To start with I`ve always said we will play the MA as it is set up or not play at all, and that`s the way I still look at it.
I salute anyone who has taken the time to produce a new map.
I see numerous folks, as a matter of fact the majority, singing the praises of the FesterMA. Most I have seen says that you can get in a quick fight anytime , anywhere on this map or that us strat dweebs can do our thing also.
I first saw it and said ............ well it`s deffinetly different and tryed to figure out how to approach it. I`m still working on this.
I just figured if we want to take a base , just up a field or so back, grab alt and pork the sucka. The problem with that is it don`t work. There`s too many fields so close together that it doesn`t make a differnce.
My second thought was..........OK that don`t work this is a furball map, and the furballers are due one, so I can do this thing and might learn something in the process. Sooooooo I go into furball mode. This don`t work either because basicaly all I have seen is a mass of Lalas and Niktards that you give the benefit of a doubt on the first pass not to HO and your screwing up because your about ot catch a face full.
Somebody had to say it , so I did. There is no point to this map because trying to reset is a lesson in futility. Trying to furball here will get you HOed 9 outa 10 times by a N1k or a Lala.
Once again I will say that a lot of folks say this map is the cat`s meow because of all the good fights. I have yet to see one. Looks to me like it`s either a 1 to 10 hoardefest or a HO fest of N1ks and Lalas.
Like I say we will play in the MA with the cards that`s dealt us and I applaud Fester`s hard work and effort on creating this map.
I have a couple of questions.
#1 Does anyone besides me find the gameplay boring and wirhout a point on this map?
#2 If this was meant to be the ultimate furballer map that has been so sought after and requested for early war planes and to suit the " get down in the dirt furballer" map , then why the hell is Fester flyin a 262?