Author Topic: Big Maps, what a joke  (Read 3394 times)

Offline Fruda

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Big Maps, what a joke
« Reply #60 on: August 05, 2004, 01:05:48 PM »
Early this morning, though, there was a small fight at... Forgot which field, but it was in the northern part of the map. Plenty of N1K's, La-7's and Spits.

Just a tip: If people don't want to get vulched, they need to help the airfields that are being assaulted. How do they do that, you ask? Take off from another airfield.

It seems like people think that doing so would do more harm than good, but it can save the assaulted field.

Offline mars01

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Big Maps, what a joke
« Reply #61 on: August 05, 2004, 01:06:17 PM »
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well then mars use it as a grab a beer time.
Yeah or HTC moves half the fields closer, so I can fight and you can still up from the far off bases and read your book, play chatty Cathy, get a beer, catch up with old friends, find a cure for cancer, win a Nobel Peace Prize, and then maybe get into a fight ten mins later.:D :aok

Offline mars01

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Big Maps, what a joke
« Reply #62 on: August 05, 2004, 01:08:04 PM »
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Just a tip: If people don't want to get vulched, they need to help the airfields that are being assaulted. How do they do that, you ask? Take off from another airfield.

It seems like people think that doing so would do more harm than good, but it can save the assaulted field.
Not when you have to fly a sector or more to get there.  Any base capture worth it's weight will have the base before you get half way there.

Offline DipStick

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Big Maps, what a joke
« Reply #63 on: August 05, 2004, 01:16:48 PM »
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Originally posted by beet1e
Things are bound to be worse with a flat rate pricing plan - because any old tard can afford 50 cents a day to play.

Total stupidity... :rolleyes:

Offline mars01

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Big Maps, what a joke
« Reply #64 on: August 05, 2004, 01:21:11 PM »
The whole post is total stupidity Dipstick lolh:lol

Offline DipStick

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Big Maps, what a joke
« Reply #65 on: August 05, 2004, 01:28:54 PM »
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Originally posted by mars01
The whole post is total stupidity Dipstick lolh:lol

Well that goes without saying I just hate it when I read "raise the price, it'll fix everything". It's so silly. As far as the thread goes like I said, big map or small with close bases the fights will be there.

Offline FBRaptor

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Big Maps, what a joke
« Reply #66 on: August 05, 2004, 01:31:47 PM »
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Originally posted by mars01
I do disagree, I must be wrong or stupid:D .  
Big maps ( Festers not included ) do not foster furballing.


LOL, no you are not wrong or stupid. That wasnt what I wanted to portray in my post. Anyone has a right to "their" opinion. It is the people who think that "their" opinion can be the only right one are the one who are wrong and self centered :D

There are always 3 side to anything, your side, my side and the truth, somewhere in between. Lets just respect each other opinions if even if we dont agree with them.

Offline mars01

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Big Maps, what a joke
« Reply #67 on: August 05, 2004, 01:45:14 PM »
LOL Raptor, I know I was just teasing.

Offline phookat

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Big Maps, what a joke
« Reply #68 on: August 05, 2004, 02:39:03 PM »
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Originally posted by beet1e
But if they horde, it means that another area of the map might be left undefended, and open to attack - so up go their cries of "waaaah, girly milkmaids attacking undefended bases!!!" - only undefended because the dorks can't read the map and/or because their horde is somewhere else.


Right.  So you end up with unopposed hordes everywhere with large-spaced maps.

On small-spaced maps, you can up from another close field not on a direct furball axis, and find cons on the edges for 1v1 and other small fights.  Or you can join the furball.  Or you can join a horde, but there is a greater chance it will be opposed.

And on Fester's map, you can do both.  In the center people who want action can play.  And on the edges, people who want large-spaced-style "action" (read "unopposed hordes") can find what they want.

Something for everyone!

Offline beet1e

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Big Maps, what a joke
« Reply #69 on: August 05, 2004, 03:12:30 PM »
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Originally posted by phookat
Right.  So you end up with unopposed hordes everywhere with large-spaced maps.
Hardly. Hording is what happens when there is only one or two places where your side has a base adjacent to an enemy base - that's where the horde will be. On big maps, there will be many more instances where green meets red. That's what the furballers whine about. They like the small maps because the furball is pretty much enforced between two bases.

But it doesn't matter. These threads have shown that both big and small maps are needed. Keep both, but make the rotation policy fair. :aok

Offline AKcurly

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Big Maps, what a joke
« Reply #70 on: August 05, 2004, 03:32:40 PM »
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Originally posted by mars01

I wish HTC would wake up on this issue and move some of the bases closer on the other maps.

Look how long it tool them to react  to the obviouse fuel porking problem.  Once they did gameplay became a whole lot better and now there is alot more fighting.  Unfortunately we had to put up with the stupid pork problem way to long.

Please HTC move half the bases into a close proximety.  This increases the fighting and allows the Sector or more guys to have there fun to by leaving the other half of the bases as is.


Hey Mars :)

First, they have to determine that something is broken in gameplay.  That's not simple to do.  Then they have to find a solution and that's really tough since any solution is going to make equal numbers angry and happy.  Finally, they have to implement the solution.  Implementing the current 'solution' involved changing base design.  Each town and airfield had to be changed.  It's not something easily done.

Moving the bases closer together will hamper gameplay for the segment of the population that is trying to control losing bases.

For me, the fun of AH is base capture (or to be more accurate and for the last two years as a bishop, base defense -- ie, control of nearby troops.)   Therefore, the current base density of Trinity is about right.

I do agree Trinity is a problem for guys whose primary interest is "the furball."

curly

Offline AKcurly

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Big Maps, what a joke
« Reply #71 on: August 05, 2004, 03:37:01 PM »
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Originally posted by anton

I left Bish when they had too many numbers, I went to Rook. Now I leave Rooks because they have too many numbers, back to Bish who most often have least. I hope there are several other Rooks out there, tired of racing 5 countrymen to the kill, or de-winging a con at 15K and watching 3 country go after the carcas as it tumbles to the turf.
Anton:aok


Editing history, eh?  Bishop numbers have been in the toilet for approximately two years.

curly

Offline Furious

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Big Maps, what a joke
« Reply #72 on: August 05, 2004, 03:40:20 PM »
IMO, the problem with the big maps is that the fronts are just to damn big.  

People are a lot like electricity and water in that they will usually take the path of least resistance.  When you have two 5-6 sector long fronts the horde is going to pour through the least defended area.

I would like to see more battles.  Not furballs, mind you, but big-assed air, land and sea fights for real estate.  I think smaller fronts would accomplish this.


...'course this is counter to the "path of least resistence" folks desires.  For them the taking of land is more important than the fight for it.

Offline X2Lee

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Big Maps, what a joke
« Reply #73 on: August 05, 2004, 03:42:04 PM »
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Originally posted by Stang
I'm sick of this crap.  If you want to log on to roll just with the pack or just to take bases unopposed, how fun can that be, or better yet how tough can that be?  Ever heard of pushing yourselves to see what you can do not what is easy to do?  Dweebs!!!!!!!!!!!!!     :mad: :mad: :mad: :mad:


Im sorry dood thats just out of my comfort zone....

Offline X2Lee

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Big Maps, what a joke
« Reply #74 on: August 05, 2004, 03:43:55 PM »
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[

There are always 3 side to anything, your side, my side and the truth, somewhere in between. Lets just respect each other opinions if even if we dont agree with them. [/B]


when I want your opinion ill give it to you.