Originally posted by AutoPilot
Then where's the problem?Low and behold someone takes out the Fighter hangers then you can't vulch,oh what are we to ever do.Or: 6 on 1 fight and all 6 are HOing the 1 plane so intent on getting thier name up in lightz.
Really sad is what it is.That is why i continue to bomb fighter hangers in FT.
I knew the DA woouldn't sound appealing too you seeing as how that would be a fair furball oppurtunity and no chance of anyone being outnumbered.
I'm thinking you may have misunderstood what I'm trying to say. I'm speaking only to destroying all of the FHs at FT or all of the VHs at TT. As far as I can tell there is only one reason to do that....disrupting others fun. Vulching in FT falls under the same catagory. Those types of behavior ruin the sort of gameplay that the folks in those areas are looking for. It essentially leaves either no way to up for a fight or nobody upping for a fight. Not behaving this way in no way impedes any other folks in the arena from their style of gameplay...unless disruption is what the goal is.
So again the request that's being made is for that disruptive behavior to stop.
With respect to the DA....it is quite appealing and I spend time there. However it is not a furball....it is a series of 1 v 1 fights (and is set up to be just that). It is a great place to work on the fundamentals of flying a plane against another plane. Those fundamentals are then added to the skills that are used in a furball such as SA and the prioritizing of nme's in the area.
In essense the DA is (for me) a nice relaxing series of fights and a chance to learn or improve specific skills. The furball is a manic series of fights and a chance to learn or improve other specific skills. Both are very fun...as long as you maintain the right sort of mindset (this is a game, you get a new plane everytime, there is ALWAYS someone better, ANYONE can be shot down by ANYONE else at ANYTIME especially in a furball, if you die...it's likely your fault and should be looked at in terms of how can I do this better).
You seem like an angry person. I used to be a much more angry person while playing this game too. For my part that anger was caused by ego issues when losing a fight. As my perception of my skill increased, each loss caused more anger. I had to step back and look at why I was doing this and apply a little reality in terms of my perceived skill level and how the game worked. I have to tell you...it's much more fun to not be angry. I suspect that a lot of disruptive behavior is caused by angry people due to the primary goals of disruptive behavior. My advice to those folks would be "butterflys in...bee's out".
Mars01/Redtop - thanks and I'm still trying, although your probably correct.
NB - thanks and I like chocolate chip (bout halfway cooked).
Zaphod