Author Topic: Ref "the Lazs MA strat idea" - oh to one of the "talented" few ....  (Read 11584 times)

Offline beet1e

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Ref "the Lazs MA strat idea" - oh to one of the "talented" few ....
« Reply #135 on: December 13, 2003, 04:37:08 AM »
Quote
Originally posted by Toad
Oh, you don't see hordes hitting defenseless bases on AKD or BI or Trin?

:rofl

What FesterMA DOES is allow everyone, strat and furballer alike, to "do their thing".

That's a rare quality in a big map... in fact, FMA is the ONLY big map that really allows that.

I now believe Laz is right; what the strats don't like about FMA is that they can capture the world, win the war and get the Hawaiian vacation...... and the furballers won't notice.

Wham, Bam, reset and the fight goes right on non-stop without a hitch.

THAT'S what I think bugs most of the "win one fer the gipper" guys.
Much less hording on pizza. But I think turning off bardar would make things better. I asked for this more than a year ago. QWW for the strat player is like the DA for the furballers. Neither group wants to follow the suggestion of the other to go there. Stratting on QWW is a bit pointless when there are other fields within 2 minutes, and de-acking a base and/or levelling a town takes minutes - even if the effort is coordinated. And the LA7/N1K conveyor belt will be rolling at full stretch to try and stop it.

As for the furballers not noticing when QWW gets reset, erm... somehow I think they will. Rooks did it during the last QWWW, and QWW was replaced by Mindano. That's the "new way" these days when an adult map gets reset - it is replaced by a children's map.

Offline Jackal1

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Ref "the Lazs MA strat idea" - oh to one of the "talented" few ....
« Reply #136 on: December 13, 2003, 05:10:07 AM »
Quote
Originally posted by Toad
Oh, you don't see hordes hitting defenseless bases on AKD or BI or Trin?

:rofl

What FesterMA DOES is allow everyone, strat and furballer alike, to "do their thing".
 


 Not talking about hordes hitting bases. I`m talking about hordes of lalas and N1kdaddies in HO mode fighting 1 or 2 over by one base while the same lame watermelon is going on a few miles over in reverse.
  If that`s your def of furballing, you can have it. lmao
  As far as what it allows........ It allows and promotes dweebery in it`s highest form.
  Have a blast on it though if that`s your thing. I can live with it for a week or until it`s reset. No biggy.
  I got a couple of shootin irons that needs reblueing and a bow that needs restringing..........or maybe just JB weld the HO switch to "ON" on a IIC and go delirious with pleasure. :rofl
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Offline Overlag

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Ref "the Lazs MA strat idea" - oh to one of the "talented" few ....
« Reply #137 on: December 13, 2003, 06:47:27 AM »
Quote
Originally posted by Toad
A few points here:

You didn't comment on stopping the higher jabo diving through your alt with much more E. You agree, I take it?



20k is normaly enough, unless your fighting rooks, who are normaly about 40k ;)


Quote
Originally posted by Toad
Do you play consistently in US primetime? I think pretty much everyone agrees it's quite a different game between Europe PT and US PT due to the far greater numbers in US PT.


for 6-8 months i used to play 10-5am UK time, thats US (east) prime time the numbers start going down around 4:30am ive noticed. I used to play 10ish hours a day...

now, i cant, i have full time hours for xmas, so im having to get up in the mornings :eek: Which means im playing about 8-10am or 11pm till 2am at most....Im getting like only 2hours a day now. :(

Quote
Originally posted by Toad
The 7 number comes from actual experimentation on Trinity a while back.

As to your complaint, you merely highlight what anyone that steps back and looks at the problem already knows. AH strat is pretty much meaningless and totally imbalanced with no relation whatsoever to reality.

I take it you reference killing dar. It takes you an hour to do it and they repair it in ten minutes. Maybe, I don't know because dar is meaningless to me, so I never bother to bomb HQ.

I assume you're using apples to apples for this. It takes one player one hour to kill the dar. OK, now how many player minutes does it take to restore it? One player flying 6 ten minute sorties? Or six players flying 1 ten minute sortie each?

Assuming you have made a fair comparison, if it takes one player 1 hour to kill dar but only one player to fix it in ten minutes then we have another example of the imbalance in AH strat, don't we?

Except THIS time, the imbalance is the OTHER way. It's far easier to fix the dar than kill the dar whereas it's far easier to kill the fuel than fix the fuel.

Again this highlights just how porked the entire strat system is in AH.

So, I'd guess you'd agree the whole thing needs a serious review and overhaul, right?


yes, the whole strat thing is messed up... IE resupplying, How comes if i knock the HQ totaly down, its repairable with "7" resupplys, yet if i mess up and MISS it and only take out one or two parts, its impossible to resupply? Thats another stupid thing.

Strat does need a rework, i agree, but theres no way you need to punish bombers even more.  "Normal" players that are not suicide jabos, and should not be punished for a few Japs errrr Suicide people :(

I think maybe that idea (forgot whos it was) where theres a Big town (say 10miles X 10miles) this, is the "zone" field which has fuel/ammo/aaa/radar/troops strat.  This is then coverd in ACK, and impossible to Jabo.  These strats will be 2-3times bigger than the current strat factories. When these are down say 50% all the bases in the zone are down 50%. The City that is spread around the factories fixes them automaticaly, no resupplys needed. But if the City its self is down it all takes longer to repair (like now)

But Each base in this zone has its own supply that lasts 30-60minutes on its own.

Troops/Radar/Ord should be totaly local though, if the fields supply dies it dies for the 30minutes
I dunno... :confused:

Yes i agree it needs reworking. It needs reworking to make it more defendable, for fighters. While also more realistic or fun for bombers.
Adam Webb - 71st (Eagle) Squadron RAF Wing B
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Offline Toad

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Ref "the Lazs MA strat idea" - oh to one of the "talented" few ....
« Reply #138 on: December 13, 2003, 10:43:06 AM »
Quote
Originally posted by Overlag
yes, the whole strat thing is messed up...


There you go! You've GOT IT! Congrats!

It's what my side of the discussion has been pointing out since post one. ;)

Jack, if that's all you can find for a furball, come fly with us sometime. We'll show you where the Iron Crosses grow. Your comment is another one of those that make me wonder if the folks on this board all play the same game. Oh, and if you want to learn to use the other guy's HO to your advantage, look us up some squad night and I'm sure the guys will give you a hand.

Beet, if you ever have something to say, I'll reply.
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Offline lazs2

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Ref "the Lazs MA strat idea" - oh to one of the "talented" few ....
« Reply #139 on: December 13, 2003, 10:50:55 AM »
What I meant by "stats" was not score... obviously these stat guys spend a whole bunch of time doing nothing or.... to a furballer, doing nothing...

They say that to preserve our wayu of play (furballing) we have to defend "sectors".... essentially... do nothing for long periods of time in late war planes at high alt and then kill suicide porkers who couldn't give you a good fite even if they had a bomb.

that is what I meant by if I have to have stats like yours I would just as soon not play.

the strat guys say that the only way we should be able to play is their way.    Festers map proves the obvious...

given the planeset and the game... closer fileds are the only worthwhile comprimise for gameplay for all.

lazs

Offline beet1e

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Ref "the Lazs MA strat idea" - oh to one of the "talented" few ....
« Reply #140 on: December 13, 2003, 10:54:52 AM »
I personally think that far more than the strat is messed up. We have a game with more than 70 planes - and yet 25% of the planes in flight at any time will come from the P51/Spit/LA7/N1K/TYPH subset. If that isn't a mess up, I don't know what is.

Offline Toad

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Ref "the Lazs MA strat idea" - oh to one of the "talented" few ....
« Reply #141 on: December 13, 2003, 11:26:54 AM »
Yet you continue to support and enthusiastially promote a strat system and tactics that make the early war and part of the mid-war planeset essentially unusable on the big maps.

:rofl
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!

Offline beet1e

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Ref "the Lazs MA strat idea" - oh to one of the "talented" few ....
« Reply #142 on: December 13, 2003, 12:44:51 PM »
Quote
Originally posted by Toad
Yet you continue to support and enthusiastially promote a strat system and tactics that make the early war and part of the mid-war planeset essentially unusable on the big maps.

:rofl
Oh yeah? And you were so full of how QWW with the fields so close together was going to foster the conditions under which early war planes could survive and make an impact. So what happened? Wall to wall LA7s and N1Ks, that's what. Yep, you really would make a good politician. :lol:lol

Offline Jackal1

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Ref "the Lazs MA strat idea" - oh to one of the "talented" few ....
« Reply #143 on: December 13, 2003, 01:50:47 PM »
Quote
Originally posted by Toad
Your comment is another one of those that make me wonder if the folks on this board all play the same game. Oh, and if you want to learn to use the other guy's HO to your advantage, look us up some squad night and I'm sure the guys will give you a hand
 


  Same game, just that some actualy "play" the game while some jump in momentarily and participate in one minute part of the game and contribute absolutely nothing.
  As for using the other guys HO to your advantage...........well that`s my point. When it`s "you" against 10 t0 15 others in a HO horde it makes no difference where you turn there`s someone there willing to do the same lame chit.
  That`s what the map promotes. It encourages new players to come in and not learn for 2 weeks, just dweeb horde then go on to play online monopoly or  read the latest on Britney.com.
  But hey I still have some JB Weld and I can adapt till it`s over. After one round of this map the HO factor has multiplyed 10 fold and carried over to the other maps.
  If this is what trips your trigger , then by all means have it it.
  We can watch the vets drop out like they have been in a rate exceeding the newbies who actual stay after trial period and watch a great sim become extinct as so many others have.
  AH is not put online for amusement only for the passers by, it`s a business.
  When it gets down to the 2 weekers and the old greenbacks stops flowing then it`s no more fun in Happy Town.
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Offline muckmaw

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Ref "the Lazs MA strat idea" - oh to one of the "talented" few ....
« Reply #144 on: December 13, 2003, 02:03:00 PM »
Quote
Originally posted by lazs2
What I meant by "stats" was not score... obviously these stat guys spend a whole bunch of time doing nothing or.... to a furballer, doing nothing...

They say that to preserve our wayu of play (furballing) we have to defend "sectors".... essentially... do nothing for long periods of time in late war planes at high alt and then kill suicide porkers who couldn't give you a good fite even if they had a bomb.

that is what I meant by if I have to have stats like yours I would just as soon not play.

the strat guys say that the only way we should be able to play is their way.    Festers map proves the obvious...

given the planeset and the game... closer fileds are the only worthwhile comprimise for gameplay for all.

lazs


Gotcha-Thanks for th clarification.

Even though I consider myself a strat player, it IS much too boring for anyone to wander about a sector, waiting for some dweeb in a suicide jabo that may or may not show up, to just come screaming past you as he dives in for a sure death on the fuel.

Guys, admit it. It's hard as hell to stop a suicider. Now, if I KNEW they were coming, and I knew they would put up a fight, that would be another story. Hopefully, this is what we'll see in TOD.

Offline mold

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Ref "the Lazs MA strat idea" - oh to one of the "talented" few ....
« Reply #145 on: December 13, 2003, 03:37:41 PM »
When I first came to AH from WB, I initially missed the RPS and the opportunity it afforded for early war planes.  Actually I suggested on these forums that an RPS be implemented for this purpose, but this was met with general disapproval.  But lazs brings up a good point, that closer fields has the same effect without the game-killing effects of an RPS.  So I think having closer fields is a good thing for that reason.

I am not a strat guy myself, at least in the MA, so I do not fully understand why exactly Fester's map or having some close fields is an impediment to strategy, or is less fun when played strategically.  Even after reading all these posts.  Beet1e, I think that your point "some maps for stratters and some for furballers" has merit; but what I still don't understand is why there has to be a split at all.  Could the strat folks explain exactly what makes Fester bad or no fun?  Not for the purposes of disparagement of play style, only for understanding.

Offline Overlag

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Ref "the Lazs MA strat idea" - oh to one of the "talented" few ....
« Reply #146 on: December 13, 2003, 05:44:57 PM »
Quote
Originally posted by lazs2

the strat guys say that the only way we should be able to play is their way.    Festers map proves the obvious...

lazs


Rubbish

i dont tell you to fly bombers, do what you please. its your $$$$.

But i do wish i saw more "tactical" flying in this game... Rarely do i see loads of base captures without missions and someone leading them (well thats while i was knight anyway) at least Bish do missions ;)
Adam Webb - 71st (Eagle) Squadron RAF Wing B
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Offline Replicant

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Ref "the Lazs MA strat idea" - oh to one of the "talented" few ....
« Reply #147 on: December 13, 2003, 06:04:57 PM »
If my country is being hit hard by hordes then yeah I'll go and pork their fuel to try and slow them down a bit.  That's something I learned a long time ago.

However, if furballers want to scorn me for porking fuel then so be it, but fuel is a legitimate target and I carry bombs.... boom and most of the time I make it out alive - I never intend to die.  But the problem isn't with me being able to pork fuel, afterall HTC have designed the game that way and until they change it (e.g. increasing fuel bunkers) then why are Jabo pilots being whined at and not HTC?  No guts?

Often I've flown into a base, alone, with lots of enemy planes in that area.  Mostly they just let you fly by because they don't want to lose time reaching their furball/vulch.  So perhaps if 'some' furballers actually tried defending or resupplying a base then they might have some fuel left.  Do people wait until a radar dot is in vis range before they try and up from an airfield, which by then is far too late!?!  I use fuel porking as a last resort, afterall if I intend on capturing that base I want it fully intact.

So, if I decide we're being gangbanged or need some breathing space I'll go and pork your fuel.  If you don't like it then tough, go and fly in the CT (which is a furballers delight, especially lately!). ;)

I'm growing so tired of the continual whining about how you think other people should fly.  I'm an easy going person but the more I hear about this crap the less respect I have for some people.:rolleyes:
« Last Edit: December 13, 2003, 06:11:04 PM by Replicant »
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Offline Gwjr2

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Ref "the Lazs MA strat idea" - oh to one of the "talented" few ....
« Reply #148 on: December 13, 2003, 06:13:34 PM »
Quote
Originally posted by lazs2

lazs
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LAz you work for Burger King? :p
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Offline Toad

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Ref "the Lazs MA strat idea" - oh to one of the "talented" few ....
« Reply #149 on: December 13, 2003, 06:26:33 PM »
Quote
Originally posted by beet1e
fields so close together was going to foster the conditions under which early war planes could survive and make an impact.


As usual, you read what you wanted to read if that's what you think I said.

I said it would make the early war planes usable, and it does. They really aren't usable on the spread field big maps.

But you won't be able to figure that out either.
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!