Folks...I've read through this entire thread with interest; I've no dislike of the current bomber set up. Personally, I think that the current model gives the best of all worlds for new folks, and veteran players.
I regularly shoot bombers down with my F4U-1, F4U-1A, F4U-1D without too much difficulty. Most of the time I can take out all 3 of the bombers in the box. Occassionally, I become impatient and take out only one, or two before having my engine shot out, or just flat get killed by a good gunner. And, then there are the occassions where I simply mess up my pass and get shot down right away.
Sure...my Squaddies, and perhaps others, have heard my diatribes about lazer-accurate buff guns and hyper-sonic speeds of bombers...but that's really me covering-up the mistake I made in my attack. It's easier to blame others for my own failures and lack of skill, or patience.
I enjoy the challenge of killing bombers and surviving to land; and I've dead-sticked many a Corsair to a sucessfull landing. I'll engage bombers on the deck, or at 30,000 feet. The higher the bombers fly, the more challenging they are to shoot down. And, I do take the time to climb. I also study the clipboard map before I take off and plan my mission. And, I've learned to recognise a skilled bomber pilot by the way they fly their bombers as I make my approach.
Many folks herein have expressed an opinion that the bomb sight should be more complicated than it currently is. In my opinion, the current bomb sight is a reasonable compromise between the more complex bomb sight we previously had and the even simpler bomber sight than current bomb sight we now have. I enjoyed the more complex bomb sight, but many others did not, and thus, it was changed. I think the compromise is fair.
What annoys me is the cry I hear for further hardening of Ground, or Sea, targets; make it harder for bombers to destroy FHs, BHs, VHs and CVs? Add more AAA...add more Barracks....put more AAA in the town? What I really hear is...make it easier for Fighters.