Author Topic: Perk 3-Gun La-7, Add 2-Gun La-7?  (Read 2251 times)

Offline Karnak

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Perk 3-Gun La-7, Add 2-Gun La-7?
« Reply #45 on: July 20, 2004, 10:14:36 PM »
Well I remember a flight I had in AH1 using the Spit XIV.  I was at about 8,000ft playing with a Bf109, cautiously as the Spit XIV cannot survive having a fighter show up above it, when I see an La-7 appear at d6.0 and slightly above me.

I turn the other way and punch WEP into a climb.  The La-7 closed to d1.5 before I started drawing away. Slowly over the next five or ten minutes I drew him up, up, up to the thin cool air at 25,000ft.  I had to make sure to not pull away.  Make sure that he thought he could nab him a perk plane.

At 25,000ft I turned to engage.  The first pass I knew I can't pull into position and I simply aim to avoid the HO.  The second go around I almost gain position and the La-7 driver suddenly realizes that his aircraft is completely outmatched.  As I pull around he puts his nose down and , heads for the dirt.  I put one 20mm or .303 round in him at ~d.800 and he leaves my Spitfire Mk XIV in the proverbial dust.


That is the problem that the Spitfire Mk XIV and Ta152H-1 (and F4U-4?) have with the La-7.  If one is above them they are lucky to pull a slow escape whereas an La-7 that finds itself in the environments that favor those fighters can, in seconds, either pull the fight to where it is favored or escape.  The Spitfire Mk XIV or Ta152H-1 at low altitudes simply cannot escape the two most common fighters in AH.

In my case I chose not to dive after the La-7 and landed the Spitfire Mk XIV without a single kill.
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Offline Urchin

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Perk 3-Gun La-7, Add 2-Gun La-7?
« Reply #46 on: July 20, 2004, 10:42:35 PM »
Quote
Originally posted by g00b
Spit MKV vs LA7 at any alt will win. Sure the LA7 can run away, but that doesn't mean it's the better fighter. I think that's the part that gets under peoples skin, the running away. Big deal...

g00b


No it wouldn't.  In fact, a Spit V hasnt got a chance vs a competently flown La-7.  I could kill you without even resorting to the typical lazy bellybutton bore n zoom.  The Spit V hasn't got the horsepower to compete in the vertical with a 109, much less an La-7.  

A Spit IX can compete in the vertical with an La-7, although even then the La-7 can build up such a huge energy margin that it could start bore n zooming with impunity, or just run.  

Seriously, do people think I just make this **** up off the top of my head?

Offline Urchin

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« Reply #47 on: July 20, 2004, 10:52:31 PM »
Quote
Originally posted by Karnak
Well I remember a flight I had in AH1 using the Spit XIV.  I was at about 8,000ft playing with a Bf109, cautiously as the Spit XIV cannot survive having a fighter show up above it, when I see an La-7 appear at d6.0 and slightly above me.

I turn the other way and punch WEP into a climb.  The La-7 closed to d1.5 before I started drawing away. Slowly over the next five or ten minutes I drew him up, up, up to the thin cool air at 25,000ft.  I had to make sure to not pull away.  Make sure that he thought he could nab him a perk plane.

At 25,000ft I turned to engage.  The first pass I knew I can't pull into position and I simply aim to avoid the HO.  The second go around I almost gain position and the La-7 driver suddenly realizes that his aircraft is completely outmatched.  As I pull around he puts his nose down and , heads for the dirt.  I put one 20mm or .303 round in him at ~d.800 and he leaves my Spitfire Mk XIV in the proverbial dust.


That is the problem that the Spitfire Mk XIV and Ta152H-1 (and F4U-4?) have with the La-7.  If one is above them they are lucky to pull a slow escape whereas an La-7 that finds itself in the environments that favor those fighters can, in seconds, either pull the fight to where it is favored or escape.  The Spitfire Mk XIV or Ta152H-1 at low altitudes simply cannot escape the two most common fighters in AH.

In my case I chose not to dive after the La-7 and landed the Spitfire Mk XIV without a single kill.


Well, low... (where it matters)

The Ta-152 can't compete with the La-7 on any level.  The La-7 literally does everything better.  The Spit XIV turns a little bit better, and with WEP can match the vertical performance of the La-7 but the La-7 can just leave any time it wants since it is something like 40 mph faster.  

The F4U-4 is almost a match for the La-7.  It turns slightly better with flaps down, and can hang in the vertical long enough that if the La-7 driver screws up it'll get a shot.  However, it suffers from the same problem the P-51 does against a 109- once the fight gets below 200 mph the P-51 is so much dogmeat because the La-7 can simply level out into a gentle climb, seperate about 1-1.5k, and start E-fighting.  The F4U-4 will never build up enough speed to get away, or match the energy advantage.  Again, if the La-7 gets into a bad spot it just levels out and runs, the F4U can't catch it, and even if it could it couldn't accelerate fast enough to catch it.

The Tempest is just about a match for the La-7 at low altitude.  If I was in the La-7 I wouldn't give the Tempest good odds, but since the planes are just about evenly matched and typically you'll find losers and newbies in the La-7s, the Tempest pilot shouldn't have much trouble getting behind the La-7 then blowing it away when the La-7 tries to run away.  

But even the Tempest is only a match for the La-7 because it can accelerate as well as the La-7, and has an identical top speed.  The La-7 is a slightly better "fighter" in my opinion... it turns better and generally feels more "nimble".

Offline g00b

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Perk 3-Gun La-7, Add 2-Gun La-7?
« Reply #48 on: July 21, 2004, 01:42:26 AM »
Leviathn in a Spit V is the scariest thing I've yet encountered in this game. I speak from my own experiences and draw my own conclusions. You're certainly entitled to your own opinion!

S!

Offline Halo

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Perk 3-Gun La-7, Add 2-Gun La-7?
« Reply #49 on: July 21, 2004, 07:18:21 AM »
Wtg, Urchin, La-7 is genuinely formidable and certainly was produced in large enough numbers to earn its spot as among the best WWII fighters.  

In my limited experience with Aces High perk planes, I have trouble/luck with them in this order:

Me-262
Tempest
F4U-4
F4U-1C
Me-163
Spit XIV
Ta 152

Aces High ranks them in this order:

Me-262A-1
Tempest
Spit XIV
F4U-4
Me-163B
Ta 152H-1
F4U-1C
« Last Edit: July 21, 2004, 07:30:45 AM by Halo »
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Offline DoctorYO

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Perk 3-Gun La-7, Add 2-Gun La-7?
« Reply #50 on: July 21, 2004, 02:02:39 PM »
keep hitting what your hitting goob..

The La7 is the dweeby ride of ah2..  IMO it should have a modest perk to it..  For the reasons described by Urchin above.

It has no weakness..  excellent speed/accel climb, roll, turn (with throttle management..**) up 15k still excellent proformance..  gun package..  and fuel when not running on wep is not a issue do to the speed you can maintain on deck..  what 370+ or so.. non wep..400 with it.. thats silly some aircraft cant do that at 15k...

Yet people who fly it say naw it has weakness..  Ive flown that thing its like playing the game on easy mode..  At least in a g10 stang spit you have querks with each.. (g10 no roll or elevator with speed. constantly fighting you for trim..gun package etc..) (Stang poor acceleration, flimsy, no stall fighting due to poor accel..)  (Spit, poor top speed, real flimsy in the wing.., poor ammo load..)

Note imo the big four/five should be perked along with my beloved g10..  All latewar should carry a minimum perk of 5 or more..  This would give incentive against suicide tactics.. and would simulate the realism that the dweeb pilot of the units are not going to be flying late war iron with reckless abandon.. The greenhorn shouldn't get the cream of the crop fighter ww2 didn't happen that way..

**
Whoever was talking about how the Tiffie out turns the La7 Imo the Tiffie does not out turn the LA7 It Out Radii's it do to its extreme energy bleed when pushed above 4 g's at extremely slow speeds then the tiffie gains good advantage do to its ability to hold lower stall speeds and hence smaller radii to get the gun solution...

2 cents


DoctorYo

Offline Halo

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Perk 3-Gun La-7, Add 2-Gun La-7?
« Reply #51 on: July 21, 2004, 06:24:52 PM »
Really silly to call this plane or that plane a dweeb ride.  Like characterizing automobile and truck brands by the kind of people who drive them ... hmmmm ... come to think of it ... that's pretty accurate.
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Offline Seeker

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Perk 3-Gun La-7, Add 2-Gun La-7?
« Reply #52 on: July 21, 2004, 07:01:11 PM »
Quote
Originally posted by Urchin
You are dreaming goob.

Tell you what.. put me in an La7 and you in any non-perked plane.  You name the alt, I'll tell you if it'll be a draw or if I win.  

.



25K, I'll take a Spit IX.

We both know I'll win; and we both know you'll fill ch.1 with "you boring BnZ" dweeb whines.


Whiner.



Why you do this is beyond me. You're an intelligent guy; and a great pilot. Why you keep the whine going is out of my comprehension.

Is it my fault a cancer ridden Brit designed an enigmatic plane a healthy Nazi couldn't match?

Offline Karnak

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« Reply #53 on: July 21, 2004, 07:37:23 PM »
Quote
Originally posted by Seeker
25K, I'll take a Spit IX.

We both know I'll win; and we both know you'll fill ch.1 with "you boring BnZ" dweeb whines.


If the Spitfire Mk XIV couldn't win, what makes you so sure the Spitfire Mk IX will?
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Offline Urchin

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« Reply #54 on: July 21, 2004, 10:49:43 PM »
No Seeker... that is what is known as a draw.  There is no way in hell I'd stay at 25k in an La-7.  

I might go a round or two to find out what you've got, but if it even looks like you might get on my 6 I'm diving for Mother Earth.  

Good luck trying to E fight an La-7 below 10k in a Spit 9...  we both know that won't happen.  Or at least.. we both should know it.


I guess the entire ****ing AH community is made up of ****ing idiots.  

It isnt a ****ing whine, you stupid ****ing noodlesuckers.... I am simply telling the ****ing truth.  Apparently you are to ****ing stupid (collectively and individually) to understand it.

Offline Stang

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Perk 3-Gun La-7, Add 2-Gun La-7?
« Reply #55 on: July 22, 2004, 01:22:57 AM »
It truly would be scary if anyone besides Shane that had any skill flew the la7.  The only saving grace is that 99% of la7 tards are exactly that, tards   :mad:

Offline Stang

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« Reply #56 on: July 22, 2004, 01:23:46 AM »
BTW, the P40 is a great ride to embarass the elgay7 jocks in.  :D

Offline Overlag

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Perk 3-Gun La-7, Add 2-Gun La-7?
« Reply #57 on: July 25, 2004, 06:34:57 PM »
Quote
Originally posted by kevykev56
Perk them all but the early war planes. Not big numbers just enough to make the suicide flier think twice about flying with 75% fuel, without any intention of RTB. That doubles his effective range/loiter compaired to someone who takes off planning to RTB. Might even reduce the number of HOs out there.


RHIN0


ive been shouting for this too...perk all the top rides...even if its only 1-4 perks.....at least the perk bonus then MEANS something
Adam Webb - 71st (Eagle) Squadron RAF Wing B
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Offline g00b

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Urchin...
« Reply #58 on: July 25, 2004, 10:38:18 PM »
Urchin you admit the LA7's weakness here...

"No Seeker... that is what is known as a draw. There is no way in hell I'd stay at 25k in an La-7."

Because the LA7 sucks bellybutton over 12K. That's what I said earlier.


"I might go a round or two to find out what you've got, but if it even looks like you might get on my 6 I'm diving for Mother Earth."

Running away may save your bellybutton but it does not get you kills. Many of us would rather get kills than run away and land with 0 kills. If "running away" is what makes a good fighter to you than I can understand why you think the LA7 is great.

"Good luck trying to E fight an La-7 below 10k in a Spit 9... we both know that won't happen. Or at least.. we both should know it. "

My guess is anyone with some skills (Levi for example) would simply evade the LA7 on the deck, make him blow his energy, then kill the LA7 with a nice reversal. Yup the LA7 could run away at any point. So what?


"I guess the entire ****ing AH community is made up of ****ing idiots. "

Nice to know your true feelings about us.

"It isnt a ****ing whine, you stupid ****ing noodlesuckers.... I am simply telling the ****ing truth. Apparently you are to ****ing stupid (collectively and individually) to understand it."

The "****ing truth" as you call it is purely subjective. There is no best or worse plane in the game. If most of us are disagreeing with you maybe you should reconsider your position? But of course you are infallible and so much smarter than us. Why do you even deign to talk to us?

I'll say it again, anyone who thinks the LA7 is any better than the Spits, 51s, F4Us, G-10, etc... is a n00b. The rest of us see a LA7 and say, mmmmm, lunch. They are quite tasty.

g00b

And Urchin, if you're serious about a duel, LA7 vs MKV, let's do it. My prediction... you'll run out of gas and/or run away. If you slow down enough to manuever on the deck, you're dead meat.

Offline thrila

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Perk 3-Gun La-7, Add 2-Gun La-7?
« Reply #59 on: July 26, 2004, 07:07:26 AM »
G00b you may seen an la7 and think lunch, but then you are flying one yourself.    

The la7 is no slouch above 12k either only a handful of rides are faster than it up to 20k.  Sure the d9 , g10 and p51 will run it down- that's only 3 planes out of the entire planeset.  The la7 hits over 400mph @ 20k, if anyone thinks that's poor then they are crazy.

They la7 is the best plane , why else is it the most popular?   I doubt many people knew of the la7 before coming to AH.
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