people will get used to it...... people hate change..... hell i do too.... but really it takes time to get used to it. (i still miss large arenas with large maps).
before the changes to ack, 2-4 people could take a base relatively easy, with virtually no preplanning or team work. This is what the old large MA was about. no one knowing anyone else, and flying around allone trying to vulch and capture bases.
now, with the miniature MA's and massive ack fields, people will start to learn a new way of fighting in groups.... and making friends in the progress.
today, i created 3 missions, and knits at first didn't seem keen, but some joined and came on these missions. These missions, using P38s (or F4us from CV) with rockets cleared ack from fields with "minor" losses. once done, the air was clear for the "loners" (that's a harsh word) that came to the area due to the large darbar, and the base falls soon after.
When I'm talking about missions i don't mean 30 people pork and augering... the max we had was probably 10, and it was more fun to wing up with people instead of flying on my own. after a few months, this will probably be the norm... and people will never look back.
But, the defenders also need to start using similar tactics... which leads me to another mission i created. The problem is, defence always seems limited to a few uppers, in a non organised fashion. Defenders will have to start to adapt to the new groups.... instead of relying on the ack to protect them.
IF you see a large darbar forming, or a CV coming to the coast, make a small counter mission, and get your friends up in a GROUP. Fight the group with a group... not whines that the ack needs to be strengthened AGAIN. See this is the issue.... the attackers seem to adapt faster to new things, while the defenders keep the same basic "get up as fast as possible" attitude, and not the organised defence attitude.
HOWEVER.... i can see these ack changes really really hurting the base capture types in EW arena.