Author Topic: Furballers Vs. Toolshedders  (Read 12458 times)

Offline rshubert

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« Reply #180 on: October 28, 2005, 11:18:06 AM »
Quote
Originally posted by hubsonfire
Hey genius, what do you think aerial warfare is? A bunch of you ****s milkrunning against undefended bases?


The first recorded military use of aircraft was the dropping of bombs on ground troops.  (believe it, or not).

WWI flyers went up completely unarmed, to do spotting of enemy movements.  Opposing pilots waved at each other.  Some pilot thought to take a potshot at one of the enemy planes, and so it began...

Air warfare has always been an element of warfare in general, and cannot be separated from it.  Those are indisputable facts, hub.

Offline dedalos

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« Reply #181 on: October 28, 2005, 11:19:45 AM »
Quote
Originally posted by rshubert
The first recorded military use of aircraft was the dropping of bombs on ground troops.  (believe it, or not).

WWI flyers went up completely unarmed, to do spotting of enemy movements.  Opposing pilots waved at each other.  Some pilot thought to take a potshot at one of the enemy planes, and so it began...

Air warfare has always been an element of warfare in general, and cannot be separated from it.  Those are indisputable facts, hub.


Good! WHy don't you fly at 30K filming the furbals below you then? :lol
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline uberhun

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« Reply #182 on: October 28, 2005, 11:28:04 AM »
Quote
Originally posted by hubsonfire
Hey genius, what do you think aerial warfare is? A bunch of you ****s milkrunning against undefended bases?

Hub, I suppose you had nothing to do with busting up 68ko's mission lastnight?? I saw you logged as a Knight. Naughty, Naughty!:mad:

Offline AKFokerFoder+

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« Reply #183 on: October 28, 2005, 11:31:06 AM »
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Originally posted by Tilt




Does "Furballing" get a mention in this.............. nope not a jot.......its not on the radar...............its not a prescribed part of the game play.

It does get a mention in one place however



So then we go into the DA to furball???

You have to ask permission to fight someone there, that is hardly a furball.

What you are really saying is that (by HT's definitions), this game is NOT for guys who want to have fun furballing.

The game is for those who want to win a "war" by strat.  Therefore, "Fun" does not seem to be written into HT's idea of this game.  I am not sure why others play a game, but enjoying myself is a big one for me.

It is interesting to note that when the furballers talk, they use the word "fun".  When the strat people and toolsheders talk, they use the words that refer to strategy, teamwork etc.

I want a game that is fun to play.  Believe me, if there was a fighter sim that was better than “LA's High”, I wouldn't be here.  And as soon as I find one, believe me, I'm gone.  

And then you guys can have all your "realistic" strategies game you want.  You can fly your conga lines of buffs driven by porking toolsheders, and then send in a M3 to capture the debris.  You won't need all those dweeby fighters who want to furball, after all fighters only get in the way of the strat.  JABOs would of course be allowed, but only if they promised not to shoot down other airplanes.

So lets change the name from "Aces High" to "Toolsheders High"  or “Strategic Air”

Offline Guppy35

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« Reply #184 on: October 28, 2005, 11:34:26 AM »
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Originally posted by Tilt
It is and always has been the delivery of ordinance against ground targets and the nessecary escort and interception of the carrier of said ordinance.................... ......


And what it came down to in the end, was bombers were most effective as bait to get the other guys fighters up so that the escorting fighters could knock em down in a war of attrition.  

Air power was probably most effective once they developed air-ground coordination.  This didn't involve 4 engined bombers flying low level strikes to airfields.  In fact historically the 4 engined types weren't very effective at all in supporting ground operations.

The MA in AH is not a strat war, its a tac airwar.  So that being said, eliminate 4 engine bombers, and bombers flying in boxes of 3.  Limit it to the Tac birds, with guys having to fly single 26s, A20s, Ju88s etc on those raids to airfields.  If they want a formation of buffs, then it would take some coordination on the part of the Generals to get a bomber mission to work with individual pilots for individual bombers.

ToD should provide the stratigic campaign for the long range 4 engine types and those who like to escort them deep.

In essence the MA is the airwar in France post D-Day or Russia from the start.    Low alt Tactical air.  The 3 plane boxes of 4 engine buffs didn't exist in that realm, and if we're going to accept this style of play in the MA, then the 4 engined buffs don't belong there.

Hows that for middle of the road compromise? :)
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Offline AKFokerFoder+

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« Reply #185 on: October 28, 2005, 11:34:36 AM »
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Originally posted by rshubert
The first recorded military use of aircraft was the dropping of bombs on ground troops.  (believe it, or not).

 


The first military use of aircraft was for reconnaissance.  And if you don't think that reconnaissance is a military function, you haven't spent much time in the military.

Offline Dead Man Flying

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« Reply #186 on: October 28, 2005, 11:39:42 AM »
I'm curious, and I honestly don't know the answer to this.  Which planes did HTC add first into the game?  In the beta, what planes led development?  At what point were troops and capturable bases added?  At what point were ground vehicles added?  When did HTC add perk points?  When did HTC allow players to "win" the war?  When did HTC peg winning the war to gaining perk points?

Here's what I'm guessing, and bear with me.  HTC's major competition right now is WWII Online, not Warbirds.  As such, they have targeted their marketing toward that crowd.  However, the development of Aces High does not indicate to me a game necessarily built to accomodate a "war;" in many ways it appears an afterthought given the lack of strategic objectives and the simplistic method of base and zone capture.  Simply put, this game catered to furballers and ex-Warbirders initially.  As the competition evolved and changed, the game evolved and changed to compete.  However, furballing undeniably played a seminal role in the creation of the game initially and is a key (though not the solitary) component of the game now regardless of what HTC's marketing says.

-- Todd/Leviathn

Offline Tilt

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« Reply #187 on: October 28, 2005, 12:15:04 PM »
Well I suppose I should declare my interests here..........

Like Filth I enjoy all aspects......they all can be fun ........for me including the odd furball......especially when its spontanious.

I have no problem with furballers sharing the MA with the main thrust of the game play.

I have no problem with well designed  terrains with FT's in them. (eg Do nut) Where "furballers" can play airquake undistrubed.

I think that the bombing of targets in Do nut FT was inappropriate, unnessecary and obviously done to spoil rather than enhance the enjoyment of others.

Having said that I do not beleive that "airquakers" have any more right than "toolshedders" to influence main MA gameplay by moaning here.

HTC has made the gameplay functionality of the MA quite clear and indeed given this it would seem that our "airquakers" have less claim to the stated gameplay ambitions than others.

It seems wrong to me that if HTC has stated that the DA is the place for furballing then there should also be protocol in place that prevents it (or are we confusing DA with TA)

At the same time I see mechanisms in the design and structure of the MA game play that could enhance both ambitions making it  more fun for all.

Opinions may vary ...................thats just mine.
« Last Edit: October 28, 2005, 12:19:03 PM by Tilt »
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Offline SuperDud

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« Reply #188 on: October 28, 2005, 12:23:32 PM »
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Originally posted by uberhun
Hub, I suppose you had nothing to do with busting up 68ko's mission lastnight?? I saw you logged as a Knight. Naughty, Naughty!:mad:


LoL, I guess you failed to see that 1/2 of us went nits and 1/2 went bish? We then furballed between 21-22 I think. I did a buff run, killed some hangers, wsas fun.


Oh and hub was SPYING!@!@@!@!:lol
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Offline soda72

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« Reply #189 on: October 28, 2005, 12:24:23 PM »
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Originally posted by Dead Man Flying
I'm curious, and I honestly don't know the answer to this.  Which planes did HTC add first into the game?  In the beta, what planes led development?  At what point were troops and capturable bases added?  At what point were ground vehicles added?  When did HTC add perk points?  When did HTC allow players to "win" the war?  When did HTC peg winning the war to gaining perk points?


Aces high is not the frist flight simulator Hitech and pyro have been involved with.    If you look at older versions of WarBirds you will see Hitech and pyro name mentioned in the game credits.   Field capture has been apart of those games for some time now.  I'm not sure when Wb frist implemented it but it's been around since I first flew WB in 97.  Its evolved over the years, too.  In old WB versions you would have to kill the all ack, bomb the tower, plus land one plane on the runway before capturing a field.  Around 99 it was changed to where you had to fly in a Ju52 with paratroopers, that would enter the field tower.

Offline SuperDud

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« Reply #190 on: October 28, 2005, 12:31:02 PM »
Oh btw, KILL IT, KILL THIS $@$@$ THREAD!!!



QUAH!@#!
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Offline AKFokerFoder+

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« Reply #191 on: October 28, 2005, 12:55:23 PM »
Quote
Originally posted by SuperDud
Oh btw, KILL IT, KILL THIS $@$@$ THREAD!!!



QUAH!@#!


Now I can see hordes of toolsheders coming in to pork the thread :(

Offline Dead Man Flying

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« Reply #192 on: October 28, 2005, 01:01:49 PM »
Soda, many of the base capture features added into WB came in an ostensibily ad hoc fashion.  That is, early versions clearly focused on air-to-air combat, and as the game evolved over time the additionol base capture elements appeared.  Given the time period you've provided, that seems to coincide with similar changes appearing in Warbirds' direct competitor, Air Warrior III.

-- Todd/Leviathn

Offline uberhun

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« Reply #193 on: October 28, 2005, 01:10:04 PM »
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Originally posted by SuperDud
LoL, I guess you failed to see that 1/2 of us went nits and 1/2 went bish? We then furballed between 21-22 I think. I did a buff run, killed some hangers, wsas fun.


Oh and hub was SPYING!@!@@!@!:lol

SuperDud, You guys really bent some props with the knights with that little show. I would imagine the bish feel the same way. Be carefull what you wish for guys, I think you are going to get your sytem wide furball now!:furious

Offline SuperDud

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« Reply #194 on: October 28, 2005, 01:11:40 PM »
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Originally posted by uberhun
SuperDud, You guys really bent some props with the knights with that little show. I would imagine the bish feel the same way. Be carefull what you wish for guys, I think you are going to get your sytem wide furball now!:furious


Hmmm, musta logged before anything happened. I don't really now what you're talking about:D

I will say that if it stirs up some fightin, I'm all for it.
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