Setting up a good (note GOOD) mission is not really that easy, unless you have a large squad like I do. There are certain other groups that we work well with and a bunch of inDUHvidualists that won't cooperate at all--hell, they jeer you when you ask for help.
LOL you talk like you are the only one that knows how to plan missions. I've been part of many missions and even ran a few, it takes one guy leading and the rest doing thats it.
As the missions get larger it takes even less. Everyone knows its VH, Ack, City and FH if you cant cap. So when you have 20 guys dropping in you really have to be a maroon to leave anything up.
Guys that run smaller missions, 5 to 10 guys have the marginally harder job because you have less resources to drop the field with and waste is an issue.
Getting a mission to really work involves choosing good people to carry out portions of the mission by using their heads. There's no lockstep formula for any fight, enemy response is not always the same. You figure out a plan, and then rely on a bunch of high-strung volunteers to carry it out. It's a lot like herding cats.
LOL, you really think this game is that difficult hahahaha. The formula is that simple.
Some guys like this aspect of the game, others don't. As far as I am concerned, play the game any way you like, nobody is forcing you to do anything you don't want to do.
Who said anyhting about forcing anyone to play the game a certain way. Not me, I am just discussing tactic and game play. Again I could care less what people do as long as they fight.