Author Topic: Furballers Vs. Toolshedders  (Read 13562 times)

Offline FiLtH

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« Reply #195 on: October 28, 2005, 01:18:38 PM »
Well whatever the cause of how the MA is today, it is what it is. A big sandbox with lots of Tonkas in it. We can either build roads or just dig a bunch of holes.  Face it...many of us are just too lazy, or faced with time constraints to put 100% realistic gameplay into every sortie.

     Its much easier and faster to just up, reup, and up again to where the action is for many. So the next time you see a guy saying MISSION FORMING! and you just ignore it and fly off to the closest action, remember, you, in a small way are contributing to the state of affairs.

~AoM~

Offline Blammo

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« Reply #196 on: October 28, 2005, 01:34:53 PM »
Quote
Originally posted by hubsonfire
Hey genius, what do you think aerial warfare is? A bunch of you ****s milkrunning against undefended bases?


First, lol...

Second, it is has always been a desirable and sought after scenario to catch the enemy where they are not.

Read the Art of War by Sun Tzu , if you have not already.

Quote
Originally posted by uberhun
Hub, I suppose you had nothing to do with busting up 68ko's mission lastnight?? I saw you logged as a Knight. Naughty, Naughty!


Honestly, I really think hub could care less about that mission.  I was part of it and while someone may have been spying, I don't think it was him.  He wasn't in the mission and was very busy furballing during the countdown for it, the launch and the retaking of the field.

Quote
Originally posted by Dead Man Flying
Here's what I'm guessing, and bear with me. HTC's major competition right now is WWII Online, not Warbirds....


I have to disagree with you about your comments...

Aces High has no major competition :D

My $0.02, cheers.
BLAMM0 - FACTA, NON VERBA!

Offline hubsonfire

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« Reply #197 on: October 28, 2005, 01:58:43 PM »
Quote
Originally posted by Blammo

Honestly, I really think hub could care less about that mission.  I was part of it and while someone may have been spying, I don't think it was him.  He wasn't in the mission and was very busy furballing during the countdown for it, the launch and the retaking of the field.


Oh, that mission. I was too busy trying to get Kak3MAW off my ankle to do anything subversive. I think I suggested that KO recruit some of the guys from Merriam-Webster, and that was about all the havoc I could wreak til I found the can of Halt! I keep near the desk.
mook
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Offline uberhun

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« Reply #198 on: October 28, 2005, 02:31:18 PM »
Hub Ya Bastage!:lol

Offline lazs2

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« Reply #199 on: October 28, 2005, 03:02:30 PM »
ok... honestly?   I play to fly the best simulation of WWII prop fighter planes and thier armement....  I don't fly just to see how they perform tho... I fly to see how they perform against other planes...  I love to read about WWII fighters.. the hight of prop plane advancement...

Here... HT allows us to fly the best simulation of these planes and their guns and.... we get to do it against other players all doing the same thing!  the more action the more it tests the planes...   sure.. a slow early plane is not gonna do that well against a late war B&Z plane if the latter has any sense at all.. but...

get into a huge furball and... you have a chance in the slowest of the planes...  In a furball, more of the planeset is useful in the ma..  

now take the GV's and bombers.... concession city as befits their add on situation... they are barely recognizable as the real life things they imitate... "mouse weilders" love em... their mission?   to wreck the game for fighters because.... otherwise... what would be their point?

seriously... only the strangest amoung us seek out fights with the fluffs... Not when there is the rich palet of realistic fighters to chose from.... boring ol fluffs... mouse or joystick... they are one guy controling a box of three and they are as excieting as a bus and about as challenging.

simulating being the lone crew member in what should be 30 guys flying 3 planes is not much in the way of enjoying the simulation experiance... controling all those guns with a gods eye view is just plain gamey also... nothing there for the aircraft buff.   same thing with the gv's to a lesser extent..

Only the fighters give the experiance of a simulated WWII equipment and it's guns.   everything is better... flight model.. gunnery whatever.... and everything is better yet in a furball where the most variety of all these flight models and guns can come together mixed in with SA, skill and circumstance...

There is nothing in AH to compare with a large furball.

lazs
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Offline AKFokerFoder+

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« Reply #200 on: October 28, 2005, 03:06:18 PM »
Quote
Originally posted by Blammo
First, lol...

Second, it is has always been a desirable and sought after scenario to catch the enemy where they are not.

Read the Art of War by Sun Tzu , if you have not already.



I know that war has nothing to do with this.  This is not war.  War may be immersive, but it isn't fun.  Ask any of our troops in Iraq.

A good game should be both fun and immersive.

"The Art of Computer Gaming"  AKFokderFoder+, not in print yet (or any time soon)



 
Quote


Aces High has no major competition :D

My $0.02, cheers. [/B]


THAT is thee major problem with this game.  I know that if HT did have competition, we may see more attempts to make this game more immersive and more fun.

Offline Nomak

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« Reply #201 on: October 28, 2005, 03:14:33 PM »
Quote
Originally posted by beet1e
What is their mantra - turning toolshed killers into "combat pilots" since ~2002?



I coined that phrase Beet...... no one else did.  It is not the furballer "mantra"

In fact I think I will reinsert it into my sig right now..... just for you ;)

Dave

Offline DipStick

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« Reply #202 on: October 28, 2005, 03:50:49 PM »
Quote
Originally posted by lazs2
seriously... only the strangest amoung us seek out fights with the fluffs... Not when there is the rich palet of realistic fighters to chose from.... boring ol fluffs... mouse or joystick... they are one guy controling a box of three and they are as excieting as a bus and about as challenging.
Must say, as strange as I am, I hate "wasting" ammo on fluffs. ;)

Offline Lye-El

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« Reply #203 on: October 28, 2005, 03:52:54 PM »
At the base I was defending last night the battle lasted for over two and half hours. It would go from almost capped to half way between bases and back again. Enemy air constantly slipping through to attack the field being engaged by ground defense allowing guys to up. Everybody, GVs, Ack, and Air had no lack of action. Well, the tankers didn't have anything to do in this case but everybody else had a blast. OH, yeah, I can't say everybody else or somebody will say "you have the gall to speak for everybody else." Let's put it this way, I didn't hear anybody whining on range. :D Didn't need a special "furball only" area either.


i dont got enough perkies as it is and i like upen my lancs to kill 1 dang t 34 or wirble its fun droping 42 bombs

Offline Blammo

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« Reply #204 on: October 28, 2005, 04:00:52 PM »
Quote
Originally posted by AKFokerFoder+
I know that war has nothing to do with this.  This is not war.  War may be immersive, but it isn't fun.  Ask any of our troops in Iraq.

A good game should be both fun and immersive.


Foker, I was not talking about war, I was talking about strategy and tactics.  I don't see anywhere that I suggest this is war or war is fun.  What I was addressing is the idea that it is somehow wrong to go to an undefended or lightly defended base and take it.  The Art of War is a good study in tactics and strategy.  No need to jump off the deep and end think I meant something I did not.
BLAMM0 - FACTA, NON VERBA!

Offline lazs2

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« Reply #205 on: October 28, 2005, 04:05:12 PM »
I bet no one made a concerted effort to drop the fighter hangers with a suicide bombing mission... they could easily have... the game allows it.  You were just lucky.   If the fight lasted two or three hours some no talent could have made a dozen runs on the fighter hangers in that time.

I often wonder what the fluffers coming in on a base where there has been feverish activity (furballs) for an hour or so thinks.   Does he realize his presence is greeted with the same enthusiasm people have when they see a baby ruth in the swimming pool?

lazs
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Offline Stang

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« Reply #206 on: October 28, 2005, 04:13:30 PM »
Quote
Originally posted by lazs2
Does he realize his presence is greeted with the same enthusiasm people have when they see a baby ruth in the swimming pool?
:rofl

Offline Stang

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« Reply #207 on: October 28, 2005, 04:18:11 PM »
Quote
Originally posted by Blammo
The Art of War is a good study in tactics and strategy.
If you seriously think this is a valid comparrison, I'm gonna bust open in my gut from laughing so hard, and maybe die.

Offline rshubert

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« Reply #208 on: October 28, 2005, 04:23:43 PM »
Quote
Originally posted by AKFokerFoder+
I  

THAT is thee major problem with this game.  I know that if HT did have competition, we may see more attempts to make this game more immersive and more fun.


Let's dissect that statement...

1.  HT has no competition (not that there aren't any pretenders, they just suck).  Therefore, HT has the best product.

2.  If HT HAD competition (i.e, the pretenders didn't suck so much) the game would have to get better.

So what you're saying, is that this is the best game available, but it still isn't good enough for you?

Maybe you would be taken more seriously if you had a POSITIVE, proactive suggestion, not just more adolescent "this game sucks" whiney complaints.

Just saying...

Offline rshubert

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« Reply #209 on: October 28, 2005, 04:27:18 PM »
Quote
Originally posted by Stang
If you seriously think this is a valid comparrison, I'm gonna bust open in my gut from laughing so hard, and maybe die.


Have you read it?  You would find that the lessons are transferrable to gaming, business, interpersonal relations, and just about every other confrontational activity that a human can do.

In order to open your mind, you must shut your mouth, Stank.