Author Topic: rook gameplay ruining beta fun..  (Read 3541 times)

Offline RTSigma

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rook gameplay ruining beta fun..
« Reply #105 on: June 06, 2004, 08:14:37 PM »
People will fly how they are most comfortable with. They are paying to play and theres no rules against HOs, perch attacks, etc.

Sigma of VF-17 JOLLY ROGERS

Offline DipStick

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rook gameplay ruining beta fun..
« Reply #106 on: June 06, 2004, 08:44:17 PM »
Quote
Originally posted by mars01
Dip that was a great time in AHII the other night, You turn that spit V like Lev. :D

I know you're joking but sure appreciate it anyway. I'll be happy if I can get 1/2 as good as Lev someday. You're no slouch yourself. Did enjoy the fights, was fun!

Offline Urchin

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rook gameplay ruining beta fun..
« Reply #107 on: June 06, 2004, 10:01:40 PM »
Mars... I'm gonna have to disagee with the La-7 being one of the easiest planes to kill.  Flown the way most fly it, it is very hard to kill an La-7, unless you are good at taking long distance snapshots at a rapidly fleeing target.  Furthermore, it is not an unmanueverable plane... and when flown agressively it is a match for any plane in the first 10-15 seconds of a fight against any pilot in any plane (unless you happen to be a mindreader.. that agressive move will get that La-7 driver a shot early in the fight, although if he misses it and sticks around he is at a disadvantage against the "turners").

Offline DipStick

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rook gameplay ruining beta fun..
« Reply #108 on: June 06, 2004, 11:26:37 PM »
Quote
Originally posted by Urchin
Mars... I'm gonna have to disagee with the La-7 being one of the easiest planes to kill.  Flown the way most fly it, it is very hard to kill an La-7, unless you are good at taking long distance snapshots at a rapidly fleeing target.  Furthermore, it is not an unmanueverable plane... and when flown agressively it is a match for any plane in the first 10-15 seconds of a fight against any pilot in any plane (unless you happen to be a mindreader.. that agressive move will get that La-7 driver a shot early in the fight, although if he misses it and sticks around he is at a disadvantage against the "turners").

Got that right Urchin. If ya don't believe it Shane can take ya to the DA and prove it to ya. ;)

Offline beet1e

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« Reply #109 on: June 07, 2004, 01:56:36 AM »
Quote
Originally posted by RTSigma
People will fly how they are most comfortable with. They are paying to play and theres no rules against HOs, perch attacks, etc.
Indeed. In fact the reason I started at about 7K above ground level was because we didn't know what cons there would be or how high they would be when pushing back to the knit field. On most maps, if a battle were to be taking place between fields there would be interlopers from a third field. In this case there were none but we could not have known that.

Ah yes, this thread is now turning into a hero worship thread, as normally happens when the two squadrons forming the Mutual Backslappers' Society participate. I am in total awe at one's ability at turning a Spit V. :rolleyes: Oh look, people. Pilot-A can pull his stick handle harder than Pilot-B. :eek: The whole thing is bollocks because much is going to change in AH2, including not being able to maintain control with a blacked out pilot. My heart goes out to those having to make the transition from that bastion of manhood, the AH1 Spit V.

Offline DipStick

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« Reply #110 on: June 07, 2004, 02:42:36 AM »
Quote
Originally posted by beet1e
I am in total awe at one's ability at turning a Spit V. :rolleyes: Oh look, people. Pilot-A can pull his stick handle harder than Pilot-B. :eek: The whole thing is bollocks because much is going to change in AH2, including not being able to maintain control with a blacked out pilot. My heart goes out to those having to make the transition from that bastion of manhood, the AH1 Spit V.

Hehehe .. we were talking about some fights we had in AH2.

PS... Pull your head out. The blackout model is already there sparky.

PSS... Until you leave your perch and try it, you will stay in awe. ;)
« Last Edit: June 07, 2004, 02:56:58 AM by DipStick »

Offline beet1e

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« Reply #111 on: June 07, 2004, 02:53:47 AM »
Quote
Originally posted by DipStick
Hehehe .. we were talking about some fights we had in AH2.

PS... Pull your head out. The blackout model is already there sparky.
Fair enough - OK for me to talk about AH1, as that's where most people still fly?

Offline DipStick

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« Reply #112 on: June 07, 2004, 02:56:37 AM »
Sure beet, talk about AH1 all you want, it's history... :rolleyes:  <-- for nopoop

Tell you another thing beet. The FM is tough in any plane as you will soon find out. Of course you actually have to fight or pull a couple of Gs to find out.... maybe offline. ;)
« Last Edit: June 07, 2004, 03:01:35 AM by DipStick »

Offline Dead Man Flying

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« Reply #113 on: June 07, 2004, 08:16:31 AM »
Quote
Originally posted by beet1e
My heart goes out to those having to make the transition from that bastion of manhood, the AH1 Spit V.


It's hard to believe that you're actually this clueless.  The new blackout model will affect people who fly like you far more than it will affect people who fly like Dipstick or me.  It should be quite a bit easier to spoil a shot by a faster BnZ plane or even sucker him into perma-blackout now in a Spit V than it was before.

-- Todd/Leviathn

Offline lazs2

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rook gameplay ruining beta fun..
« Reply #114 on: June 07, 2004, 08:49:20 AM »
Ouch!

lazs

Offline fluffy

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rook gameplay ruining beta fun..
« Reply #115 on: June 07, 2004, 09:53:26 AM »
Suffered my first blackout crash flying a spit9 in a t&b fight on the weekend. Also gained a victory over an La7 (part of a "horde" of bishops - 5 or 6 anyway who pursued my lonely little p51D after I ineffectively bombed their base - La7 caught up slowly and wounded me after the others dropped out. I made a spiral climbing turn and I think he must have blacked out because he kept going in a slight climbing turn - I came back down and he didn't start to manouver until just before I fired. I made it home, blood bespattered and fainting). La-7s are normally my bane. So the new black out model DOES affect the nature of the fights - for the better I would say. You can still T&B, but you have to pace yourself a bit more.
-Twang

Offline beet1e

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« Reply #116 on: June 07, 2004, 10:59:01 AM »
Quote
Originally posted by Dead Man Flying
It's hard to believe that you're actually this clueless.  The new blackout model will affect people who fly like you far more than it will affect people who fly like Dipstick or me.  It should be quite a bit easier to spoil a shot by a faster BnZ plane or even sucker him into perma-blackout now in a Spit V than it was before.
It's hard to believe you could be so arrogant as to think I was talking about you, dipstick or anyone else in this thread. I was talking about the average game the game pilot. But I can see why you got confused - when I said "average". was I talking about the medium or the mean? :lol   ;)  

In all honesty, I don't suffer from any blackout game function in AH1 OR AH2. I know where the limits are. I didn't play much AH2 last week because Pizza was up in AH1.

Offline mars01

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« Reply #117 on: June 07, 2004, 11:18:07 AM »
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Feeble though the CAP may have been, it was ample to suppress your best efforts, and had you cowering in a GV. That was AFTER we reversed the situation, by pushing the knit attack back to home base.
The 109G2 is not a turn fiter. It isn't even B&Z. It's an E fiter.Don't expect me to turnfite on the deck with your Spit V, or your N1K... or your Ostwind.  
After this sortie, I could see that the knit opposition was too feeble to justify my continued presence. A few GVs... oh wait, you were one of them - never mind. So I pissed off to an area of the map where guys wanted to fite, not just cower in GVs.
Beetle are you not reading.  Your definately hearing only what you want to, as usual.  My comments about hordes and feeble cap have nothing to do with your film and everything to do with your posts.  
Quote
Originally posted by:Beetle
What pisses me off about small maps/close fields is when you work hard to push the enemy back, and it all comes to nought because while you maintain the cap, they send in an LA7 squad from a field 2 mins away.
Shifting still even after your are called out on it.  Time to change tactics Beet.
Quote
Ah yes, this thread is now turning into a hero worship thread, as normally happens when the two squadrons forming the Mutual Backslappers' Society participate.
HAHAHA  Yep when you have no constructive reply you always return to something like your above quote.  Bottom line Beet, You said,
Quote
Originally posted by:Beetle
What pisses me off about small maps/close fields is when you work hard to push the enemy back, and it all comes to nought because while you maintain the cap, they send in an LA7 squad from a field 2 mins away.
Which reads to me as, "When the bases are close together I can't keep a CAP on the field because I have to fight LA7s."  What a shame you have to fight other planes.  I'll let you in on a little secret, this game is about fighting other planes.  Enme plane Good, flying around with nothing to shoot bad.:lol

Quote
I am in total awe at one's ability at turning a Spit V.  Oh look, people. Pilot-A can pull his stick handle harder than Pilot-B.  The whole thing is bollocks because much is going to change in AH2, including not being able to maintain control with a blacked out pilot. My heart goes out to those having to make the transition from that bastion of manhood, the AH1 Spit V.  
Beet add another dimension to you ability and learn how to turn fight, then you won't make absured comments like this or the majority of the others.  

Funny now your issues are with SpitV what happend to your whipping boy the LA7.  Are we adding more planes to your Uber trio. :lol


Hey Urchin.  Yeah I agree in the right hands the LA7 is deadly, like you stated a great combination of manuverability and speed.  But for the majority of LA7s pilots that I run into, I find they are pretty benign.

Offline Dead Man Flying

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« Reply #118 on: June 07, 2004, 11:20:18 AM »
Quote
Originally posted by beet1e
It's hard to believe you could be so arrogant as to think I was talking about you, dipstick or anyone else in this thread.
[/b]

Here you go again.  When I referred to Dipstick and myself, I was referring to "Turn and Burners" as opposed to conservative, "Boom and Zoom," fly-to-live kind of folks like yourself.  Only you would confuse a general statement about flying styles with a specific statement about flying skill.  

-- Todd/Leviathn

Offline HUN

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« Reply #119 on: June 07, 2004, 11:42:43 AM »
This is a "repost" of mine from a while back...  :D  


I've been studying the boards for the last few weeks and it seems that you need to put out a broad generalized statement with just enough specifics to stir the pot. A definite key is to draw in a guy name beetle and the 13th TAS. If you can hook Steve onto a your post with one of his "suxs" series, sprinkle in a little SOB, Lazs2 and some films posted by Shane and you've got a real winner on your hands.

Example whine: "Bishops are ‘tool shed’ battlers that wouldn't know ACM in their girly LaLa7 and spit5s if it hit them square on their jaw"

The spit5 part may elicit a response from Leviathn and generate a thread within a thread discussion about the level of "suckage" and some guy named Drex.