Author Topic: Friendly Collisions: keep it or leave it  (Read 2063 times)

Offline Mister Fork

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Friendly Collisions: keep it or leave it
« on: March 09, 2005, 10:09:45 AM »
Thoughts players? I know I want to keep FC's in the CT from now on.
"Games are meant to be fun and fair but fighting a war is neither." - HiTech

Offline Grits

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Friendly Collisions: keep it or leave it
« Reply #1 on: March 09, 2005, 11:01:46 AM »
Donno, I tried to ram Oldman last night (we were both allied) but that slippery character got away from me so I'll have to reserve judgment for now.

Offline StarOfAfrica2

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Friendly Collisions: keep it or leave it
« Reply #2 on: March 09, 2005, 11:21:01 AM »
I havent really seen that its a problem for anyone when I'm online.  The only time I heard anyone gripe about it, they were more griping at themselves just because they forgot it was on.  I say leave it on until we get a good reason to turn it off.  It will add just one more level of difference between the CT and the MA, and maybe help draw some extra players.  I've also noticed numbers have been really good so far every night this week.  Dont know if it is the map or the novelty of the FC's, but lets see where it goes!

Offline plank

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Friendly Collisions: keep it or leave it
« Reply #3 on: March 09, 2005, 11:35:05 AM »
I vote to leave it on, I haven't seen or had any issues with it whatsoever. I kind of had the same problem as grits though, I kept trying to ram --err-- push storch and he just kept dodging.

Offline Slash27

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Friendly Collisions: keep it or leave it
« Reply #4 on: March 09, 2005, 12:12:17 PM »
So far so good. I think it suits the CT to have it on.

Offline Reschke

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Friendly Collisions: keep it or leave it
« Reply #5 on: March 09, 2005, 01:08:50 PM »
I say leave it alone and turn off killshooter. The only time killshooter off is a hinderance is when you don't communicate with the other guys in the area.
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Offline Löwe

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Friendly Collisions: keep it or leave it
« Reply #6 on: March 09, 2005, 01:28:33 PM »
The only problem I see with it is on the spawn points. I was killed twice while upping because somebody spawned on the same spot as I did.
 Then again even when I get airborne most of my flights end with me getting killed.:rolleyes:

Offline Eagler

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Friendly Collisions: keep it or leave it
« Reply #7 on: March 09, 2005, 01:31:55 PM »
leave it on and turn icons off
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Offline o0Stream140o

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Friendly Collisions: keep it or leave it
« Reply #8 on: March 09, 2005, 01:33:24 PM »
Quote
Originally posted by Eagler
leave it on and turn icons off


I am with Eagler on this one...

Offline 10Bears

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Friendly Collisions: keep it or leave it
« Reply #9 on: March 09, 2005, 02:17:40 PM »
Hey all

Tried it last night no problems at all... Like I was tellin' ya four years ago... but y'all whined an' whined now didn't ya... You sure did you whined an' cried like wee lil' babies.

You gotta try something to see if you like it.

Offline Slash27

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Friendly Collisions: keep it or leave it
« Reply #10 on: March 09, 2005, 02:30:13 PM »
turn icons off   baby steps fellas:D




You gotta try something to see if you like it.

That and having a staff thats receptive to the players.

Offline Bear76

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Friendly Collisions: keep it or leave it
« Reply #11 on: March 09, 2005, 02:31:32 PM »
remove the spawn/kill problem on the runways. I'm tired of getting mashed on the runway.

Offline plank

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Friendly Collisions: keep it or leave it
« Reply #12 on: March 09, 2005, 03:21:00 PM »
Quote
Originally posted by Bear76
remove the spawn/kill problem on the runways. I'm tired of getting mashed on the runway.


Yeah, I thought I remembered there being an option to enable friendly collisions only above a certain altitude.

Edited for spelling :p
« Last Edit: March 09, 2005, 03:32:06 PM by plank »

Offline Slash27

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Friendly Collisions: keep it or leave it
« Reply #13 on: March 09, 2005, 03:29:11 PM »
I understood it to be on or off. Fork????

Offline Jester

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Friendly Collisions: keep it or leave it
« Reply #14 on: March 09, 2005, 05:31:05 PM »
Simple to get around the problem of getting "squashed" on the runway.

Simply call the tower for Clearance. :D

Before you get on a runway, simply type on the COUNTRY CH (Green) your field and the runway your leaving from.

EXAMPLE:   Jester: A11, NE

Others leaving from the field will give you a courtesy of 10 seconds or so to get your engine started and taxi off the spawn point.
If we can get everyone into the habbit of doing it it shouldn't be much of a problem. Even put it on the MOTD.

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