Author Topic: A20 Tie Fighter Mystery  (Read 21945 times)

Offline Ack-Ack

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Re: A20 Tie Fighter Mystery
« Reply #75 on: July 07, 2012, 05:00:15 PM »

The ridiculous advantages afforded by F3 view have nothing to do with "plane performances"  :aok

You have been around long enough to know this reality!



JUGgler
\

He may have been around long enough but Richie Boy isn't smart enough to know the difference.

ack-ack
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Offline titanic3

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Re: A20 Tie Fighter Mystery
« Reply #76 on: July 07, 2012, 05:06:52 PM »
\

He may have been around long enough but Richie Boy isn't smart enough to know the difference.

ack-ack

 :rolleyes:

  the game is concentrated on combat, not on shaking the screen.

semp

Offline Rich46yo

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Re: A20 Tie Fighter Mystery
« Reply #77 on: July 07, 2012, 05:34:49 PM »

Widewing will probably have the correct answer but I'd say the differnce is "lack of F3 view"

F3 view even during ground attack is far superior to cockpit view!

JUGgler

Quote
The ridiculous advantages afforded by F3 view have nothing to do with "plane performances" 

You have been around long enough to know this reality!

JUGgler

Weve both been around long enough to see a contradiction when we see it. In every concievable way F3 assists in your SA. Which affetcs your plane performance, at least in every statistical measurement. Even Ack boy can figure that one out. Maybe.

Fibe an airframe with far better plane performance, like the A20, F3 view and you get.....even farther better plane performance. Tho frankly, to this day, I cant fathom how anyone can actually shoot while in F3. That is if AH hasnt fixed that yet, which is what they should have done before gelding the flying bathtub.
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Offline MK-84

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Re: A20 Tie Fighter Mystery
« Reply #78 on: July 07, 2012, 05:40:16 PM »
Never had a problem with an A20. Like I said roll with them, and they're not the only one with rudders.  :aok

FYI by cranking back on the stick and applying full rudder you can snaproll an A20, and it's completely controllable. beware :t

Offline cobia38

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Re: A20 Tie Fighter Mystery
« Reply #79 on: July 07, 2012, 05:52:21 PM »
FYI by cranking back on the stick and applying full rudder you can snaproll an A20, and it's completely controllable. beware :t
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Offline MK-84

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Re: A20 Tie Fighter Mystery
« Reply #80 on: July 07, 2012, 05:58:09 PM »
An a20 is roughly 2meters longer and larger and weights 2 tons more than a bf110, nothing that can justify it to be MUCH tougher.

You can not justify an airplanes toughness by comparing it to a completely different aircraft design.

Offline RTHolmes

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Re: A20 Tie Fighter Mystery
« Reply #81 on: July 07, 2012, 06:40:48 PM »
^ this guy is getting pretty good in the P20 too :uhoh
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Offline gpwurzel

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Re: A20 Tie Fighter Mystery
« Reply #82 on: July 07, 2012, 06:51:19 PM »
Widewing, please do not discuss the ridiculous low-speed maneuverability of the Boston, or your going on the list  :D :D ;)

Not flying much at the moment, but taking the boston up in fighter mode is such fun, and gets people all riled up.

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I'm the worst pilot ingame ya know!!!

It's all unrealistic crap requested by people who want pie in the sky actions performed without an understanding of how things work and who can't grasp reality.


Offline Ack-Ack

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Re: A20 Tie Fighter Mystery
« Reply #83 on: July 07, 2012, 08:17:49 PM »
Weve both been around long enough to see a contradiction when we see it. In every concievable way F3 assists in your SA. Which affetcs your plane performance, at least in every statistical measurement. Even Ack boy can figure that one out. Maybe.



It will not change a plane's climb rate, speed, turn rate, roll rate, etc.

ack-ack
"If Jesus came back as an airplane, he would be a P-38." - WW2 P-38 pilot
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Offline BaDkaRmA158Th

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Re: A20 Tie Fighter Mystery
« Reply #84 on: July 09, 2012, 06:56:27 PM »
The best thing about the A-20 is the gun package, very faw aircraft have that "lazer gun" effect the A-20 has, Save the p38. And even that trades one .20mm for x2 .50's with mixed ballistics.


I use to fly my A20 to defend air bases already* under heavy attack, after the fighter hangers were all gone. Once you get air born,even if you cannot defend yourself by menuver,you can still jump to the turret and do SOMETHING to help your cause. NEVER underestimate the power of jumping into a turret and hitting your auto climb buttons (.speed 150-200),then use rudder for a slight turn, it makes you a climbing,very hard target..with teeth. (oh how i wish we could have the .30 in the belly (crys))

Little tricks with snaprolling and auto climb with rudder can make a A20 even under distress a rough target to down. Back in the day the a20 had a MAJOR flaw with its hit box,where any hit the main body would end up in a instant fireball/kill, now that..that was corrected, it is STILL a very formitable aircraft


Sorry for the spellking arors and such, iv beeen drinking.

P.s. all hail the widewing and ack-ack, these guys know what they are doing, so pay attention. and please..always remember that the Training arena is always a great place to become a vertual god..in any air frame,so long as you have at least 1, forward firing gun.
« Last Edit: July 09, 2012, 06:58:10 PM by BaDkaRmA158Th »
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Offline kvuo75

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Re: A20 Tie Fighter Mystery
« Reply #85 on: July 16, 2012, 09:26:30 PM »
Not enough GV'ers whining about getting kilt by them, and then turning into MR. Hyde and saying the real reason is cause F3 gives to much advantage in ATA combat. Its a simple matter to take out Ords and 8 0.50s aint gonna kill a Tiger.



F3/F5 should be removed from EVERY plane.
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Offline SmokinLoon

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Re: A20 Tie Fighter Mystery
« Reply #86 on: July 16, 2012, 09:56:42 PM »

F3/F5 should be removed from EVERY plane.


Agreed!   :aok
Proud grandson of the late Lt. Col. Darrell M. "Bud" Gray, USAF (ret.), B24D pilot, 5th BG/72nd BS. 28 combat missions within the "slot", PTO.

Offline icepac

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Re: A20 Tie Fighter Mystery
« Reply #87 on: July 17, 2012, 08:33:04 AM »
Leave it for planes on the ground.

I like going into F3 and getting a rear view of my plane so I can see the control surfaces move when I'm setting my joystick scaling or checking my convergence visually by going to a head on view from d400 and watching the shells as they come past.

For flying, I don't think any plane needs F3 mode.

Offline Butcher

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Re: A20 Tie Fighter Mystery
« Reply #88 on: July 17, 2012, 09:22:32 AM »

F3/F5 should be removed from EVERY plane.


I agree for any plane not a straight bomber.
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Offline Slade

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Re: A20 Tie Fighter Mystery
« Reply #89 on: July 17, 2012, 12:03:02 PM »
Quote
F3/F5 should be removed from EVERY plane.

Agreed.   :aok

Also, forward firing guns should be disabled on bombers when in F3/F5 mode.  No more Tie Fighter bombers.
-- Flying as X15 --