Author Topic: Triple Buffs Should GO  (Read 9502 times)

Offline 999000

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Triple Buffs Should GO
« Reply #240 on: March 22, 2007, 07:01:36 AM »
Hub, seriously what happened ..they kick you out? or did the BK's go under due to poor reputation?
999000

Offline SuperDud

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Triple Buffs Should GO
« Reply #241 on: March 22, 2007, 07:02:13 AM »
Naw just tired of all the timid building battlers:aok
SuperDud

Oh and 1 more thing. For a guy who likes to be thought of as a "good" guy you sure are showing your true colors here. Your arguments with hub, why drag a whole squad into it? Has anyone else from the BKs attacked you in this thread?
« Last Edit: March 22, 2007, 07:04:41 AM by SuperDud »
SuperDud
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Offline CHECKERS

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Triple Buffs Should GO
« Reply #242 on: March 22, 2007, 07:33:53 AM »
The FW 190 D is a very cool ride.




   :noid
Originally posted by Panman
God the BK's are some some ugly mo-fo's. Please no more pictures, I'm going blind Bet your mothers don't even love ya cause u'all sooooooooo F******* ulgy.

Offline SkyRock

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« Reply #243 on: March 22, 2007, 07:42:27 AM »
Quote
Originally posted by SuperDud
from the BKs
Guess this means your in???  Doesn't take much!:aok

Mark

Triton28 - "...his stats suggest he has a healthy combination of suck and sissy!"

Offline pluck

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Triple Buffs Should GO
« Reply #244 on: March 22, 2007, 07:47:19 AM »
from gameplay aspect i think having 1 bomber, though yes it would be more vulnerable, might make people work together more.....which i would assume strat guys would love.  I think it would make the need for escorts much more necessary.  maybe moving fights away from the runway.  sounds like an improvement to me.

then again i realize this thread has moved far away from discussion and more to name calling and avatar score settling.
-Vast
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Offline mars01

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« Reply #245 on: March 22, 2007, 08:21:45 AM »
Quote
Hub, seriously what happened ..they kick you out? or did the BK's go under due to poor reputation?


Quote
Oh and 1 more thing. For a guy who likes to be thought of as a "good" guy you sure are showing your true colors here. Your arguments with hub, why drag a whole squad into it? Has anyone else from the BKs attacked you in this thread?


LOLH Super, don't be fooled by number boy's superficial nice guy attitude.  He has shown his sweetheartbag side a few times.

How many can forget his tantrum when he was asked not to drop Fighter Hangers.  Hell he pissed and moaned then vowed never to fly as a knight again LOLH as if anyone gave a crap LOLH.  And I am sure no one can forget his tantrum and attack on HT when HT wouldn't give up HTC confidential demographic  info etc. which he felt he was entitled too hahahaha, please LOLH.  It looks like his ugly head is poking out again.

The BK rep is exactly how we like it and we aren't going anywhere.

Nice try on the bash tho, poor execution LOLH.
« Last Edit: March 22, 2007, 09:26:18 AM by mars01 »

Offline weirwolf

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Re: Triple Buffs Should GO
« Reply #246 on: March 22, 2007, 08:59:47 AM »
Quote
Originally posted by Zanth
Formation of 3 bombers was added to allow for inaccuracy of new bomb site.  You already know where I am going , I will not insult you intelligence further.
_____________________________ _____________________________ _____________________________ _____________________________ _____________________________ _____________________________ _______So Zanth do ya think this is a controversial subject bud ....:lol

Offline moot

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Triple Buffs Should GO
« Reply #247 on: March 22, 2007, 09:04:44 AM »
Why don't you guys take your purse swingin to PM?

Quote
Originally posted by SkyRock
You kind of answered this for the opposition in your case.  You are saying that bombers need 3 lives to be functional and I am saying that is a load of crap!  GV's are an example we can use.  It is soo incredibly easy for GV's to be stopped at a base by one guy with an Il2, but GVer's don't get a formation!  They get one ride per player, just all the other fighters and attackers..........except bombers!  

You're just going to have to demonstrate why it's crap.  Bombers would be crap if they had only one plane with the current bombing setup.
GVs are not analogous because they're not bombers - GVs don't need to look into a pinhole to deliver the entine purpose of their mission, while flying with an icon over their head as fighters look on, in the middle of empty space, while presenting almost a thousand square feet of target... and GVs are not bombers.
Bombers don't have 3 lives, they have one life per plane.
It doesn't hold any water towards removing the 2 drones anyway, as those 2 drones are not that hard to dispatch for a "gamey" unhistorical one-plane attack, nevermind a well prepared one carried out by 2 or more attackers.

And like I said you need to come up with a good reason why drones are no fun.  Hitech has said in the past he intended to give GVs slaved drones as well.
« Last Edit: March 22, 2007, 09:13:42 AM by moot »
Hello ant
running very fast
I squish you

Offline 4deck

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Triple Buffs Should GO
« Reply #248 on: March 22, 2007, 09:50:06 AM »
Quote
Originally posted by pluck
from gameplay aspect i think having 1 bomber, though yes it would be more vulnerable, might make people work together more.....which i would assume strat guys would love.  I think it would make the need for escorts much more necessary.  


PLeeeaaaasseeee. Us Statosphere guys do work damn hard already. Sorry If I come off pissed off, its because I am. I rarely get a descent turnout of escorts, unless its the weekend. I Salute every single person that has given me an escort though, hats off to those chaps. But the bottom line 80% of the people are furballing, and they'd do it till the sheep come back. Honestly this is a damn game, a damn fine one at that, but the bottom line if you aint having fun time to move on. Stay out of my bomber and Ill stay in out of this thread. It just pizzes me off no end the people wanting to kill the formations are the same people who dont fly it. Period. Well stay the **CK awy from them then. Buffs can just go after buffs from now on. Which is a blast I must say.


This thread just needs to die. Im just getting fumed over this. Buncha damn hipocrites. BTW Salute 9, and I dont blame ya for being pizzed, I am too. People really have no idea what CH!T Storm you opened when you started this thread.
Good day.
Forgot who said this while trying to take a base, but the quote goes like this. "I cant help you with ack, Im not in attack mode" This is with only 2 ack up in the town while troops were there, waiting. The rest of the town was down.

Offline pluck

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Triple Buffs Should GO
« Reply #249 on: March 22, 2007, 10:25:03 AM »
lol, ok then.  yep, never flew a buff ever, never dropped bombs, played the land grab game:rolleyes: yes i'm being sarcastic.  don't presume to know everything about everyone posting here. the fact is many have played both style of play for long periods of time before finding out what they like the best.  it's just a discussion about a game, not sure what there is to get all mad about.

obviously there will be 2 varrying opionions. people base opinions on experience and what they like to do.  some people here have been playing a long time, and have had many experiences. the sole purpose of my post was to try to add to the discussion the idea that maybe changing the way buffs work may help involve more of the community in a certain style of play.  you are welcome to disagree, personally, i'm not sure it would have much success myself....brought it up for the sake of discussion.
« Last Edit: March 22, 2007, 10:47:26 AM by pluck »
-Vast
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Offline hubsonfire

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« Reply #250 on: March 22, 2007, 10:53:57 AM »
Numbersdude didn't start the thread, he's only in here because I posted.

Seriously though, who needs an escort fighter when a single gunner can bring 6 to 15 guns to bear on a target? Am I the only guy who flies bombers that wants it to require the same effort and offer the same challenge as everything else in the game?

Hell, even improving the drone behavior (maybe it is purely some funky netcoad that results in the wildly warping drones) and taking out the pinpoint accuracy would be reasonably acceptable. What's the rationale for keeping them as they are? The only thing I'm seeing out of you guys is "but we die all the time" (I pointed out why), "you just don't know how to kill bombers" (actually, I do, thanks), and "stupid furballers" (I was flying bombers before your mommies paid for your first account).

So, to get back on topic, we still have formations because we're supposed to be carpet bombing, but instead we're still salvoing 1 and dropping hangars consistently from alt. Why?
mook
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Offline EagleDNY

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Triple Buffs Should GO
« Reply #251 on: March 22, 2007, 11:57:20 AM »
Quote
Originally posted by moot
The E6B tells you your speed precisely, so removing the speed readout in the bombsight would change nothing.

I do agree large formations of bombers should show up more readily on radar, and that larger battles are the way to go.

Bombers don't need to be slowed down so much to warrant a 4x fuel burn.  Unless you're attacking them with Hurricanes (which Krusty and others seem to be, from the way they describe their difficulties), you don't have to be especially good.


If you don't know your calibration speed as a digital readout in the bombsight, then using E6B to match the speed isn't possible is it?  With a variance of 1-5mph, coupled with high-altitude, you can still bomb hangers down, but you can't be guaranteed of laser precision.  Instead of 1 B17 taking down 4 hangers, you might only be able to take down 2 by lining up and letting your whole load out (which would be more historically accurate).

Further, if you drop half your load, your speed starts to increase throwing your bombsight calibration that much further off, so you have to either slow down or recalibrate before coming around for your next run.  

You can bring your buffs in lower to lessen the loss of accuracy and make calibration easier, but then you are more easily intercepted by enemy aircraft.

I still think it is a good idea to remove the mph indicator from the bombsight - you don't need it to calibrate, and it tells you exactly how far off your calibration is (high or low) which coupled with the E6B gives the laser accuracy.  If we don't have the bombsight calibration speed indicated, we lose a great deal of the laser accuracy problem.  It will still be possible to get high accuracy, but it will take more practice and effort.

EagleDNY
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Offline hubsonfire

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« Reply #252 on: March 22, 2007, 12:10:43 PM »
But using your E6B during the setup for your pass, you can still simply watch until your speed stabilizes, then calibrate, and the readout in the sight is irrelevant, because you know that through the E6B. Net effect of removing the display- 0.
mook
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Offline pluck

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« Reply #253 on: March 22, 2007, 12:19:22 PM »
Quote
Originally posted by hubsonfire
Seriously though, who needs an escort fighter when a single gunner can bring 6 to 15 guns to bear on a target? Am I the only guy who flies bombers that wants it to require the same effort and offer the same challenge as everything else in the game?
B]


it is a valid point.  was just trying to think of solution for those who find the notion of flying only 1 plane horrifying.  I figure most guys flying bombers are strat guys (could be wrong)....and strat guys are usually explaining to me and the other furballers that we are not contributing to their goals.  so i figure these guys are working together to win the map, and therefor would enjoy working together to keep the bombers alive. As a side affect the furballers might find better targets which are protecting the bombers.  just a highly skeptical thought.  wasn't trying to make it easier on bombers though, i think they could use more of a challenge not less.  and yes the accuracy of bombs is a bit much.
-Vast
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Offline EagleDNY

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« Reply #254 on: March 22, 2007, 12:24:14 PM »
Quote
Originally posted by hubsonfire

So, to get back on topic, we still have formations because we're supposed to be carpet bombing, but instead we're still salvoing 1 and dropping hangars consistently from alt. Why?


The laser sighting can be fixed (see above), and we can make it easier to intercept a buff raid with increased warning (better radar coverage), but unless the fighter jocks start intercepting the raids, nothing will change.  Frankly, if we want to encourage interception, I'd start awarding a fat perk bonus for every bomber killed since they are the real threat to your bases.  Add 4x normal perks for 4 engine buffs and 2x for 2 engine buffs and see if that helps - if nothing else you reward the intrepid fighter jock willing to take on a buff box.

I still think formations are reasonable given that the buff drivers do not have the other 9 crew members aboard gunning for them.  If all the buffs had independent AI gunners manning the guns, they might have a chance as a single ship.  As it is now, even with the firepower concentration of a buff box, you can only target one fighter at a time - if fighters wing up and hit at the same time, somebody gets a clean shot.  

As a buff driver myself, I wish we had real strat targets - something you want to go bomb (and the defense wants to protect) because it makes a difference to your country.  Give me something besides bases that it makes sense to bomb, and I'll go bomb it.  If hitting the zone oil refinery knocked out drop tanks and limited fuel to 75% in the zone, I'd damn well go over there and blast it.  If there was a Spit factory (or an La factory ;) ) which kept people from taking up new Las or Spits when it was down, I'd bomb it, and I suspect people would up in droves to keep me from bombing it.  

We're supposed to be carpet bombing, but the problem is there is very little worthy of carpet bombing.  If we want strategic bombers used as they should be used, give us something strategic besides bases to bomb.


EagleDNY
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