Author Topic: NOE Hall of Shame  (Read 9414 times)

Offline RTHolmes

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Re: NOE Hall of Shame
« Reply #195 on: December 15, 2009, 06:52:20 AM »
Sensible is something the horde NOEr is not. Otherwise they would not be using the horde.
They (the horde NOErs) wish to cloud the issue. It is not about removing the NOE from the game. It's about balance. By allowing people to mask there numbers like this the game is out of balance. IMO.

agreed. great idea btw.

noticed a few massive NOE raids yesterday, and whereas a small raid is defendable at the last minute, 8 sets of buffs with 12 fighter escorts really isnt. A solution occured to me, whadya think?

Max of 8 aircraft NOE per sector, any more than 8 show up on darbar. eg. 9 aircraft NOE shows as 1 aircraft's worth of darbar. 20 shows as a full darbar. Why 8? Its more than enough for a sneaky capture.

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Offline kilo2

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Re: NOE Hall of Shame
« Reply #196 on: December 15, 2009, 07:01:30 AM »
If you're going to troll me, don't botch the delivery with a poorly written sentence.   ;)

I think the fact that we post on a message board about gameplay indicates we all take it a little too seriously, including you.   :aok

I was not trolling you. I was saying that as a broad statement to people playing this game. Other than the word are being in there for no reason and maybe missing a comma I think it was fairly understandable sentence, which is all I really care about on this forum.

I was asking a question that never gets answered. Why do people care about NOEs taking bases? It seems to me the vast majority of people who post on this forum are furballers anyway, so why does it matter if a group of people take a base?

Oh and I do take this game seriously just not seriously enough to feel embarrassed.
« Last Edit: December 15, 2009, 07:03:25 AM by kilo2 »
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Offline groundfeeder

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Re: NOE Hall of Shame
« Reply #197 on: December 15, 2009, 07:38:05 AM »
How about limiting the number of people that can join a mission?


Then limit the amount that can defend it also!!! noe is part of the game if someone wants to just fight  DA it, if u want fewer numbers early war it, if everything ticks u off .....leave it!.... :cry

Offline bmwgs

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Re: NOE Hall of Shame
« Reply #198 on: December 15, 2009, 08:29:23 AM »
Sensible is something the horde NOEr is not. Otherwise they would not be using the horde.
They (the horde NOErs) wish to cloud the issue. It is not about removing the NOE from the game. It's about balance. By allowing people to mask there numbers like this the game is out of balance. IMO.

Ohh
Fred, if I may call you Fred. We will not see eye to eye on this issue. That is ok. Just remember this thread when HT does one of his fixes.

Have no problem with you addressing me as "Fred".

The funny thing about this and another thread we debated in some time back, is you think I am an advocate of horde NOEs.  

I have stated this before, and I will state it again, I am not an advocate for all the NOE hordes.  My position is simple, I just do not see it as a problem where others seem think it is.  Sure they occur,  sometimes I am even in one, but they do not rule the map as some have suggested.  I have seen them roll a few bases in a row, but never rule a map.  At least I have not witnessed the horde ruling a map, and I log a lot of hours.

Bronk, you make it sound like you win something if HiTech changes something.  I didn't know there was a contest going on.  If he changes it, then so be it, I guess he felt there was a problem, but to this date I have not even heard a rumor that he currently thinks there is a problem.  Maybe you have an inside line and I don't.  

I do like some of your suggestions like lowering the dar to 200 and taking off the auto pilot.  I really think that would enhance game play.  As for the 7 under the dar, maybe we are not on the same page, does the 8th guy blow up if he goes under 200.  Could make landing at at busy field interesting. :devil   As for numbers, I still don't even know what a horde is.  7, 15, 20, everyone seems to have their own numbers.

I know HiTech reads the BBS daily, and I can state with some certainty that he reads and pay attention to what the players are saying, and I for one don't want him to hear one side of the story. You seem to think there may be an issue, and I don't think there is.  

Who knows what may happen in the future.  There may come a time where there is an issue, and I am sure he will deal with it as he sees fit.

It has been fun Bronk, until the next time.

 :salute

Fred
« Last Edit: December 15, 2009, 08:38:25 AM by bmwgs »
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Offline bmwgs

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Re: NOE Hall of Shame
« Reply #199 on: December 15, 2009, 08:34:58 AM »
Sorry BMW...but if you smash an undefended feild with 15, its time to pack things up and :bolt:

Another magical number.  Used to be 9, not it's is 15.  What's next, 20?  Read my post above, I don't think your getting what I am trying to say.

Fred
« Last Edit: December 15, 2009, 08:38:53 AM by bmwgs »
One of the serious problems in planning the fight against American doctrine, is that the Americans do not read their manuals, nor do they feel any obligation to follow their doctrine... - From a Soviet Junior Lt's Notebook

Offline Dadsguns

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Re: NOE Hall of Shame
« Reply #200 on: December 15, 2009, 10:02:32 AM »
Can someone show proof of when the last 20-30 NOE mission was ran?

Seriously, I play nearly every day, yes I have seen missions ran NOE on all 3 sides, but dare I say that any of them were 20-30.  

I know some want to exaggerate numbers here to make their point seem more valid, and would agree to some point if those numbers were factual and conducted regularly, but actually from what I have seen, 20-30 is very abnormal and rare, and most certainly not the norm.

 
« Last Edit: December 15, 2009, 10:07:01 AM by Dadsguns »


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Offline Sol75

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Re: NOE Hall of Shame
« Reply #201 on: December 15, 2009, 10:08:32 AM »
Can someone show proof of when the last 20-30 NOE mission was ran?

Seriously, I play nearly every day, yes I have seen missions ran NOE on all 3 sides, but dare I say that any of them were 20-30.   

I know some want to exaggerate numbers here to make their point seem more valid, and would agree to some point if those numbers were factual conducted normally, but actually from what I have seen, 20-30 is very abnormal and rare, and most certainly not the norm.

 

hard to have proof since they usually pork the whole field so quickly you cannot even get up to film, but I have seen it at least 3 times in one night, about a week ago.

I dont mind NOEs at all, predicated upon the idea that we are able to up a defense and make a FIGHT out of it.  It is the massively overpowering NOEs that bomb everything that moves or doesnt, that is annoying.
Those of you who say "Up a defense quicker" would YOU find it fun to sit and stare at the map, waiting for a base to flash, that may not even HAPPEN? Just in case someone HAPPENS to run an NOE at that time?  Blah, boring.
As for the fact that I don't care about bases? I don't, I care about good fights.  Bombing defenseless toolsheds with massive force, without giving the defense even the OPTION to try, is far from conducive to a good fight.  I do not see the appeal in this, youc ould easily do the same thing offline.

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Offline Bronk

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Re: NOE Hall of Shame
« Reply #202 on: December 15, 2009, 05:07:11 PM »


I do like some of your suggestions like lowering the dar to 200 and taking off the auto pilot.  I really think that would enhance game play.  As for the 7 under the dar, maybe we are not on the same page, does the 8th guy blow up if he goes under 200.  Could make landing at at busy field interesting. :devil   As for numbers, I still don't even know what a horde is.  7, 15, 20, everyone seems to have their own numbers.

Progress. :aok

No, the 8th guy would just set off bar dar. Also max amount under dar could be tied to ENY.

Edit: Fred its not what I win if I guess right. It's what we all might loose if HT makes a big change. Like big maps .... again.
« Last Edit: December 15, 2009, 05:11:36 PM by Bronk »
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Offline E25280

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Re: NOE Hall of Shame
« Reply #203 on: December 15, 2009, 07:30:50 PM »
Edit: Fred its not what I win if I guess right. It's what we all might loose if HT makes a big change. Like big maps .... again.
My recollection is that big maps went away because right after the arena split, there simply wasn't enough players to properly populate the large maps anymore.  The linked base capture was an attempt to keep the large maps and yet concentrate the fights.  It concentrated them all right -- too well -- nothing ever moved.  No movement = boredom to those who enjoy the capture element of the game.  Thus they went away, and small maps were all we got until there were enough players to make the large maps viable again.

Given past history, I would say the most likely next earth-shaking action taken by HTC would be to add a third LWMA to further thin the numbers.  (This of course assumes that hording behavior is directly tied to the number of people populating an arena, which may or may not be the case.)
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Offline Bronk

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Re: NOE Hall of Shame
« Reply #204 on: December 15, 2009, 08:47:48 PM »
My recollection is that big maps went away because right after the arena split, there simply wasn't enough players to properly populate the large maps anymore.  The linked base capture was an attempt to keep the large maps and yet concentrate the fights.  It concentrated them all right -- too well -- nothing ever moved.  No movement = boredom to those who enjoy the capture element of the game.  Thus they went away, and small maps were all we got until there were enough players to make the large maps viable again.

Given past history, I would say the most likely next earth-shaking action taken by HTC would be to add a third LWMA to further thin the numbers.  (This of course assumes that hording behavior is directly tied to the number of people populating an arena, which may or may not be the case.)
Ok stick with me here.
With the numbers that were on they tended to swap bases at other ends of the map. The hordes didn't fight one another. So ht forced people to play together. When that failed, by by big maps.
Now what does the above and horde noe have in common?  Path of least resistance possibly?

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Offline kilo2

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Re: NOE Hall of Shame
« Reply #205 on: December 15, 2009, 10:30:27 PM »
OK stick with me here.
With the numbers that were on they tended to swap bases at other ends of the map. The hordes didn't fight one another. So ht forced people to play together. When that failed, by by big maps.
Now what does the above and horde Noe have in common?  Path of least resistance possibly?



I think you have exaggerated the problem. I haven't seen a player who's sole purpose on the game is "horde NOEs". So what you are really saying is

some one flying NOE in a horde(how ever you define that) for maybe 30 minuets is so detrimental to game play that there needs to be a fix in place to limit NOEs. It doesn't make any sense at all. There is so many fights going on at once that 20 or so guys doing NOE missions should not hurt anything.

Also this self policing idea is miss placed. Do you think there would be changes if you would just leave well enough alone and not come on here and whine.

One last thing once you "fix" this NOE problem whats next what will be lame and not adding to the fight? No more GVs, or maybe an alt cap on bombers. Where does it end.
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Offline vonKrimm

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Re: NOE Hall of Shame
« Reply #206 on: December 15, 2009, 10:47:05 PM »
<brrrring> <brrrring>

"hallo?"

"good day Jerry!  this is group commander Hyde-Park here, just wanted to ring you up and let you know we will be running a mossie raid into Srtudelgarten today under your radar.  can't miss us, we will be on a straight line course from bogswamp airfield all the way to the target"

"was machen zie ihr?"

"eh?  Oh, why am i telling you this?  well, it seems that some of you LuftWaffe types get your knickers in a twist when we don't make make it easy for them to find us.  just wanted to show how sporting and gentlemanly we can be before we obliterate your civilians you know."

"danke."


 :bolt:


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Offline Bronk

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Re: NOE Hall of Shame
« Reply #207 on: December 16, 2009, 05:46:43 AM »
I think you have exaggerated the problem. I haven't seen a player who's sole purpose on the game is "horde NOEs". So what you are really saying is

some one flying NOE in a horde(how ever you define that) for maybe 30 minuets is so detrimental to game play that there needs to be a fix in place to limit NOEs. It doesn't make any sense at all. There is so many fights going on at once that 20 or so guys doing NOE missions should not hurt anything.

Also this self policing idea is miss placed. Do you think there would be changes if you would just leave well enough alone and not come on here and whine.

One last thing once you "fix" this NOE problem whats next what will be lame and not adding to the fight? No more GVs, or maybe an alt cap on bombers. Where does it end.
Are you hard of reading? No where did I say ban NOE. Just remove the horde aspect of it. HT tried fix the side balance issue before with hard caps. It didn't work. I feel he can address the horde NOE aspect of it (which is a balance issue)without affecting everyone. Again just lower max alt under dar and remove auto lvl when under dar alt.
As for the rest of your strawman. Pfft
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Offline Dadsguns

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Re: NOE Hall of Shame
« Reply #208 on: December 16, 2009, 07:56:49 AM »
<brrrring> <brrrring>

"hallo?"

"good day Jerry!  this is group commander Hyde-Park here, just wanted to ring you up and let you know we will be running a mossie raid into Srtudelgarten today under your radar.  can't miss us, we will be on a straight line course from bogswamp airfield all the way to the target"

"was machen zie ihr?"

"eh?  Oh, why am i telling you this?  well, it seems that some of you LuftWaffe types get your knickers in a twist when we don't make make it easy for them to find us.  just wanted to show how sporting and gentlemanly we can be before we obliterate your civilians you know."

"danke."


 :bolt:


 :rofl


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Offline dedalos

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Re: NOE Hall of Shame
« Reply #209 on: December 16, 2009, 08:21:23 AM »
I don't see what the problem with NOEs is.  They may take a base or two but really no harm done.  I actually prefer them since they don't mess with any ones fight by dropping hangers, they are not there to cherry pick or vulch (unless needed), and if I do find them it improves my KD lol.  If they are successful that means I never knew it was happening so how could that bother me?
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