Originally posted by Oedipus
"Heres one screenshot of the new textures, makes it look much different, dont you think?"
While it may make a good screen shot what I actually see (trees, grass shrubbery) are impenetrable walls of titanium as a far as bullets and cannon go.
Erm.. the grass is penetrable by the bullets.
Trees aren't, but you can't either hide behind a tree from HE shells - hitting HE shell direclty on the tree kills the inf behind.
Besides, in AH ground clutter trees used to kill tanks with a slight touch
In AH you can't shoot through surfaces at all - ground clutter trees are exception, more for the looks than functionality of the ground war.
You can shoot through zeke's paper tail and the bullet will stop there, not go through and hit the next object.
In WWIIOL you can actually shoot through units.
I've killed two A13's with one 88mm that penetrated the first A13 from side to side and penetrated the side of the second one aside it
This was not to be anti this pro that.. this was an argument to show how much double stantards you had in your argument.
Gatt,
I didn't come back
It's just my opinion that I prefer myself to play WWIIOL myself than AH.
It just fits more to my way of having the fun.
I just hate to see when people are using stupid arguments to put down the WWIIOL.
AH is good, but just doesnt offer the right fun for me.
WWIIOL is good on it's own play ground and offers fun for me.
I mean, theres no other game like WWIIOL.. and I really hope it will set a new path for games, so we would see more games done to 'simulate' all aspects of the battle.
Let's remember that WB has been a pioneer in the simulation business and I think AH has been a pioneer in some things as well.
WWIIOL is trying something which no other has dared to try yet.
I greatly disagree of arguing against stupid arguments and personal opinion as cheerleading.
Hardcase is cheerleading WWIIOL though
Stupid arguments to slam down some game are worse than Hardcase's cheerleading.
It's pure form of stupidity.