Still have yet to see anyone articulate an actual argument in favor of the current HQ system. If you can't attack the message, attack the messenger.
*wildly waves arm above head*
Can I try? Can I?
You might divide the AH crowd into the objective-minded war winners, and everyone else.
For the first crowd - which I suspect is the greater number of players - there should be a good reason to try to bomb the HQ. Otherwise, why bother? It's a long flight, there are 163s at the end of it, chances of success are not as high as bombing the hangers at a base. HTC has selected DAR as the reward, and certainly it's a great reward. You can win the war if you accomplish your mission. Enemies will be blind, and they won't get reinforcements because their friends log on, see the lack of radar, and log off. Pick and choose your next targets and you can win the map. Isn't that the whole point?
For the second crowd - and I think our friend Caldera is in this bunch - the game objective is different. If you can't find a fight, what's the point?
The game has to cater to both crowds. Someone is always going to be disappointed by the compromises made.
* sits down, face red *
- oldman