Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: dirtdart on December 02, 2013, 06:06:46 AM
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Yesterday I flew with the bish for a little while. I started out bish and flew with the biggest horde squad, rolling thunder. I had forgotten what organization looks like. The took off, stayed disciplined to their assignments and dropped base after base. Granted it took over 20 of them, but they worked together and had fun. Rooks are also capable of putting together large missions with a hierarchy, knights not so much. So what does this all mean?
Nothing has changed since I started to play, the numbers of subscribers / players is just dropping. Everyone who plays has a certain niche they enjoy, some just want to land kills others seek a good clean fight. In the end it's whether or not you find value added to the game. Play the way you want. Enjoy it while it lasts. There are no solutions to hordes, HOrs, collides, lancstukas, etc... If there were we would have them by now. From a pot calling the kettle black pov, get over it, it is what it is. Every side has the numbers to put 20 on a base they just lack the will to do so and are content to whine on the Bbs about hordes.
Lastly I would say that I too am on the fence about continuing my account, (i cancelled my sons he just does not play often, he enjoys other mmo) because you just can't change human nature. I enjoy the fight and sometimes lose sight of human nature and others desire to win at all costs regardless of whether or not they fight for their kills. A 30 minute mute yesterday for responding to a troll just confirms that when you get too immersed, well call it passion for the game. :salute
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I don't post as a rule for obvious reasons, but there is a solution to the hordes! First off try numbering the amount of plains avable at each field. Then if 1 goes down, you have 1 less of that type till regenerated.Also number the amount of plains that can take off at 1 time. In reality you could not launch 20 plains at the exact same time, they would take off in waves.
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dd, check pms
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I wonder if players that are against hordes set the K/D ratio too high in their priorities?
A base defense can be very exciting and rewarding when you push them back. The K/D will take a beating.
Taking a hard defended base is equally exciting and much more rewarding than taking a base that is lightly defended.
What I dislike is a base attack without any attempt to capture the base. Nothing worse than someone sitting over a deacked field shooting lifters on the runway for perk points. Could be the number of auto-ack should be increased to make it more difficult to de-ack a field.
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DD got muted :rofl
A128 was attempted yesterday :)
Numerous troops were launched with ords,fighters and GVs up :)
:)
Radar was up as well :)
I dont think it was taken after 2 hours
Well done Kavo for your commitment, you should join The GFC its better than The FEW who are poo
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I find myself gravitating to where the red dar pops up. The Rooks are good at getting a defense going if there is enough lead time before the incoming wave takes out the hangers. All sides get a good attack force (horde) up though the Knights seem to come unprepared with mostly in fighter mode not attack. :rolleyes:
Had a lot of fun yesterday "not because things were easy but because they were hard." :aok
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I for one do not limit my enjoyment of AH to capturing a field, I do not need it to feel like I have self worth. I think it is too sad that so many players will sign on time after time and limit themselves to 3-4 planes, 1-2 kinds of "missions" (20 man horde or 30 man horde). AH has so many things for players to do and accomplish that I actually feel sorry for those who have tunnel vision enough to not see the big picture. I understand that not everyone can enjoy the full spectrum, some players just have to have that FPS "insta-action" and "winz" in order to feel fulfilled in their experience and to each their own.
I for one find no enjoyment in partaking in a "mission" with overwhelming numbers in such that there can be no defense. What is the point? Where is the fun is watching the troops run in to the map room with absolutely no threat? Again, to each his own. I'd rather have precision and clockwork be the name of the game with win/not win by a split second.
About the only enjoyment I get when dealing with hordes is being able to legitimately intercept them (co-alt and high E before they get within attack run range).
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Bottom line is game is what you make of it. If you make it to be all negative then that is what it will be. Same holds to be truth for the positive aspects of game.
If you allow yourself to get bogged down in the traps of....they Hoed me, its not fair, they vulched me, they btarded me, that country Hoarded me, you are missing the bigger picture and dynamic of the MA.
You are only in control of one person ...yourself use it to your advantage and influence the people around you in positive ways.
The things being brought up such as hordes and the above, etc have been around since day one...will not change anytime soon and are not exclusive to any one country person or personality. The only issue seems to be the people who wish to complain about it instead of upping to meet the enemy in the sky or on the ground because its easier to come to BBS and complain about.
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Bottom line is game is what you make of it. If you make it to be all negative then that is what it will be. Same holds to be truth for the positive aspects of game.
The only issue seems to be the people who wish to complain about it instead of upping to meet the enemy in the sky or on the ground because its easier to come to BBS and complain about.
+1 :salute
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Bottom line is game is what you make of it. If you make it to be all negative then that is what it will be. Same holds to be truth for the positive aspects of game.
If you allow yourself to get bogged down in the traps of....they Hoed me, its not fair, they vulched me, they btarded me, that country Hoarded me, you are missing the bigger picture and dynamic of the MA.
You are only in control of one person ...yourself use it to your advantage and influence the people around you in positive ways.
The things being brought up such as hordes and the above, etc have been around since day one...will not change anytime soon and are not exclusive to any one country person or personality. The only issue seems to be the people who wish to complain about it instead of upping to meet the enemy in the sky or on the ground because its easier to come to BBS and complain about.
+1
True words have not been spoken...
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Bottom line is game is what you make of it. If you make it to be all negative then that is what it will be. Same holds to be truth for the positive aspects of game.
If you allow yourself to get bogged down in the traps of....they Hoed me, its not fair, they vulched me, they btarded me, that country Hoarded me, you are missing the bigger picture and dynamic of the MA.
You are only in control of one person ...yourself use it to your advantage and influence the people around you in positive ways.
The things being brought up such as hordes and the above, etc have been around since day one...will not change anytime soon and are not exclusive to any one country person or personality. The only issue seems to be the people who wish to complain about it instead of upping to meet the enemy in the sky or on the ground because its easier to come to BBS and complain about.
Quoted for troof!!
I feel it's up to the community to deal with this. When squad CO's tell their players to stop dweeby play, then it will get better, not before.
As far as hordes go, meh... As other have said, grab some friends up a 262, and watch the cockroaches scatter :x
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Quoted for troof!!
I feel it's up to the community to deal with this. When squad CO's tell their players to stop dweeby play, then it will get better, not before.
As far as hordes go, meh... As other have said, grab some friends up a 262, and watch the cockroaches scatter :x
Great plan except 262:s are not free even in worst of hordes. Many people lack the perks.
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Great plan except 262:s are not free even in worst of hordes. Many people lack the perks.
Pick different friends :)
Seriously... There are many ways to stop hordes in their tracks, and it doesn't require massive perk rides. It's not always "fun", but it's satisfying if that's really what you get off on. Some things that come to mind
- Kill ords. No ords, mean base takes are much harder
- Kill troops. No troops, means no base takes. Kill Barracks also means no resupply
- Kill key VH's. No vehicles slows resupply. Sure, it's only for 15 minutes, but they may choose to hit the other side if their march is stopped.
- Goon hunt. No troops at bases where vehicle spawns are, means they have to fly them in. C-47's are far more vulnerable and easier to spot than M3's.
- Bomber hung. Up from base further back, get alt and bomber hunt
- the list goes on
Most hordes don't have the staying power once you halt the advance. They usually look for easy targets, and when they meet resistance they falter.
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Great plan except 262:s are not free even in worst of hordes. Many people lack the perks.
There are far too many wonderful perk farming planes in the hangar for this to be a valid excuse.
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There are far too many wonderful perk farming planes in the hangar for this to be a valid excuse.
You're totally wrong. I could barely stack together 300 perks in my past 2 years of playing and I flew a LOT of brewster etc.
All it takes is one loss of a 262 and it's 6 months again before I can fly one (edit: would be if I still had an account). Yeah I used to have 5000 perks untill I changed my name ingame one beautiful evening, many years ago.
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You're totally wrong. I could barely stack together 300 perks in my past 2 years of playing and I flew a LOT of brewster etc.
All it takes is one loss of a 262 and it's 6 months again before I can fly one (edit: would be if I still had an account). Yeah I used to have 5000 perks untill I changed my name ingame one beautiful evening, many years ago.
300 perks in two years? 12.5 perks a month? In a Brewster? Did you even try to shoot people down?
I'm sure Snailman could verify, but I'd be shocked if the average player only earned 12.5 perks a month. A 3 kill sortie in any number of competitive midwar rides could net that.
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You're totally wrong. I could barely stack together 300 perks in my past 2 years of playing and I flew a LOT of brewster etc.
All it takes is one loss of a 262 and it's 6 months again before I can fly one (edit: would be if I still had an account). Yeah I used to have 5000 perks untill I changed my name ingame one beautiful evening, many years ago.
One asks why you would be so worried about this topic if you aren't actually a subscriber...
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<----1500 perks in 3 months :confused:
Lol the hoard will never die, just gear up, up an la7/ki84 and kill like 2 or 3 of them before you go in. If you are worried about rank, up as an attack pilot, Attack score doesn't matter about how much you die typically. So it wont matter too much, as long as you make up for it with JABO (which really counts).
personally without a large Hoard coming over, it takes the enjoyment of creating a huge furball to fight it out.
That's one of the best parts about an Open world map. Anything can happen and a mission of 30 MFers can attack your base.. what a gonna do about it?
If anyone needs help learning how to dodge a HO or would like some help with SA/ getting kills/ ACM in the MA, please PM on here or in the MA,, I can show ya maneuvers and certain aspects about what to do in situations.
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I don't post as a rule for obvious reasons, but there is a solution to the hordes! First off try numbering the amount of plains avable at each field. Then if 1 goes down, you have 1 less of that type till regenerated.Also number the amount of plains that can take off at 1 time. In reality you could not launch 20 plains at the exact same time, they would take off in waves.
:noid
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300 perks in two years? 12.5 perks a month? In a Brewster? Did you even try to shoot people down?
I'm sure Snailman could verify, but I'd be shocked if the average player only earned 12.5 perks a month. A 3 kill sortie in any number of competitive midwar rides could net that.
Depends a lot on how much you are playing. With something like 20 hours in fighters per tour (most players do indeed not fly much more) and a truly average k/h, Mr Average would make something like 50-80 perks per tour. Unless he's flying a P-51D or Spitfire 16 all the time.
If you fly less, and happen to fly a lot on a side with numbers, this number could of course be substantially lower as well.
The "average" is commonly very much overestimated on these boards, be it playing time, kills per hour, perk balance or anything else... ;)
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Yesterday I flew with the bish for a little while. I started out bish and flew with the biggest horde squad, rolling thunder. I had forgotten what organization looks like. The took off, stayed disciplined to their assignments and dropped base after base. Granted it took over 20 of them, but they worked together and had fun. Rooks are also capable of putting together large missions with a hierarchy, knights not so much. So what does this all mean?
Nothing has changed since I started to play, the numbers of subscribers / players is just dropping. Everyone who plays has a certain niche they enjoy, some just want to land kills others seek a good clean fight. In the end it's whether or not you find value added to the game. Play the way you want. Enjoy it while it lasts. There are no solutions to hordes, HOrs, collides, lancstukas, etc... If there were we would have them by now. From a pot calling the kettle black pov, get over it, it is what it is. Every side has the numbers to put 20 on a base they just lack the will to do so and are content to whine on the Bbs about hordes.
Lastly I would say that I too am on the fence about continuing my account, (i cancelled my sons he just does not play often, he enjoys other mmo) because you just can't change human nature. I enjoy the fight and sometimes lose sight of human nature and others desire to win at all costs regardless of whether or not they fight for their kills. A 30 minute mute yesterday for responding to a troll just confirms that when you get too immersed, well call it passion for the game. :salute
:salute
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Pick different friends :)
Seriously... There are many ways to stop hordes in their tracks, and it doesn't require massive perk rides. It's not always "fun", but it's satisfying if that's really what you get off on. Some things that come to mind
- Kill ords. No ords, mean base takes are much harder
- Kill troops. No troops, means no base takes. Kill Barracks also means no resupply
- Kill key VH's. No vehicles slows resupply. Sure, it's only for 15 minutes, but they may choose to hit the other side if their march is stopped.
- Goon hunt. No troops at bases where vehicle spawns are, means they have to fly them in. C-47's are far more vulnerable and easier to spot than M3's.
- Bomber hung. Up from base further back, get alt and bomber hunt
- the list goes on
Most hordes don't have the staying power once you halt the advance. They usually look for easy targets, and when they meet resistance they falter.
GASP! You realize that you just mentioned a whole host of things that are ignored by a good portion of the AH player, yes? You're expecting them to do something other than join the congo line to the next red base. :)
Point being: there is a huge strategic element, and "side show" element that is ignored by a lot of people. :headscratch:
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300 perks in two years? 12.5 perks a month? In a Brewster? Did you even try to shoot people down?
I'm sure Snailman could verify, but I'd be shocked if the average player only earned 12.5 perks a month. A 3 kill sortie in any number of competitive midwar rides could net that.
My stats are readily available under name 'mrripley'. You will see that due to low game hours my perk count doesn't grow despite the fact that I kept a positive k/d and flew early war birds (for example tour 157 late war). The last tours I had to resort to late war birds also due to getting out of practice.
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You all need to be appreciative of your damned hordes, considering no other games can even boast the possibility of hordes.
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The main 'problem' is not that you can't defend against this, it's just that many players won't defend.... because the majority does not like to defend at all.
People want to 'win' by grabbing bases, even a successful defense ain't 'winning' to them. That's why you never read "I'm tired of grabbing bases, let's defend for a change" on your country channel ;)
Of course it's better that way than being the opposite. You can't get dynamic gampelay if significantly more players want to defend than to attack. :old:
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The main 'problem' is not that you can't defend against this, it's just that many players won't defend.... because the majority does not like to defend at all.
People want to 'win' by grabbing bases, even a successful defense ain't 'winning' to them. That's why you never read "I'm tired of grabbing bases, let's defend for a change" on your country channel ;)
Of course it's better that way than being the opposite. You can't get dynamic gampelay if significantly more players want to defend than to attack. :old:
Most often the hordes seemed to happen when one side had significantly larger numbers to begin with which leaves the defenders not able to even try to defend. Even if all defenders would magically group to the one base thats horded it would leave the rest of the map free for the milk runners.
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My stats are readily available under name 'mrripley'. You will see that due to low game hours my perk count doesn't grow despite the fact that I kept a positive k/d and flew early war birds (for example tour 157 late war). The last tours I had to resort to late war birds also due to getting out of practice.
I had 20.6 perks in a 109 Fritz last night on 4 kills. Brewsters are sissy-girl and don't even give you a happy ending! Ha!
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I had 20.6 perks in a 109 Fritz last night on 4 kills. Brewsters are sissy-girl and don't even give you a happy ending! Ha!
I had 10-20 kills per tour. Do the math. Even if I would never use/lose any perks it would take a long time to earn just a single 262, which is nice to be burned in middle of a horde and a 2000 ranker diving down on you from 20k.
Also it's extremely hard to survive in early birds when odds are already stacked against you.
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Being Pig-headed I will go at a horde again and again with everything at my disposal until they burn out and the wreckage is piled high (mine and theirs). Now that is what is really fun about Aces High. A giant chaotic cage match! :aok
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The 152, Dora or Pony D are wonderful high alt horde busters and none are perk rides. Get some friends, up a few sectors back, go to 20K and coordinate attacks. If the fight is lower adjust your alt accordingly.
As others have stated...it's hard to capture bases if your bombers and goons keep getting pummeled.
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From my observations defending doesn't seem to work a lot of the time, im not saying it never works because yes it does in fact work some of the time, but when the horde is rolling the horde will roll, bases that is. I do a little bit of defending from time to time or I should say I "try" to help defend. My lack of fighter skill as I slowly develop it makes it hard for me to be able to effectively help out. I can honestly say to my own shame that I always don't jump to defend as soon as I hear the call for defenders. A lot of it being that I rarely end up doing much good anyway beyond helping pad the stats for the horde :rofl.
On the other side what I have seen work some of the time is if there is enough defenders there to "slow" them down a little bit, a well timed ATTACK to the horder's fields tend to break up the horde a little because they too get pushed back to defending. The hard part is getting people together to do such a thing, I understand that part of the problem is the country I play for sometimes being a bit spread out and not working as well together as they are capable of at times. Some of it is getting the people to step back and look at the bigger picture. Look at how the horde effects the people on the country. When you do get the people to come and defend a base that's just it they are only defending, so think about that and how it would turn the table on the other side, you attack them back they too will be forced to defend. I am in no way saying don't defend at all because as I said defending can work but sometimes (ALERT Cliché coming) The best Defense is a Good Offense.
Im sure people may rip me for this thinking and that's ok its just MY opinion on the matter.
I don't like Hordes that much but I accept that its part of the game and will probably never change. Its all about someone eventually developing a effective strategy to handle the horde and break it up consistently that may be able to effectively slow them down, but as stated before that's kind of the idea of some squadrons out there its what they do and how they have fun. So I personally would not wish for the complete dismantling of hordes or the ability of them to exist.
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The 152, Dora or Pony D are wonderful high alt horde busters and none are perk rides. Get some friends, up a few sectors back, go to 20K and coordinate attacks. If the fight is lower adjust your alt accordingly.
As others have stated...it's hard to capture bases if your bombers and goons keep getting pummeled.
You have like 1-2 sorties time and then the base is gone. Horde moves on. Waste of time unless you have at least half to equal number of defenders.
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Well....at least you get some kills out of it.
Personally, I'd rather have lots of targets than no targets.
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Fellas I am not anti horde. The horde brings a fight all I am saying is that any tool to prevent them has never been implemented so it is just part of the nature of the game. With that you just have to move on. What bothers me and the reason I am on the fence I the stagnation of dynamics. You want to tank... You are getting bombed. You want to fight, you can, finding a honest one is kinda tough. Essentially everytime I log on I stare at the map and either there is no hope of saving a base or there is no real fight. Like I said I went bish just to do something I had not done in a while.
We all make choices about when we fly and where we fly. My heart ache is when I find a fight generally not finding another player who enjoys the sport of it, they seem to be more interested in the kill. I guess it goes back to an element of human nature I will never understand. Greed. I would say I derive more personal satisfaction from a salute earned win or lose from a great fight, rather the a pick in a high e ride. I just don't understand those guys who find spoiling another guys day (however hoing picking running whatever). The game can't stop The Lord of the flies.
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The way I saw it - horde stays, I'm gone. I voted with my feet.
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There's nothing wrong with hordes in the game and nothing needs to change. This is a World War II simulation for most of us and historically that's how the air war in Europe was fought much of the time. I only wish the Knights would organize and do base captures and map wins more frequently. It's just another aspect of the game. I find it boring at times just upping to dogfight. It's fun to hook up with the free birds and actually do something different which relies on teamwork. It's enjoyable when an alert goes out and we scramble a dozen plus fighters and beat back the Bishops.
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We all make choices about when we fly and where we fly. My heart ache is when I find a fight generally not finding another player who enjoys the sport of it, they seem to be more interested in the kill. I guess it goes back to an element of human nature I will never understand. Greed. I would say I derive more personal satisfaction from a salute earned win or lose from a great fight, rather the a pick in a high e ride. I just don't understand those guys who find spoiling another guys day (however hoing picking running whatever). The game can't stop The Lord of the flies.
...And to me, what it sounds like you're looking for is a 1v1 duel. Looking at it objectively, why would you look for that in an arena where it's multi on multi side based combat, as opposed to inviting someone over to the DA or a custom arena so you can stallfight til your heart's content with no interruption?
When I'm in the MA, I'm expecting the HO and setting up to avoid it. I'm expecting the gang if there are multiple bandits and I'm alone or outnumbered because they're there to kill reds, why wouldn't they use every tool they have at their disposal? I'm expecting the ack drag or the drag to a high friendly of his if the guy is losing because why wouldn't you do that?
One of the things I really LIKE about this game is it doesn't go out of its way to ensure that everybody has a fair chance. I like the fact that you make your own situation somewhat by the choices you make on where to up, what to fly, and what you do with the situation you're given when you get to the enemy.
The only thing that puts me off is the lack of targets after around midnight Eastern.
Wiley.
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Wiley, you have given me some great fights over the years and I respect you for it. I guess I am having a hard time making my point. The game dynamic has not changed, frankly since air warrior. I have changed. I like a 1 v 1, prefer a 2-3 v 1, but a 20 to 1 is unmanageable.
I am fundamentally an idealist. Regardless of the things I have seen and experienced in my life, and believe me they are very broad and very interesting, I still believe that folks should try to better themselves, at anything they do. This game has so much more to offer, to those willing to invest some time in refining their skills, and the personal reward is, well for me, high. If I could go from HOing mossie pilot, to loving the challenge of earning a guys 6, what can't everyone. All goes back to basic human nature.
Again, on the fence. Not looking for attention or to be talked one way or the other, just airing some personal stuff to the community to see whether or not I am off kilter or if other seasoned players are getting just as fed up as I am. I go to the wishlist thread and see tons of seemingly simple things that could be done to restore some of the game challenges; non of those changes are ever implemented. The game frankly seems to cater to a console player, rather then a sim player and that fundamental mental difference is what is driving me away from the game.
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Well said Wiley! I always enjoy my fights with you win or lose.
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Not looking for attention or to be talked one way or the other, just airing some personal stuff to the community to see whether or not I am off kilter or if other seasoned players are getting just as fed up as I am.
Take comfort that others feel as you do. As you know, this topic has risen frequently over the years, producing the same wide range of opinion. Not everyone wants to become more skilled; some prefer just to fly with their friends, chatter to one another and enjoy whatever pleasures teamwork offers. I suspect most of them would be just as happy flying against AI, but who knows? It doesn't matter. We all benefit from having lots of people online who we can fight if we wish. If things aren't played as we'd prefer, at least our experience is way ahead of whatever is in third place.
- oldman
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My biggest issue with the hordes is that to fight them, I am pretty much forced into air frames and flying styles that I don't really enjoy.
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Wiley, you have given me some great fights over the years and I respect you for it. I guess I am having a hard time making my point. The game dynamic has not changed, frankly since air warrior. I have changed. I like a 1 v 1, prefer a 2-3 v 1, but a 20 to 1 is unmanageable.
:) I enjoy fighting.
I think someone who's way smarter than me could probably pretty much chart something like the 12 stages of AH for people who play the game to get better at it. Starting from HO dweeb and ending at frustrated longtime player quitting. I know for me I have found myself getting more aggressive over the last year or so where I used to stay a lot higher and a lot faster in a red mob. I seem to be rocketing toward the stage where I feel frustrated because I "can't find anything other than run dweebs and hordes" when I play lately. I generally just find myself looking for a horde to go after when I play.
I am fundamentally an idealist. Regardless of the things I have seen and experienced in my life, and believe me they are very broad and very interesting, I still believe that folks should try to better themselves, at anything they do. This game has so much more to offer, to those willing to invest some time in refining their skills, and the personal reward is, well for me, high. If I could go from HOing mossie pilot, to loving the challenge of earning a guys 6, what can't everyone. All goes back to basic human nature.
I agree with what you're saying for myself, the bolded part in particular. Unfortunately that's not the viewpoint of a lot of people. I could probably best be described as cynical, although I do give people the benefit of the doubt until they prove me wrong.
I believe it stems mostly from people playing other games and bringing that kind of gameplay here. Take something like Counterstrike or Battlefield or CoD or any of the shooters. I used to play Counterstrike a fair bit, but I never really got above 'cannon fodder that maybe occasionally kills something.' Could be I'm just not wired right in the head for twitch gaming, I don't know. But when I'd play games like that, I could generally find some way to affect my team positively, sometimes only by being the first one around the corner to catch the first volley of bullets.
My point is, I completely sucked at those games, but found a way to make some kind of contribution to my side and/or get some kills for myself now and again. That's what I pretty much see happening with a good deal of people in this game.
It hit me one day when I upped from the next field over trying to get back to the horde that was rolling our bases. I saw a few friendlies taking off around the same time I was, but they weren't grabbing they were just getting a couple K of alt and headed direct to the fight. I realized it looked exactly like what I used to do in FPS's. Respawn and McBain my way back into the middle of things without any thought to strategy or improving my situation. Death was a foregone conclusion, why not get back into it as quickly as possible?
They may not be able to take on a top 20% dogfighter in a straight up 1v1, but they can pile on and give him another bandit to think about, or they can pick him if he zooms at the wrong time (which I maintain is his fault).
The reality is they're probably not really looking at improving their side's situation, but rather just looking for kills. The behavior ultimately winds up being pretty similar.
Again, on the fence. Not looking for attention or to be talked one way or the other, just airing some personal stuff to the community to see whether or not I am off kilter or if other seasoned players are getting just as fed up as I am. I go to the wishlist thread and see tons of seemingly simple things that could be done to restore some of the game challenges; non of those changes are ever implemented. The game frankly seems to cater to a console player, rather then a sim player and that fundamental mental difference is what is driving me away from the game.
I don't really see the game catering toward console players, although it wouldn't be terribly hard to make a case for the GV changes that removed the manual transmission and changed radically how that gameplay works.
I see it more as the players are given a sandbox and make of it what they will. If gameplay to a person in previous games involves basically being one of the drones in a human wave attack, that's how they're going to approach this one as well.
The fundamental problem is, we have unlimited resources in this game and more force gets things done better. That's why we get hordes. Limiting resources or some of the more artificial anti-horde suggestions puts your gameplay at the mercy of how your friendlies play as well as your enemies, and that IMO makes for too many possible frustrating situations for a lot of people.
Just how I see it.
My biggest issue with the hordes is that to fight them, I am pretty much forced into air frames and flying styles that I don't really enjoy.
I'm fortunate in that I happen to enjoy the Jugs, and they do a passable job of dealing with a horde until I burn off all my E. I do feel bad for the guys that like to TnB when they're fighting outnumbered though. Once I drop below 250mph in a crowd, I have basically committed to and accepted that my eventual death is inevitable and am trying to take a few with me. ;)
Wiley.
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threads like this remind me why I quit, its a shame I wish I had any interest to rejoin and fly again, I just can't wait a whole week for FSO.
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Its funny how a lot of these guys say just up a jet, or dive in and get 3-4 kills. You do realize that most of the people who play or are in this thread complaining rarely get 2 kills a flight? Their hit percentage in the 1-2 area, and most don't have a positive K/D. That maens they don't eran a lot of perks and so can't afford a jet. So they use non perked planes.... OK they dive in a few times missing more often than not MAYBE killing one or two if they get enough rounds in them.
For the average player.... and I don't mean these guys that "think/call" themselves average like what's his name running 262's for the month of November, or anyone else that flies 80 plus hours a month..... fighting the horde really isn't an option. It is death after death helping their team little or not at all. Bombing barracks and ammo dumps are an option, but personally I prefer to fight something that is going to fight back. I can flatten buildings all day long rarely missing but it isn't all that much fun nor very challenging. I'm sure there are other that find it far too challenging.
My brother in law just started playing again after being off for 6-7 years. He was complaining that all he can find is hordes and his rust is really holding him back to the point that one kill before he dies is awesome! his son, 16 years old got the itch playing on my computer and then when his dad started he tried on his for a bit. He flies WT now. Doesn't want to be bothered with trying to learn the game as all he gets to do is climb out and die here. On top of that these guys who have no trouble with the horde have the time to mess with the horde. What did Lusche say, average time is around 20 hours a tour? Thats less than an hour a night to fight a fight or two where your not being picked by 5 or more guys all the time. With that kind of time to play how is it possible to get better at anything other than dieing if you spend it trying to fight the horde?
If the average player CAN'T fight the horde that only leaves flying IN the horde. How long is that going to be fun? More and more people get bored or frustrated every day. And the numbers continue to drop.
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What did Lusche say, average time is around 20 hours a tour?
Was outta my head, looked it up for the recent tour 165: The arena average was about 10h in fighter and 4h in attack mode, with about 3.3 and 3.6 kills/hour respectively. And by looking at the killstats, many of those kills didn't even gain 1 full perk each...
Oh, and the median numbers are even less...
On the other hand, the mass of these horde missions is being made up by average and a very high percentage of below-average players ;)
EDIT: I just took tour 165 and removed all ID's which hadn't been around 2 tours before, thus eliminating all 2 weekers (and a few on-off players) and retaining the 'regulars'. Then I also removed those without any fighter mode sortie.
Then I looked up the median number of kills. The result: The median player had 15 kills in fighter and 2 in attack mode. The arena average is much higher because it's massively skewed by a small group of aces / no life pilots. But the median number is the true pilot average.
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Its funny how a lot of these guys say just up a jet, or dive in and get 3-4 kills. You do realize that most of the people who play or are in this thread complaining rarely get 2 kills a flight? Their hit percentage in the 1-2 area, and most don't have a positive K/D. That maens they don't eran a lot of perks and so can't afford a jet. So they use non perked planes.... OK they dive in a few times missing more often than not MAYBE killing one or two if they get enough rounds in them.
For the average player.... and I don't mean these guys that "think/call" themselves average like what's his name running 262's for the month of November, or anyone else that flies 80 plus hours a month..... fighting the horde really isn't an option. It is death after death helping their team little or not at all. Bombing barracks and ammo dumps are an option, but personally I prefer to fight something that is going to fight back. I can flatten buildings all day long rarely missing but it isn't all that much fun nor very challenging. I'm sure there are other that find it far too challenging.
My brother in law just started playing again after being off for 6-7 years. He was complaining that all he can find is hordes and his rust is really holding him back to the point that one kill before he dies is awesome! his son, 16 years old got the itch playing on my computer and then when his dad started he tried on his for a bit. He flies WT now. Doesn't want to be bothered with trying to learn the game as all he gets to do is climb out and die here. On top of that these guys who have no trouble with the horde have the time to mess with the horde. What did Lusche say, average time is around 20 hours a tour? Thats less than an hour a night to fight a fight or two where your not being picked by 5 or more guys all the time. With that kind of time to play how is it possible to get better at anything other than dieing if you spend it trying to fight the horde?
If the average player CAN'T fight the horde that only leaves flying IN the horde. How long is that going to be fun? More and more people get bored or frustrated every day. And the numbers continue to drop.
I have to concede many of your points have merit....even if I consider myself an "average" player but have better stats then those you describe. I also can't dispute that numbers are dropping considering I recently left the game (temporarily and for reasons other than frustration with hordes). I'm just not seeing what changes can be made to dissuade formation of hordes that have already been tried and/or implemented.
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Man I wish I knew what the answer was. I have found myself upping ... not finding a fight, bailing, and chasing dars. When the horde is bish on rook, life in knightland gets REAL slow.
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I don't mind hordes, I am more annoyed by people on my country crying about them, or crying about losing bases, or crying about nobody porking ords. etc.
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Great plan except 262:s are not free even in worst of hordes. Many people lack the perks.
mr ripley there is not reason for anybody that has been around for a couple of months to not have enough perks for a 262, unless they make it a habit of crashing every single one of them.
there's quite a few guys I know that are better than I am and will routinely land 40 or 50 perks on a flight and yet they have zero perks, because while they're good at earning perks, they really suck in perk rides.
I have thousands of perks earned at 1 perk for every 20 kills in my pony. who's fault is it if you dont have perks?
semp
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mr ripley there is not reason for anybody that has been around for a couple of months to not have enough perks for a 262, unless they make it a habit of crashing every single one of them.
there's quite a few guys I know that are better than I am and will routinely land 40 or 50 perks on a flight and yet they have zero perks, because while they're good at earning perks, they really suck in perk rides.
I have thousands of perks earned at 1 perk for every 20 kills in my pony. who's fault is it if you dont have perks?
semp
My brother in law just started flying again after a number of years off. He still doesn't have enough perks for his favorite ride, the C-hog. I have never earned more than a few perks on a single flight in the 11 years I have been flying here. For the average player earning perks is tough. First they have trouble killing anything, and second they spend most of their time in ponies and spits. Now you tell them "just fly a mid war bird, or better yet, and early war bird!" That have trouble killing in the uber rides, how do you think they are going to fare in a P40?
I always say Semp has his head buried in the sand, but when it comes to gauging skill, he's not the only one. While Semp isn't one of the "elite" players he is well above an average player. I think I'm a bit better than average myself, my poor aim is what really holds me back from being one of those guys who get multiple kills on a flight. But I'm not blind to whats going on. I know where my weakness is. I can see where other have there problems. I never sugar coat anything here, I call it as I see it.
I see a lot of players who don't have many skills. They spend most of their time lawndarting P38s, or running after they make one MAYBE two passes on you and you still aren't smoking. You can't learn to get better if you don't try to get better. Todays player are accustom to playing a game until they are tired of it (bored) or they complete it, and then they play something else until the new version of that other game comes out. Rinse and repeat.
What the answer is??? I don't know. I've made a few suggestions, others have made some great suggestions. Is HTC thinking of a change? Are they working on something right now? Who knows, thats one of the problems of being as tight lipped as they are. I don't fault them, it's a competitive and very small field and you have to play your cards close to the chest, but I sure wish I knew what they were thinking/doing.
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See Rule #4
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Upping a 262 is not a satisfactory answer in my opinion. Same goes for La7, P51D, 190D, etc etc etc.
Those fast B&Z aircraft just aren't fun for me. The game is supposed to be fun. If it devolves to only hording, I won't be around because it won't be fun.
Lately, I've been able to find some fun fights. Maybe a lot of planes involved, maybe I get picked, maybe a little ganged, but close enough odds that it is still fun.
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My brother in law just started flying again after a number of years off. He still doesn't have enough perks for his favorite ride, the C-hog. I have never earned more than a few perks on a single flight in the 11 years I have been flying here. For the average player earning perks is tough. First they have trouble killing anything, and second they spend most of their time in ponies and spits. Now you tell them "just fly a mid war bird, or better yet, and early war bird!" That have trouble killing in the uber rides, how do you think they are going to fare in a P40?
I always say Semp has his head buried in the sand, but when it comes to gauging skill, he's not the only one. While Semp isn't one of the "elite" players he is well above an average player. I think I'm a bit better than average myself, my poor aim is what really holds me back from being one of those guys who get multiple kills on a flight. But I'm not blind to whats going on. I know where my weakness is. I can see where other have there problems. I never sugar coat anything here, I call it as I see it.
I see a lot of players who don't have many skills. They spend most of their time lawndarting P38s, or running after they make one MAYBE two passes on you and you still aren't smoking. You can't learn to get better if you don't try to get better. Todays player are accustom to playing a game until they are tired of it (bored) or they complete it, and then they play something else until the new version of that other game comes out. Rinse and repeat.
What the answer is??? I don't know. I've made a few suggestions, others have made some great suggestions. Is HTC thinking of a change? Are they working on something right now? Who knows, thats one of the problems of being as tight lipped as they are. I don't fault them, it's a competitive and very small field and you have to play your cards close to the chest, but I sure wish I knew what they were thinking/doing.
really fugitive? I got my sand parked in the sand? I fly the pony which gives you 1 perk for every 20 kills you get, almost. and yet I have thousands saved? I can fricking lawndart p38's on the radar and have more perks than killing a few here and there on a pony.
and you have the balls to say I have my head in the sand. I would rather have my head buried up in the sand than have brains like you do.
semp
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Gotta disagree with Fugi....I agree with semp's self assessment that he is completely average. :D
:bolt:
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Gotta disagree with Fugi....I agree with semp's self assessment that he is completely average. :D
:bolt:
azz kiser, i am below average.
semp
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It seems to me that I get at least four perks on every sortie and I fly mostly "dweebfires" although I fly I's and IX's most of the time. Because I like EW/MW planes (recently F4F, FM2, Bf110G-2, etc.) in the LWA and like flying hugely outnumbered I die a lot but still score decent perks per sortie and never spend them. I don't really play all that much so playtime isn't an excuse for not earning perks and I'm just marginally above average in terms of skill.
I agree that many times I log into the LWA and can't see a thing that I want to do so just log back out or go sit at a base in a GV or field gun waiting to see if it will be attacked. I don't bomb much of anything in bomber or attack mode, attempt any field captures or do most of the wealth of things the game has to offer. I've been there and done that and don't care anymore. Rather I fly in fighter mode or defend bases in GV's.
I like to play in the areas where the Bish have the worst odds against them (us). That's how I started out, stopped doing that when I was playing for rank and score, but went back to after that phase of my AH life ended. I used to really love a good one on one but now I get bored and need more stimulation. That means I see a lot of hordes. I don't care if I die it's the thrill of the fight and the more I'm overloaded the more fun it is. It's always amazing to me how long one guy can hold a horde in place and keep them from advancing. I'm also amazed that in nearly every horde I run into players that would never admit to being there when they're here on the BBs. Nothing's changed in terms of hordes since the beginning of AW. It's not something new and it's certainly not what drives people away from the game.
One last thing I will note is that I often find myself playing in one small area of the map and not leaving it during my entire playtime. That means sometimes I am greatly outnumbered but over time the odds might change. If they do get too heavy in our favor I may move or log off but that all depends on how much fun it is or isn't anymore. Often if I can hold the enemy at their base it encourages other friendlies to up and come join the fight which also changes the odds.
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It seems to me that I get at least four perks on every sortie and I fly mostly "dweebfires" although I fly I's and IX's most of the time.
If so, it would be massively above and beyond what the average player can expect. I can only reiterate the numbers of the median regular pilot (means no 2-weekers!) in tour 165:
Fighter K/S 0.41
Fighter K/H 2.63
Fighter Kills: 15
Attack Kills: 2
And that's not while flying ENY 30 planes all the time, so in the end he's lucky if he's getting 1 perk per kill.
Arena average would be
Fighter K/S 0.56
Fighter K/H 3.02
Fighter Kills: 40
Attack Kills: 19
But as also explained before, this is skewed a lot by the top 10% 'aces'. But even that numbers would mean something like only about 60 fighter perks per tour.
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Why am I still text muted. :bhead
I was text muted for taking a CV from the Gaychemist while they tried hording a base I was attacking first.
Dweebs :furious
Chances are, you were text muted due to .reports from other players. They last (I believe) 7 days. If you believe you were unfairly reported, drop a line to Skuzzy -> support@hitechcreations.com or, call the office.
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you don't mess up a horde with a 262, that is just lame - you mess up a horde by bringing 5 of your friends/squadies and arrive with 6 262s. I really wish HTC gave me the option to set up a mission in which I pay everyone's perks. I'll gladly take a few perk-starved players along.
If you want perks get out of your silly ENY 5 plane and roll something ENY 20+. The mean ENY in the LWMA according to Lusche is something like 12, so instead of getting 1/2 a perk per kill you will get 2 - that is x4 times the perk gain. No, before anyone mention the P-40, there are other planes in the ENY 20+ range that are far more capable then the P-40C. Really, people way overestimate the performance of the few low ENY planes. For perk harvesting survival is optional (only 25% bonus). Get something with good guns and not too slow and have at it. In addition the 20+ ENY planes are much cooler then your typical P-51D/La7/Spit16. If you are not so good and going to die anyway - die in a cool plane and collect your perks.
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you don't mess up a horde with a 262, that is just lame - you mess up a horde by bringing 5 of your friends/squadies and arrive with 6 262s. I really wish HTC gave me the option to set up a mission in which I pay everyone's perks. I'll gladly take a few perk-starved players along.
If you want perks get out of your silly ENY 5 plane and roll something ENY 20+. The mean ENY in the LWMA according to Lusche is something like 12, so instead of getting 1/2 a perk per kill you will get 2 - that is x4 times the perk gain. No, before anyone mention the P-40, there are other planes in the ENY 20+ range that are far more capable then the P-40C. Really, people way overestimate the performance of the few low ENY planes. For perk harvesting survival is optional (only 25% bonus). Get something with good guns and not too slow and have at it. In addition the 20+ ENY planes are much cooler then your typical P-51D/La7/Spit16. If you are not so good and going to die anyway - die in a cool plane and collect your perks.
+1 The p47-D11 and D25 are great perk farmers. Eight .50's will rip apart a bomber group like no bodies business...
Reviewing the comments what I see is what I expected to see. Many don't like hordes, but aren't willing to do what needs to be done (kill ord, troops, defend) to stop them. Last I checked this is a game. Can you imagine a football coach saying "defending against the run is no fun, so I won't do it, or I will just quit"? If you really don't like hordes, do something about it and stop trying to convince HTC to change the rules of the game. Remember, there are few voices of decent here, that horde of 30 will be more pissed at a change in game dynamics caused by HTC is effecting their game play.
Personally I <S> the Ghi's, Jayro's, and the FB's in the game for taking their $15 and making a fight. I respect them more than I respect the Pee-51 that flys around all day with an 11-1 K/D, and .5 kills per hour. I know immersion is cool and all, but coming to a game and spending all your time avoiding a fight is beyond my capacity to comprehend.
YMMV
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Humble thought or perspective on "The Horde"
I used to up a Spit 5 or 109E from a field where there are 10-20 circling over head waiting to drop in on the next plane too hit the runway.
This is only good if you are doing what I am doing... Trying to learn how to die as fast as possible by someones hand. I love to fight multi-con engagements but that's me. Nothing for me is better than when 15 planes are overhead and non are friendly. I up survive the runway vulches, get to about 5k and fighting the whole way. Not a moment where I am safe. During that I might get one I might not. But then I am still in the thick of it and eventually get towered.
I'm in a 109e or a Spit5 on the deck.... I can not run away for safety too grab alt. I want to up from a capped field and kill people at will, this is a goal of mine, so any chance I have to test my mettle under those circumstances I will.
:old:
Recognizing the threat incoming to a base by way of darbar is the first thing everyone complaining about (in my simple humble oppion) has failed on. If you see this HUGE dar what does ones natural instinct say... Mine says up from a field roughly the same distance the enemy fighters are comming from so I can arrive at the target field with aproxmently the same alt, and if I hurry I can arrive at roughly the same time.
As of lately I up a 109k4 and head to the biggest far bar I can find.... I try to guess where they are comming from and what is their target and flight plan accordingly so I can arrive at the same keypad I think they are in with altitude and be at max level flight speeds. Fuel should be considered also so when I do arrive I'm not heavy with fuel. I aim for 50% in my tanks for combat.
I guess all I am saying is, learn HOW to love the horde... There are many ways to show them you love them and care about them. :salute
Edit:
I have been playing about a year with two months off and I am sitting on something like 1500-2000 perk points minus the 5-10 jets I have lost over the year playing... My kills per sortie is something like .25 my accuracy is 4.9-5.5 I am just average with my skill set in bfm/acm.
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On Perkies. I generally get 10-20 per sortie, if I land them. That is all about ride choice, which also defines how you like to fight IMHO. Or..... Whether or not you have the where with all to take the training wheels off.
I would love to see universal bomb damage. I would love to see zone eny. I would love the most to see 600 players online!
In the game my son plays, one of their servers had 19,000 people online. I just can't understand why aces high cant get 5 percent of that.
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In the game my son plays, one of their servers had 19,000 people online. I just can't understand why aces high cant get 5 percent of that.
Learning curve?
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Why am I still text muted. :bhead
I was text muted for taking a CV from the Gaychemist while they tried hording a base I was attacking first.
Dweebs :furious
Hope you get banned for this post also! :neener:
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On Perkies. I generally get 10-20 per sortie, if I land them.
I very much doubt that. You would be one of the top 3-4 AH gods if you can could consistently pull that of. I know for sure I can't get even remotely close to that number. And yes, I did a 100 perk sortie once too, but that doesn't change the average. ;)
Taking a glance at your numbers from last tour, you got 300 kills in 346 fighter and attack sorties. Each single kill would have been worth 12 -24 perks to get to that number of 10-20 per sortie.
Again, the "average" tends to be vastly overestimated, both on a global as well as often on a personal base :old:
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I fly the pony which gives you 1 perk for every 20 kills
you get more than that.
even if you ONLY shot down 40 eny planes all the time, you'd get a perk every 8 kills.
shoot down another pony and its 1 point..
perk points = (your plane's eny / enemy plane's eny) * perk bonus
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On Perkies. I generally get 10-20 per sortie, if I land them.that.
I very much doubt that. You would be one of the top 3-4 AH gods if you can could consistently pull that of. (...)
Taking a glance at your numbers from last tour, you got 300 kills in 346 fighter and attack sorties. Each single kill would have been worth 12 -24 perks to get to that number of 10-20 per sortie.
Again, the "average" tends to be vastly overestimated, both on a global as well as often on a personal base :old:
I took the liberty to run your last tour kills through my analyzer.
You got a total of 268 kills in planes yielding fighter perks. Those 268 kills would have netted you 385.8 perks at perk bonus 1.0 and not landing any kills at all, 1.44 perks per kill. Even if you had always flown with a good perk bonus and landed most of your kills (+25%), that's still miles away from the required perks/kill to get to "10-20 per (landed) sortie" :P
But nevertheless, those numbers are still vastly above average (as you can see from my earlier post), the 'median player' takes many months to get 385 fighter perks...
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Knock it off Snail! The BBS is fueled by hyperbole. Constantly injecting reality is draining the power :D
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really fugitive? I got my sand parked in the sand? I fly the pony which gives you 1 perk for every 20 kills you get, almost. and yet I have thousands saved? I can fricking lawndart p38's on the radar and have more perks than killing a few here and there on a pony.
and you have the balls to say I have my head in the sand. I would rather have my head buried up in the sand than have brains like you do.
semp
Yes you have your head in the sand, like a number of other people in this thread. You don't look at the big picture. You guys assume you are average when Lusche chart clearly show your well above the average. An average player can't do what you guys do and so those options are not available to them. They are stuck high in in a horde or running from everyone they don't kill in a ho.
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Yes you have your head in the sand, like a number of other people in this thread. You don't look at the big picture. You guys assume you are average when Lusche chart clearly show your well above the average. An average player can't do what you guys do and so those options are not available to them. They are stuck high in in a horde or running from everyone they don't kill in a ho.
..and they can choose to stay that way, and complain, or get some training... :O
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Bottom line is game is what you make of it. If you make it to be all negative then that is what it will be. Same holds to be truth for the positive aspects of game.
If you allow yourself to get bogged down in the traps of....they Hoed me, its not fair, they vulched me, they btarded me, that country Hoarded me, you are missing the bigger picture and dynamic of the MA.
You are only in control of one person ...yourself use it to your advantage and influence the people around you in positive ways.
The things being brought up such as hordes and the above, etc have been around since day one...will not change anytime soon and are not exclusive to any one country person or personality. The only issue seems to be the people who wish to complain about it instead of upping to meet the enemy in the sky or on the ground because its easier to come to BBS and complain about.
:salute
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Why am I still text muted. :bhead
I was text muted for taking a CV from the Gaychemist while they tried hording a base I was attacking first.
Dweebs :furious
And you have learned nothing from the experience, good job.
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Snail. Since I took to flying the ki43 in the last weeks, this has been my average. In two weeks or so I made over 400 perks. He'll yesterday as a bish with a .8 perk bonus I landed three kills for 10 and change Perkies. That said, this post is about gameplay, not the fact I earned hundreds of Perkies in the last couple of weeks.
My comments are oriented to ride choice driving style. Fly the ki43 says I am here and I cannot escape come fight me. Flying a la or mustang says I like to have an out. Or I need training wheels etc.
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Or that the person just likes to fly LAs? :)
Too many obsess over what others fly....I've decided to ignore these people when I return.
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Snail. Since I took to flying the ki43 in the last weeks, this has been my average. In two weeks or so I made over 400 perks.
I know what you have been flying. I can see the numbers. I know exactly what you killed in which plane and how many perks you get for each individual kill. That can be calculated.
Last tour you got 60 kills in the Ki-43 (ENY), and the killed planes were worth ~176 perks, ~3 perks per kill. I'm not guessing that. Even when being generous with landing modifier and perk bonus, you are not getting anywhere near the average numbers you claim.
All kills in all planes last tour totaled 386 perks, even with assumed perk bonus of 1.25 and all sorties landed (actually you land less than 1 sortie in 5) that would have been 'only' about 600 perks, less than 2 perks per sortie.
I'm absolutely sure you had 10-20 perk sorties in that tour, but not on average, not by any means.
Your memory is fooling you. ;)
Oh, and these numbers are also supported by your ~1700 total fighter perks earned in the past 7 tours, which can be looked up in the achievements.
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Oh, and these numbers are also supported by your ~1700 total fighter perks earned in the past 7 tours, which can be looked up in the achievements.
?? This can be done out of game?
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?? This can be done out of game?
No.
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:noid
(http://blogs.sfweekly.com/thesnitch/big-brother-watching-you.png)
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I know what you have been flying. I can see the numbers. I know exactly what you killed in which plane and how many perks you get for each individual kill. That can be calculated.
Last tour you got 60 kills in the Ki-43 (ENY), and the killed planes were worth ~176 perks, ~3 perks per kill. I'm not guessing that. Even when being generous with landing modifier and perk bonus, you are not getting anywhere near the average numbers you claim.
All kills in all planes last tour totaled 386 perks, even with assumed perk bonus of 1.25 and all sorties landed (actually you land less than 1 sortie in 5) that would have been 'only' about 600 perks, less than 2 perks per sortie.
I'm absolutely sure you had 10-20 perk sorties in that tour, but not on average, not by any means.
Your memory is fooling you. ;)
Oh, and these numbers are also supported by your ~1700 total fighter perks earned in the past 7 tours, which can be looked up in the achievements.
creepy :)
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creepy :)
Indeed.
Would this qualify as "stalking"? :D
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Indeed.
Would this qualify as "stalking"? :D
I'd call it psychostatistics :)
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Snailman.... sigh.
Please add "lately and landed" to my post. I bail or crash or whatever out of boredom... often.
THE point is that ride choice dictates what you earn. It also forces you to get better without a safety net. All the player has to do is risk a little to gain large perk rewards as opposed to flying 163s against strat runners or flying around in high speed rides and picking slower fights.
Last tour was a fine example of how convoluted bomber score is in terms of what it rewards. Bomber=Strategic Weapon. I really only flew the first two weeks (look that one up, if memory serves me correctly) and still took #1 because I cracked the code on how to get the most points, the #1 score had NOTHING to do with any strategy, it was merely gaming the game. Same for fighter, attack, etc... I guarantee you I did not contribute one iota to the general fight, all I did was serve myself and my need to have a distraction while I did coursework.
What has HTC done to change that paradigm? When will a strat run yield more damage per sortie potential then porking town centers? I would argue that this game attempts a console style of play veiled by a simulator. This does nothing but confuse the personality of the game and the people attracted to it.
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:noid
(http://blogs.sfweekly.com/thesnitch/big-brother-watching-you.png)
(http://sadhillnews.com/wp-content/uploads/2011/10/hal-9000-dave-im-afraid-i-cant-let-you-do-that-sad-hill-news.jpg) :rofl
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I know what you have been flying. I can see the numbers. I know exactly what you killed in which plane and how many perks you get for each individual kill. That can be calculated.
Last tour you got 60 kills in the Ki-43 (ENY), and the killed planes were worth ~176 perks, ~3 perks per kill. I'm not guessing that. Even when being generous with landing modifier and perk bonus, you are not getting anywhere near the average numbers you claim.
All kills in all planes last tour totaled 386 perks, even with assumed perk bonus of 1.25 and all sorties landed (actually you land less than 1 sortie in 5) that would have been 'only' about 600 perks, less than 2 perks per sortie.
I'm absolutely sure you had 10-20 perk sorties in that tour, but not on average, not by any means.
Your memory is fooling you. ;)
Oh, and these numbers are also supported by your ~1700 total fighter perks earned in the past 7 tours, which can be looked up in the achievements.
:eek: told!
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Its funny how a lot of these guys say just up a jet, or dive in and get 3-4 kills. You do realize that most of the people who play or are in this thread complaining rarely get 2 kills a flight? Their hit percentage in the 1-2 area, and most don't have a positive K/D. That maens they don't eran a lot of perks and so can't afford a jet. So they use non perked planes.... OK they dive in a few times missing more often than not MAYBE killing one or two if they get enough rounds in them.
For the average player.... and I don't mean these guys that "think/call" themselves average like what's his name running 262's for the month of November, or anyone else that flies 80 plus hours a month..... fighting the horde really isn't an option. It is death after death helping their team little or not at all. Bombing barracks and ammo dumps are an option, but personally I prefer to fight something that is going to fight back. I can flatten buildings all day long rarely missing but it isn't all that much fun nor very challenging. I'm sure there are other that find it far too challenging.
My brother in law just started playing again after being off for 6-7 years. He was complaining that all he can find is hordes and his rust is really holding him back to the point that one kill before he dies is awesome! his son, 16 years old got the itch playing on my computer and then when his dad started he tried on his for a bit. He flies WT now. Doesn't want to be bothered with trying to learn the game as all he gets to do is climb out and die here. On top of that these guys who have no trouble with the horde have the time to mess with the horde. What did Lusche say, average time is around 20 hours a tour? Thats less than an hour a night to fight a fight or two where your not being picked by 5 or more guys all the time. With that kind of time to play how is it possible to get better at anything other than dieing if you spend it trying to fight the horde?
If the average player CAN'T fight the horde that only leaves flying IN the horde. How long is that going to be fun? More and more people get bored or frustrated every day. And the numbers continue to drop.
Well said. There was a time when I played over 100 hours a tour. Back then rooks were always in the 'bucket' on my timezone where we had to combat double to triple numbers every time I logged in. It was annoying then, but my high play hours made me competitive enough to stand my ground. Now that I had only 2 to 20 hours / tour play time going anywhere near a horde would most likely end up in being picked by the n:th player zooming while you try to kill the first one. Mind you I have been playing AH since beta and even ranked nr 1 in fighters one tour so I'm not exactly a noob in the game.
There's only so long a person can keep hitting their head to the wall when odds are totally lopsided against you. Many times when I had the choice to make - should I up against the horde and expect to die a quick death - or boot up BF3 and do some FPS pwnage, I found out that more and more often it was more fun to ditch the 15-20 minute climb to getting killed 10 to 1.
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Would this qualify as "stalking"? :D
:noid
I'm afraid my main point is getting a bit lost among this. it's not about Dirtdarts perk gains.
It's about how easy it is, to base gameplay discussions like this one on global assumptions created from very subjective personal perceptions. I'm not excluded from that myself. Once I also had the opinion "it's soooooo easy to get the perks for the 262" because it was based on my own perception as well.
Only when I did take a closer look at the actual data I realized how astonishingly high I - and most posters here on the BBS - are above the 'average player'. There is one awkward tendency of false modesty, with everyone declaring himself as "not that good" or "I'm purely average" just because we get kicked around by even better players and die a lot in the main.
Joe Average dies a lot more. Joe plays a lot less. It takes ages for Joe Average to scrap together the perks for a Me 262 sortie, in which he will die after 2-3 kills... if he's that lucky at all. And Joe Average just can't 'get better' by practicing a lot and learning, because it's just a game and not many players are able to put that many hours into 'working' on their skills. (In addition, if everybody would do that and improve their skill, nothing would change either - there still would be a small group of 'aces' clubbing the masses)
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My perception is off, to me perks are easy come easy go. I remember when they were not. Just made a choice to get better.
In the end, I am just very saddened by the decline in players and the result. Like water, the remaining players are flocking to the paths of least resistance.
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My perception is off, to me perks are easy come easy go. I remember when they were not. Just made a choice to get better.
In the end, I am just very saddened by the decline in players and the result. Like water, the remaining players are flocking to the paths of least resistance.
Exactly! It's how most games are play these days. Players start a game by diving in and get their a..es handed to them so again they look for the easy way and they figure it's time to google the codes! Well we all know that doesn't work around here so they come back and try again. Some like my nephew quit and google other flight sims and jump head long into WT. Others stick it out only to find that they have less frustration while they are in the horde. More targets so they get to live a bit longer. So when they log in they look for the biggest horde to join. And so it continues.
HTC could change the game play by tweaking a few settings, and/or adding a few features to shall we say "guide" game play toward a more strategic type game. They did it before when someone logged on one weekend and saw nothing but NOEs popping up all over the place and disappearing just as fast. They changed the dar alts and circles and boy did we see a change. A week or two later they tweaked the settings and while you don't see NOE's as the main mission any more you do still see them so they were not totally removed. The same could be done for the hordes. Not take them away totally, but make them less attractive so you don't see them as the "main mission" any more.
I think if the game went back to the squad groups like we had in the old days were a squad of 10-12 would attack a base for their squad night and a like squad would up to defend it. You'd see battles all over the map again and any one logging on could which ever kind of fight they want. New players would be more involved in their squad as instead of being one of 75-80 squad mates they would be more front and center. Squad mates would notice them more bring them into the conversations, spot the errors and help them correct them all for the fun of it and to make your squad that little bit better.
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HTC could change the game play by tweaking a few settings, and/or adding a few features to shall we say "guide" game play toward a more strategic type game.
I'm curious what you suggest they change?
I think the ability to close airfields/or vulch a field closed is a major contributor to horde behavior personally. I'd like to hear your thoughts on what could be changed.
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My perception is off, to me perks are easy come easy go. I remember when they were not. Just made a choice to get better.
In the end, I am just very saddened by the decline in players and the result. Like water, the remaining players are flocking to the paths of least resistance.
was a fun fight today! <S>
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I very much doubt that. You would be one of the top 3-4 AH gods if you can could consistently pull that of. I know for sure I can't get even remotely close to that number. And yes, I did a 100 perk sortie once too, but that doesn't change the average. ;)
Taking a glance at your numbers from last tour, you got 300 kills in 346 fighter and attack sorties. Each single kill would have been worth 12 -24 perks to get to that number of 10-20 per sortie.
Again, the "average" tends to be vastly overestimated, both on a global as well as often on a personal base :old:
Averaging 10 perks per sortie I don't think would be that difficult, depending on the plane you fly and what planes you wish to engage. I average close to 8 perks for sortie, and with the perk modifier in place and engaging late war planes, I can get up to 30 or more perks per sortie and that's just flying an average perk gaining plane.
ack-ack
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Averaging 10 perks per sortie I don't think would be that difficult, depending on the plane you fly and what planes you wish to engage. I average close to 8 perks for sortie, and with the perk modifier in place and engaging late war planes, I can get up to 30 or more perks per sortie and that's just flying an average perk gaining plane.
Again, you are WAY above the average AH player. That one has no chance to sustain anything like this. See the stats I've posted earlier: Not even one kill in two sorties, landing only 1 in every 3 missions, less than 3 kills/hour and only a handful of kills per tour. That is the ordinary AH fighter pilot. Averaging 8 Perks per sortie would require at least 2-6 kills per sortie in a ENY 20 bird, depending on perk modifiers and what planes you encounter. This is totally out of range for the vast majority of players, and getting into a ENY 30 perk farmer for increased gain is not really an option either for them.
This is exactly what I meant... a top 5% player calling the things he can do as "average" or "not that difficult". The difference between these pilots and the majority of player is really that big. Again, the "average" is usually totally overestimated.
On a personal note, I would be hard pressed to sustain a 8 perks/ sortie gain over extended periods, even when flying ENY 20-25 birds... and I'm certainly not that bad ;)
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:noid
I'm afraid my main point is getting a bit lost among this. it's not about Dirtdarts perk gains.
It's about how easy it is, to base gameplay discussions like this one on global assumptions created from very subjective personal perceptions. I'm not excluded from that myself. Once I also had the opinion "it's soooooo easy to get the perks for the 262" because it was based on my own perception as well.
Only when I did take a closer look at the actual data I realized how astonishingly high I - and most posters here on the BBS - are above the 'average player'. There is one awkward tendency of false modesty, with everyone declaring himself as "not that good" or "I'm purely average" just because we get kicked around by even better players and die a lot in the main.
Joe Average dies a lot more. Joe plays a lot less. It takes ages for Joe Average to scrap together the perks for a Me 262 sortie, in which he will die after 2-3 kills... if he's that lucky at all. And Joe Average just can't 'get better' by practicing a lot and learning, because it's just a game and not many players are able to put that many hours into 'working' on their skills. (In addition, if everybody would do that and improve their skill, nothing would change either - there still would be a small group of 'aces' clubbing the masses)
Your main point was not lost on me. I get it. I still consider myself to be "average" at best, but maybe it would be better to day "average" for a player with a little more than 8 years experience playing Aces High. :D
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I'm curious what you suggest they change?
I think the ability to close airfields/or vulch a field closed is a major contributor to horde behavior personally. I'd like to hear your thoughts on what could be changed.
Personally I'd like to see it set up so if a small force (10-12 players) attacks a base it take 40% of the town down to capture. If they take out the VH and FH on there way in make it 50% of the town down. 12-18 players now it takes 60% of the town down, add the hangers 70%. Over 18 players 90% and with the hangers down 100% of the town down for a capture. This way a horde can still play if they want but they have to work harder at doing it. More work means more time for defenders to up and defend. It could also show some of these "generals" that splitting their force to hit 3 bases at once and so getting an easier capture would spread the fights out ore but still be defensible.
Other suggestions bring up limiting the number of planes that can launch from a base, or use a "zone" ENY system to help regulate off balance play in an area of the map.
Changes in the score system may change game play as well. Greebo started a thread with some good suggestions there.
Maybe "System" generated missions. Join a Game "system" mission and accomplish its goal.... 2 players pork ord at "X" base and return get a bunch of points/perks. Sure there is a bunch of coading to make sure it isn't easily abused but it's something like the "Achievements" that might bring more interest in the game and add a bunch of places where little battles can pop up as others try to stop them.
Are there problems with ideas like these? Heck ya!!! But I'm not one of those guys that can see all the angles. I just plow along solving the problems as they pop up. HTC and company seem to be very good at seeing the angles and coming up with fixes before they run into them. I'll let them handle the details :P
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Personally I'd like to see it set up so if a small force (10-12 players) attacks a base it take 40% of the town down to capture. If they take out the VH and FH on there way in make it 50% of the town down. 12-18 players now it takes 60% of the town down, add the hangers 70%. Over 18 players 90% and with the hangers down 100% of the town down for a capture. This way a horde can still play if they want but they have to work harder at doing it. More work means more time for defenders to up and defend. It could also show some of these "generals" that splitting their force to hit 3 bases at once and so getting an easier capture would spread the fights out ore but still be defensible.
Would be interesting to see how that would affect things.
I would like to see the field ack ramped up massively. Make vulching a field as dangerous as flying into CV ack. Then tie the number of hangars destroyed to the eny of the planes that can launch from the field. Instead of closing the field, dropping hangars forces planes from that field to be of a higher eny value.
This might, hopefully, make it so a fight can ALWAYS happen at a field. A pilot can launch and get a little airspeed before the horde jumps him, even though he may be forced to fly an eny 30 plane because all of the fighter hangars are down.
Then, depending on how it plays out, possibly adjust the capture requirements to make it easier or harder, as needed. Probably a little easier will be in order, which would possibly give a small skilled squad a better shot at capturing a base without a horde as well.
My reasoning for this is...
When I was a new player, I hated having to climb out from 25miles away and spend 10+ minutes in the boring part, only to die in a turn or two. So, 10+ minutes of take-off and approach only to die in seconds. I actively searched out situations where a CV was attacking a field, because I could get into the fight quickly. If I died, I could be right back into it right away.
If it weren't for those CV attacks, I probably would have left Aces High before picking up what little skill I now have.
We need to make it so today's new guys can get up and INTO FIGHTS quickly, even if they get killed. Keep them engaged in the fight as much as possible, not punished by repeatedly having to spend boring minute after minute to get to that two turn death.
Take vulching and the closing of fields completely out of the equation.
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Is it possible in the past few years Hitech has tweeked the gunnery and damge making it a bit more demanding in a real world sense to his physics? No one has ever accused this game of having arcade physics like it's competitors. I've found the 105Mil ring standard for the British, works better these days for lead shooting specifically for the radii hold off increase. I see most newer players shooting late in snap shots or under in 6-chase shots. Most of them look like they are pointing and clicking instead of calculating gunnery based on 3 dimensions coupled with relative speeds. That would account for all the HO's and missing my plane by high speed pickers while I'm flying level lately.
Where gunnery is concerned at least, HTC can build a new offline drone\AI gunnery training system to teach new players ww2 air to air gunnery. He has the AI now that can interact to teach the concepts.
This is not a very good game for the xBox generation to simply mount up cold and start shooting in. That was part of the reasoning in my earlier wish for the offline lead computing cross to be updated with standardized 100Mil expanding and contracting rings to show newbies something with a 1:1 relationship to what they are trying to learn on the fly in the game. Until they can actually hit anything when they point their guns at it, how are you going to convince them to stay around long enough to understand and value ACM?
The new generation of gamers are piu, piu, piu instant gratification centric. Aces High is a mother of a delayed gratification game when it comes to learning combat skills or ever landing 2 kills. Especially during the first year for most if they man up and don't give up. Asking the xBox generation to "man up" is a foreign concept to them. You can meet them half way with simple training tools that are easy to use. Then on the Internet they might say nicer things about Aces High other than, it's a nad smasher of a learning curve and you die all the time with no reward for your efforts.
We are seeing things from HTC now that can help the new generation and be attractive to them.
1. - Developed interactive air combat AI.
It would be nice to have a drone break turn climbing\diving when I reached 400 from it. Then add in the LCG green cross, and you have the beginning of understanding gunnery as we do it in the game. Only a very green newbie performs low E slow turns in the game like our ancient drones do offline at 200+mph. Sorry "Bag the Hun".
2. - Films being created to show specific skills in ACM.
This one is obvious, especially since HTC is controlling the accuracy of the content.
3. - Updated graphics and terrain.
Biggest complaint by the younger generation about our game after "it's too hard to learn the skills".
HTC is working on new mechanics for the game as we kvetch. What has always been different about this game is HTC won't force players to do anything unless to stop an obvious rapid hemorrhaging of customers. Ultimately that means most game play problems originate from the players themselves, not in anything that can be changed to change how they choose to gain satisfaction visa their conduct. It gets back to monkey see monkeys do, or sit around and yell at each other.
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Would be interesting to see how that would affect things.
I would like to see the field ack ramped up massively.
That had already been done in the past, we used to have much less ack (and more vulchings). Did it work out? ;)
The problem is the possible reaction will be different than expected. The more difficult things get, the more players will invest to ensure things do not get wrong at the first try. Bigger hordes, and if you can't really cap a field anymore, the more likely it gets that it will always be shut down right from the start.
On a different matter, the overly simplifying and mostly pejoratively used "xbox generation" is really getting on my nerves... :rolleyes:
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I think we've gone in the wrong direction making it harder to capture,,, just my opinion tho,,,, it could be that it needs to be easier to defend,, I don't like the m-3 resupply dynamic of it all,,, this doesn't promote combat ,,,again,,, in my opinion!,,,it also makes it harder for a recapture, once a captured base town has been rebuilt, with a few loads of supplies,, some great battles happened trying to re take a field ,,, that's gone now!
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That had already been done in the past, we used to have much less ack (and more vulchings). Did it work out? ;)
The problem is the possible reaction will be different than expected. The more difficult things get, the more players will invest to ensure things do not get wrong at the first try. Bigger hordes, and if you can't really cap a field anymore, the more likely it gets that it will always be shut down right from the start.
Well, I included that it should not be possible to shut down a field. Right now, it's way too easy to close a field by vulching. Heck, a trio of 190s can do it if they are working together.
How do you feel about the time it takes for a new player to get into a fight after every death? Do you agree that it being easier and quicker to get into a fight would be beneficial for newer players?
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Well, I included that it should not be possible to shut down a field. Right now, it's way too easy to close a field by vulching. Heck, a trio of 190s can do it if they are working together.
I'm absolutely convinced you will NEVER see indestructible and massively ack protected fields in AH. Never. There are few things I'm as sure about :) Probably getting even the nuke before that happens ;)
How do you feel about the time it takes for a new player to get into a fight after every death? Do you agree that it being easier and quicker to get into a fight would be beneficial for newer players?
Not necessarily, especially if the feature allowing that has a lot of unintended consequences for gameplay dynamics.
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I'm curious what you suggest they change?
I think the ability to close airfields/or vulch a field closed is a major contributor to horde behavior personally. I'd like to hear your thoughts on what could be changed.
As it is now the strats are in one group...a few bombers can flatten and have a large effect in a trip to one spot.
Have base zones with strat structures which affect all bases in the zone..not together but separated so you can't just drop all strat types in one go
These have reasonable strength and repair time (types>>.Radar...remove radar and affect radar when at differing %ages...same with ord,fuel,building repair times and hardness etc etc)
These strat structures directly affect the downtimes and hardness of structures etc of bases in the zone
These are supplyable to bring them back up much like Hq
The main strats still have effect...these being taken down affect the zone strats rate of repair..Not supplyable
Make it so that to take a base with Zone strats full up is difficult... but not impossible...
so now you need a couple of bomber groups to head off and slap the main strats...and the satellite strats of a zone to help soften and ease the take of all the bases in that zone...
oh yeah...supply to town only helps bring up ack.... and time is dependent on strat health
Very basic form... but you get the idea...(my thought..and there is probably many other sides to it that I am blind to in my fixated view of an idea)
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Maybe just harder to shut down,,,,, a GV motor pool instead of one hanger,,, more flight hangers as well,,,,, if it takes 20 players to take a base,, 20 players should have some kind of an opportunity to save it,,,
So ,,town easier to capture,, or as it is,, base harder to close,, m-3 supply, less effective but still useable!
Maybe just a little tweaking on the system we have now!
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On a different matter, the overly simplifying and mostly pejoratively used "xbox generation" is really getting on my nerves... :rolleyes:
That's okay, they get on my nerves but, it's who HTC has to entice to buy subscriptions as our next generation. And they aren't that complicated when it comes to how they want to piu, piu, piu. I have a pet gnat with a longer attention span.
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Not necessarily, especially if the feature allowing that has a lot of unintended consequences for gameplay dynamics.
I'm to the point that I think a major change is in order. I don't see it ever happening, to be honest. It's a bit sad.
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That's okay, they get on my nerves but, it's who HTC has to entice to buy subscriptions as our next generation. And they aren't that complicated when it comes to how they want to piu, piu, piu. I have a pet gnat with a longer attention span.
And that's exactly the type of attitude that will keep them away. I'm not picking on you specifically but everyone else here with the same bias.
Face it, life is easier. Every generation complains that the kids have it too easy these days and they do. So did you compared to your parents and grandparents. I don't have to split wood to keep my house warm in the winter and I don't have to wring my clothes out and hang them on the line to dry. The list goes on and on and today's kids kids will have it even easier.
So do you really think jumping on the BBs and denegrating them is going to draw them into the game and the community? As a kid myself once I wanted to get as far away from my parents as possible and no, I didn't want to go hang around with different parents or authority figures.
Now don't lie and tell me you yourself don't enjoy instant gratification at least on occasion. We all do.
If it's a younger generation we need to attract and this is how we view and welcome them we're doomed.
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That's okay, they get on my nerves but, it's who HTC has to entice to buy subscriptions as our next generation. And they aren't that complicated when it comes to how they want to piu, piu, piu. I have a pet gnat with a longer attention span.
I think what Lusche is saying is that you (buster) using the term "xbox generation" is getting on his nerves, and if he's not saying that.. then I am. I was born in the 80's so I'm not exactly xbox generation, however the real problem with Aces High is not the younger crowd, we are what is saving it. The real problem is stubborn old men like you who say stupid stuff like this. One of the biggest problems in AH is old men and old computers who would rather die then update a 10 year old PC.
I say that with love.
kinda.
;)
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I think what Lusche is saying is that you (buster) using the term "xbox generation" is getting on his nerves, and if he's not saying that.. then I am. I was born in the 80's so I'm not exactly xbox generation, however the real problem with Aces High is not the younger crowd, we are what is saving it. The real problem is stubborn old men like you who say stupid stuff like this. One of the biggest problems in AH is old men and old computers who would rather die then update a 10 year old PC.
I say that with love.
kinda.
;)
Not everyone can update a PC. Stop throwing mud and dirt on an already mushy horse.
Actually, there are some here who have good computers, and as HTC stated only 20 computers didn't have the 3.0 shader (or something like that) meaning only 20 people wouldn't be able to play the alpha version of this new terrain engine.
Even my ancient computer can run this. Some just can't afford it now, instead of bashing them for it, simply accept it and move on. HTC is addressing this and is upgrading the system, be thankful for it.
As to the former part of your post. I agree the xbox generation "tag" is rather distasteful and more stereotypical than accurate. I don't own an Xbox, I'm 19, and yet I'm thrown into this generation of "kids" who want everything handed to them and expect the utmost respect while giving none in return. When that isn't me.
So instead of bashing each other over the head with purses, shall we give ideas that would actually promote the game ? That gives those who are here a reason to stay and others an incentive to test it out?
:salute
And... for the record, I am getting my new computer in Spring 2014... so there :neener: :P
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I think what Lusche is saying is that you (buster) using the term "xbox generation" is getting on his nerves, and if he's not saying that.. then I am. I was born in the 80's so I'm not exactly xbox generation, however the real problem with Aces High is not the younger crowd, we are what is saving it. The real problem is stubborn old men like you who say stupid stuff like this. One of the biggest problems in AH is old men and old computers who would rather die then update a 10 year old PC.
I say that with love.
kinda.
;)
As an old man who updates his computer on a rather frequent basis...I take offense to this. :old:
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Guys, it is not about systems, it is about the personality of the game. Other games have console like controls and heck I figured out one of them in 5 minutes. There are times after (I have forgotten how many years) I learn something new in AH. Such as, I finally figured out how Bruv119 pulls certain things off. That was a revelation, three weeks ago.
So, how do you cater to the masses (console crowd ie xboxrs) while still appealing to those who appreciate the technical aspects of the fight? That is the dilemma. It seems to me that generally the maps are the answer. If you have aspects that can be exploited by both personas, then you have a win. Still have the strats and all, but also have a fighter town. Still have base captures, but have a TT shielded from bomb guys. There are days I just want to duke it out in tanks and eventually some guy who thinks it is cute will fly all the way over the 15k mountains at crater, just to egg a tank. Then the 200 conversation goes "well HT would not have put bombs on planes if he did not want you bombing tanks." I generally log when the egg guys show up.
Like I said, not sure what the answer is. I do know, however, that it involves more people and game aspects that penalize hordes in some way. I love the zone ENY idea, or making ENY much more aggressive. That would have to also be tied to a change in the side switching rule. I logged on, flew as a knight until their numbers exceeded the rooks, then flew as a rook for a bit when they are low numbers. Not only did this ensure that I made wicked perkies (ki43, a few kills), but the fight was always there.
I sure hope HTC comes up with something soon. Yesterday the only fight with a less than 10 minute flight for a knight was ended when the bish took the last knight central islands. Something easily fixed by making an airbase and a vbase uncapturable... just a little red box. Problem solved. You want to win the war, fight along the sides. You want to furball or tank, come to the middle.
Sorry for the disjointed morning thoughts (2 cup on table), but I feel like I am peeing in the wind on this stuff. I have read and re-read all of these things on the wishlist for years. HT has stated in some posts that it is generally not good business to listen to your clients, I agree in many respects, however when the most I have seen online since getting back in May is 300ish, well maybe now is the time to dialogue.
For many of us, this is our hobby. I have more invested in my computer and stick then I do any tool in my garage. If my hobby is at risk I need to know.
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If you fly naked you won't have a problem with having fun. :)
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I have watched this thread progress from the beginning when I initially made only a comment in response to the original poster of the thread.
I would have to make the arugment that quite honestly it boils down for some to feel the need to be in control of how others play the game.
The List would go on and on.... Zone ENY, More uncaputrable bases, No btarding, No Hoing, No vulching, No Hordes Stiffer rules for side switching, etc etc etc whatever impulse a player feels wronged by in game
And so what I ask is this.....if all the above is changed.....what really changes?
Free Will changes...It is easy to forget that basic concept of MA "IS" freewill..ie the ability of 100's of things to take place at any given moment. Regardless of your personal preference of how you feel about certain aspects of things.
The argument is trying to be made that game is somehow so different that it was before it isn't, the above have existed since game rolled out and still exist today and will be here in the future. Logged on yesterday around 4:35 Central and Numbers were close to 400. The only thing I see different is some trying to impose their will of how THEY want game to be on all others players and HTC. In other words penalize players so they can play the game the way they want to. I don't buy it. I get egged in gv's prob two outta every five spawns yet I do not feel the need to cuss that person out via PM, nor do I feel the need to post on BBS about how game need to be changed just so I can GV without being btarded. I also don't buy the fact that good fights cant be found ever.....if you look around map and simply don't see one.....up a plane or tank and go make one. I guarantee you will find action.
I have said it once and will say it again. Game is what you make of it......quite literally. Enjoy it for what it is
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If you fly naked you won't have a problem with having fun. :)
It is a must :old:
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I think the ability to stop GVs by dropping only one hanger is wrong,,, doesn't mean I want to change the game,,, I said it before,,, tweak the game a little,,,
After the new towns came into play,,, the capture settings were tweaked,,, lowered a bit ,,, other areas might benefit from the same type of changes,,, IE town re supplies ,,, strat downtime settings,, a few days ago a large B-29 strat raid almost completely leveled the city and factories, yet by the time they landed, the strats where almost back up,,
, raising the number of supplies needed to resupply a strat or even a base town,while also increasing its perk value would give a different dynamic that might or might not make a difference,,, but a player who can't enjoy the fruits of his labor, IE destroying a town, or an ord factory, will find something else to do,,
There could be some new stuff coming tho,,, the silence from HTC is a good sign they have their heads down ,grinding out new Cool stuff for us to use and abuse,,, and making space on the board for all the new complaints about it all! :bolt:
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I have watched this thread progress from the beginning when I initially made only a comment in response to the original poster of the thread.
I would have to make the arugment that quite honestly it boils down for some to feel the need to be in control of how others play the game.
The List would go on and on.... Zone ENY, More uncaputrable bases, No btarding, No Hoing, No vulching, No Hordes Stiffer rules for side switching, etc etc etc whatever impulse a player feels wronged by in game
And so what I ask is this.....if all the above is changed.....what really changes?
Free Will changes...It is easy to forget that basic concept of MA "IS" freewill..ie the ability of 100's of things to take place at any given moment. Regardless of your personal preference of how you feel about certain aspects of things.
The argument is trying to be made that game is somehow so different that it was before it isn't, the above have existed since game rolled out and still exist today and will be here in the future. Logged on yesterday around 4:35 Central and Numbers were close to 400. The only thing I see different is some trying to impose their will of how THEY want game to be on all others players and HTC. In other words penalize players so they can play the game the way they want to. I don't buy it. I get egged in gv's prob two outta every five spawns yet I do not feel the need to cuss that person out via PM, nor do I feel the need to post on BBS about how game need to be changed just so I can GV without being btarded. I also don't buy the fact that good fights cant be found ever.....if you look around map and simply don't see one.....up a plane or tank and go make one. I guarantee you will find action.
I have said it once and will say it again. Game is what you make of it......quite literally. Enjoy it for what it is
^^^^^ :aok ^^^^^
There is a counter to the things some people don't like, bomb****ed? You should have taken out the ords first. The same goes for the Hordes. Attack their ability to wage war. A fighter sweep disabling front line ords and troops and the Horde has to fly further or choose somewhere else to attack. You got Hoed? What the heck are you in his gunsites for?
Suck it up you Lilliputians. :old:
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After the new towns came into play,,, the capture settings were tweaked,,, lowered a bit ,,, other areas might benefit from the same type of changes,,, IE town re supplies ,,, strat downtime settings,, a few days ago a large B-29 strat raid almost completely leveled the city and factories, yet by the time they landed, the strats where almost back up,
That only looked like it, the strats had been damaged before and that damage was repaired when the B-29s were about to land.
In any case, resupping the strats takes so incredibly much effort and manpower (I have repeatedly shown the math behind this), that attacking the strats is still a very efficient way to wage war against the enemy. To exemplify this: It takes me usually 30 minutes to RTB after a strat run.
To redeem the damage I did to a single factory in that time, it would take approximately 9-13 players (depending on strat location), starting their runs instantly (and ditching their goons at the strats). That basically almost never happens, and if it does, it takes that many enemies out of the frontline combat. And usually I hit 3-4 factories in a B-29 run...
That's why my mantra is: "Defend, not resupply"
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I have watched this thread progress from the beginning when I initially made only a comment in response to the original poster of the thread.
I would have to make the arugment that quite honestly it boils down for some to feel the need to be in control of how others play the game.
The List would go on and on.... Zone ENY, More uncaputrable bases, No btarding, No Hoing, No vulching, No Hordes Stiffer rules for side switching, etc etc etc whatever impulse a player feels wronged by in game
And so what I ask is this.....if all the above is changed.....what really changes?
Free Will changes...It is easy to forget that basic concept of MA "IS" freewill..ie the ability of 100's of things to take place at any given moment. Regardless of your personal preference of how you feel about certain aspects of things.
The argument is trying to be made that game is somehow so different that it was before it isn't, the above have existed since game rolled out and still exist today and will be here in the future. Logged on yesterday around 4:35 Central and Numbers were close to 400. The only thing I see different is some trying to impose their will of how THEY want game to be on all others players and HTC. In other words penalize players so they can play the game the way they want to. I don't buy it. I get egged in gv's prob two outta every five spawns yet I do not feel the need to cuss that person out via PM, nor do I feel the need to post on BBS about how game need to be changed just so I can GV without being btarded. I also don't buy the fact that good fights cant be found ever.....if you look around map and simply don't see one.....up a plane or tank and go make one. I guarantee you will find action.
I have said it once and will say it again. Game is what you make of it......quite literally. Enjoy it for what it is
I don't really agree with "new ideas making some players wanting others to play how they want to" . ENY has been broken for a while. The only time it happens is during low peak hours, and that's the only time when it's weight is recognized. Normally, with annoyed responses, which is understandable. The problem is, the ENY only is 'absolute' in few numbers, making it useless during primetime.
Things that aren't wanted or are considered 'cheap' have their own punishments. Too many numbers, ENY. Using 'cheap' tactics, community response a.k.a. peer pressure. Tank-town wants no planes here, mountains.
I think we have been wording it wrong, or thinking wrong entirely.
It is a sandbox, it is a tool-shed. While outlaw the bucket because it holds more sand than the small shovel?
I think there should be a 'hint' so to speak, for using un-wanted behavior in certain areas, or in general. In this case, certain areas being tank-town and planes. General being ENY and numbers on sides.
In another thread (we really need to organize these someday), there was a post of a mission limiter, that limited (in their example) 10 fully loaded P38s. If they wanted more, they either bring 2 c47s before the mission launches, wait 5 or more minutes for the ground crew to load more planes, or take off from another base entirely to reach the same objective. (And I add another one, of taking off in a different plane ). This doesn't limit you in the sense of "you can't have it", but guides you to ... most diversity. Gives you an incentive to use the shovel, while they use the bucket. It gives you an incentive to try the "road less traveled by".
Sure, there would be some who take off from another base. Let them, it's a sandbox. There are those who would take another plane, some would wait for roleplay/immersion/whatever reasons. They can, because it's "their 14.95!". The best thing is, (in this example) it wouldn't limit any party to doing what he or she wants. They could still accomplish the same goals as before. It might take them an extra few minutes, but there isn't an "official" limit.
I recall Fester mentioning uncapturable frontline bases in tank-town in his new map. That doesn't hinder, but promote combat. For those who want to capture bases, there are others around those uncapturable bases that can be taken, but it still gives those who want tank-town the ability to play there, even if all the other bases are caught.. because of those uncapturable bases.
As for the planes in tank town, I am unsure as to how to deal with that, without throwing a little mud on one side or the other's shoes.
If you disable bombs, or have them auto-drop at a certain point, that takes the power out of their hands entirely, giving it a "God factor". Even if you pay your subscription you can't "do this in this corner because I own this sandbox". (That would be HiTech by the way :t .)
The only thing I can think of right now, is to have a message pop up, just like when you alt-f4 the 1st time, or someone wants to join you. It could warn the pilot that bombs aren't wanted or something, and suggest for them to leave or the bombs would auto-drop. I don't know, it's a touchy subject. Like I said before, if you take the power from the player, the fence gets higher and more intimidating, and people don't like that in a sandbox. What's worse is you alienate those players who are on the 'wrong side' of the fence.
It is very delicate. No doubt about that, but I think there is a way to resolve this. But an "absolute" mentality will get us nowhere (points at all forum users) :old: . I think a 'suggested' approach is more.. suitable for both us and HTC. This way, it is still possible for those who want to do it, but they don't get any or as much reward for doing it. (I mention again my example with choosing a P51, but the 'punishment' is simply less perks, not limiting you in anyway of playing with the tool). <, This is after the touchy touchy subject, I apologize. This is why I don't work for the newspaper :)
*Just hit me*
Perhaps less perks earned (with a pop-up warning reminding the player), when in a plane w/ bombs at tank-town?
Also, free will. Touchy touchy subject, so I'm going to try to stick on topic with this.
Simply put. Some things are 'punished' when done. Like if you want to fly a P-51 you can, however, your punishment is less perks if you do any damage/kill someone. For Greebos crater map, the tank-town part is obviously made for mostly tank-on-tank warfare. (Trying to think of a way how to say this, I can see both perspectives here, so I guess I'll say both pieces).
The tank-town has the high mountain 'bowl' effect to keep planes out from bombing the tanks, so the tanks can go about their business (as tank-ace has said) "Unmolested" by planes. This keeps the GV-ers happy and keeps them in the same arena (promoting others to come to this arena, because it is more populated, and also keeping the subscribers together they can still talk and what-not and come and leave the crater as they wish). However, it isolates pilots in a way, because they are 'suggested' not to go there, but aren't limited to it. The suggestion being the mountain around the tank town. It's an obvious "no planes wanted here" billboard staring you in the face, but it will let you pass.
Tank town is where GV-ers can find a good fight easy and quick. In my opinion, they are the longest to find a fight in (in most cases, but fighters do - depending on the map, of course). I hear quite often on both the forums and in-game where people attack the GV-er (or anyone for that matter) and say "If you want to find a fight go here or there". To me, if they wanted to go here or there, they would've already. But they decided to go to tank-town and fight there. I can think of a few reasons now.
#1 No planes (for the most part)
#2 No obligation to capture anything, just there to screw around (on the few occasions that I went, I noticed VOX was alive and well with funny commentary and hilarious stories going about, and the occasional idiot every now and then).
#3 Play with friends (in relation to #2)
I am not really picking a side here, just observing from both sides. I'm not a 'specialist' in any sense, more of a jack-of-all-trades type of guy. So I have perspective. I might have missed something, if so, please list.
I also do not mean to offend or insult anyone in this post. This isn't directed to anyone in particular, more of a general post created to inform and in hopes of giving incentive to brainstorm for ideas that benefit all, rather than a minority.
*I apologize for misspellings also, don't need flames on that too tired and *cough* lazy to go through and check em all, even with spell check* :D
:salute
:cheers:
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So I knew he would get drawn in ... It is not about controlling other people. It is about the lack of limitations allows for people to do things that make others quit the game or log. When he bombs me on crater Tt, it serves no other purpose them self actualization. It frankly kills the fun being had by dozens of players hammering it out in tanks. Whenever there is a great non-strategic tank fight going on someone shows with bombs and the fight dies guys log out of boredom or go play other tank games. I want to retain those guys not push them away. This is the component that only a very self oriented person will never understand.
I only get ranty when guys go out of their ways to be tools. Whether flying 15 minutes over a 15k mountain to drop two bombs or guys who refuse to get better Hoing on every merge in a 1 v 1. I hate it when selfish guys kill great fights.
My opinion is that the game base is predominantly tenacious people who like to jab and hook, not a bunch of "let me see how I can be a dock today" guys. I could be wrong.
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The problem is the possible reaction will be different than expected. The more difficult things get, the more players will invest to ensure things do not get wrong at the first try. Bigger hordes, and if you can't really cap a field anymore, the more likely it gets that it will always be shut down right from the start.
This is truth.
Recall the early days of AW when just landing on an enemy runway would capture a field. No shortage of fights anywhere on the map, was there?
As things here were made more difficult, the number in the attacking forces grew right along with the difficulty. Harder nut to crack? Bring a bigger hammer.
Some viewed this as a great thing that would inspire more "team play" and "organization". Maybe it did; is it more fun now than it was in Beta when things were _truly_ simple? "Yes" for some, "no" for others. YMMV.
I'm back after a long layoff; very rusty. Still don't have my controls set up the way I used to have them.
I personally see the MA gameplay as essentially unchanged after being away for many years. I had a blast in the Dueling Arena last night with the Rowdies doing canyon fights though.
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Harder nut to crack? Bring a bigger hammer.
I wish I had said that :old:
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So I knew he would get drawn in ... It is not about controlling other people. It is about the lack of limitations allows for people to do things that make others quit the game or log. When he bombs me on crater Tt, it serves no other purpose them self actualization. It frankly kills the fun being had by dozens of players hammering it out in tanks. Whenever there is a great non-strategic tank fight going on someone shows with bombs and the fight dies guys log out of boredom or go play other tank games. I want to retain those guys not push them away. This is the component that only a very self oriented person will never understand.
I only get ranty when guys go out of their ways to be tools. Whether flying 15 minutes over a 15k mountain to drop two bombs or guys who refuse to get better Hoing on every merge in a 1 v 1. I hate it when selfish guys kill great fights.
My opinion is that the game base is predominantly tenacious people who like to jab and hook, not a bunch of "let me see how I can be a dock today" guys. I could be wrong.
Yes I will get drawn in because it is me you are talking about. And it "IS" about controlling how other people play at its very core. Nobody forces your hand and makes you log ....that is your choice. You can just as easily up a plane and intercept me like others do and shoot me down, or up a Whirble and shoot me down. So I do not buy your basis of "Lack of Limitations" at all except to be a cop out because its much easier to log of in frustration and go to BBS and make a thread complaining instead of meeting the enemy in the sky or on the ground. The only Limitations are the ones you set up for yourself.....
You say me Btarding TT serves no purpose except self actualization, well no actually I get 100's of kills Gv to Gv at TT , but I also excel at Btarding. What I do not tolerate is long range Tiger 2's. JagerPanthers, and Panther g's that sit far from the fight and long range kill. So for me bringing 1000 pounders for them is strategic for me as it is a deterrent for enemy to up thinking they immune and going to have the one up on all lesser tanks in TT. In other words it a good equalizer. And I would also like to add that I far, far, from the only person or country that does it. As such I call it effective strategy.
I also don't buy that premise for one min that when a GV is egged at TT Crater that the fight dies and everyone logs. TT is always hopping with AC as well as GV's nonstop. You'd be hard bent to find TT Crater a barren landscape..lol
I still think issue lies in the fact you somehow feel that you are somehow being wronged by good ole regular gameplay that has been around since day one and may speak to a bigger problem
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Explain the decline in numbers.
Not going to fall into another troll just not.
The point you fail to understand is that The Lord of the flies ends poorly. The managers of this game are losing numbers. Clearly the status quo is not working. Offer something other then keep things as they are, I challenge you to offer something more creative then laissez Faire.
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Explain the decline in numbers.
War Blunder is more fun?
:D :bolt:
**Fulcrum prepares to commit seppuku to atone for his most grievous sin**
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Aw man... don't get the thread locked...
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(http://fc07.deviantart.net/fs70/i/2013/059/7/6/seppuku_fail_by_theangryfishbed-d5wiec2.png)
:rofl
In all seriousness....I've played both. I'd rather poke my eyes out with a fork then be forced to fly War Blunder.
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Explain the decline in numbers.
Not going to fall into another troll just not.
The point you fail to understand is that The Lord of the flies ends poorly. The managers of this game are losing numbers. Clearly the status quo is not working. Offer something other then keep things as they are, I challenge you to offer something more creative then laissez Faire.
HTC does offer things that change the game ...go to their main page and see update after update to game system, graphix, and Planes,Tanks, down right to how towns are won etc. To say otherwise is a lie. What you fail to see is the height of the 500+ numbers days was only when they had a fierce advertising campaign going on, with the history channel before that the numbers were where they are now or actually lower. HITECH had said it was never his goal to make AH the biggest or most profitable ....it was to make combat sim for niche/group of players to enjoy a WW2 sim.
People have enjoyed the game the way it has been for a long, long time and continue to enjoy the hard work put forth HTC and staff with the updates and things they put forth to make game better.
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You say me Btarding TT serves no purpose except self actualization, well no actually I get 100's of kills Gv to Gv at TT , but I also excel at Btarding. What I do not tolerate is long range Tiger 2's. JagerPanthers, and Panther g's that sit far from the fight and long range kill. So for me bringing 1000 pounders for them is strategic for me as it is a deterrent for enemy to up thinking they immune and going to have the one up on all lesser tanks in TT. In other words it a good equalizer. And I would also like to add that I far, far, from the only person or country that does it. As such I call it effective strategy.
lol... that's pretty lame for someone who fancies themselves to be good at GV'ing.
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(http://fc07.deviantart.net/fs70/i/2013/059/7/6/seppuku_fail_by_theangryfishbed-d5wiec2.png)
:rofl
In all seriousness....I've played both. I'd rather poke my eyes out with a fork then be forced to fly War Blunder.
I agree completely ...some however cannot be convinced until the very thing they are crying and complaining about is gone completely and it is ONLY then they will realize how GREAT game was just how is was.
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Yes that is what you said on 200 the other day, which was followed by a small lesson from many on economics....
No numbers = less money.
Less money = less development.
Less development = game goes the way of the dodo.
I lose my favorite game, my hobby, my community.
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lol... that's pretty lame for someone who fancies themselves to be good at GV'ing.
No its called being a jack of all trades.....adapt, improvises, overcome. If you are tied down to one style of gameplay there is no point
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Yes that is what you said on 200 the other day, which was followed by a small lesson from many on economics....
No numbers = less money.
Less money = less development.
Less development = game goes the way of the dodo.
I lose my favorite game, my hobby, my community.
I would buy that premise if the above were the reality Dirt but it is not...as a matter of fact AH hired a new worker as of late to help Skuzzy. Sure doesn't sound like loss of revenue to me. Also as I said before low numbers like this have never shuddered AH before so why would they now?......Simply because you think they should?...because you think they need to make changes in how game is played? I don't think so. Also keep in mind the actual # of people logged in at any given time is NOT AH's actual roster of people that pay subscription. Different people log on at different times.
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No its called being a jack of all trades.....adapt, improvises, overcome. If you are tied down to one style of gameplay there is no point
Some aren't tied down by choice. Don't forget that.
As of the past year I've had to slowly back off on flying, due to my computer being more and more... inefficient. Other players have other reasons. I didn't really get into flying until I got a joystick. As of the past few months, I got good in the Ack guns due to the fact I couldn't fly with such poor frame rates. As of the past 3 weeks (almost a full month) I haven't been able to fly except on two very brief occasions in the DA (<S> to Dolby).
Not only that, some may like a certain style, and want to see it improve. There is nothing wrong in that. I want to see the graphics improve, even if I can't benefit from them or see them at their full glory (even if it means I can't play anymore). I agree, I don't want Aces High to fall off the map and die either.
All I see in the majority of these posts is character assassination. What happened to decisive and informed/thought-out ideas? What is up with all the purse-fights/character assassination/Mine is bigger than yours/I am better than you - fights that have been happening all over the board? Sure, they have been around since the game started, but it's in a higher abundance than normal.
Instead of seeing who can shoot who first, why don't we start a logical debate, and start getting ideas that HTC can use to make the game better and bring in more customers? Like all of you, I don't want to see this game die.
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So a guy GVs for hours to earn enough perks to grab a tiger. He then uses the tiger to it's strengths and you feel it necessary to teach the guy a lesson by bombing him. :headscratch:
As said higher, you could do the same thing in a T34 if you wanted to. The fact that you are so skilled in GVs that you stoop to bombing perk tanks to be "punitive" just is an example of a personality trait that is skewed and really ticks players off to the point of logging.
I would argue that having central fighting areas, that are either uncapturable, or shaped to where the promote a close fight, is a better alternative then a single country with numbers capturing the core of some maps because it is easy. On other maps such as the grinder (as much as I love it) and other large perimeter maps should not be up when numbers are so low. Perhaps the fighting are can be condensed. Is it possible? Dunno.
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No its called being a jack of all trades.....adapt, improvises, overcome. If you are tied down to one style of gameplay there is no point
Not really. You're only good at two aspects of the game, GV'ing and dropping bombs on tanks that are pissing you off. That's not being well rounded, that's being a poor sport. I'd think differently if you were engaging in some larger mechanism of gameplay (taking or defending a base for example), but you're not. You're tanking in the GV equivalent of the DA and you're bringing bombs to shut people down that are killing you. That's lame.
You're taking this game too seriously dude.
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....
All I see in the majority of these posts is character assassination. What happened to decisive and informed/thought-out ideas? What is up with all the purse-fights/character assassination/Mine is bigger than yours/I am better than you - fights that have been happening all over the board? Sure, they have been around since the game started, but it's in a higher abundance than normal.
....
Agree completely. In my opinion the same goes with smack talk in the game....anyone who thinks it's not getting worse has their head in the sand.
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I am personally embarrassed at how much I let stuff get to me (like 2 minutes ago on 200).
When I started this thread I did it with the intent of sparking dialogue about the game, and gameplay, not about an individuals indignation, please stay on topic. <--- me too!
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Explain the decline in numbers.
As much as gamers think they want freedom, very few of them actually do. By far, my favorite games are open-world. This is the only open-world unrestricted WWII combat game I'm aware of other than WB's. Everything else is round-based set up two even numbered teams complete an extremely short objective rinse repeat.
That is what is popular. That and F2P is why WT has its numbers.
If this game ever turns into that kind of gameplay, I'm out of here. I don't think I'm alone in that, and I believe that's at least part of the viewpoint of a good deal of the people who disagree with you.
I'd probably wind up returning to *shudder* WB's. :joystick: I hope that day never comes.
Wiley.
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If this game ever turns into that kind of gameplay, I'm out of here.
You are not alone.
I'd probably wind up returning to *shudder* WB's. :joystick: I hope that day never comes.
Methinks WB will be dead by then most likely.
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Not really. You're only good at two aspects of the game, GV'ing and dropping bombs on tanks that are pissing you off. That's not being well rounded, that's being a poor sport. I'd think differently if you were engaging in some larger mechanism of gameplay (taking or defending a base for example), but you're not. You're tanking in the GV equivalent of the DA and you're bringing bombs to shut people down that are killing you. That's lame.
You're taking this game too seriously dude.
Actually taking or defending base is where most of it happens. The only exception is when it is TT. Your entitled to your opinion... You kill people how you want. When you pay my subscription you can dictate how I play and what is lame etc till then. Worry about how you play. I fully understand though why you commenting with such hate though. One of your countrymen PMed me yesterday when I had killed your Perk ride multiple times yesterday and the raging you were doing on local.
So no I not taking game too seriously.....I never do
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As much as gamers think they want freedom, very few of them actually do. By far, my favorite games are open-world. This is the only open-world unrestricted WWII combat game I'm aware of other than WB's. Everything else is round-based set up two even numbered teams complete an extremely short objective rinse repeat.
That is what is popular. That and F2P is why WT has its numbers.
If this game ever turns into that kind of gameplay, I'm out of here. I don't think I'm alone in that, and I believe that's at least part of the viewpoint of a good deal of the people who disagree with you.
I'd probably wind up returning to *shudder* WB's. :joystick: I hope that day never comes.
Wiley.
cc Wiley.....Best part of MA...Free Will...Start taking that away....People really will leave because Whole Idea of MA is lost
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As much as gamers think they want freedom, very few of them actually do. By far, my favorite games are open-world. This is the only open-world unrestricted WWII combat game I'm aware of other than WB's. Everything else is round-based set up two even numbered teams complete an extremely short objective rinse repeat.
That is what is popular. That and F2P is why WT has its numbers.
If this game ever turns into that kind of gameplay, I'm out of here. I don't think I'm alone in that, and I believe that's at least part of the viewpoint of a good deal of the people who disagree with you.
I'd probably wind up returning to *shudder* WB's. :joystick: I hope that day never comes.
Wiley.
Wiley I appreciate you view, I just wish there were a way to cater to both personalities. I enjoy flying for an hour or two in B29s as mush as I do 10 minutes in a Ki-43. I enjoy the freedom, could not agree more. When it comes to catering to crowds, imagine if the core of the map had not value to base captures required for the win. Imagine if they were uncapturable. This might give a place for the furballers to fight, while the mission oriented guys do their thing on the side. I think it would not be that hard to do, and at least would make for an interesting experiment on where people are drawn? :salute
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Actually taking or defending base is where most of it happens.
I addressed this possibility. Nothing really lame in egging a GV that's coming to pork your base or defending one you're taking.
The only exception is when it is TT.
^^ This is what's lame. You don't have to do this. You can be sporting and kill that GV in a GV, but you're taking the path of least resistance and bringing a gun to a sword fight. Taking the path of least resistance in a game is super lame, mmkay?
Your entitled to your opinion... You kill people how you want. When you pay my subscription you can dictate how I play and what is lame etc till then. Worry about how you play.
This tired old line is SOP for weakly retreating from a lame gameplay discussion. :rofl
I fully understand though why you commenting with such hate though. One of your countrymen PMed me yesterday when I had killed your Perk ride multiple times yesterday and the raging you were doing on local.
So no I not taking game too seriously.....I never do
lol... you're thinking of the wrong Triton. I don't crawl around on the ground. :)
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Methinks WB will be dead by then most likely.
I am frankly shocked they're still chugging along. They even seem to be doing some slight development on the game. Still, it's way, way underdeveloped compared to this game in its current state. I think the S3's keeping it alive. Their MA is like 30-40 people on during primetime. The S3 is the single thing I miss about WB, and it's not worth the money to me to have an account just for that.
Wiley I appreciate you view, I just wish there were a way to cater to both personalities.
The thing is, I wouldn't quite call the two personalities mutually exclusive but I would definitely say their styles are at odds.
My typical sortie during primetime these days (relative terms, I REALLY fell hard into the GTA5 pit since mid September, only just lately have started coming up for air back in here) generally looks something like this:
Look for red horde bardar on map. Ideally, one where there's a few friendlies trying to hold them back.
Choose plane. Usually P47D11, but can be just about anything as long as it's half decently fast.
Up from a nearby field, climb out.
Get up to 10k at least, 15k or higher if I'm hearing reports of buffs.
Fly into crowd and work my way in from the top until I'm out of bullets, fuel, or airplane parts if I got into a bad situation.
My K/H positively sucks because of the sorties I fly. That's not why I'm there though. I'm looking to do what I can against the horde, get some kills, hopefully stop some bombers if they're there, and just generally do what I can to try to ease the pressure on the field that's being attacked to give the friendlies who are upping into the vulch more of a chance.
I'm not down on the deck shooting at the guys that are actively vulching, I'm trying to get at them when they're coming in at alt so instead of coming into the field with a ton of E and nothing above them to go after the guys who have survived the vulch, I'm there to keep them busy, maybe kill them, but at least make them have to look up every once in a while.
Success rates vary widely. ;)
Part of the reason I do this is, I know the vast majority of the players on all sides are 'instant action' types, who up, climb a little bit and go straight to the action. I'd love to see a Snailman style analysis of the average alt that people cruise at in the MA. I bet it's around 5k. I would say at least 60% of the people in the arena at any given time fly like that.
My point is, I fly how I like to fly and do what I can to try to help the friendlies below me who are more of the 'instant action' style players. While I'm climbing out they've probably died 5 times in the vulch at the field I'm headed to, probably killed a few guys too.
I'm sure there are a lot of people I've shot down who figure I'm a picktard, and that's fine. The way I view the game is both sides have the same tools at their disposal, it's up to people to decide how they want to use them. If you're on your way to vulch my field, I am going to try to prevent you from doing it. From a certain point of view, I'm 'feeding' on these guys. I'd respectfully submit the difference between me and many is I don't run from the first high bandit I see.
I enjoy flying for an hour or two in B29s as mush as I do 10 minutes in a Ki-43. I enjoy the freedom, could not agree more. When it comes to catering to crowds, imagine if the core of the map had not value to base captures required for the win. Imagine if they were uncapturable. This might give a place for the furballers to fight, while the mission oriented guys do their thing on the side. I think it would not be that hard to do, and at least would make for an interesting experiment on where people are drawn? :salute
The problem is, numbers breed numbers. I am not big on furballing over TT, though I have done it on occasion, just because it doesn't feel like it has a 'point'. I much prefer trying to harry some bandits who are actually trying to accomplish something against my side. It's kind of silly if you look at it objectively, but that's how I feel. Furballing for furballing's sake may as well be done in the DA as far as I'm concerned.
The more people are furballing in the middle, the fewer people are participating in the mission style stuff. People doing mission style stuff either log or go to the furball in the middle, so the mission style stuff eventually dries up completely because of the constant cycle of I have no mission because nobody's running missions, I don't run missions because nobody's available to run missions.
Wiley.
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I addressed this possibility. Nothing really lame in egging a GV that's coming to pork your base or defending one you're taking.
^^ This is what's lame. You don't have to do this. You can be sporting and kill that GV in a GV, but you're taking the path of least resistance and bringing a gun to a sword fight. Taking the path of least resistance in a game is super lame, mmkay?
This tired old line is SOP for weakly retreating from a lame gameplay discussion. :rofl
lol... you're thinking of the wrong Triton. I don't crawl around on the ground. :)
Last time I checked you dropped on my discussion :) Commenting on lameness.....I could just as easily call your Type of Air to Air Lame, but I digress. Ill afford you the respect you seem to lack as all you can do is spew like a child name calling on BBS via Boo Hoo your lame....mmkay :lol
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See Rule #4
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See Rule #4
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And some wonder why I've tried (thus far unsuccessfully) to quit the game. :frown:
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And some wonder why I've tried (thus far unsuccessfully) to quit the game. :frown:
who gives a crap what some meatstick on the net "says" you certainly shouldn't..... :aok
if they are that idiotic....the ignore feature works well :cheers:
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And some wonder why I've tried (thus far unsuccessfully) to quit the game. :frown:
cc understand Fulcrum sad when a simple discussion cant be had about aspects of game without attitudes and name calling does tend to get old. :frown:
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Hey Vet,
They should try to shoot down your turning M4 in an IL2 at the wrong attack angle. You have that one shot skeet bit mastered against the exit path pull out. Was nasty of you to change to a T34....... :)
At least you kept the knight's spawns lively by yourself. Still can't figure how 12 knight tanks let you sneak off the spawns at 126 and 223 to vulch airplanes on the runway. They kept telling each other to look out for you at the spawn. Then planes would start dyeing at the runway pissing off the whole field.
Looks like you are getting your $14.95 worth out of GVs.
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lol It does not take "Mental gymnastics" to name call and speaks only to your character. And If that's the case what would the BBS equivalent of your childish name calling be? Come think of it ...I bet child is the issue at hand, but I digress. If you cannot offer anything helpful in a BBS discussion and can only flaim bait and name call please see posting rules. Your comment was only a flaim bait and name call :aok :rofl
I'm not flaim baiting you. Mostly because flaim isn't a word I'm familiar with. :)
I didn't call you a name. I only hinted at your well known nickname, and even that was after your first assertion that I'm calling you mean names. Stop acting like such a diva. :rolleyes:
I did call your admitted habit of bombing GV's that are killing you in an all GV fight lame. If that hurts your feelings, it's because deep down, you know I'm right.
You've arrived at a fork in the road, IV. Choose your path wisely, because one of them is super lame.
<3
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Hey Vet,
They should try to shoot down your turning M4 in an IL2 at the wrong attack angle. You have that one shot skeet bit mastered against the exit path pull out. Was nasty of you to change to a T34....... :)
At least you kept the knight's spawns lively by yourself. Still can't figure how 12 knight tanks let you sneak off the spawns at 126 and 223 to vulch airplanes on the runway. They kept telling each other to look out for you at the spawn. Then planes would start dyeing at the runway pissing off the whole field.
Looks like you are getting your $14.95 worth out of GVs.
cc Is what game is all about and I love it :old: I spawned to enemy field ...took out 8 of them deacked one end of field and VH for a spell and then when Vh popped I Walked away....With Gv rounds flyin over my shoulder ..they upped A20's and spits and couldn't find me...I finally landed when I was far out enough :joystick:
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who gives a crap what some meatstick on the net "says"
Ink, sir you can not talk about my relatives in such a manner without repercussions :old:
You
&
Me
=
DA
Rusty or not I don't give a f##k imma kill you and your squaddies can't help you mwahahahahahahahahahahahahaha haaaaaaaaa......
::crawls back under a rock::
And fulcrum you can not quit I have yet to gain enough skill and luck on my side to "PWN U"
Just sayin :devil
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I'm not flaim baiting you. Mostly because flaim isn't a word I'm familiar with. :)
I didn't call you a name. I only hinted at your well known nickname, and even that was after your first assertion that I'm calling you mean names. Stop acting like such a diva. :rolleyes:
I did call your admitted habit of bombing GV's that are killing you in an all GV fight lame. If that hurts your feelings, it's because deep down, you know I'm right.
You've arrived at a fork in the road, IV. Choose your path wisely, because one of them is super lame.
<3
Choose my path Wisely? :rofl :rofl You cant be that ignorant. That is flaim baiting :old:. And no ones feelings seems to be hurt except yours as you feel inclined to keep commenting. And I would be amiss to not point out you must have had hurt feelings in first place to make first comment name calling with how lame I was when I had not addressed you in any way whatsoever speaks volumes on its own. Its childish on its best day. So lets call it for what it is. You don't get to make ultimatums when you are the one who cannot control yourself from name calling people who have not even addressed you and then act as if you hold some sort of moral high ground. It not gonna work.
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I am frankly shocked they're still chugging along. They even seem to be doing some slight development on the game. Still, it's way, way underdeveloped compared to this game in its current state. I think the S3's keeping it alive. Their MA is like 30-40 people on during primetime. The S3 is the single thing I miss about WB, and it's not worth the money to me to have an account just for that.
The thing is, I wouldn't quite call the two personalities mutually exclusive but I would definitely say their styles are at odds.
My typical sortie during primetime these days (relative terms, I REALLY fell hard into the GTA5 pit since mid September, only just lately have started coming up for air back in here) generally looks something like this:
Look for red horde bardar on map. Ideally, one where there's a few friendlies trying to hold them back.
Choose plane. Usually P47D11, but can be just about anything as long as it's half decently fast.
Up from a nearby field, climb out.
Get up to 10k at least, 15k or higher if I'm hearing reports of buffs.
Fly into crowd and work my way in from the top until I'm out of bullets, fuel, or airplane parts if I got into a bad situation.
My K/H positively sucks because of the sorties I fly. That's not why I'm there though. I'm looking to do what I can against the horde, get some kills, hopefully stop some bombers if they're there, and just generally do what I can to try to ease the pressure on the field that's being attacked to give the friendlies who are upping into the vulch more of a chance.
I'm not down on the deck shooting at the guys that are actively vulching, I'm trying to get at them when they're coming in at alt so instead of coming into the field with a ton of E and nothing above them to go after the guys who have survived the vulch, I'm there to keep them busy, maybe kill them, but at least make them have to look up every once in a while.
Success rates vary widely. ;)
Part of the reason I do this is, I know the vast majority of the players on all sides are 'instant action' types, who up, climb a little bit and go straight to the action. I'd love to see a Snailman style analysis of the average alt that people cruise at in the MA. I bet it's around 5k. I would say at least 60% of the people in the arena at any given time fly like that.
My point is, I fly how I like to fly and do what I can to try to help the friendlies below me who are more of the 'instant action' style players. While I'm climbing out they've probably died 5 times in the vulch at the field I'm headed to, probably killed a few guys too.
I'm sure there are a lot of people I've shot down who figure I'm a picktard, and that's fine. The way I view the game is both sides have the same tools at their disposal, it's up to people to decide how they want to use them. If you're on your way to vulch my field, I am going to try to prevent you from doing it. From a certain point of view, I'm 'feeding' on these guys. I'd respectfully submit the difference between me and many is I don't run from the first high bandit I see.
The problem is, numbers breed numbers. I am not big on furballing over TT, though I have done it on occasion, just because it doesn't feel like it has a 'point'. I much prefer trying to harry some bandits who are actually trying to accomplish something against my side. It's kind of silly if you look at it objectively, but that's how I feel. Furballing for furballing's sake may as well be done in the DA as far as I'm concerned.
The more people are furballing in the middle, the fewer people are participating in the mission style stuff. People doing mission style stuff either log or go to the furball in the middle, so the mission style stuff eventually dries up completely because of the constant cycle of I have no mission because nobody's running missions, I don't run missions because nobody's available to run missions.
Wiley.
Valid points Wiley spot on :aok
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Ink, sir you can not talk about my relatives in such a manner without repercussions :old:
You
&
Me
=
DA
Rusty or not I don't give a f##k imma kill you and your squaddies can't help you mwahahahahahahahahahahahahaha haaaaaaaaa......
::crawls back under a rock::
And fulcrum you can not quit I have yet to gain enough skill and luck on my side to "PWN U"
Just sayin :devil
we will get it on...I did come back and am rusty as hell......my setup is FUBAR.......views are not working and rudder is back to a twisty after 4 years on pedals..... yet I was in the MA and still able to kill 5 all by little self outnumbered..... :rofl :rofl :rofl
thats quite sad actually.
but I wont be back until I get my rudders fixed and can use my CH stick so my views work again....
if not for my squadies and certain players such as yourself who actually want to fight...I would leave AH and never look back....which sux because AH is such a great game, its hard to stomach the outright cowardliness displayed in the MA now a days.
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Choose my path Wisely? :rofl :rofl You cant be that ignorant. That is flaim baiting :old:. And no ones feelings seems to be hurt except yours as you feel inclined to keep commenting. And I would be amiss to not point out you must have had hurt feelings in first place to make first comment name calling with how lame I was when I had not addressed you in any way whatsoever speaks volumes on its own. Its childish on its best day. So lets call it for what it is. You don't get to make ultimatums when you are the one who cannot control yourself from name calling people who have not even addressed you and then act as if you hold some sort of moral high ground. It not gonna work.
lol... there's a difference between me saying, "IraqVet is lame" and "IraqVet's habit of rage bombing GV's that are killing him at TT is lame".
I Googled the word "Flaim" and all I came up with is:
FLAIM (Framework for Log Anonymization and Information Management) is a modular tool designed to allow computer and network log sharing through application of complex data sanitization policies.
A wise man once told me, "One must be able to spell it, before he can accuse others of it." :old:
If Midway were here, he'd ask you to consider your way.
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lol... there's a difference between me saying, "IraqVet is lame" and "IraqVet's habit of rage bombing GV's that are killing him at TT is lame".
I Googled the word "Flaim" and all I came up with is:
A wise man once told me, "One must be able to spell it, before he can accuse others of it." :old:
If Midway were here, he'd ask you to consider your way.
All I can say is fail son...OBV over your head if you looking word up to try to prove a point you cannot understand.
Id say the OBV error is you having to Quote Midway In anything.....fail again :rofl
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I have watched this thread progress from the beginning when I initially made only a comment in response to the original poster of the thread.
I would have to make the arugment that quite honestly it boils down for some to feel the need to be in control of how others play the game.
The List would go on and on.... Zone ENY, More uncaputrable bases, No btarding, No Hoing, No vulching, No Hordes Stiffer rules for side switching, etc etc etc whatever impulse a player feels wronged by in game
And so what I ask is this.....if all the above is changed.....what really changes?
Free Will changes...It is easy to forget that basic concept of MA "IS" freewill..ie the ability of 100's of things to take place at any given moment. Regardless of your personal preference of how you feel about certain aspects of things.
The argument is trying to be made that game is somehow so different that it was before it isn't, the above have existed since game rolled out and still exist today and will be here in the future. Logged on yesterday around 4:35 Central and Numbers were close to 400. The only thing I see different is some trying to impose their will of how THEY want game to be on all others players and HTC. In other words penalize players so they can play the game the way they want to. I don't buy it. I get egged in gv's prob two outta every five spawns yet I do not feel the need to cuss that person out via PM, nor do I feel the need to post on BBS about how game need to be changed just so I can GV without being btarded. I also don't buy the fact that good fights cant be found ever.....if you look around map and simply don't see one.....up a plane or tank and go make one. I guarantee you will find action.
I have said it once and will say it again. Game is what you make of it......quite literally. Enjoy it for what it is
Yes we get it, your happy with the game as it is. I guess there is no need for you to post here then is there. This is a discussion of suggestions on how MANY think the game can be improved.
Also I seem to remember you call me a B@@@@ after I dropped on your tank twice in a few minutes.
HTC does offer things that change the game ...go to their main page and see update after update to game system, graphix, and Planes,Tanks, down right to how towns are won etc. To say otherwise is a lie. What you fail to see is the height of the 500+ numbers days was only when they had a fierce advertising campaign going on, with the history channel before that the numbers were where they are now or actually lower. HITECH had said it was never his goal to make AH the biggest or most profitable ....it was to make combat sim for niche/group of players to enjoy a WW2 sim.
People have enjoyed the game the way it has been for a long, long time and continue to enjoy the hard work put forth HTC and staff with the updates and things they put forth to make game better.
HTC has never had a "fierce advertising campaign" ever. They did run a commercial a few times a night for a while on the History channel, but thats it. Fierce would cover many outlets such as TV, Magazines Flight news letters and so on. Also Hitech never said he didn't want the biggest or most profitable game. He did say he didn't want a big company. I made the same mistake and I was corrected. He is more than willing to make boat loads of money and corner the market in WWII flight sims games as long as his company stays small and in his control.
No its called being a jack of all trades.....adapt, improvises, overcome. If you are tied down to one style of gameplay there is no point
You bought that line didn't you? What ever happened to plan, organize, execute. It's something business people do to build their companies.
I would buy that premise if the above were the reality Dirt but it is not...as a matter of fact AH hired a new worker as of late to help Skuzzy. Sure doesn't sound like loss of revenue to me. Also as I said before low numbers like this have never shuddered AH before so why would they now?......Simply because you think they should?...because you think they need to make changes in how game is played? I don't think so. Also keep in mind the actual # of people logged in at any given time is NOT AH's actual roster of people that pay subscription. Different people log on at different times.
Them hiring someone is a hopeful sin. Maybe it means they are putting together a plan to train and retain newbs with a new web presence and this is why Skuzzy needs help. Yes almost half the people that use to fly when I fly now fly different time zones :rolleyes: It's pretty easy to see that if you didn't capture a base for the month and are ranked in the 3000's in that catagory that that number is down from a couple years ago when if you didn't take any base in a month you were ranked in the 5000's.
What if the Dallas Cowboys were to be able to put 25 players on the field all the time but the other teams can't. How long would people bother to watch football? How long would other people bother to field teams? Sure there are plenty of options, you could run the ball against that cowboys, or pass, maybe try a quarter back sneak or some other back yard play. It would still be fun right? You'd still have millions of people tuning in every weekend to watch the Cowboys roll over team after team. Advertisers would flock to the stations covering the games to bid wildly for time to air an ad..... or would they. It doesn't matter if you field the best 11 guys you can get, the 25 is going to win every time.
I don't know about the others posting here, but I'm not looking to force anyone to play a certain way. I'm just looking for them to NOT play the single way that they always play. If this was war I'd say heck ya we want the biggest friggin horde we can get, with the best uber planes and GVs we can get, but this isn't war, its a game. If people aren't having fun, they aren't going to pay to play it. Pretty simple economics there. Seeing the numbers are dropping, it looks like people aren't having fun any more, and so we get these threads every week. Funny how they pop up on Mondays huh? Get some free time to play, log on and fight a horde for a bit, fight with a horde for a bit, and log off in disgust.
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lol... there's a difference between me saying, "IraqVet is lame" and "IraqVet's habit of rage bombing GV's that are killing him at TT is lame".
I Googled the word "Flaim" and all I came up with is:
A wise man once told me, "One must be able to spell it, before he can accuse others of it." :old:
If Midway were here, he'd ask you to consider your way.
Let me spell it out for you so you can understand Trition28 sir as it pertains to you and your comments
Forum rule #4
4- Flamebaiting, flaming, being abusing, being disrepectful, trolling, spamming or posting to incite or annoy is not allowed. If you cannot make a positive contribution to the thread, then just stay out of it.
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All I can say is fail son...OBV over your head if you looking word up to try to prove a point you cannot understand.
Id say the OBV error is you having to Quote Midway In anything.....fail again :rofl
At least you spelled fail and son right. The word you're abbreviating is "obviously". You know they have online dictionaries and stuff, right?
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When it comes to catering to crowds, imagine if the core of the map had not value to base captures required for the win. Imagine if they were uncapturable. This might give a place for the furballers to fight, while the mission oriented guys do their thing on the side. I think it would not be that hard to do, and at least would make for an interesting experiment on where people are drawn? :salute
This would only split up the already minuscule playerbase even further
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Yes we get it, your happy with the game as it is. I guess there is no need for you to post here then is there. This is a discussion of suggestions on how MANY think the game can be improved.
Also I seem to remember you call me a B@@@@ after I dropped on your tank twice in a few minutes.
HTC has never had a "fierce advertising campaign" ever. They did run a commercial a few times a night for a while on the History channel, but thats it. Fierce would cover many outlets such as TV, Magazines Flight news letters and so on. Also Hitech never said he didn't want the biggest or most profitable game. He did say he didn't want a big company. I made the same mistake and I was corrected. He is more than willing to make boat loads of money and corner the market in WWII flight sims games as long as his company stays small and in his control.
You bought that line didn't you? What ever happened to plan, organize, execute. It's something business people do to build their companies.
Them hiring someone is a hopeful sin. Maybe it means they are putting together a plan to train and retain newbs with a new web presence and this is why Skuzzy needs help. Yes almost half the people that use to fly when I fly now fly different time zones :rolleyes: It's pretty easy to see that if you didn't capture a base for the month and are ranked in the 3000's in that catagory that that number is down from a couple years ago when if you didn't take any base in a month you were ranked in the 5000's.
What if the Dallas Cowboys were to be able to put 25 players on the field all the time but the other teams can't. How long would people bother to watch football? How long would other people bother to field teams? Sure there are plenty of options, you could run the ball against that cowboys, or pass, maybe try a quarter back sneak or some other back yard play. It would still be fun right? You'd still have millions of people tuning in every weekend to watch the Cowboys roll over team after team. Advertisers would flock to the stations covering the games to bid wildly for time to air an ad..... or would they. It doesn't matter if you field the best 11 guys you can get, the 25 is going to win every time.
I don't know about the others posting here, but I'm not looking to force anyone to play a certain way. I'm just looking for them to NOT play the single way that they always play. If this was war I'd say heck ya we want the biggest friggin horde we can get, with the best uber planes and GVs we can get, but this isn't war, its a game. If people aren't having fun, they aren't going to pay to play it. Pretty simple economics there. Seeing the numbers are dropping, it looks like people aren't having fun any more, and so we get these threads every week. Funny how they pop up on Mondays huh? Get some free time to play, log on and fight a horde for a bit, fight with a horde for a bit, and log off in disgust.
Yeah Fugitive I have never called you any name for dropping or killing anything of mine and you know it. That is not how I play the game. I don't rage PM people. There is just no need for it. Good try though. If you are going to lie at least make it believable. Your anger is too obvious. I will reserve my comments on why you really choose to comment in first place ONLY when others are on offense with me. :lol
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Let me spell it out for you so you can understand Trition28 sir as it pertains to you and your comments
Forum rule #4
4- Flamebaiting, flaming, being abusing, being disrepectful, trolling, spamming or posting to incite or annoy is not allowed. If you cannot make a positive contribution to the thread, then just stay out of it.
I wasn't fLame biting your sir just pointing out sir that you being a geevee guy it's kinda lame for you to get all :mad: and up a jabo sir to go kill another sir in a perk tank who is killing you sir. it's kinda like :cry he's killing me and he's too far away so wartch this ima bomb him. :(
I bet you read that better, huh?
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I wasn't fLame biting your sir just pointing out sir that you being a geevee guy it's kinda lame for you to get all :mad: and up a jabo sir to go kill another sir in a perk tank who is killing you sir. it's kinda like :cry he's killing me and he's too far away so wartch this ima bomb him. :(
I bet you read that better, huh?
Am I missing something? I am far, far from the only person who does this. Its called BTarding. I'm truly sorry it upsets you so much that you are going on and on and on about it. Now if you don't mind you are starting to chaff my ankle. Please find someone else to :x
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Yeah Fugitive I have never called you any name for dropping or killing anything of mine and you know it. That is not how I play the game. I don't rage PM people. There is just no need for it. Good try though. If you are going to lie at least make it believable. Your anger is too obvious. I will reserve my comments on why you really choose to comment in first place ONLY when others are on offense with me. :lol
Believe what you will. I checked and don't have the film. You gave me a load of crap after I got you the second time but it was a PM rant, it was over 200 like a man anyway.
I have no anger for you or this game. For you I have pity, the game I have worry. I hope it's still around next year and I worry it won't be. While I have been sending my $15 to HTC every month since tour 11 it's beginning to look like pay to fight a horde or move on..... like so many other have.
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The air equivalent of what IV does would be something like:
Guy gets killed in a furball 5 times. Gets mad. Ups a wirb and drives out to camp at the end of the enemy runway so he can shoot planes coming back from the furball. :rofl
There might not be a rule against it, but there isn't a rule against calling that lame either.
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Am I missing something?
Just about all of it. :)
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Believe what you will. I checked and don't have the film. You gave me a load of crap after I got you the second time but it was a PM rant, it was over 200 like a man anyway.
I have no anger for you or this game. For you I have pity, the game I have worry. I hope it's still around next year and I worry it won't be. While I have been sending my $15 to HTC every month since tour 11 it's beginning to look like pay to fight a horde or move on..... like so many other have.
See that's my point Fugitive. Instead of you just commenting on thread......... You just cant make a comment without a jab......"For you I have pitty"....Grow up man :headscratch: I'm sure you did check and don't have the film because it doesn't exists. You claimed above I had called you a B@@@@.....now you change your story and say it was on 200ch....If I really had said something of that nature..... and I didn't on 200ch I would have been muted. Tell another one.
We have opposing views on the dynamics of game play and we have been down this road before and it got us both BBS banned do we really need to go there again? Over what?
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Just about all of it. :)
Is there bacon around my ankle? :rofl
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Is there bacon around my ankle? :rofl
You keep bacon in your socks?
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If anyone wants popcorn or DA please pm deadstik.
Mmmmmmmmmmmmmmmmmmm bacon.
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Some ankles fit in size 5 women's shoes...
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You keep bacon in your socks?
The way you sniffing and humping me ankles I was wondering :rofl
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If anyone wants popcorn or DA please pm deadstik.
Mmmmmmmmmmmmmmmmmmm bacon.
Extra butter and salt on popcorn ? Its a go ...son :x
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The way you sniffing and humping me ankles I was wondering :rofl
I was worried you'd find me lucky charms.
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The way you sniffing and humping me ankles I was wondering :rofl
Ever notice that the witless default to "being ankle-humped" when more appropriate responses evade them? Why don't they ask themselves, "self, what in hell have I ever done to get MY ankle humped?" If the answer is nothing, one shouldn't claim the ankle hump because it only appears to the rest of the world that they are humping themselves...which, should put them as the grande finale' in the weirdo-people-circus.
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Ever notice that the witless default to "being ankle-humped" when more appropriate responses evade them? Why don't they ask themselves, "self, what in hell have I ever done to get MY ankle humped?" If the answer is nothing, one shouldn't claim the ankle hump because it only appears to the rest of the world that they are humping themselves...which, should put them as the grande finale' in the weirdo-people-circus.
I think we can derive a new term to describe self-ankle humpers, "Anklebaters" that engage in the act of anklebation.
ack-ack
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See that's my point Fugitive. Instead of you just commenting on thread......... You just cant make a comment without a jab......"For you I have pitty"....Grow up man :headscratch: I'm sure you did check and don't have the film because it doesn't exists. You claimed above I had called you a B@@@@.....now you change your story and say it was on 200ch....If I really had said something of that nature..... and I didn't on 200ch I would have been muted. Tell another one.
We have opposing views on the dynamics of game play and we have been down this road before and it got us both BBS banned do we really need to go there again? Over what?
I know its true and you know its true, even if you won't admit it. I'm not changing the story, you are, I just can't prove it so you get to say what you will.
Yes we have different views on game play and as this topic really has nothing to do with your type of game play why are you posting in this thread?
I don't understand why your arguing with the posters here. Most of us are just bouncing ideas around. We are not bother your type or style of game play nor anything in your life. You chose to step in, nobody called you.
I'm done discussing anything with you as we have both have seen neither is going to convince the other of anything. Welcome back to the ignore list. Once you started posting I should have just put you back on it like I do with the squelch list. Your just not worth my time.
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I think we can derive a new term to describe self-ankle humpers, "Anklebaters" that engage in the act of anklebation.
ack-ack
:rofl
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I think we can derive a new term to describe self-ankle humpers, "Anklebaters" that engage in the act of anklebation.
ack-ack
You are the man AKAK...i truly appreciate your creativity, directness, and proper psychological diagnosis.
Now that you've defined the condition, it's up to you, since it's your discovery, to decide who has the worst case of ankle baiting...
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I know its true and you know its true, even if you won't admit it. I'm not changing the story, you are, I just can't prove it so you get to say what you will.
Yes we have different views on game play and as this topic really has nothing to do with your type of game play why are you posting in this thread?
I don't understand why your arguing with the posters here. Most of us are just bouncing ideas around. We are not bother your type or style of game play nor anything in your life. You chose to step in, nobody called you.
I'm done discussing anything with you as we have both have seen neither is going to convince the other of anything. Welcome back to the ignore list. Once you started posting I should have just put you back on it like I do with the squelch list. Your just not worth my time.
You chose to comment on my post Fugitive with a Smart A...s comment not me...Remember that. Not the other way around.... You do as you wish but you don't get to play the victim by any means.
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I know its true and you know its true, even if you won't admit it. I'm not changing the story, you are, I just can't prove it so you get to say what you will.
Yes we have different views on game play and as this topic really has nothing to do with your type of game play why are you posting in this thread?
I don't understand why your arguing with the posters here. Most of us are just bouncing ideas around. We are not bother your type or style of game play nor anything in your life. You chose to step in, nobody called you.
I'm done discussing anything with you as we have both have seen neither is going to convince the other of anything. Welcome back to the ignore list. Once you started posting I should have just put you back on it like I do with the squelch list. Your just not worth my time.
Also when do I tell you what your type of thread is and that your should or should not comment on it like you do above :old: I don't. If your were done with it you should have not said anything with a personal attack in it in to m first place...makes no sense whatsoever as you knew EXACTLY how it would play out.
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I think we can derive a new term to describe self-ankle humpers, "Anklebaters" that engage in the act of anklebation.
ack-ack
Ak... I just squirted some pee laughing so hard.
So thanks to the trolling flam waiting and other crap on what I thought would be a game play discussion thread I will throw a "IN"
I do not think separating the player base in the same arena is not bad. Some may get curious and venture out to the scary war winning efforts.
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Ak... I just squirted some pee laughing so hard.
So thanks to the trolling flam waiting and other crap on what I thought would be a game play discussion thread I will throw a "IN"
I do not think separating the player base in the same arena is not bad. Some may get curious and venture out to the scary war winning efforts.
As long as your not forcing people apart there shouldn't be an issue. Like you said people may drift from one type of play to another....which is good. The game needs more of that, more diversity in play instead of the same old same old.
There are many options available to everyone other than the same old horde roll a base plan. Whats needed is a way to make those other options more exciting, more fun, more important than the horde roll a base mission.
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Ak... I just squirted some pee laughing so hard.
So thanks to the trolling flam waiting and other crap on what I thought would be a game play discussion thread I will throw a "IN"
I do not think separating the player base in the same arena is not bad. Some may get curious and venture out to the scary war winning efforts.
cc I'm glad we discussed earlier DirtDart via PM :salute
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As long as your not forcing people apart there shouldn't be an issue. Like you said people may drift from one type of play to another....which is good. The game needs more of that, more diversity in play instead of the same old same old.
There are many options available to everyone other than the same old horde roll a base plan. Whats needed is a way to make those other options more exciting, more fun, more important than the horde roll a base mission.
no way no how will you convince me that dropping bombs or getting in a slow arse tank is better then my KI84......................... ............................. .....so stop trying :old: :old: :old: :old:
:neener:
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no way no how will you convince me that dropping bombs or getting in a slow arse tank is better then my KI84......................... ............................. .....so stop trying :old: :old: :old: :old:
I have to agree, even though I am forcing myself to be a 109 guy this tour... The Ki84 draw is hard to resist.
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I have to agree, even though I am forcing myself to be a 109 guy this tour... The Ki84 draw is hard to resist.
she really is a great bird.....she is perfect for me in every way :rock
and flying the deaths head is icing on the cake :t
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Ink you should go pro and start flying the ki43. Frankly the fight I have had in the last week have renewed my passion for the air game. You can't run. You can't out climb. But brother you can outfly.
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Ink you should go pro and start flying the ki43. Frankly the fight I have had in the last week have renewed my passion for the air game. You can't run. You can't out climb. But brother you can outfly.
I can fly around in circles in the TA. I prefer the chance to win.
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Ink you should go pro and start flying the ki43. Frankly the fight I have had in the last week have renewed my passion for the air game. You can't run. You can't out climb. But brother you can outfly.
naa.... I have flown it....don't like it for pretty much the same reasons I don't fly the zero anymore(I was called a cheat within my first 2 weeks of playing because of the turning ability of the zero :-)....cant take no damage.....and taking some damage is a must on how I fly.
I am a TnB dweeb always have been always will be.....my first 2-3 months was in the zero back in tour 52, then switched to the hurri2C( after all the time I have in the KI I am still a couple thousand kills short in the KI compared to the hurri2C)...then to the Ki84....obviously I flew all the other fighters here and there but the Ki84 I fell in love with .....she is now my bird....I own her and everyone else ingame just borrows her from me. :D
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kI84 is great, easily one of my favs! Perfect for defending! Great overall plane, except for dive.. but that's why it's better for defending, great Acceleration, great climb, and easily one of the best vertical planes in the game.
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naa.... I have flown it....don't like it for pretty much the same reasons I don't fly the zero anymore(I was called a cheat within my first 2 weeks of playing because of the turning ability of the zero :-)....cant take no damage.....and taking some damage is a must on how I fly.
I hear that crap about the Zeke all the time. My reply is simple and always the same: Try landing kills in one.
Yes, it can turn like crazy, but a.) it only takes a single ping to have it do it's impression of a flair and/or get a very nasty pilot wound, b.) the ballistics of the cannons are IMHO some of the worst in the game, and c.) you only get a snapshot on most opponents since few are stupid enough to try to TnB with you. Most will blow past and extend and you have a snowball's chance in hell to catch them. So flying a Zeke isn't a cheap shot like flying the Brew is....
Still...I do enjoy it when some "Spit16 Hero" comes in ready to TnB with me or, even better, out climb me when fighting from the deck. It's a guilty pleasure... :D
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kI84 is great, easily one of my favs! Perfect for defending! Great overall plane, except for dive.. but that's why it's better for defending, great Acceleration, great climb, and easily one of the best vertical planes in the game.
yuppers she is....not quite as easy as some of the spits but all around a great plane....and diving speed I never run from a fight so dont need it...but it is fast enough at having a chance at catching someone who does dive away ...now If I could just aim....... :cheers:
I hear that crap about the Zeke all the time. My reply is simple and always the same: Try landing kills in one.
Yes, it can turn like crazy, but a.) it only takes a single ping to have it do it's impression of a flair and/or get a very nasty pilot wound, b.) the ballistics of the cannons are IMHO some of the worst in the game, and c.) you only get a snapshot on most opponents since few are stupid enough to try to TnB with you. Most will blow past and extend and you have a snowball's chance in hell to catch them. So flying a Zeke isn't a cheap shot like flying the Brew is....
Still...I do enjoy it when some "Spit16 Hero" comes in ready to TnB with me or, even better, out climb me when fighting from the deck. It's a guilty pleasure... :D
Ive landed kills in the zeros...also killed pretty much every fighter and even a couple 262's in one :t....but way to easy to put into flames....
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So much BS in this tread. I guess we all know, who im referring to.
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Maybe we can arrange some da time in the 84, I never had much luck in it.
Well I think this thread has run its course. Thanks for contributing.
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Maybe we can arrange some da time in the 84, I never had much luck in it.
Well I think this thread has run its course. Thanks for contributing.
ya man, I am back ingame now..... but I am trying to get my system right....its a bit FUBAR atm.
it would be better to go to TA for learning....we can do a hell of a lot more work in a much shorter time span....we dont have to worry about re-rolling....I have found I enjoy helping those that want to learn(especially the Ki:-)
:salute
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ya man, I am back ingame now..... but I am trying to get my system right....its a bit FUBAR atm.
it would be better to go to TA for learning....we can do a hell of a lot more work in a much shorter time span....we dont have to worry about re-rolling....I have found I enjoy helping those that want to learn(especially the Ki:-)
:salute
I'll go with both of ya. I like the KI84 enough to kill you both...repeatedly. :D
Dirt, call me if you see me.
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On Perkies. I generally get 10-20 per sortie, if I land them. That is all about ride choice, which also defines how you like to fight IMHO. Or..... Whether or not you have the where with all to take the training wheels off.
I would love to see universal bomb damage. I would love to see zone eny. I would love the most to see 600 players online!
In the game my son plays, one of their servers had 19,000 people online. I just can't understand why aces high cant get 5 percent of that.
how many are in the same battle?
semp
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how many are in the same battle?
semp
in EVE online they have 500vs500 regulary with 40 000 people logged in the same universe
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in EVE online they have 500vs500 regulary with 40 000 people logged in the same universe
QFT
EVE is a great game. :cheers:
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in EVE online they have 500vs500 regulary with 40 000 people logged in the same universe
Have you been in the same zone when all those people are online? Can you say slide show?
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Having done the EVE thing (and thinking of doing so again....great game) I have to agree. Those huge battles can get very slide showish....still...great game.
When Chris Roberts gets Star Citizen done I may have to make a choice. I doubt the Fulcrum Household CFO will authorize monthly funding for three online games...nevermind the time I would spend in them.*
* On a side note...you may one day find yourself dating a CPA. You might decide its a good idea to marry said CPA. After getting married you might then decide to let your new bride or husband run the checking, savings, bill paying when they volunteer to do so because hey...they are a CPA! This is a bad idea. Really. Trust me on this one. :uhoh
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When Chris Roberts gets Star Citizen done I may have to make a choice. I doubt the Fulcrum Household CFO will authorize monthly funding for three online games...nevermind the time I would spend in them.*
The good news is, SC won't cost monthly. The bad news is, I think it is going to make the addictiveness of this game look like decaf coffee. Time will tell though, it might fall flat. I plonked down money for Star Citizen for myself and Mrs. Wiley (she loved freelancer) the day I found out about it, but I have no plans for the microtransaction stuff.
* On a side note...you may one day find yourself dating a CPA. You might decide its a good idea to marry said CPA. After getting married you might then decide to let your new bride or husband run the checking, savings, bill paying when they volunteer to do so because hey...they are a CPA! This is a bad idea. Really. Trust me on this one. :uhoh
'Struth.
Wiley.