Author Topic: Hitech pros and cons of a 3rd LW arena?  (Read 3545 times)

Offline USRanger

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Re: Hitech pros and cons of a 3rd LW arena?
« Reply #15 on: June 15, 2009, 09:07:21 PM »
Of course, there's always the "SECRET" arena  :t

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Offline Belial

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Re: Hitech pros and cons of a 3rd LW arena?
« Reply #16 on: June 15, 2009, 09:08:09 PM »
I think you exxagerate Lusche its normally 300 Orange to 236 Blue

Offline Lusche

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Re: Hitech pros and cons of a 3rd LW arena?
« Reply #17 on: June 15, 2009, 09:11:00 PM »
I think you exxagerate Lusche its normally 300 Orange to 236 Blue

Im not. I said "at my prime time". That's the time when arena caps are not yet in effect, or just went into.
Your numbers are at later times, when caps have forced a more even distribution between arenas.
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Offline Bear76

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Re: Hitech pros and cons of a 3rd LW arena?
« Reply #18 on: June 15, 2009, 09:11:59 PM »
We need a Milkrun Arena for the score potatoes :aok

Offline Belial

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Re: Hitech pros and cons of a 3rd LW arena?
« Reply #19 on: June 15, 2009, 09:14:14 PM »
Ndisles is not a score padding map it puts 3 countries at equal opposition in the triangle nugget center of goodness.

My k/d in Ndisles isnt that great its a tough place to tank in but very fun.

Offline DMBEAR

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Re: Hitech pros and cons of a 3rd LW arena?
« Reply #20 on: June 15, 2009, 09:18:09 PM »
We need a Milkrun Arena for the score potatoes :aok


Take out perkies from this new arena.   :aok   Ill go, and Im sure a lot others would too.  You could still spend perkies, but not earn them.   That ought to keep the score potatoes out.

Offline Belial

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Re: Hitech pros and cons of a 3rd LW arena?
« Reply #21 on: June 15, 2009, 09:20:32 PM »
I think were really on to something here Assi I think its worth implementing for a month or so for a trial run with some modifications to Hitechs specs.

Guess will know his thoughts on it tomorrow.

 :salute

Offline DMBEAR

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Re: Hitech pros and cons of a 3rd LW arena?
« Reply #22 on: June 15, 2009, 09:25:44 PM »
I think were really on to something here Assi I think its worth implementing for a month or so for a trial run with some modifications to Hitechs specs.

Guess will know his thoughts on it tomorrow.

 :salute

Yeah, I think so too.  I don't know why an arena w/o perks wouldnt be supported by all of those that are trying to achieve "good gameplay".  I think it would keep a lot of certain types out, and attract a certain type creating a nice split.

Offline Lusche

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Re: Hitech pros and cons of a 3rd LW arena?
« Reply #23 on: June 15, 2009, 09:50:03 PM »
Yeah, I think so too.  I don't know why an arena w/o perks wouldnt be supported by all of those that are trying to achieve "good gameplay".  I think it would keep a lot of certain types out, and attract a certain type creating a nice split.

DA has no perks, a furball area and a tank area...
Why aren't all the "good gameplay" guys there?  :noid ;)
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Offline DMBEAR

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Re: Hitech pros and cons of a 3rd LW arena?
« Reply #24 on: June 15, 2009, 10:11:23 PM »
DA has no perks, a furball area and a tank area...
Why aren't all the "good gameplay" guys there?  :noid ;)

I think a Main arena that has both uncapturable tank town and capturable bases everywhere else would be very different than the DA.  I think a lot of people would enjoy being able to have both w/o switching arenas.

I know it does suck when both maps have a Tanktown that's been taken from 1 or two countries.  That's prolly going to get some "shoulda dufindud it!...whur ma teeth at." response.  :uhoh




Offline CAP1

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Re: Hitech pros and cons of a 3rd LW arena?
« Reply #25 on: June 15, 2009, 10:14:42 PM »
Hitech I believe 33.33% of the current players would be tickled pink if a 3rd map was added.  33.3% may not seem like much, but this would make the Orange arena less congested and provide yet another alternative to the Blue arena.

May I suggest Ndisles or Ozkansas which are both well know tank town maps.  Both of these maps would allow constant Air battles as well as Land battles.

You could call it Late War Red and try it for a short period and see the response from the community. 

<Salute>

i actually agree qwith this. it'll help keeo the lw dudes out of our fun arenas.  :D :aok
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Offline grizz441

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Re: Hitech pros and cons of a 3rd LW arena?
« Reply #26 on: June 15, 2009, 10:21:57 PM »
There's absolutely no point to add OzKansas as a 3rd arena map with the exact same settings that it has when it is in normal rotation.  Now, if you would have suggested creating a really small furball/tank war map for a third experimental arena, I might have given a +1.   :)

Offline DMBEAR

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Re: Hitech pros and cons of a 3rd LW arena?
« Reply #27 on: June 15, 2009, 10:28:27 PM »
There's absolutely no point to add OzKansas as a 3rd arena map with the exact same settings that it has when it is in normal rotation.  Now, if you would have suggested creating a really small furball/tank war map for a third experimental arena, I might have given a +1.   :)

A few different suggestions have been made that would make it different.

From your post, I think that the idea of a really small furball/tank war map for this arena would be great too.  :aok

Offline Belial

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Re: Hitech pros and cons of a 3rd LW arena?
« Reply #28 on: June 16, 2009, 05:51:44 AM »
I'm just starting the ball rolling I want to hear hear you guys suggestions and let Hitech see if there plausible.

Offline stodd

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Re: Hitech pros and cons of a 3rd LW arena?
« Reply #29 on: June 16, 2009, 09:04:12 AM »
DA has no perks, a furball area and a tank area...
Why aren't all the "good gameplay" guys there?  :noid ;)
F3 mode being enabled really hinders the GV gameplay. It was a problem when we ran tank klub in their too.
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