Nevermind, I found out what was wrong, I was trying to work off the edge of the world.
![tongue :p](http://bbs.hitechcreations.com/smf/Smileys/default/tongue.gif)
They really need to put a big warning when you get to the edge of the maps. "Here there be monsters!" or something.
![Big Grin :D](http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)
I wish there were two map views, one for your reference pic, the other to show the REAL map as you're working on it. That'd REALLY make it easier keeping tabs on how things are ACTUALLY progressing, as opposed to what you THINK it looks like. The help file mentioned a template showing the sectors, but those templates are nowhere to be found and the directory doesn't exist (at least, not matching the help file's description). Anyone know where I can find it?
While I haven't played with the tools much yet, is it possible to ADD new objects, or alternate versions of EXISTING objects that could be used together with the "standard" ones? For what I'm doing I find being able to have alternate versions of the fighter, bomber, and vehicle hangars (as well as the tower/map room) would not just be useful, but a pretty freakin' awesome imersiveness effect (but I don't want to replace the existing ones outright, I'd need both).
Speaking of which, if it IS possible to do that, I may have need for people experienced with skinning and doing shapes. While I can model, when it comes to doing anything in paint programs and expecting it to look good a two-year-old with a box of crayons would do a better job.
![tongue :p](http://bbs.hitechcreations.com/smf/Smileys/default/tongue.gif)
That part I'll keep y'all posted on.