Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: seano on September 08, 2016, 08:59:05 PM

Title: JUST DO IT
Post by: seano on September 08, 2016, 08:59:05 PM
PLEASE JUT DO IT ALREADY. make aces high version 3.0 the regular already, yourre bleeding even more players by having both up. I played 3 and its working just fine. I have a 23 inch monitor and setting the vid setting at 1366 made the frame rate just fine. please don't use up any more time, patches are easy when 2.0 goes away.

Title: Re: JUST DO IT
Post by: Easyscor on September 08, 2016, 10:20:11 PM
They're waiting for Skuzzy to get back from his vacation. I think that's next week iirc.
Title: Re: JUST DO IT
Post by: hgtonyvi on September 08, 2016, 11:22:05 PM
2 week :D
Title: Re: JUST DO IT
Post by: Lazerr on September 09, 2016, 12:42:22 AM
not there yet...   :rolleyes:
Title: Re: JUST DO IT
Post by: PanosGR on September 09, 2016, 07:47:05 AM
PLEASE JUT DO IT ALREADY. make aces high version 3.0 the regular already, yourre bleeding even more players by having both up. I played 3 and its working just fine. I have a 23 inch monitor and setting the vid setting at 1366 made the frame rate just fine. please don't use up any more time, patches are easy when 2.0 goes away.

REALLY?

(http://i186.photobucket.com/albums/x39/PanosGR/steve-martin-dirty-rotten-scoundrels_zpsds2hzrcu.jpg) (http://s186.photobucket.com/user/PanosGR/media/steve-martin-dirty-rotten-scoundrels_zpsds2hzrcu.jpg.html)

Seriously now: Leave AH2 running for all the rest of us
Title: Re: JUST DO IT
Post by: Max on September 09, 2016, 08:05:46 AM
(https://s13.postimg.org/a5lkn7j3r/AHIII.jpg) (https://postimg.org/image/4hf9wber7/) (https://postimage.org/)
Title: Re: JUST DO IT
Post by: The Fugitive on September 09, 2016, 10:39:06 AM
REALLY?

(http://i186.photobucket.com/albums/x39/PanosGR/steve-martin-dirty-rotten-scoundrels_zpsds2hzrcu.jpg) (http://s186.photobucket.com/user/PanosGR/media/steve-martin-dirty-rotten-scoundrels_zpsds2hzrcu.jpg.html)

Seriously now: Leave AH2 running for all the rest of us

Enjoy it.  I read that they were shooting for monday or Tuesday next week to go live in AH3 and close out AH2.
Title: Re: JUST DO IT
Post by: PanosGR on September 09, 2016, 12:50:29 PM
 :headscratch:
Title: Re: JUST DO IT
Post by: Odyssey on September 10, 2016, 02:59:24 AM
(http://oi66.tinypic.com/2emj6o8.jpg)

It's Time
Title: Re: JUST DO IT
Post by: BuckShot on September 10, 2016, 08:34:00 AM
When does the billing cycle start?
Title: Re: JUST DO IT
Post by: The Fugitive on September 10, 2016, 10:35:49 AM
When does the billing cycle start?

Everyone's is set on the day you started I think. If you signed up on the 12th of a month then each 12th you get billed for another month. Check your credit card statement
Title: Re: JUST DO IT
Post by: PanosGR on September 10, 2016, 12:14:40 PM
Enjoy it.  I read that they were shooting for monday or Tuesday next week to go live in AH3 and close out AH2.

I know Fugi that they will shut down AH2 eventually. Point is in order to help people that they cannot afford a new pc right now, keep AH2 as an alternative option in AH3 platform.

We have WWI arena, early and middle war, special events etc. How hard is it to add another one option in AH3 main card, an AH2 arena, like the one that is running right now?

That is all. This can help many people keep playing the game, give sometime until they shut ιτ off permanently in year or so. 
Title: Re: JUST DO IT
Post by: The Fugitive on September 10, 2016, 12:19:29 PM
I know Fugi that they will shut down AH2 eventually. Point is in order to help people that they cannot afford a new pc right now, keep AH2 as an alternative option in AH3 environment.

We have WWI arena, early and middle war, special events etc. How hard is it to add another one option in AH3 main card, an AH2 arena, like the one that is running right now?

That is all. This can help many people keep playing the game, give sometime until they shut off permanently in year or so.



That would be foolish on HTCs part. They are looking to breath new life into the game with all the new bells and whistles and hopefully bringing new players into the game. Leaving an outdated version available will turn some new players off if they stumble onto AH2 before AH3. Lost revenue.

Also there is the issue of splitting the already low numbers between to MA arenas. Again, not good for bringing new people.... numbers are too low to find a good gaming experience in either MA.

Sorry to say they will lose some people to the switch, but that is the price they are willing to pay to advance the game and their BUSINESS.

I believe that it will be shut down this week. It is time.
Title: Re: JUST DO IT
Post by: Zoney on September 10, 2016, 12:59:36 PM
That would be foolish on HTCs part. They are looking to breath new life into the game with all the new bells and whistles and hopefully bringing new players into the game. Leaving an outdated version available will turn some new players off if they stumble onto AH2 before AH3. Lost revenue.

Also there is the issue of splitting the already low numbers between to MA arenas. Again, not good for bringing new people.... numbers are too low to find a good gaming experience in either MA.

Sorry to say they will lose some people to the switch, but that is the price they are willing to pay to advance the game and their BUSINESS.

I believe that it will be shut down this week. It is time.

Maybe you misunderstand.  There are folks currently playing that have a system that will not run AH3.  I am one of those people.  Without AH2, those who need it to play will not contribute to the revenue stream.  I am motivated to play AH3 and I will, just not quite yet.  In the mean time, I, and others like me will happily pay our subscription, continue to enjoy what we have even with low numbers, and be motivated to join AH3 more so than if we cannot play at all.
Title: Re: JUST DO IT
Post by: PanosGR on September 10, 2016, 01:59:44 PM
Maybe you misunderstand.  There are folks currently playing that have a system that will not run AH3.  I am one of those people.  Without AH2, those who need it to play will not contribute to the revenue stream.  I am motivated to play AH3 and I will, just not quite yet.  In the mean time, I, and others like me will happily pay our subscription, continue to enjoy what we have even with low numbers, and be motivated to join AH3 more so than if we cannot play at all.

(http://i186.photobucket.com/albums/x39/PanosGR/ef5886f5_zpsc5a9b87e.jpg) (http://s186.photobucket.com/user/PanosGR/media/ef5886f5_zpsc5a9b87e.jpg.html)
Title: Re: JUST DO IT
Post by: The Fugitive on September 10, 2016, 02:46:36 PM
Maybe you misunderstand.  There are folks currently playing that have a system that will not run AH3.  I am one of those people.  Without AH2, those who need it to play will not contribute to the revenue stream.  I am motivated to play AH3 and I will, just not quite yet.  In the mean time, I, and others like me will happily pay our subscription, continue to enjoy what we have even with low numbers, and be motivated to join AH3 more so than if we cannot play at all.

I understand fully, but your looking at it from the side where your just a bit screwed. Look at it from a business side. If better graphics and game play bring in and extra 30% of new players and they lose 10% of the old players it is still a 20% gain. Plus eventually, like you they get a couple percent of those old players back eventually it is a win.

Keeping the old version available hurts the new version and they are after all out to make money, not keep old timers happy.

Sorry to say, EVERYONE knew this day was going to come. They have been talking about it for two years. If you had put $15 aside every week for the last two years you'd have enough to buy a $1200 system and that is with out adding in the interest you could have earned.

Time to move on. Sorry to see some of you leave (we need everyone we can get), but Im looking forward to making new friends and enemies.
Title: Re: JUST DO IT
Post by: Zoney on September 10, 2016, 02:57:46 PM


Keeping the old version available hurts the new version and they are after all out to make money, not keep old timers happy.



Thank you for your opinion, but you have absolutely no idea if it is true.  If it is true, and I trust HiTech to know this, and only him, then fine, HE will shut it down.

Shutting down AH2 will not make me upgrade sooner. I will do it when I can.  My point is, AH2 is up and running and besides the server use costs next to nothing in my opinion to keep up.

If you are worried about brand new players making the mistake of downloading the new game and being disappointed the solution would be simple, give them a message that tells them AH3 is available, and if they have a system that can handle it, they will download the new version instead.

Keeping this "old timer" happy still brings some money in and I guarantee I am not the only one.

I've always loved this game and the way HiTech runs it and his company.  I'm damn glad it isn't yours.

One last thing just to be clear.  I will absolutely not cancel my subscription even if I am not playing.  Playing or not Dale, I am still your customer.  Do what is best for the game,
Title: Re: JUST DO IT
Post by: Shuffler on September 10, 2016, 03:14:19 PM
So unbelievable that there are folks spending money on a game when they can't afford it. Makes me wonder if they play and we pay for their food and rent.... Public dole.

To have so much time to save for a 75 buck video card and just fail to plan.
Title: Re: JUST DO IT
Post by: Zoney on September 10, 2016, 03:47:39 PM
So unbelievable that there are folks spending money on a game when they can't afford it. Makes me wonder if they play and we pay for their food and rent.... Public dole.

To have so much time to save for a 75 buck video card and just fail to plan.

Sir, whom are you speaking to?
Title: Re: JUST DO IT
Post by: Ack-Ack on September 10, 2016, 03:48:15 PM
So unbelievable that there are folks spending money on a game when they can't afford it. Makes me wonder if they play and we pay for their food and rent.... Public dole.

To have so much time to save for a 75 buck video card and just fail to plan.

For some upgrading a computer is a pricey affair, not that they can't afford to pay the monthly subscription.
Title: Re: JUST DO IT
Post by: popeye on September 10, 2016, 04:11:49 PM
Although I have upgraded my vid card, I found AH3 was quite playable with the old card and all the eye candy turned off.  In fact, it looked a lot like AH2.
It might not cost much to upgrade to AH2 level graphics in AH3.
Title: Re: JUST DO IT
Post by: DH367th on September 10, 2016, 04:13:19 PM
Its sounds good to keep AH2 open but it is not. I say this out of experience warbirds did just that a few years ago it was an EPIC fail that they never recovered from.
Title: Re: JUST DO IT
Post by: The Fugitive on September 10, 2016, 05:11:22 PM
Thank you for your opinion, but you have absolutely no idea if it is true.  If it is true, and I trust HiTech to know this, and only him, then fine, HE will shut it down.

Shutting down AH2 will not make me upgrade sooner. I will do it when I can.  My point is, AH2 is up and running and besides the server use costs next to nothing in my opinion to keep up.

If you are worried about brand new players making the mistake of downloading the new game and being disappointed the solution would be simple, give them a message that tells them AH3 is available, and if they have a system that can handle it, they will download the new version instead.

Keeping this "old timer" happy still brings some money in and I guarantee I am not the only one.

I've always loved this game and the way HiTech runs it and his company.  I'm damn glad it isn't yours.

One last thing just to be clear.  I will absolutely not cancel my subscription even if I am not playing.  Playing or not Dale, I am still your customer.  Do what is best for the game,

It was posted that Hitech said they hope go live this coming week. It just makes sense.... business wise to close AH2. The old out with the old, in with the new! type of thing. Hitech posted that when they go live with AH3 they will close down AH2 when they first brought out .9. With the infl that they are shooting for a release this week it looks like AH2 is done.
Title: Re: JUST DO IT
Post by: Invictus84 on September 10, 2016, 08:31:29 PM
Maybe you misunderstand.  There are folks currently playing that have a system that will not run AH3.  I am one of those people.  Without AH2, those who need it to play will not contribute to the revenue stream.  I am motivated to play AH3 and I will, just not quite yet.  In the mean time, I, and others like me will happily pay our subscription, continue to enjoy what we have even with low numbers, and be motivated to join AH3 more so than if we cannot play at all.

I understand your concern and viewpoint.  That said, I struggle to understand how any halfway modern PC can't run AHIII with decent framerates.  I realize many of you only play AHII so the graphical updates to AHIII look spectacular and high tech, but AHIII is nowhere near what is considered  cutting edge these days.
Title: Re: JUST DO IT
Post by: The Fugitive on September 11, 2016, 12:26:44 AM
I understand your concern and viewpoint.  That said, I struggle to understand how any halfway modern PC can't run AHIII with decent framerates.  I realize many of you only play AHII so the graphical updates to AHIII look spectacular and high tech, but AHIII is nowhere near what is considered  cutting edge these days.

AH is a much fuller game than those others that have the eye candy that is lacking here. I've watched your streams of that other game and Im not all that impressed. Messing with dials, searching forever for contacts. engaging the contacts only to lose them in the sky/sea, or get shot up in a HO.

AH has also been living on its much better game. The graphics were old for a long time and no one needed to update their machines. I think too many believed the new game was still way down the road. Thank fully, that is not the case. We need new blood and it looks like the game will finally change to a a newer version with graphics that will rival those other games. Hopefully those players will migrate over here for the much better game.
Title: Re: JUST DO IT
Post by: Crash Orange on September 11, 2016, 05:09:20 AM
I understand your concern and viewpoint.  That said, I struggle to understand how any halfway modern PC can't run AHIII with decent framerates.  I realize many of you only play AHII so the graphical updates to AHIII look spectacular and high tech, but AHIII is nowhere near what is considered  cutting edge these days.

A lot of us don't play any other new or recent games besides AH and have no need for gaming rigs, even low-end ones. Most of the other games I play are relatively obscure strategy games that are almost like board wargames on PC and don't push the processor or graphics anywhere near modern standards. I had to upgrade my video card for AH3, none of my other games required it. It was a relatively cheap and easy upgrade, though. But nothing with an integrated video card on the motherboard is going to play AH3.
Title: Re: JUST DO IT
Post by: Silent6 on September 11, 2016, 01:25:07 PM
Sir, whom are you speaking to?

guilty conscience ? His point is solid. Its about to be the 4th quarter of 2016 and the game in its current form is circa 2006. Its been time and I even decided to hang it up until the update is made. For everyone here who has played the game for any extended period of time to even cry over having to make some updates to hardware is ridiculous. you should all know by now the best thing for this game and this community is to stay ahead of the curve and try to have a game that is up-to-date. it's bad enough as it is we are a cult following when you think about all the other stuff out there so let's all do our best and upgrade our machines so we can play our game with its updates. (Even with these "updates" AH3 is still going to behind the times from a graphical standpoint so enough already.
Title: Re: JUST DO IT
Post by: Silent6 on September 11, 2016, 01:30:38 PM
AH is a much fuller game than those others that have the eye candy that is lacking here. I've watched your streams of that other game and Im not all that impressed. Messing with dials, searching forever for contacts. engaging the contacts only to lose them in the sky/sea, or get shot up in a HO.

AH has also been living on its much better game. The graphics were old for a long time and no one needed to update their machines. I think too many believed the new game was still way down the road. Thank fully, that is not the case. We need new blood and it looks like the game will finally change to a a newer version with graphics that will rival those other games. Hopefully those players will migrate over here for the much better game.


I agree, its too bad that quite a few people who will look at the new version will think its a old game lol. I really hope I am wrong, I loved this game 10 years ago that was probably the peak of the customer base.
Title: Re: JUST DO IT
Post by: Invictus84 on September 11, 2016, 06:05:18 PM
AH is a much fuller game than those others that have the eye candy that is lacking here. I've watched your streams of that other game and Im not all that impressed. Messing with dials, searching forever for contacts. engaging the contacts only to lose them in the sky/sea, or get shot up in a HO.

AH has also been living on its much better game. The graphics were old for a long time and no one needed to update their machines. I think too many believed the new game was still way down the road. Thank fully, that is not the case. We need new blood and it looks like the game will finally change to a a newer version with graphics that will rival those other games. Hopefully those players will migrate over here for the much better game.

You are joking, right? 

There is a reason why those games have high system requirements, and it is not just the eye candy.  The flight models are far more complex, and while not perfect all of them certainly reflect flight and combat conditions far, far better than Aces High.  One regular viewer of my stream called AH "sim light" and I tend to agree with that assessment. That isn't to say AH is not fun, but in the end it is at best gamey, maybe even more so than War Thunder.  I also think that is the crux to the question why many AH players never branch out: those other games are too complex and not gamey enough. 


Title: Re: JUST DO IT
Post by: puller on September 11, 2016, 06:17:48 PM
You are joking, right? 

There is a reason why those games have high system requirements, and it is not just the eye candy.  The flight models are far more complex, and while not perfect all of them certainly reflect flight and combat conditions far, far better than Aces High.  One regular viewer of my stream called AH "sim light" and I tend to agree with that assessment. That isn't to say AH is not fun, but in the end it is at best gamey, maybe even more so than War Thunder.  I also think that is the crux to the question why many AH players never branch out: those other games are too complex and not gamey enough. 




 :noid
Title: Re: JUST DO IT
Post by: Ack-Ack on September 11, 2016, 06:30:39 PM
You are joking, right? 

There is a reason why those games have high system requirements, and it is not just the eye candy.  The flight models are far more complex, and while not perfect all of them certainly reflect flight and combat conditions far, far better than Aces High. 

Games like War Thunder and World of Warplanes do not have complex flight models (compared to AH), quite the opposite really.  The only areas that those two games have over AH is the better graphics and quick action.
Title: Re: JUST DO IT
Post by: BowHTR on September 11, 2016, 06:32:47 PM
That isn't to say AH is not fun, but in the end it is at best gamey, maybe even more so than War Thunder.  I also think that is the crux to the question why many AH players never branch out: those other games are too complex and not gamey enough.

You are joking, right?
Title: Re: JUST DO IT
Post by: The Fugitive on September 11, 2016, 06:38:24 PM
You are joking, right? 

There is a reason why those games have high system requirements, and it is not just the eye candy.  The flight models are far more complex, and while not perfect all of them certainly reflect flight and combat conditions far, far better than Aces High.  One regular viewer of my stream called AH "sim light" and I tend to agree with that assessment. That isn't to say AH is not fun, but in the end it is at best gamey, maybe even more so than War Thunder.  I also think that is the crux to the question why many AH players never branch out: those other games are too complex and not gamey enough.

I dont see the fun in that game. It was boring. It looked, for most of the time like you were the only person in the arena until the fight with the spit. Then it was a few passes at which point your engine went out, and you weren't even sure if you were hit or you didn't"manage" it correctly. Again, it just didn't look like fun.

WT is a small would that had planes that flew like most of the control surfaces were all lose and flapping all over the place.

I would rather spend my time zeroing in on the bad guys and fighting it out be it in the air at or on the ground. I wouldn't last a single month flying that game. I only lasted a week in WT. I did last longer in WW on Line and even built a new computer for that one but again, lack of air fights bored me to death.

AH has so much to do. If I cant find a fight I jump in a buff, or grab a panzer and try my luck on the ground. I personally haven't flown a plane but have been in many from piper, to twin engine apachies and on up and they felt like what it seems like we have in AH. They don't flop around on any axis like I have seen in these other games.

Sim lite? I can live with that. I dont need all these extra "controls" to manage, I need substance in game play. AH provides that, these other game don't. I spent a month in FA and talked with only a handful of other players, no community at all. While here we have some poor people in our community HTC provides ways to minimize those interaction and so , more fun, less frustration. After all this IS a game.
Title: Re: JUST DO IT
Post by: Shuffler on September 11, 2016, 06:49:46 PM
I have already said that invictus is just here advertising another game. Some said he wasn't and even Scuzzy stepped in on his behalf.

Seems to me someone is shooting their self in the foot but it's not my company to worry about.
Title: Re: JUST DO IT
Post by: Invictus84 on September 11, 2016, 08:29:18 PM
I have already said that invictus is just here advertising another game. Some said he wasn't and even Scuzzy stepped in on his behalf.

Seems to me someone is shooting their self in the foot but it's not my company to worry about.

And you were as incorrect then as you are now, for all the same reasons I stated before but will restate for you now:  Those communities don't need to add AH players to the ranks, quite the opposite.  The question is can AH do so. I suppose time will tell. 

Look, this is really a simple concept:  Aces High is not a simulator, or is at best a "light" simulator in the same catagory of War Thunder Sim Battles (not the Arcade or Realistic battles, and certainly not crappy World of Warplanes).  We can get into endless debates about this, but by the developers own admission AH isnt meant to be a hard core simulator.  If that insults some here I suggest you take a breath and deal with reality.  The thing that has struck me since I started streaming AH is that the majority of comments I've received so far from players of sims like BoS or Clod is that they do think AH looks like fun but in general don't see the value in subscribing.  It is almost a direct parallel to the comments from many AH players towards sims like DCS or BoS.  I suppose if you haven't played both you simply can't appreciate those differences and the attraction of both sides.

But to get back to the original point of my first post, AH may not be cutting edge but it NEEDS AH III to have any chance of getting new blood.  While I simpathize with some players not having a PC up to playing the new version I cannot understand why, after several years of development, the change over seems to be viewed with surprise.
Title: Re: JUST DO IT
Post by: bustr on September 11, 2016, 09:24:44 PM
So we got Invictus talking about BOS in the forum, and Krup and DAPacman talking about BOS on 200 in AHIII, and FESS talking about BOS in the forum.

Lotta BOS talking going on by people who are supposedly playing our game.

Skuzzy has said in the past talking about other games in our forums is not a problem, until it crosses some invisible line known by himself and Hitech. It is not like members of our forum have taken a blood oath and can never look at other games unless they cancel their subscription.

Below is from Hitech when he was pushed on the realism aspect of flight simms. Remember, Hitech is a pilot and owns two aircraft, one he built and a master game programmer. He has engaged in real life P51 to P51 dueling against Robert Shaw. Everything else in this game aside from the physics is setup for the convenience of getting into the fight. The physics is some of the most realistic in the industry for WW2 aircraft. Mr. Shaw gave a good opinion on Hitech's presentation of the physics after playing the game if I remember correctly.

I agree with Hitech, I doubt any of this audience every herded Holsteins with a T28 at grass top level or even bounced other aircraft in one, or rebuilt an Aeronca Champ. The argument for realism is bunk, it's an argument over how close the programmers make you feel like you are in a CGI movie. This game has never been sold as that. It's sold on the physics modeling and your ability to function with it in combat against other aircraft. It just happens to look really cool when you attack 100 B17 over the continent as they come out of the giant cloud bank in the middle of your gaggles of 262, Ta152, dora's and 109s. Or puckers your "whats it" when you are a gunner in one of those 100 B17 when that swarm suddenly cuts through your formations. Funny how none of those other games can support that many planes and players in their arenas and our game's arena is a world 512miles by 512miles.

-------------------------------------------------------
Below is Hitech on realism.....     
-------------------------------------------------------

Tac: Flip side sarcasim.

All planes should require 10 min warm up and preflight, All fields should be spaced at least 1:00 hour flying time arpart, no airfield was ever that close together, all auto pilots should be removed because most planes didn't have them, and you should have a relife tube so you can't leave your chair, oh yah need to get rid of the channel 100 because in WWII no one ever talked to the enemy, an if you die you should never be able to play the game again.

Sarcasm off:

I realy do get sick of the realism argument because people who use it only wan't there special nit pick on realism but want to protray realism as the only goal worth going after. To that I say bull pucky, Realism is a game issue just like every other topic such as, fun,socail issues, technical issues , balencing getting new players into the game vs provideing a challeng for older players,balancing the difference in all peoples equipment some people have 25" monitors running at 1600x1200 others run 17" at 800x600 now tell me no icons is even close to fair between those 2 different systems.

HiTech
Title: Re: JUST DO IT
Post by: Invictus84 on September 11, 2016, 09:59:25 PM
So we got Invictus talking about BOS in the forum, and Krup and DAPacman talking about BOS on 200 in AHIII, and FESS talking about BOS in the forum.

Lotta BOS talking going on by people who are supposedly playing our game.

Skuzzy has said in the past talking about other games in our forums is not a problem, until it crosses some invisible line known by himself and Hitech. It is not like members of our forum have taken a blood oath and can never look at other games unless they cancel their subscription.

Below is from Hitech when he was pushed on the realism aspect of flight simms. Remember, Hitech is a pilot and owns two aircraft, one he built and a master game programmer. He has engaged in real life P51 to P51 dueling against Robert Shaw. Everything else in this game aside from the physics is setup for the convenience of getting into the fight. The physics is some of the most realistic in the industry for WW2 aircraft. Mr. Shaw gave a good opinion on Hitech's presentation of the physics after playing the game if I remember correctly.

I agree with Hitech, I doubt any of this audience every herded Holsteins with a T28 at grass top level or even bounced other aircraft in one, or rebuilt an Aeronca Champ. The argument for realism is bunk, it's an argument over how close the programmers make you feel like you are in a CGI movie. This game has never been sold as that. It's sold on the physics modeling and your ability to function with it in combat against other aircraft. It just happens to look really cool when you attack 100 B17 over the continent as they come out of the giant cloud bank in the middle of your gaggles of 262, Ta152, dora's and 109s. Or puckers your "whats it" when you are a gunner in one of those 100 B17 when that swarm suddenly cuts through your formations. Funny how none of those other games can support that many planes and players in their arenas and our game's arena is a world 512miles by 512miles.

-------------------------------------------------------
Below is Hitech on realism.....     
-------------------------------------------------------

Tac: Flip side sarcasim.

All planes should require 10 min warm up and preflight, All fields should be spaced at least 1:00 hour flying time arpart, no airfield was ever that close together, all auto pilots should be removed because most planes didn't have them, and you should have a relife tube so you can't leave your chair, oh yah need to get rid of the channel 100 because in WWII no one ever talked to the enemy, an if you die you should never be able to play the game again.

Sarcasm off:

I realy do get sick of the realism argument because people who use it only wan't there special nit pick on realism but want to protray realism as the only goal worth going after. To that I say bull pucky, Realism is a game issue just like every other topic such as, fun,socail issues, technical issues , balencing getting new players into the game vs provideing a challeng for older players,balancing the difference in all peoples equipment some people have 25" monitors running at 1600x1200 others run 17" at 800x600 now tell me no icons is even close to fair between those 2 different systems.

HiTech

Wow.  I bring up BoS and other games and I am once again a heretic.  Burn me at the stake!

We could sit here all night and argue FMs.  I'm not interested in doing so.  If you guys want to believe the AH FM blows the others out of the water more power to you. Instead, let me break down the jist of my original post so it is REALLY simple:

1.) AH needs new players.

2.) Best source of new AH players are from light sims like War Thunder and possibly more hard core sims like DCS, CLoD, BoS.

3.) AH II is so graphically dated many players from these sims cannot see past that to the fun parts of the game and it's biggest strength over the others: the potential for massive multiplayer battles of 500 or more.

4.) AH III graphics, while much improved, still are dated in comparison to these other games.  That said, the improvements are likely enough for new players to not instantly discount the game as noted in point #3.

5.) In order to sell the massive multiplay strength of this game you need a massive amount of players in the new AH III main arena.  If the player base is split in two by running AH II and III for a while then NEITHER arena will have enough players to show the MMP aspect of the game. 

6.) Before anyone posts something about the recent numbers of players in the beta arena! I'll state I am well aware those numbers have been 90-110 players during prime time.  So what? The more populated BoS and CLoD servers serve around the same numbers for FREE with better graphics AND (what those players perceive is) better flight modeling. 

So riddle me this: Why should these players come pay 15 bucks a month for a MMP game when all they will see (if AH II isnt turned off) is a game server with the same population as the servers they play on?

Does that draw a picture better for you guys ?

Maybe drop the pitchforks and torches, get your heads out of your collective arses, and stop the fifth column BS.  I am trying my best to help and doing so from a far more informed opinion than many of you who have never played anything EXCEPT AH.

Or not.  I really do not care either way at this point. 

P.S. By the way, Bustr:  I am aware what Shaw said about AH.  The key point is he said that MANY years ago.  A lot has changed since then. 
Title: Re: JUST DO IT
Post by: DmonSlyr on September 12, 2016, 06:09:18 AM
AH is simply the best overall Aircombat game.


Those other games flight models and games modes fly like cheese doodles compared to AH.

I stick to AH because it takes the most skill to be good at. Most people just simply cannot handle or have the patients to be good in AH. AH leaves me with a challenge every sortie.

It has better games modes like FSO and special events. That right there takes it leaps and bounds better than any other air combat game.
Title: Re: JUST DO IT
Post by: Coalcat1 on September 12, 2016, 06:49:32 AM
The DCS flight models are about as good as you are going to get for PC. Anyone who believes AH has better flight models is lying to themselves.
Wow.  I bring up BoS and other games and I am once again a heretic.  Burn me at the stake!

We could sit here all night and argue FMs.  I'm not interested in doing so.  If you guys want to believe the AH FM blows the others out of the water more power to you.
Title: Re: JUST DO IT
Post by: Vudak on September 12, 2016, 07:03:51 AM

P.S. By the way, Bustr:  I am aware what Shaw said about AH.  The key point is he said that MANY years ago.  A lot has changed since then.

Sure, but have the law of physics?

I'm not part of the angry mob, btw, but I see a lot of people saying "FM, FM" without actually elaborating and so I don't know what you all mean.  I always figured since HiTech owns an RV8, flies an RV8, and has modeled an RV8, Aces High is probably pretty close to what is physically possible.  Granted, we have things like combat trim, and don't have to mix our own fuels, etc.  Is that what you mean by FM?

I kind of see Aces High as the flight sim's "MAG" - I don't know if anyone recalls that FPS that was for PS3, but it didn't have quite the eye candy of some other FPS, nor did it have the same level of realism.  What it did have was the ability to have enormous numbers of people on the same map, and a distinct need for teamwork.  It was a ton of fun for those of us who played it, but the graphics, and more basic detail did turn some people off.
Title: Re: JUST DO IT
Post by: PanosGR on September 12, 2016, 08:11:15 AM
Games like War Thunder and World of Warplanes do not have complex flight models (compared to AH), quite the opposite really.  The only areas that those two games have over AH is the better graphics and quick action.

But DCS has. Then again DCS is a flight sim not a game
Title: Re: JUST DO IT
Post by: DmonSlyr on September 12, 2016, 08:27:47 AM
I can only imagine all the vulching complaints as people in AH try to start their engines realistically, lmao.


People expect almost too much. A game can never be fully realistic. People playing games simply do not have the same training as in real life. That takes all realisticitity out of the game. AH has the best overall game play, IMO, because it takes a lot of skill and understanding to perfect. The learning curve never stops. It's just people want too much, it's a game with pretty accurate simulated effects. No other aircombat game provides as much strategy as AH. That's what makes it the best Air combat game for me.
Title: Re: JUST DO IT
Post by: hitech on September 12, 2016, 09:01:28 AM
Every product listed in the thread is a game just the same as AH. The only differences is what is emphasized in the simulation.

As far as making a more accurate claim. I have never seen any data posted that shows any other game is as accurate as AH in performance and handling flight modeling.

HiTech
Title: Re: JUST DO IT
Post by: RagingPineapple on September 12, 2016, 09:41:55 AM
As far as making a more accurate claim. I have never seen any data posted that shows any other game is as accurate as AH in performance and handling flight modeling.

HiTech

     I don't have the "data" you're looking for and I don't feel like digging it up, but in Aces High, one can slam the throttle home on a P-51D on takeoff without damaging the engine and only need a little bit of rudder correction. However, on DCS and in reality, not only would such a dramatic increase in throttle and 60 plus inches of manifold pressure from a stand still damage your engine, the torque would have you fighting a ground loop and struggling to avoid scraping the wing tips. This is just one example (of many) of how the DCS performance and flight models more accurately portray the real thing.
Title: Re: JUST DO IT
Post by: lunatic1 on September 12, 2016, 10:06:40 AM
Thank you for your opinion, but you have absolutely no idea if it is true.  If it is true, and I trust HiTech to know this, and only him, then fine, HE will shut it down.

Shutting down AH2 will not make me upgrade sooner. I will do it when I can.  My point is, AH2 is up and running and besides the server use costs next to nothing in my opinion to keep up.

If you are worried about brand new players making the mistake of downloading the new game and being disappointed the solution would be simple, give them a message that tells them AH3 is available, and if they have a system that can handle it, they will download the new version instead.

Keeping this "old timer" happy still brings some money in and I guarantee I am not the only one.

I've always loved this game and the way HiTech runs it and his company.  I'm damn glad it isn't yours.

One last thing just to be clear.  I will absolutely not cancel my subscription even if I am not playing.  Playing or not Dale, I am still your customer.  Do what is best for the game,
Saturday sept. 10th  hitech come on 200, he was asked if it were possible to keep AH2 active  he said NO that it was time to move on. so there is no doubt AH2 will be gone   he said probably this week
Title: Re: JUST DO IT
Post by: Vudak on September 12, 2016, 10:09:14 AM


     I don't have the "data" you're looking for and I don't feel like digging it up, but in Aces High, one can slam the throttle home on a P-51D on takeoff without damaging the engine and only need a little bit of rudder correction. However, on DCS and in reality, not only would such a dramatic increase in throttle and 60 plus inches of manifold pressure from a stand still damage your engine, the torque would have you fighting a ground loop and struggling to avoid scraping the wing tips. This is just one example (of many) of how the DCS performance and flight models more accurately portray the real thing.

Engine damage and advanced fuel/throttle settings aren't really a flight model thing. It's a decision on if you want people to spend time with minutia or not.
Title: Re: JUST DO IT
Post by: The Fugitive on September 12, 2016, 10:09:49 AM
     I don't have the "data" you're looking for and I don't feel like digging it up, but in Aces High, one can slam the throttle home on a P-51D on takeoff without damaging the engine and only need a little bit of rudder correction. However, on DCS and in reality, not only would such a dramatic increase in throttle and 60 plus inches of manifold pressure from a stand still damage your engine, the torque would have you fighting a ground loop and struggling to avoid scraping the wing tips. This is just one example (of many) of how the DCS performance and flight models more accurately portray the real thing.

The difference you talking about is the same as driving cross country in a car, or running a sub 10 second run in a quarter mile on a drag strip.

What you find in DCS is a complicated TEDIOUS set of events to accomplish nothing more than going from point A to point B. AH is designed more around a balls out, hair on fire activity.

I PAY to have fun, not to bored out of my mind.
Title: Re: JUST DO IT
Post by: RagingPineapple on September 12, 2016, 10:14:09 AM

Engine damage and advanced fuel/throttle settings aren't really a flight model thing. It's a decision on if you want people to spend time with minutia or not.

     Hence the "performance" part of Hitech's quote and my response.

The difference you talking about is the same as driving cross country in a car, or running a sub 10 second run in a quarter mile on a drag strip.

What you find in DCS is a complicated TEDIOUS set of events to accomplish nothing more than going from point A to point B. AH is designed more around a balls out, hair on fire activity.

I PAY to have fun, not to bored out of my mind.

Than you obviously have not played in any of the combat servers.
Title: Re: JUST DO IT
Post by: Coalcat1 on September 12, 2016, 10:25:33 AM
The difference you talking about is the same as driving cross country in a car, or running a sub 10 second run in a quarter mile on a drag strip.

What you find in DCS is a complicated TEDIOUS set of events to accomplish nothing more than going from point A to point B. AH is designed more around a balls out, hair on fire activity.

I PAY to have fun, not to bored out of my mind.
Why are you passing judgement on a game you have obviously never played before?

What you find in DCS is a complicated TEDIOUS set of events to accomplish nothing more than going from point A to point B. AH is designed more around a balls out, hair on fire activity.
You are thinking of Microsoft FSX or Prepar3d... the former of the two is rather fun, as I have not tried the later yet.
Title: Re: JUST DO IT
Post by: Hajo on September 12, 2016, 10:28:55 AM
All flight Sims and MMOG simulated air to air combat games have their plus and minuses.  I have DCS and have the Mustang.  bought it on disk.  It's ok.  What is missing though

is what I like about Aces High most.  Scenarios and FSO.  A lot of team building and recruiting.  The community gets involved.  LW vs. 8th etc.  Yes we don't worry about fuel mixture

or throttle position.  Why?  Because when I'm in a Scenario such as Der Grosse Schlag while escorting 8th Air Force Bomber Groups over the ETO, and an accurate map btw,  there

is a feeling of immersion when seeing that many planes in the sky.  Flying with your squadron.  Leading the 56th FG into battle.  Jugs.  61st, 62nd and 63rd squadrons  Hearing the call  "Bad Guys, 2 o'clock high!  Looks to be about 30 of

them........109s and 190s a bit lower!  Looking down on our B17s, 50 of them and hearing their chatter also is what grabs me.  Also knowing we aren't the only escorts up because we know we have 3 other BGs' up being escorted by P51s

and P38s.  We are all on different targets.  The Luftwaffe has to find us, communicate, and set up a coordinated attack.  The escorts have to hold firm.  Hopefully the escorts sweeping ahead

of our Bomb Group are hot on their six.  And then............all hell breaks loose!  Allied escorts over Germany have one chance!  Knowing full well if they lose their plane over Europe they

will never be able again to escort to target.  We get two lives only.  Losing one puts us to far away to help.  The Luftwaffe is defending over their country.  If they have damage they can

land or bail and re -up and get to the fray in short order.  A huge advantage.  Bomber pilots know that when they lose an escort or escorts through attrition their chances of making it to target lessen.

Aces High provides this.  Keep your fuel mixture and fuel tank switching, which btw we do also.  Others have limited gameplay and a limited amount of combatants.  DCS is nice, but boring.

Limited number in fights, no Scenarios or recreated air battles of WWII with the limited number of players and plane sets.  So you have the right to spout what you will.  You still don't have

the plane set and for that matter ground vehicles to simulate any large historical conflict.  Come back and visit when you do!  We'll leave the porch light on for ya.  I still have no idea why you

are posting here.  I and many here know what DCS has to offer.  That is why we are here.  Why are you?
Title: Re: JUST DO IT
Post by: Invictus84 on September 12, 2016, 10:30:43 AM
AH is simply the best overall Aircombat game.


Those other games flight models and games modes fly like cheese doodles compared to AH.

I stick to AH because it takes the most skill to be good at. Most people just simply cannot handle or have the patients to be good in AH. AH leaves me with a challenge every sortie.

It has better games modes like FSO and special events. That right there takes it leaps and bounds better than any other air combat game.

  :lol

Ok.  You got me. 

Good luck, guys.   :salute
Title: Re: JUST DO IT
Post by: RagingPineapple on September 12, 2016, 10:38:29 AM
     Hajo, I am here (in this thread) because Hitech and others are arguing that Aces High has the best and most accurate flight and performance models, and that is not true. I gave an example to help prove my case with DCS, and you guys take a turn towards Albuquerque and start defending Aces High's game play. Don't worry, I am perfectly capable of arguing that aspect of DCS as well, but again, if you read my reply to Hitech, that is not why I am on this thread.
   
     If you want to go in that direction Hajo, I'm all for a good game play discussion. We might have to make a new thread for that though.
Title: Re: JUST DO IT
Post by: Vudak on September 12, 2016, 10:47:19 AM
Hajo, GREAT post.

Title: Re: JUST DO IT
Post by: Vudak on September 12, 2016, 10:52:05 AM


     Hence the "performance" part of Hitech's quote and my response.


I get that Aces High is kind of a "best case" scenario that removes the need to consider engine damage. I'm OK with that and it's fine if you aren't. Both sims offer different things, which is fine.

I am curious though - what about the actual flying part is off? (Aside from the fact that it is best case).

<S>
Title: Re: JUST DO IT
Post by: Hajo on September 12, 2016, 10:54:50 AM
     Hajo, I am here (in this thread) because Hitech and others are arguing that Aces High has the best and most accurate flight and performance models, and that is not true. I gave an example to help prove my case with DCS, and you guys take a turn towards Albuquerque and start defending Aces High's game play. Don't worry, I am perfectly capable of arguing that aspect of DCS as well, but again, if you read my reply to Hitech, that is not why I am on this thread.
   
     If you want to go in that direction Hajo, I'm all for a good game play discussion. We might have to make a new thread for that though.

Sir...........I have never flown a P47 or a P51 in real life have you?  Hitech has.  I do know however that each aircraft in the game has it's good traits and bad.  One climbs better etc.

I am not into flight modeling for the simple fact that I've never flown a Hellcat or a P38 in real life.  However there is data available to read on each planes performance in real life.

The data was compiled by those who actually flew the aircraft.  Now.......since I've never flown a real F4U1-A  I have no basis to argue anything about its' flight modeling.

So you'll please forgive me for not being able to criticize flight characteristics.  Evidently those of you foreign to our game must be experts on flight modeling and have flown all

the aircraft in your game and ours in everyday life.  If so I bow to you.  If not then I would advise you to get some real time stick time and then come back and present us with your findings.

Until then........TaTa.
Title: Re: JUST DO IT
Post by: hitech on September 12, 2016, 11:03:30 AM
     I don't have the "data" you're looking for and I don't feel like digging it up, but in Aces High, one can slam the throttle home on a P-51D on takeoff without damaging the engine and only need a little bit of rudder correction. However, on DCS and in reality, not only would such a dramatic increase in throttle and 60 plus inches of manifold pressure from a stand still damage your engine, the torque would have you fighting a ground loop and struggling to avoid scraping the wing tips. This is just one example (of many) of how the DCS performance and flight models more accurately portray the real thing.

1. There is no reason an engine should be damaged simply by applying full throttle.

2. You may wish to do some research on what you call torque and the tail wheel locking of a p51.

3. If you don't want to go look up performance DATA. Then your simply speaking out an orifice.

HiTech

Title: Re: JUST DO IT
Post by: The Fugitive on September 12, 2016, 11:04:33 AM
Why are you passing judgement on a game you have obviously never played before?
You are thinking of Microsoft FSX or Prepar3d... the former of the two is rather fun, as I have not tried the later yet.

Don't have to play them all, there are hundreds of videos posted. I've also joined a few streams and so far AH provides the best all around game/sim. As I said, I PAY for fun, not boredom.
Title: Re: JUST DO IT
Post by: RagingPineapple on September 12, 2016, 11:08:45 AM

I get that Aces High is kind of a "best case" scenario that removes the need to consider engine damage. I'm OK with that and it's fine if you aren't. Both sims offer different things, which is fine.

I am curious though - what about the actual flying part is off? (Aside from the fact that it is best case).

<S>

     That is exactly my point. Aces High is as you put it, the "best case" for each aircraft. I'm not saying it's a bad flight model, I'm saying it isn't the most accurate out there for that reason. Aces High is more of a "game" and DCS is more of a "simulation," and hence they are two very different games. Aces High is a "gamey" combat sim, yet the community will preach its realism over any other game out there, and when I come back with examples from a game like DCS, the community comes back and says "I don't want to mess with engine management, I just want to get into a fight!" You can't make the argument both ways. Yes, Aces High is more realistic than War Thunder, but it is also more gamey than DCS. I for one prefer the more realistic sims, but that's just me.
Title: Re: JUST DO IT
Post by: Hajo on September 12, 2016, 11:17:03 AM
     That is exactly my point. Aces High is as you put it, the "best case" for each aircraft. I'm not saying it's a bad flight model, I'm saying it isn't the most accurate out there for that reason. Aces High is more of a "game" and DCS is more of a "simulation," and hence they are two very different games. Aces High is a "gamey" combat sim, yet the community will preach its realism over any other game out there, and when I come back with examples from a game like DCS, the community comes back and says "I don't want to mess with engine management, I just want to get into a fight!" You can't make the argument both ways. Yes, Aces High is more realistic than War Thunder, but it is also more gamey than DCS. I for one prefer the more realistic sims, but that's just me.

I simply say "prove it"  Evidently you didn't read my post above.  Don't espouse something which you have no factual evidence.  It is after all just your opinion.

Unless you are John Landers of course.  And I doubt that is likely.
Title: Re: JUST DO IT
Post by: BowHTR on September 12, 2016, 11:18:29 AM
     That is exactly my point. Aces High is as you put it, the "best case" for each aircraft. I'm not saying it's a bad flight model, I'm saying it isn't the most accurate out there for that reason. Aces High is more of a "game" and DCS is more of a "simulation," and hence they are two very different games. Aces High is a "gamey" combat sim, yet the community will preach its realism over any other game out there, and when I come back with examples from a game like DCS, the community comes back and says "I don't want to mess with engine management, I just want to get into a fight!" You can't make the argument both ways. Yes, Aces High is more realistic than War Thunder, but it is also more gamey than DCS. I for one prefer the more realistic sims, but that's just me.

I dont think anyone said anything about AH being more of a sim than DCS. No one brought up DCS with the exception of you and Invictus. I think we can all agree that DCS is more of a sim when it comes to engine management and the likes.
Title: Re: JUST DO IT
Post by: RagingPineapple on September 12, 2016, 11:22:50 AM
1. There is no reason an engine should be damaged simply by applying full throttle.

2. You may wish to do some research on what you call torque and the tail wheel locking of a p51.

3. If you don't want to go look up performance DATA. Then your simply speaking out an orifice.

HiTech

1. On a small engine like on a Cessna or a Vans RV, that would be true. But there is a reason why takeoff manifold pressure is less than full on large, high horsepower engines. the P-51 takes off with 40" to 45" manifold pressure. Operation at extreme manifold pressures like 60" should only be accomplished in flight for short periods of time and for emergencies only. Going straight to full power in a plane like the P-51 from idle on the ground would cause huge stress due the rapid onset of power and inadequate cooling due to low airspeed.

2. I am aware of the tail wheel lock and how it works. Believe it or not, that is necessary knowledge to be able to take off in DCS, but if you think a couple square inches of rubber is going to keep all that airplane straight, you are sorely mistaken.

3. My fingers typing on my keyboard isn't an orifice, unless you count the sweat glands.
Title: Re: JUST DO IT
Post by: RagingPineapple on September 12, 2016, 11:29:27 AM
I dont think anyone said anything about AH being more of a sim than DCS. No one brought up DCS with the exception of you and Invictus. I think we can all agree that DCS is more of a sim when it comes to engine management and the likes.

Every product listed in the thread is a game just the same as AH. The only differences is what is emphasized in the simulation.

As far as making a more accurate claim. I have never seen any data posted that shows any other game is as accurate as AH in performance and handling flight modeling.

HiTech

     I'm pretty sure DCS falls under "any other game."
Title: Re: JUST DO IT
Post by: captain1ma on September 12, 2016, 11:33:30 AM
I like slamming the throttle home. it gives me lots of pleasure. I don't want to think about manifold pressure unless I'm waiting for people to catch up! i don't want the game to be so complex you have to think about the engine while trying to kill red guys!!

i like the point and click interface of the game..... point the plane at the bad guy, Then I click the machine guns ON!!
Title: Re: JUST DO IT
Post by: BowHTR on September 12, 2016, 11:37:09 AM
     I'm pretty sure DCS falls under "any other game."

Please re-read what I posted. Here I'll repost it for you. My statement still stands.

I dont think anyone said anything about AH being more of a sim than DCS. No one brought up DCS with the exception of you and Invictus. I think we can all agree that DCS is more of a sim when it comes to engine management and the likes.
Title: Re: JUST DO IT
Post by: RagingPineapple on September 12, 2016, 11:40:18 AM
Please re-read what I posted. Here I'll repost it for you. My statement still stands.

     You highlighted the second part of your statement when it is pretty obvious it was the first part I was referring to and replying to.
Title: Re: JUST DO IT
Post by: hitech on September 12, 2016, 11:43:19 AM
So far RagingPineapple you have not posted one piece of DATA. You are simply stating that you like DCS modeling better then AH. Nothing you post has any basis in factual data.

You make drastic assumptions that are simply not true.

HiTech
Title: Re: JUST DO IT
Post by: RagingPineapple on September 12, 2016, 11:48:54 AM
So far RagingPineapple you have not posted one piece of DATA. You are simply stating that you like DCS modeling better then AH. Nothing you post has any basis in factual data.

You make drastic assumptions that are simply not true.

HiTech

     Here is a description on how DCS builds their flight models, and the extensive detail they go through to do it: https://www.digitalcombatsimulator.com/en/support/faq/505/

     Is this what you're looking for? If not, I can dig deeper. I don't really want to go through that much effort for you guys though. It's like trying to tear down a brick wall with a spoon.
Title: Re: JUST DO IT
Post by: captain1ma on September 12, 2016, 11:55:06 AM
whats is it we're supposed to be looking for?
Title: Re: JUST DO IT
Post by: RagingPineapple on September 12, 2016, 11:56:53 AM
whats is it we're supposed to be looking for?

     Hitech wants me to provide "DATA" to back my statements that DCS has a more accurate flight model. I myself am not sure exactly what he's looking for as far as data is concerned.
Title: Re: JUST DO IT
Post by: puller on September 12, 2016, 12:02:43 PM
He is probably talking about REAL DATA not linking to DCS's website or whatever that link is...

Title: Re: JUST DO IT
Post by: RagingPineapple on September 12, 2016, 12:07:32 PM
He is probably talking about REAL DATA not linking to DCS's website or whatever that link is...

     So like this link to a P-51 checklist that backs what I was saying about take off power settings? http://www.aerofiles.com/checklist-p51.html

     And you wont even take the time to read the first link I posted. That right there reinforces my "brick wall" theory.

     Also, adding "REAL" in front of "DATA" still does not clarify what Hitech means by "DATA."
Title: Re: JUST DO IT
Post by: thrila on September 12, 2016, 12:09:02 PM
I'm fairly sure i remember reading in the P51 pilot's notes (I cant remember what US equivalent is called- sorry!) that take off is to be conducted at 60"..... :noid
Title: Re: JUST DO IT
Post by: The Fugitive on September 12, 2016, 12:11:54 PM
     Here is a description on how DCS builds their flight models, and the extensive detail they go through to do it: https://www.digitalcombatsimulator.com/en/support/faq/505/

     Is this what you're looking for? If not, I can dig deeper. I don't really want to go through that much effort for you guys though. It's like trying to tear down a brick wall with a spoon.

The link points to what DCS uses as abbreviated terms when describing their take on a flight model.

DATA is the numbers, of torque, horsepower at different setting of the manifold, forces applied to the stick an rudder to counteract the forces supplied by the engine at those settings and so on. 
Title: Re: JUST DO IT
Post by: Wiley on September 12, 2016, 12:15:31 PM
     So like this link to a P-51 checklist that backs what I was saying about take off power settings? http://www.aerofiles.com/checklist-p51.html

     And you wont even take the time to read the first link I posted. That right there reinforces my "brick wall" theory.

     Also, adding "REAL" in front of "DATA" still does not clarify what Hitech means by "DATA."

If I may, Pineapple, I think what he's saying is, in flight (not doing the preflight checkout/engine management button pushing/etc) what does DCS do that AH doesn't?  What is wrong about how the planes handle in AH that is right in DCS, and what data are you basing that on?

Wiley.
Title: Re: JUST DO IT
Post by: hitech on September 12, 2016, 12:17:42 PM
     Here is a description on how DCS builds their flight models, and the extensive detail they go through to do it: https://www.digitalcombatsimulator.com/en/support/faq/505/

     Is this what you're looking for? If not, I can dig deeper. I don't really want to go through that much effort for you guys though. It's like trying to tear down a brick wall with a spoon.

Your the one making claims .

Posting DCS marketing descriptions is not exactly posting flight model data about real aircraft, and then checking performance numbers against or real aircraft vs either flight model.

Data would be things like X static thrust at 40 inches MP. Or Creates X yaw torque at y power settings. Or with no rudder input a plane X creates a yaw velocity Y at Z power settings.

You know things that can actually be measured ant then compared flight molding.

Or simple testing DCS and real world on these type of charts.

(http://www.hitechcreations.com/wiki/images/thumb/5/51/P51bclmb.jpg/300px-P51bclmb.jpg)
(http://www.hitechcreations.com/wiki/images/thumb/9/92/P51bspd.jpg/300px-P51bspd.jpg)

HiTech

Title: Re: JUST DO IT
Post by: RagingPineapple on September 12, 2016, 12:20:34 PM
The link points to what DCS uses as abbreviated terms when describing their take on a flight model.

DATA is the numbers, of torque, horsepower at different setting of the manifold, forces applied to the stick an rudder to counteract the forces supplied by the engine at those settings and so on.

     I'm sure I'd have to message Eagle Dynamics directly to get that info, and it would probably be a post about 50 forum pages long for one airplane, considering they're attention to detail even covers the change of CG from the landing gear extending/retracting. I am not fetching that info for you. My effort for you guys ends here.
Title: Re: JUST DO IT
Post by: Vudak on September 12, 2016, 12:29:08 PM
     I'm sure I'd have to message Eagle Dynamics directly to get that info, and it would probably be a post about 50 forum pages long for one airplane, considering they're attention to detail even covers the change of CG from the landing gear extending/retracting. I am not fetching that info for you. My effort for you guys ends here.
So, in short, you're taking their word for it.
Title: Re: JUST DO IT
Post by: Lusche on September 12, 2016, 12:41:35 PM
I bet there's a forum out there where someone just posted "Watch how I reel them in over there at Aces High"  :noid
Title: Re: JUST DO IT
Post by: puller on September 12, 2016, 12:46:20 PM
     Here is a description on how DCS builds their flight models, and the extensive detail they go through to do it: https://www.digitalcombatsimulator.com/en/support/faq/505/


Digitalcombatsimulator.com

Hmm DCS

     So like this link to a P-51 checklist that backs what I was saying about take off power settings? http://www.aerofiles.com/checklist-p51.html

     And you wont even take the time to read the first link I posted. That right there reinforces my "brick wall" theory.

     Also, adding "REAL" in front of "DATA" still does not clarify what Hitech means by "DATA."

Real Data as in real data


Posting DCS marketing descriptions is not exactly posting flight model data about real aircraft, and then checking performance numbers against or real aircraft vs either flight model.

Data would be things like X static thrust at 40 inches MP. Or Creates X yaw torque at y power settings. Or with no rudder input a plane X creates a yaw velocity Y at Z power settings.

You know things that can actually be measured ant then compared flight molding.

Or simple testing DCS and real world on these type of charts.

HiTech


As in real data  :aok
Title: Re: JUST DO IT
Post by: Invictus84 on September 12, 2016, 02:12:59 PM
I bet there's a forum out there where someone just posted "Watch how I reel them in over there at Aces High"  :noid

If there is, it was not my doing.  But I should have known bringing up anything outside AH would probably result in what it has resulted into.

Look, the whole FM arguement misses the point entirely.  Even if you guys are right, and I am not saying you are, it is the perceptions of those outside the game you need to change.  Right now, that perception appears to be that AH is WT with dated graphics. That is based on conversations I have had, so I am not claiming it to be definative.

Now do I personally agree with this perception?  To be honest, no.  But then again I also do not agree with the perception from the majority here that AH is the best combat flight sim.  I like it a lot. I play it and I have fun.  Do I feel there are gamey aspects to it? Yes, but there are gamey aspects to every sim I've ever tried.  It has it's positives and negatives, just like everything else.  But I do agree with many who put it in the "light" sim catagory, which isn't a bad thing.
Title: Re: JUST DO IT
Post by: Vudak on September 12, 2016, 03:59:53 PM
Invictus, I haven't taken any issues with anything you've done.  I do appreciate your efforts streaming this game and trying to get us some new customers.  I also agree that "sim light" isn't a bad thing.  :salute

You do raise some interesting points about the perspectives and all, but here's mine...  I think some of the DCS crowd are taking for granted that just because something is more complicated, it is also more accurate.  In one sense, I guess they're indisputably correct - In real life, you have to do certain things/steps to take off, fly, and land an aircraft, and DCS makes you do more of those things than Aces High does.  So I do concede that the simulation of the actual "process" is more accurate.

What I would like to throw out there, however, is that doesn't necessarily mean the flight model is more accurate than AH.  To simplify, let's just say DCS models 30 steps/actions, and AH only models 10.  All this really proves is that DCS is more complicated.  This in and of itself is not evidence that DCS has accurately modeled those 30 steps and AH has not.  AH might be hitting their 10 things at 90% whereas DCS could be hitting their 30 at 60% (or vice versa).  Unless actual data is supplied side by side, we really don't know.  HiTech provided at least his charts - the DCS crowd provided a press release without any data attached.

I think that is what people were driving at when they asked RagingPineapple for data.  His response was that he'd have to ask the developers for it (meaning he didn't have it), that it'd "probably" be 50 pages (meaning he has no idea how long it is), and then he threw in "they're [sic] attention to detail even covers the change of CG from the landing gear extending/retracting", which is basically him just defaulting to "DCS models 30 things so it is therefore more accurate" which I feel doesn't make sense and is a fallacy.  It might be true, but he really has no idea and is simply taking DCS's developer's word for it.

Anyway, this is interesting, but also a little stupid to argue about if you ask me as DCS and AH might as well be on different planets with what they offer.  I don't see why someone couldn't enjoy both games given they offer completely different challenges and opportunities for fun.  If you're serious about helping us increase our numbers, I'd suggest maybe streaming some FSO's or the upcoming scenario as those seem to be things that AH has the edge in over some of its competitors (FSO had about 170 players or more on Friday - some past scenarios have had 500+ - I'm personally more interested in that kind of immersion than the minutia immersion, but YMMV).

S!
Title: Re: JUST DO IT
Post by: FESS67 on September 12, 2016, 04:19:12 PM
Since my name was brought up  :o  Yes, I have been exploring the options out there and so far here is my synopsis:

War Thunder

I have invested very little time in this so far.  I tried getting into the full realism (cannot remember the true name) arena but no-one else was and I just sat there with a timer waiting to join a fight.  I tried the next level down, which I hated.  and which is why I have not been tempted to invest more time in it. I might try it again but I will have to be bored to tears to do that and that is not a good base from which to play a game.

BoS

I have started to explore this game.  So far I am really looking to set up all the controls properly and am playing some of the missions against AI.  There is no doubt the graphics are better than AHIII.  The physics of the flight model is up for debate in terms of my preference for a game but this may be down to my controller set up.  I experience a lot of initial lag in controller input and then of course I am over correcting causing a lot of bounce and a distinct lack of smooth flying.  The landings are much more difficult than in either AHIII or DCS but I put this down to the bounce.

My gunnery in this game is much worse than in AHII but on a par with AHIII.  A combination of the input bounce and lack of visual feedback on hits.  From videos I have seen on this game the input bounce is not limited to me and it is a big part of the reason I have not invested more time in the game.

DCS

I have had this game for some time now.  It flies very nicely.  Inputs are smooth and the terrain detail is very nice.  Enemy planes are small and very hard to see, which is realistic.  I did a fighter combat experience a few years ago and even after an offset merge just finding the enemy was a major part of the fight.

Graphics are very nice.  Gunnery is tricky, once again with the visuals being very similar to AHIII with no massive sprites to confirm you are on target.  I like the fact you can change the gunsight size, that is more realistic, but in terms of gameplay it adds little.  The biggest issue I have with DCS is the engine management part of the game.  I have tried the tutorials several times and always get stuck on the engine start tutorial as I simply cannot find a way to use the trim controls and primer buttons in the cockpit.  I use a macro to start the engine and that is how I get through the game.

This game flies so well, just I am not convinced I want to do all the engine management stuff.  Plus, a large portion of the community like more modern jets.  I have no interest for anything other than ww2.

AHIII

Despite some of you thinking I am a troll or out to promote other games, nothing could be further from the truth.  I am however a realist and not against speaking my mind.

AH is probably the best WW2 based fighter game out there.  It allows us to strap into a cockpit and within a very short period of time we are up and playing.  It is rather like chess, relatively easy to learn but with so many levels of mastery there is always someone better out there.  This is good for all level of players.

I never minded the AHII graphics and I am not convinced the AHIII change is much of a leap forward when compared to other games.  But I agree it needed to happen.  There are some really nice touches, like the clouds we now get to fly through and there are some horrors, like the light misty disc above our heads.  AHIII is still a work in progress and I am sure many of the glitches will be fixed.

If there was a fault you would have to look at planes such as the Brewster.  If they were that good in real life then I am sure they would have featured as killers in the war.  In addition to that I see planes flip and flop around in impossible fashion when people are 'stick stirring'.  We all know it and see it.  I have not seen that in other games and I would say that has to be a FM 'thing'

The biggest issue is IMO with the player base and the propensity to avoid combat.  That is 95% of the reason I have been actively seeking out other games.  And there is little Hitech can do to force people to fight.  That has to come from within the community.  I know I ran from Fugitive the other day as I had expended all my ammo, otherwise I would have stayed and killed him :p

Thanks for listening.




Title: Re: JUST DO IT
Post by: Coalcat1 on September 12, 2016, 05:53:15 PM
When Eagle Dynamics was working on perfecting the FW190D9 model, they consulted Erich Brunotte, a Luftwaffe pilot who flew the 190D9 in combat. He tells them what they got right and what they need to fix after flying their early model of the 190.
  https://www.youtube.com/watch?v=pvKs9VLUcCg (https://www.youtube.com/watch?v=pvKs9VLUcCg)
Has HTC ever contacted pilots who flew the real counterparts the ones depicted in AH?
Title: Re: JUST DO IT
Post by: Vudak on September 12, 2016, 06:13:18 PM
When Eagle Dynamics was working on perfecting the FW190D9 model, they consulted Erich Brunotte, a Luftwaffe pilot who flew the 190D9 in combat. He tells them what they got right and what they need to fix after flying their early model of the 190.
  https://www.youtube.com/watch?v=pvKs9VLUcCg (https://www.youtube.com/watch?v=pvKs9VLUcCg)
Has HTC ever contacted pilots who flew the real counterparts the ones depicted in AH?
Cool as that is, it's not evidence that they've got the flight model right.
Title: Re: JUST DO IT
Post by: Shuffler on September 12, 2016, 06:24:27 PM
And you were as incorrect then as you are now, for all the same reasons I stated before but will restate for you now:  Those communities don't need to add AH players to the ranks, quite the opposite.  The question is can AH do so. I suppose time will tell. 

Look, this is really a simple concept:  Aces High is not a simulator, or is at best a "light" simulator in the same catagory of War Thunder Sim Battles (not the Arcade or Realistic battles, and certainly not crappy World of Warplanes).  We can get into endless debates about this, but by the developers own admission AH isnt meant to be a hard core simulator.  If that insults some here I suggest you take a breath and deal with reality.  The thing that has struck me since I started streaming AH is that the majority of comments I've received so far from players of sims like BoS or Clod is that they do think AH looks like fun but in general don't see the value in subscribing.  It is almost a direct parallel to the comments from many AH players towards sims like DCS or BoS.  I suppose if you haven't played both you simply can't appreciate those differences and the attraction of both sides.

But to get back to the original point of my first post, AH may not be cutting edge but it NEEDS AH III to have any chance of getting new blood.  While I simpathize with some players not having a PC up to playing the new version I cannot understand why, after several years of development, the change over seems to be viewed with surprise.

I'm just as right as the first day I said it. Now others are realizing what your true colors are.
Title: Re: JUST DO IT
Post by: Zoney on September 12, 2016, 06:36:11 PM
When Eagle Dynamics was working on perfecting the FW190D9 model, they consulted Erich Brunotte, a Luftwaffe pilot who flew the 190D9 in combat. He tells them what they got right and what they need to fix after flying their early model of the 190.
  https://www.youtube.com/watch?v=pvKs9VLUcCg (https://www.youtube.com/watch?v=pvKs9VLUcCg)
Has HTC ever contacted pilots who flew the real counterparts the ones depicted in AH?

That was very cool.  Luckily I speak German and could understand what he was actually saying because that was not what they were subtitling.

Let me give you an example, at the 8:03 mark he actually says:
"Are you kidding me?  This is a joke right?  This isn't even close.  Who is writing the code for this, it's complete crap"

Then at 9:16:
"I hope you idiots haven't spent your kids college funds developing this crap, actually I hope you don't have kids so you don't pass off those defective genes"

At 11:21:
"I know you brought me to help so let me help, go to McDonalds and ask for a job"

at 14:44:
"Enough already.  Have you guys ever played Aces High?  That's where I play because they have it spot on.  No mindless pushing of buttons for the sake of pushing buttons just so you can call it engine management, perfectly realistic flight characteristics and a community that loves to have fun, especially during the FSO's and Special Events.  You should try it because you're wasting your time here."

At 16:51:
"Seriously, this sucks worse than your wife's burnt lunch vegetables."
Title: Re: JUST DO IT
Post by: Easyscor on September 12, 2016, 06:42:39 PM
 :rofl
 :airplane:
Title: Re: JUST DO IT
Post by: puller on September 12, 2016, 06:47:13 PM
I'm just as right as the first day I said it. Now others are realizing what your true colors are.

This...

And I got rule #'ed for it... :noid
Title: Re: JUST DO IT
Post by: Invictus84 on September 12, 2016, 06:59:38 PM
This...

And I got rule #'ed for it... :noid

I'm just as right as the first day I said it. Now others are realizing what your true colors are.

You both really are quite tedious.  Please feel free to wander off now.  Thanks so much.

Invictus, I haven't taken any issues with anything you've done.  I do appreciate your efforts streaming this game and trying to get us some new customers.  I also agree that "sim light" isn't a bad thing.  :salute

You do raise some interesting points about the perspectives and all, but here's mine...  I think some of the DCS crowd are taking for granted that just because something is more complicated, it is also more accurate.  In one sense, I guess they're indisputably correct - In real life, you have to do certain things/steps to take off, fly, and land an aircraft, and DCS makes you do more of those things than Aces High does.  So I do concede that the simulation of the actual "process" is more accurate.

What I would like to throw out there, however, is that doesn't necessarily mean the flight model is more accurate than AH.  To simplify, let's just say DCS models 30 steps/actions, and AH only models 10.  All this really proves is that DCS is more complicated.  This in and of itself is not evidence that DCS has accurately modeled those 30 steps and AH has not.  AH might be hitting their 10 things at 90% whereas DCS could be hitting their 30 at 60% (or vice versa).  Unless actual data is supplied side by side, we really don't know.  HiTech provided at least his charts - the DCS crowd provided a press release without any data attached.

I think that is what people were driving at when they asked RagingPineapple for data.  His response was that he'd have to ask the developers for it (meaning he didn't have it), that it'd "probably" be 50 pages (meaning he has no idea how long it is), and then he threw in "they're [sic] attention to detail even covers the change of CG from the landing gear extending/retracting", which is basically him just defaulting to "DCS models 30 things so it is therefore more accurate" which I feel doesn't make sense and is a fallacy.  It might be true, but he really has no idea and is simply taking DCS's developer's word for it.

Anyway, this is interesting, but also a little stupid to argue about if you ask me as DCS and AH might as well be on different planets with what they offer.  I don't see why someone couldn't enjoy both games given they offer completely different challenges and opportunities for fun.  If you're serious about helping us increase our numbers, I'd suggest maybe streaming some FSO's or the upcoming scenario as those seem to be things that AH has the edge in over some of its competitors (FSO had about 170 players or more on Friday - some past scenarios have had 500+ - I'm personally more interested in that kind of immersion than the minutia immersion, but YMMV).

S!

I appreciate your post, but I don't believe I've made any claims about DCS's flight model.  I have barely mentioned DCS in fact.  My points of comparison have been CLoD and BoS.  The follow on posts discussed DCS.  I rarely fly DCS myself, as I prefer the simpler (but still complex) CLoD or BoS style of gameplay.

I agree with your assessment of being able to enjoy both games, primarily because I do and have said as much.  This, in the minds of some, equates to some form of heresy.  Luckily I don't much give a damn about their uninformed opinions, much of which I think is fueled by ego : Big Fish / Small Pond. 

I plan to stream an FSO event in the future. I think it will help.  o7
Title: Re: JUST DO IT
Post by: Vudak on September 12, 2016, 07:01:00 PM
Sorry I lost track of who posted what about what game.
Title: Re: JUST DO IT
Post by: Invictus84 on September 12, 2016, 07:02:12 PM
Sorry I lost track of who posted what about what game.

Heh.  No worries.  I think everyone has at this point.   :salute
Title: Re: JUST DO IT
Post by: DmonSlyr on September 12, 2016, 07:12:02 PM
Heh,

some people talk a big game, but couldn't actually prove it with experience if they tried.  You can call it what ever you want Invictus, just like people who have to name every band by some sweetheart arse genra, but you couldn't even get top 10 fighter score in AH if you tried. You more than likey have a very miniscule rationality about how to play AH effectively.

AH takes a lot of patients to actually learn how to deal with unfair combat situations. Something no other game achieves as well as AH. You can criticize and critique all you want, but when you actually post some real fighter #s, I'll take you seriously in AH.

Title: Re: JUST DO IT
Post by: Ack-Ack on September 12, 2016, 07:17:22 PM
Heh,

some people talk a big game, but couldn't actually prove it with experience if they tried.  You can call it what ever you want Invictus, just like people who have to name every band by some sweetheart arse genra, but you couldn't even get top 10 fighter score in AH if you tried. You more than likey have a very miniscule rationality about how to play AH effectively.

AH takes a lot of patients to actually learn how to deal with unfair combat situations. Something no other game achieves as well as AH. You can criticize and critique all you want, but when you actually post some real fighter #s, I'll take you seriously in AH.

Oh please, spare us the "you have no skill to comment on AH" drivel.  Just because someone isn't in the Top 3 killers list of AH, doesn't mean they are not allowed to comment on the state of the game. 

You want to know something?  He has made some valid points about the game.  Now try telling me that I have no right to comment on AH.
Title: Re: JUST DO IT
Post by: EskimoJoe on September 12, 2016, 07:20:51 PM
Heh,

some people talk a big game, but couldn't actually prove it with experience if they tried.  You can call it what ever you want Invictus, just like people who have to name every band by some sweetheart arse genra, but you couldn't even get top 10 fighter score in AH if you tried. You more than likey have a very miniscule rationality about how to play AH effectively.

AH takes a lot of patients to actually learn how to deal with unfair combat situations. Something no other game achieves as well as AH. You can criticize and critique all you want, but when you actually post some real fighter #s, I'll take you seriously in AH.

You realize that score has absolutely zero to deal with actual skill, right?

But I am glad that you have more than enough time to dedicate to the game to achieve your goals, though.

Invictus, you seem like a nice enough guy. It's a little unfair how many people seemed to have taken a dislike to you for simply being into other games as well, but consider AH is probably all they have, and in all reality AH is a pretty solid game that has longevity over literally anything else in the market today. Take their pain with a grain of salt. It's a rough time for some players.
Title: Re: JUST DO IT
Post by: DmonSlyr on September 12, 2016, 07:45:30 PM
I'm tried of hearing his smack talk drivel.

I only play 15 hours a month. Which is far less than I'd like to.


If you don't like the game. Leave already. No one wants to listen to BS comparisons about "real life" combat. Each game has their niches. Get over it already.

Someone comes here and plays 3 months and think they they know how the game is. Psshh.
Title: Re: JUST DO IT
Post by: Ack-Ack on September 12, 2016, 07:54:53 PM
I'm tried of hearing his smack talk drivel.

I only play 15 hours a month. Which is far less than I'd like to.


If you don't like the game. Leave already. No one wants to listen to BS comparisons about "real life" combat. Each game has their niches. Get over it already.

Someone comes here and plays 3 months and think they they know how the game is. Psshh.

You should read Invictus84's posts, or at least have someone that can comprehend written words read the posts to you.  Invictus84 isn't talking smack about AH3, he's got some valid points.  The problem is actually you, you stick your head in the sand and ignore any valid criticism and label it "smack talk" and dismiss him because he isn't ranked high in fighters.
Title: Re: JUST DO IT
Post by: Invictus84 on September 12, 2016, 08:15:51 PM
Heh,

some people talk a big game, but couldn't actually prove it with experience if they tried.  You can call it what ever you want Invictus, just like people who have to name every band by some sweetheart arse genra, but you couldn't even get top 10 fighter score in AH if you tried. You more than likey have a very miniscule rationality about how to play AH effectively.

AH takes a lot of patients to actually learn how to deal with unfair combat situations. Something no other game achieves as well as AH. You can criticize and critique all you want, but when you actually post some real fighter #s, I'll take you seriously in AH.

I have no real desire to post Top10 numbers in AH or any game for that matter.   I routinely fly into multi vs one situations that tend to result in low scores because I enjoy having fun.  I also haven't posted a single critque of AH.  You simply view my posts as such.

On the other hand, the only thing I've seen from you so far are posts bragging about your skills in AH (which I am sure are quite impressive  :joystick:  :)) and a few insults which are the virtual pilot equivalent of threats to beat me up for my lunch money.   :O

By the way, I actually like AH III very much. :)
Title: Re: JUST DO IT
Post by: rvflyer on September 12, 2016, 09:09:05 PM
Are you a RL pilot?


The DCS flight models are about as good as you are going to get for PC. Anyone who believes AH has better flight models is lying to themselves.
Title: Re: JUST DO IT
Post by: Oldman731 on September 12, 2016, 09:25:46 PM
Enemy planes are small and very hard to see, which is realistic.  I did a fighter combat experience a few years ago and even after an offset merge just finding the enemy was a major part of the fight.


Please make sure you post this in one of the "no icons" threads.

Thanks!

- oldman
Title: Re: JUST DO IT
Post by: DmonSlyr on September 12, 2016, 09:28:25 PM
I have no real desire to post Top10 numbers in AH or any game for that matter.   I routinely fly into multi vs one situations that tend to result in low scores because I enjoy having fun.  I also haven't posted a single critque of AH.  You simply view my posts as such.

On the other hand, the only thing I've seen from you so far are posts bragging about your skills in AH (which I am sure are quite impressive  :joystick:  :)) and a few insults which are the virtual pilot equivalent of threats to beat me up for my lunch money.   :O

By the way, I actually like AH III very much. :)

It just sounds like you mock every persons posts, like you you know everything about flight model and "simulators" but my point about scoring is that if you can't achieve top 20 even, and or haven't flown AH for longer than a year, I don't think you can make an accurate assement of the flight models in AH based on your in game knowledge of how the airplanes fly. I just want you to see how hard it is to achieve, so that you can understand how much strategy this game actually takes. It's something no one really gives any credit for. I think that in itself makes this game better than the others.


This game brings the best fighter combat strategy in terms of online SA, air combat tactics, and ACM utilization.

The biggest thing that needs to be worked on IMO, to keep players interested, are the maps. They just need to be a little tighter in terms of base distance. It would make all the difference in the world.
Title: Re: JUST DO IT
Post by: The Fugitive on September 12, 2016, 09:47:16 PM
Since my name was brought up  :o  Yes, I have been exploring the options out there and so far here is my synopsis:

War Thunder

I have invested very little time in this so far.  I tried getting into the full realism (cannot remember the true name) arena but no-one else was and I just sat there with a timer waiting to join a fight.  I tried the next level down, which I hated.  and which is why I have not been tempted to invest more time in it. I might try it again but I will have to be bored to tears to do that and that is not a good base from which to play a game.

BoS

I have started to explore this game.  So far I am really looking to set up all the controls properly and am playing some of the missions against AI.  There is no doubt the graphics are better than AHIII.  The physics of the flight model is up for debate in terms of my preference for a game but this may be down to my controller set up.  I experience a lot of initial lag in controller input and then of course I am over correcting causing a lot of bounce and a distinct lack of smooth flying.  The landings are much more difficult than in either AHIII or DCS but I put this down to the bounce.

My gunnery in this game is much worse than in AHII but on a par with AHIII.  A combination of the input bounce and lack of visual feedback on hits.  From videos I have seen on this game the input bounce is not limited to me and it is a big part of the reason I have not invested more time in the game.

DCS

I have had this game for some time now.  It flies very nicely.  Inputs are smooth and the terrain detail is very nice.  Enemy planes are small and very hard to see, which is realistic.  I did a fighter combat experience a few years ago and even after an offset merge just finding the enemy was a major part of the fight.

Graphics are very nice.  Gunnery is tricky, once again with the visuals being very similar to AHIII with no massive sprites to confirm you are on target.  I like the fact you can change the gunsight size, that is more realistic, but in terms of gameplay it adds little.  The biggest issue I have with DCS is the engine management part of the game.  I have tried the tutorials several times and always get stuck on the engine start tutorial as I simply cannot find a way to use the trim controls and primer buttons in the cockpit.  I use a macro to start the engine and that is how I get through the game.

This game flies so well, just I am not convinced I want to do all the engine management stuff.  Plus, a large portion of the community like more modern jets.  I have no interest for anything other than ww2.

AHIII

Despite some of you thinking I am a troll or out to promote other games, nothing could be further from the truth.  I am however a realist and not against speaking my mind.

AH is probably the best WW2 based fighter game out there.  It allows us to strap into a cockpit and within a very short period of time we are up and playing.  It is rather like chess, relatively easy to learn but with so many levels of mastery there is always someone better out there.  This is good for all level of players.

I never minded the AHII graphics and I am not convinced the AHIII change is much of a leap forward when compared to other games.  But I agree it needed to happen.  There are some really nice touches, like the clouds we now get to fly through and there are some horrors, like the light misty disc above our heads.  AHIII is still a work in progress and I am sure many of the glitches will be fixed.

If there was a fault you would have to look at planes such as the Brewster.  If they were that good in real life then I am sure they would have featured as killers in the war.  In addition to that I see planes flip and flop around in impossible fashion when people are 'stick stirring'.  We all know it and see it.  I have not seen that in other games and I would say that has to be a FM 'thing'

The biggest issue is IMO with the player base and the propensity to avoid combat.  That is 95% of the reason I have been actively seeking out other games.  And there is little Hitech can do to force people to fight.  That has to come from within the community.  I know I ran from Fugitive the other day as I had expended all my ammo, otherwise I would have stayed and killed him :p

Thanks for listening.

I agree with what you have said as I have seen pretty much the same things. However we will never know if you would have killed me you runnin SOB!   :devil
Title: Re: JUST DO IT
Post by: Invictus84 on September 12, 2016, 10:37:03 PM
It just sounds like you mock every persons posts, like you you know everything about flight model and "simulators" but my point about scoring is that if you can't achieve top 20 even, and or haven't flown AH for longer than a year, I don't think you can make an accurate assement of the flight models in AH based on your in game knowledge of how the airplanes fly. I just want you to see how hard it is to achieve, so that you can understand how much strategy this game actually takes. It's something no one really gives any credit for. I think that in itself makes this game better than the others.

I haven't mocked a single person in this thread, other than yourself and the Shuffler/Puller goon squad, and then only after I'd had it with the usual assortment of "you suck"  and fifth column posts.  Helpful Hint: I continue to do so later in this post. 

You also lack reading skills, as I never claimed AH wasn't challenging.  I said I catagorize AH as a "light" simulation.  I do so because it glosses over certain aspects of aircraft handling, engine management and other things and focuses only on the combat componant.  That is not a critique, it is a fact acknowledged at one time or another by just about everyone in this thread (including you).   As for acting like I know everything: I certainly don't, but I do have a perspective some here lack because they don't play other sims.  But don't take my word for it.  By no means am I the only person who has this perpective.  Why, you may even know someone who flies AH and other sims yourself!  (Another helpful hint.)

My original point, which continues to sail clean over that low ceiling you call a brain pan, is that AH has it's work cut out convicing players of similar games to switch over.  I personally think it can be done, but insulting them by saying their sim of choice has poor FMs, or that they are not in the Top5 AH fighters so they have no idea what they are talking about, or that they never won KoTH so they can't possibly have a clue about anything, certainly isn't helpful.  Given your boundless experience outside AH your opinions won't mean a hill of beans as far as they are concerned, but it might irritate enough to turn some off.



Title: Re: JUST DO IT
Post by: Hajo on September 12, 2016, 11:28:32 PM
Invictus you do post intelligently and reply to posts in the same manner.  I am sorry that some are giving you angst.  You are polite and express your views well.  However I really am at a quandary,

asking myself why someone from another sim/game is here. Are you really trying to be helpful?  Or are you here to stir the pot?  I really do hope that it is to be helpful.  If that is the case (helpful)  I applaud you.

Being a gentleman of older years (66) and being in the "SIM" community for well over 20 years I have my doubts when others from other combat flight sims/games, come here to question things about our

preferred MMOG.  I know I myself would not go to another's BBS and comment on their perceived shortcomings.  It's none of my business as I and many others are quite happy here.  Now, flight modeling.

That can be debated, but I do know what HiTech does for the flight models here.  I've been in these sims/games since air warrior, the grand daddy of them all.  The improvements through the years in

flight modeling and graphics have been huge.  Our graphics have been updated to the point that only a few more dollars spent on a better graphic card can enable most to play the game.  Don't need the top of

the line, just adequate to play.  Now, did you ever hear of NACA?  Do a search.  You'll find something interesting and informative.  Also the Smithsonian has great reference materials that anyone can acquire

for -1s  on WWII aircraft and prints and drawings and specs.  I've dealt with them before and they are quite accommodating.  And as I said in a previous post I have DCS and own the P51.  It is nice but it is a

smaller scale with a very limited plane set for the WWII era and fewer players and no special events.  Maybe that will be in the future for DCS I don't know.  Please forgive me if I have appeared to be short in previous posts. 

Was not meant to be.  But a subjective idea about flight modeling without any proof what so ever is just an opinion.  It is not based on fact.  Very few of us here have the knowledge to comment on accurate flight modeling.

As I stated before, if anyone in DCS can tell me definitively how an F4U handles without flying one (real) they have no right to comment on the virtual modeling.  Not meant to be insulting.  As Jack Webb would say

"just the facts M'am just the facts".
Title: Re: JUST DO IT
Post by: Bear76 on September 13, 2016, 12:24:50 AM
You are joking, right? 

There is a reason why those games have high system requirements, and it is not just the eye candy.  The flight models are far more complex, and while not perfect all of them certainly reflect flight and combat conditions far, far better than Aces High.  One regular viewer of my stream called AH "sim light" and I tend to agree with that assessment. That isn't to say AH is not fun, but in the end it is at best gamey, maybe even more so than War Thunder.  I also think that is the crux to the question why many AH players never branch out: those other games are too complex and not gamey enough.

Hi Fulcy, kisses
Title: Re: JUST DO IT
Post by: puller on September 13, 2016, 01:07:41 AM
Hi Fulcy, kisses

No way!!!!!!!  :noid
Title: Re: JUST DO IT
Post by: Bear76 on September 13, 2016, 03:25:00 AM
No way!!!!!!!  :noid

ya way
Title: Re: JUST DO IT
Post by: DmonSlyr on September 13, 2016, 07:55:04 AM
You are joking, right? 

There is a reason why those games have high system requirements, and it is not just the eye candy.  The flight models are far more complex, and while not perfect all of them certainly reflect flight and combat conditions far, far better than Aces High.  One regular viewer of my stream called AH "sim light" and I tend to agree with that assessment. That isn't to say AH is not fun, but in the end it is at best gamey, maybe even more so than War Thunder.  I also think that is the crux to the question why many AH players never branch out: those other games are too complex and not gamey enough.

This is your second comment which suggest that AH is more gamey than WT, which is entirely false. WT doesn't compare in any realm to AH in terms of flight, scenarios, combat situations, and arena setups. It's a flight sim for beginners.  Even comparing these two to each other leads me to believe that you and your friends who think it's similar have not taken the time to learn AH, and have very miniscule perceptions about AH that are not accurate.

Secondly, you believe that the amount of buttons it takes to turn on an engine makes the game more of a "simulator" where as games that cut out that aspect are not. I disagree with that assessment. AH provides more realistic combat scenarios, situations, and historical "simulations" that make this game an actual simulation. No other game brings this type of realistic (to an extent) combat. That tells me that BoS is not more complicated or as accurate as AH in terms of combat, which means they are both simulating different aspects to a simulation of the real thing. Ie two different niches.

Thirdly. You are wrong about "branching out" . AH IS the hardest simulator. The majority of people leave this game because it is just too hard and takes too much time. The people who have stayed enjoy the constant challenge and strategy that no other flight sim offers.  People don't have the patients. They fly for 30 minutes and die to a puff ack shot to the face and quit. It's the most unforgiving of them all. People leave because the fights do not start off fairly and they are stuck dieing over and over again because they don't have the skills yet. They have to fly 20 minutes to a base hoping to find action and die instantly. It's tough and takes strategic understanding to find the fights and win them.  AH is one of the most complex because you actually have to utlize ACM and SA in fighter combat situations with or without the E advantage, with or without friendly help. This game required more skills because you actually have to know what you are doing in more types of fighter situations than any other game offers.

Now, let's talk about aspects to the game that really turn people away.
A lot of people who have played for 10_15 years have made very valid points over the years, that simingly get passed over. You've been here for like 3 months and have some valid points, but I think your lack of ACM and fighter understanding in AH limits your perception about the game. If you get shot down all the time, you obviously don't understand the flight model or flight characteristics as well as you say. Ive never seen you in the game, and have no #s to judge, so it's very difficult to assess your knowledge about AH.

If you want to bring players back, it's not about the graphics, (they look good in AH3), it's not, let's make the planes harder to fly by pushing 90 buttons, it's not let's set up 8v8 h2h matches, it's not free to play.
After 13 years of me playing this game. Do you want to know what it really is?

It's Base Distance.... it's all about how long it takes to get to a base, and whether it's worth it to roll. That's it. That's the big secret.

 I come top 5 every month because I know how the game works. I know how people fly and I know the full potential of all the planes in AH. At this point it's almost on accident. I don't care if it's bragging. What I'm pointing out is that I actually do know the flight model and gameplay better than most, so when I see people making irrational game play assessments, I chime in because I know what I'm talking about.
Title: Re: JUST DO IT
Post by: RagingPineapple on September 13, 2016, 11:15:44 AM
See rule #4,

Feel free to post this again with out name calling.
Title: Re: JUST DO IT
Post by: Krupinski on September 13, 2016, 11:29:15 AM
Damn why do I always miss the good threads?

All I'm going to say is this: I've been playing flight sims for.. 13 years? and I've played 99% of the active flight sims today, out of all of them I've received the most satisfaction and enjoyment out of IL2: Battle of Stalingrad. Simply keeping your plane in the air in that game can be a challenge for some people, let a lone takeoffs/landings and then shooting somebody down.. it can take people weeks to get their first legitimate kill (assuming they're new to flight sims).

To me, the difficulty of the game is what makes it enjoyable, you feel completely immersed in the game and everything that's going on around you. I enjoy it enough that I'll even hop on the game sometimes just to fly some aerobatics and practice my landings. Even the best pilots in BoS will get shot down if they're not 100% focused, in Aces High just hop in an La7, K4, 152.. and you're flippin invincible!

But whatever, that's just me... While I don't play AH as much as I used to, I certainly learned a lot from it and I won't forget that.


Title: Re: JUST DO IT
Post by: Coalcat1 on September 13, 2016, 11:39:02 AM
See rule #4
Title: Re: JUST DO IT
Post by: RagingPineapple on September 13, 2016, 11:47:35 AM
See rule #4
Title: Re: JUST DO IT
Post by: Bear76 on September 13, 2016, 11:53:57 AM
Let's all wave good bye to the Raging fruit  :banana:
Title: Re: JUST DO IT
Post by: lunatic1 on September 13, 2016, 12:13:42 PM
 :rofl :rofl :r
That was very cool.  Luckily I speak German and could understand what he was actually saying because that was not what they were subtitling.

Let me give you an example, at the 8:03 mark he actually says:
"Are you kidding me?  This is a joke right?  This isn't even close.  Who is writing the code for this, it's complete crap"

Then at 9:16:
"I hope you idiots haven't spent your kids college funds developing this crap, actually I hope you don't have kids so you don't pass off those defective genes"

At 11:21:
"I know you brought me to help so let me help, go to McDonalds and ask for a job"

at 14:44:
"Enough already.  Have you guys ever played Aces High?  That's where I play because they have it spot on.  No mindless pushing of buttons for the sake of pushing buttons just so you can call it engine management, perfectly realistic flight characteristics and a community that loves to have fun, especially during the FSO's and Special Events.  You should try it because you're wasting your time here."

At 16:51:
"Seriously, this sucks worse than your wife's burnt lunch vegetables."

 :rofl :rofl :rofl :old:
Title: Re: JUST DO IT
Post by: DmonSlyr on September 13, 2016, 12:14:34 PM
Let's see, we have a multi million dollar investment Co to help create a game, with more than likey 18 developers working on the game.

Then you have AH, a small company who only has one primary developer, who has created a pretty amazing simulator, and a game model that is very complex. I give him props for that.  Do I wish there was more and a few minor changes? Sure, but for HiTech to even compete with these conglomerates, says something about his abilities.
Title: Re: JUST DO IT
Post by: Krupinski on September 13, 2016, 12:18:27 PM
Let's see, we have a multi million dollar investment Co to help create a game, with more than likey 18 developers working on the game.

Then you have AH, a small company who only has one primary developer, who has created a pretty amazing simulator, and a game model that is very complex. I give him props for that.  Do I wish there was more and a few minor changes? Sure, but for HiTech to even compete with these conglomerates, says something about his abilities.

War Thunder, yeah.. they have a lot of people and a lot of money... and their game is still trash.

the IL2 devs though, are a small team just like HTC... although I'm sure they probably have a bigger budget due to their work on the previous IL2 titles and Rise of Flight.
Title: Re: JUST DO IT
Post by: lunatic1 on September 13, 2016, 12:18:56 PM
quote author=Bear76 link=topic=381357.msg5079800#msg5079800 date=1473785637]
Let's all wave good bye to the Raging fruit  :banana:
[/quote]
 :bolt:
Title: Re: JUST DO IT
Post by: Invictus84 on September 13, 2016, 01:40:16 PM
Damn why do I always miss the good threads?

All I'm going to say is this: I've been playing flight sims for.. 13 years? and I've played 99% of the active flight sims today, out of all of them I've received the most satisfaction and enjoyment out of IL2: Battle of Stalingrad. Simply keeping your plane in the air in that game can be a challenge for some people, let a lone takeoffs/landings and then shooting somebody down.. it can take people weeks to get their first legitimate kill (assuming they're new to flight sims).

To me, the difficulty of the game is what makes it enjoyable, you feel completely immersed in the game and everything that's going on around you. I enjoy it enough that I'll even hop on the game sometimes just to fly some aerobatics and practice my landings. Even the best pilots in BoS will get shot down if they're not 100% focused, in Aces High just hop in an La7, K4, 152.. and you're flippin invincible!

But whatever, that's just me... While I don't play AH as much as I used to, I certainly learned a lot from it and I won't forget that.

Agreed, but Aces High is still a heck of a lot of fun. 

AH is a different game than BoS, DCS or even CLoD and Rise of Flight.  All have a place on my hard drive. Aces High has that potential for absolutely YUGE (sorry DJT) fights.  That is something none of the other games can, or probably will ever, be able to support.

 :salute   


Title: Re: JUST DO IT
Post by: Invictus84 on September 13, 2016, 02:29:39 PM
This is your second comment which suggest that AH is more gamey than WT, which is entirely false. WT doesn't compare in any realm to AH in terms of flight, scenarios, combat situations, and arena setups. It's a flight sim for beginners.  Even comparing these two to each other leads me to believe that you and your friends who think it's similar have not taken the time to learn AH, and have very miniscule perceptions about AH that are not accurate.

Secondly, you believe that the amount of buttons it takes to turn on an engine makes the game more of a "simulator" where as games that cut out that aspect are not. I disagree with that assessment. AH provides more realistic combat scenarios, situations, and historical "simulations" that make this game an actual simulation. No other game brings this type of realistic (to an extent) combat. That tells me that BoS is not more complicated or as accurate as AH in terms of combat, which means they are both simulating different aspects to a simulation of the real thing. Ie two different niches.

Thirdly. You are wrong about "branching out" . AH IS the hardest simulator. The majority of people leave this game because it is just too hard and takes too much time. The people who have stayed enjoy the constant challenge and strategy that no other flight sim offers.  People don't have the patients. They fly for 30 minutes and die to a puff ack shot to the face and quit. It's the most unforgiving of them all. People leave because the fights do not start off fairly and they are stuck dieing over and over again because they don't have the skills yet. They have to fly 20 minutes to a base hoping to find action and die instantly. It's tough and takes strategic understanding to find the fights and win them.  AH is one of the most complex because you actually have to utlize ACM and SA in fighter combat situations with or without the E advantage, with or without friendly help. This game required more skills because you actually have to know what you are doing in more types of fighter situations than any other game offers.

Now, let's talk about aspects to the game that really turn people away.
A lot of people who have played for 10_15 years have made very valid points over the years, that simingly get passed over. You've been here for like 3 months and have some valid points, but I think your lack of ACM and fighter understanding in AH limits your perception about the game. If you get shot down all the time, you obviously don't understand the flight model or flight characteristics as well as you say. Ive never seen you in the game, and have no #s to judge, so it's very difficult to assess your knowledge about AH.

If you want to bring players back, it's not about the graphics, (they look good in AH3), it's not, let's make the planes harder to fly by pushing 90 buttons, it's not let's set up 8v8 h2h matches, it's not free to play.
After 13 years of me playing this game. Do you want to know what it really is?

It's Base Distance.... it's all about how long it takes to get to a base, and whether it's worth it to roll. That's it. That's the big secret.

 I come top 5 every month because I know how the game works. I know how people fly and I know the full potential of all the planes in AH. At this point it's almost on accident. I don't care if it's bragging. What I'm pointing out is that I actually do know the flight model and gameplay better than most, so when I see people making irrational game play assessments, I chime in because I know what I'm talking about.

A few comments:

1.) Gamey doesn't always mean "bad", but on reflection I agree I could have used a better term. My comment really came down to certain things WT (sim mode) does that AH purposefully doesn't or can't.  One big one for me is no enemy icons with sim mode.  Icons (my opinion) are a "gamey" feature, but I also grant they are needed in AH because each side can fly all plane models. 

2.) You are getting me mixed up with the Pineapple guy.  I never said anything about more buttons needed.  Do you know how many buttons BoS requires to start a plane?  One.  Do you need others buttons or axis to manage radiators and such?  Yes,  unless you fly a 109.  Then it's pretty much the same startup process as AH.  Click the start button, man.   German engineering at it's finest. :)

It might surprise you to know one of the reasons I don't fly DCS that much is because of the long, drawn out startups.  The 109K or FW109 can take up to 3 to 5 minutes to start, and only then if you know what you are doing or have a cheat sheet.  Who the heck has time for that?   Realism is always a balance and everyone is different.  Some love it, some don't.  While I'd personally love to get into BMS, the idea of having to read several hundred pages  to fully understand how to start and fight in a simulated F16 just isn't for me.

3.) I think we will just have to agree to disagree on branching out.   That is perfectly OK too.   :)

 :salute
Title: Re: JUST DO IT
Post by: Krupinski on September 13, 2016, 02:35:10 PM
A few comments:

1.) Gamey doesn't always mean "bad", but on reflection I agree I could have used a better term. My comment really came down to certain things WT (sim mode) does that AH purposefully doesn't or can't.  One big one for me is no enemy icons with sim mode.  Icons (my opinion) are a "gamey" feature, but I also grant they are needed in AH because each side can fly all plane models. 

2.) You are getting me mixed up with the Pineapple guy.  I never said anything about more buttons needed.  Do you know how many buttons BoS requires to start a plane?  One.  Do you need others buttons or axis to manage radiators and such?  Yes,  unless you fly a 109.  Then it's pretty much the same startup process as AH.  Click the start button, man.   German engineering at it's finest. :)

It might surprise you to know one of the reasons I don't fly DCS that much is because of the long, drawn out startups.  The 109K or FW109 can take up to 3 to 5 minutes to start, and only then if you know what you are doing or have a cheat sheet.  Who the heck has time for that?   Realism is always a balance and everyone is different.  Some love it, some don't.  While I'd personally love to get into BMS, the idea of having to read several hundred pages  to fully understand how to start and fight in a simulated F16 just isn't for me.

3.) I think we will just have to agree to disagree on branching out.   That is perfectly OK too.   :)

 :salute

I timed myself before starting up the K4 in DCS... it took me less than a minute I just had to wait for my Golly-geen mechanic to crank the engine.  :neener:
Title: Re: JUST DO IT
Post by: Invictus84 on September 13, 2016, 05:06:08 PM
I timed myself before starting up the K4 in DCS... it took me less than a minute I just had to wait for my Golly-geen mechanic to crank the engine.  :neener:

Well look at you, Mister I-Know-What-All-The-K4-Buttons-Are Fancypants!  :aok

Do it in the Mirage 2000 and I will bow to you.  Takes me 5 minutes and frequent flipping through Chuck Owl's guide.  :D

Title: Re: JUST DO IT
Post by: Flametux on September 20, 2016, 07:44:49 PM
Every product listed in the thread is a game just the same as AH. The only differences is what is emphasized in the simulation.

As far as making a more accurate claim. I have never seen any data posted that shows any other game is as accurate as AH in performance and handling flight modeling.

HiTech

https://youtu.be/ecokj6MJTDE?t=2m38s

Just FYI, Eagle Dynamics surpassed the the flight modeling and graphics of AH3 back in 2003 with their game "Lock On Modern Air Combat". They were a small company too back then, and managed to draw in many new players because their game was actually interesting and fun.  :airplane:
Title: Re: JUST DO IT
Post by: Krupinski on September 20, 2016, 07:53:30 PM
Seriously though, this doesn't make any sense:

https://www.youtube.com/watch?v=PCVK3nhkOAg
Title: Re: JUST DO IT
Post by: Invictus84 on September 20, 2016, 07:56:04 PM
Seriously though, this doesn't make any sense:

https://www.youtube.com/watch?v=PCVK3nhkOAg

 :headscratch:  Maybe flaps and torque?   :joystick:
Title: Re: JUST DO IT
Post by: Krupinski on September 20, 2016, 08:00:25 PM
You don't see me rolling with almost no air going over the ailerons? lol
Title: Re: JUST DO IT
Post by: Invictus84 on September 20, 2016, 08:05:24 PM
You don't see me rolling with almost no air going over the ailerons? lol

Um, yes.

(I'm trying to give the FM the benefit of doubt.  Work with me, man!)
Title: Re: JUST DO IT
Post by: guncrasher on September 20, 2016, 08:14:56 PM
https://youtu.be/ecokj6MJTDE?t=2m38s

Just FYI, Eagle Dynamics surpassed the the flight modeling and graphics of AH3 back in 2003 with their game "Lock On Modern Air Combat". They were a small company too back then, and managed to draw in many new players because their game was actually interesting and fun.  :airplane:

how many players on at the same time?

semp
Title: Re: JUST DO IT
Post by: Invictus84 on September 20, 2016, 08:49:10 PM
how many players on at the same time?

semp

Not nearly as many as AH.  LoMAC was the great-grandfather to DCS World's Flaming Cliffs 3 module.  FC3 , like LoMAC, lets you fly the F-15C, Su-27, Su-33, two versions of the MiG-29, Su-35 and A-10A (not the A-10C, which is a separate module).  Unlike other DCS modules, the Flaming Cliffs airplanes do not have interactive cockpits or complex flight models. 
Title: Re: JUST DO IT
Post by: Invictus84 on September 20, 2016, 09:13:57 PM
Also in defense of AH, I should point out AH netcode is in many ways far better than many of these other games.  DCS netcode, for example, is notorious for its warping.  This can be a real problem for formation flying or combat.  Fast forward to 3:20 in this video for an example:



Also, it really isn't fair to compare a WWII prop sim like AH with a game which attempts to simulate modern air combat like DCS.  Yes, both have 'fighters' but that is where the similarity ends.  It is like trying to compare Spaghetti and Meatballs with Fettuccine Alfredo: both have pasta in them but they are very different meals.
Title: Re: JUST DO IT
Post by: Daubie on September 28, 2016, 06:57:21 AM
how many players on at the same time?

semp

That's exactly why I came back over here---player numbers.

Aces High's server in what DCS calls "Multiplayer" (servers) has way more numbers (people) volume compared to what DCS has to offer.  Aces High is a bit more arcade in comparison to DCS World, but what's the fun in fighting against just a handful of the same guys all the time?  I have all the DCS WWII aircraft.  I usually fly the copters in DCS, usually the Ka-50 and usually using the 104th Phoenix's server.

I played Aces High for 4 or 5 years, switched to DCS since about 2011, came back over couple days ago and have forgotten the game here, but it will come back.  Aces High III looks to be rather nice.

I have read most of this thread.  The naysayers should purchase one of the DCS WWII aircraft, set it up and fly it around before knocking DCS.

There are currently 3 dedicated servers catering to the WWII era crowd.  The DOW (Dogs of War) server is the better server when their squad is on.

The quality of the DCS game depends on what you got as to the PC hardware end.  If you have a light weight setup you will suffer the consequences.

I will play both sims.
Title: Re: JUST DO IT
Post by: Chalenge on September 28, 2016, 08:13:01 AM
how many players on at the same time?

semp

It doesn't matter. DCS is so riddled with bugs, non-functional systems, and a bogus (that's right, I said bogus) flight model. The exact same concept in flight models was available very early on in another game called Fighter Duel. The only thing DCS has introduced is an expansion of aircraft and graphics.

Computers are still at this time unable to recreate the reality of flight. Each and every flight simulator, combat or otherwise, has its own strengths and weaknesses.

I believe Aces High 3 is the best environment, not because of realism but because of "entertainment." DCS falls flat when it comes to entertainment. When it is new and fresh it's great. After you have flown everything in that simulator it's just like furballing in Aces High (any genre). You can name any other title. The entertainment value is gone after some period of time.

Aces High 3 has much, much more to offer. That's what it boils down to.

(EDIT) And before you mention cockpit fidelity let me ask this: Do you really think Hitech cannot add switches and knobs? That would not add a single thing to this game. The entertainment value added by switches and knobs is gone after the 'new-ness' factor wears off.
Title: Re: JUST DO IT
Post by: FLS on September 28, 2016, 10:00:14 AM
Seriously though, this doesn't make any sense:

https://www.youtube.com/watch?v=PCVK3nhkOAg

Try it with smoke on or turn trails on in AHfilm. The moving camera creates illusions. I have DCS. It's ok flying but it's not Aces High. It is clearly the best A-10 simulation.
Title: Re: JUST DO IT
Post by: Krupinski on September 28, 2016, 03:20:37 PM
Try it with smoke on or turn trails on in AHfilm. The moving camera creates illusions. I have DCS. It's ok flying but it's not Aces High. It is clearly the best A-10 simulation.

I was the one flying the plane and making it do that crazy stuff, yes I could recreate those maneuvers after the fact. It's not an 'illusion', it's exactly what it looks like...
Title: Re: JUST DO IT
Post by: FLS on September 28, 2016, 03:47:35 PM
The illusion I refer to is from the moving camera. With smoke or tracks you see the aircraft flight path and relative wind but in the cockpit or on video you seem to hang in space.

Two of my videos have fixed camera views and moving camera views of the same film. You can see how things look different but with smoke you still see the relative wind.