Originally posted by pictolrac
and we are splitting hairs - OK I agree with the game theory and I do this for fun but are you trying to tell me that because this is a combat simulator it should NOT simulate combat?
Well i think the difference is subtle, but has major implications on what people argue about most here. To me, a combat game deals more with well, combat. It would spend much more time invested in accurate modeling of equipment.
When i think about a war sim, I think about a game that is less interested in combat, though obviously it does take place, and more focused on issues of a war.... issues like territory, supply, strategy. Team numbers may not be such an issue, because war is simulated not fairness of combat.
Now obviously there is overlap between these 2 things, but AH has always been more focused on moving towards combat. Now ToD on the other hand sounded more like a war type sim (to me anyway). So basically it seems like all the arguments stem from the fact that some assume this game is built to be a war sim. It is my belief that it is a combat sim. In reality it can be played as both....but concessions have to be made.
just my thoughts on the matter