While Gixer may wave the flag of doom, there is much built into this graphics engine that will allow us to do many nice graphics enhancements. The main bulk of the artwork we have done consists of converting 4 years worth of work to be compatible with the new engine.
And if you're thinking that we should have gotten that done a long time ago, consider the fact that during development things are changing constantly. Art has to be reworked, reverted, deleted, completely overhauled, etc. I've had to change the same piece of work almost on a daily basis at one point. This is how development works. There is nothing exact about it. It requires a LOT of work, patience and frustration that the public never sees.
At this point, things are really starting to move into full motion, and we are certainly not going to let the graphics stagnate. In fact, nothing has ever been stagnant in AH. I hope this gives you some perspective into what is going on. I know many of our customers understand this, but many also don’t get it, which is to be expected. However, understand that this game is and always will be an evolving entity, which is certainly something you won’t get out of a box game.