This was the fifth time in a week that the HQ was down. This was the second time it was down at log-in. Twice, there was a CV group parked at our HQ. The HQ gets gunned down with little prior warning. Running goon trips to knock a whole 4 minutes off the downtime gets old after a while. Coupled with the fact that the strats were still flashing and the rooks were deep in bishie tundra increased the likelihood that a rather long supply trip would be abruptly terminated by enema fighters. Wouldn't that be fun - flying for ten minutes in a C-47 and get to do it again and again! So far this tour, I have invested 1 hour and 8 minutes of flight time (no rtb) just resupplying HQ.
Nuke the HQ all day long, for all I care. There has got to be a consequence that's better than making it tougher to find the bad guys. Things like disabling all town ack, disabling perk planes, increasing perk plane cost, disabling base capture, adding downtimes to strats or even lowering the base count needed to reset the map. Something that doesn't decrease the chance of combat.