Author Topic: ENY, Uncap bases, ETC, discussion.  (Read 3315 times)

Offline KTM520guy

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ENY, Uncap bases, ETC, discussion.
« Reply #60 on: May 06, 2007, 10:53:13 AM »
I've seen hocky games where a team could still defend and also score while being down one or two men.  Forcing even numbers per side will never have the  effect your looking for.
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Offline pluck

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« Reply #61 on: May 06, 2007, 10:57:09 AM »
Quote
Originally posted by pictolrac
Oh yeah - like 1940 when the Germans owned all of Europe and the UK stood alone and still took on the fight - yes I forgot that was fair.....


again, that is war.  this a game, subtle difference you think?  The point being that everyone has fun.  During war the point is to kill real people as quick as possible without taking losses yourself.  See the diffrence?
« Last Edit: May 06, 2007, 11:05:42 AM by pluck »
-Vast
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Offline Bronk

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« Reply #62 on: May 06, 2007, 11:00:11 AM »
Quote
Originally posted by pictolrac
Oh yeah - like 1940 when the Germans owned all of Europe and the UK stood alone and still took on the fight - yes I forgot that was fair.....


War = Not fair, winner take all, not fun

Game = Fare, game ends we restart, fun


Do you see a subtle difference?

Or would you like it after you get shot down no more AH for you ever?


Bronk
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Offline pictolrac

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« Reply #63 on: May 06, 2007, 11:03:57 AM »
NoI did not forget but 99% of the comments in the forums are hammering on about model accuracy of the planes trains tanks buses boats - you name it there is a comment on it - how it performs and reflects its real life counterpart. If this accuracy is so important for the game why not the realities now and then of the actual battlefield?

I for one do not mind scenarios of trying to get off my base when about 10 bad guys are trying to stop me- this really happens in war and magnifies the thrill when i do get in the air and down some of them. Think of the few aircraft that got into the air at Pearl Harbour. did these guys stay at home and say hey the odds are not fair?

DUH........

Offline pluck

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« Reply #64 on: May 06, 2007, 11:06:49 AM »
Quote
Originally posted by pictolrac
NoI did not forget but 99% of the comments in the forums are hammering on about model accuracy of the planes trains tanks buses boats - you name it there is a comment on it - how it performs and reflects its real life counterpart. If this accuracy is so important for the game why not the realities now and then of the actual battlefield?

I for one do not mind scenarios of trying to get off my base when about 10 bad guys are trying to stop me- this really happens in war and magnifies the thrill when i do get in the air and down some of them. Think of the few aircraft that got into the air at Pearl Harbour. did these guys stay at home and say hey the odds are not fair?

DUH........


That is becuase this game is not a war simulator, it is a combat simulator:rolleyes:
-Vast
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Offline pictolrac

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« Reply #65 on: May 06, 2007, 11:08:46 AM »
and we are splitting hairs - OK I agree with the game theory and I do this for fun but are you trying to tell me that because this is a combat simulator it should NOT simulate combat?

Offline pluck

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« Reply #66 on: May 06, 2007, 11:17:15 AM »
Quote
Originally posted by pictolrac
and we are splitting hairs - OK I agree with the game theory and I do this for fun but are you trying to tell me that because this is a combat simulator it should NOT simulate combat?


Well i think the difference is subtle, but has major implications on what people argue about most here.  To me, a combat game deals more with well, combat.  It would spend much more time invested in accurate modeling of equipment.

When i think about a war sim, I think about a game that is less interested in combat, though obviously it does take place, and more focused on issues of a war.... issues like territory, supply, strategy.  Team numbers may not be such an issue, because war is simulated not fairness of combat.

Now obviously there is overlap between these 2 things, but AH has always been more focused on moving towards combat.  Now ToD on the other hand sounded more like a war type sim (to me anyway).  So basically it seems like all the arguments stem from the fact that some assume this game is built to be a war sim.  It is my belief that it is a combat sim.  In reality it can be played as both....but concessions have to be made.  

just my thoughts on the matter
-Vast
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80th FS "Headhunters"

Offline pictolrac

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« Reply #67 on: May 06, 2007, 11:17:54 AM »
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Originally posted by Zazen13
As far as I recall, I don't have the patience to find HiTech's post but, the shift to split arenas on smaller maps had nothing to do with infrastructure limitations. It had everything to do with the pattern of gameplay on the larger maps, particularly during off-peek times, whereby there would be habitual 'non-fighting'. There were so many fields relative to the number of players that one horde would be milkrunning bases on one part of the map while the others did the same elsewhere with no real reason to actually come into hostile contact with one another. The problem arose when it was evident that non-fighting was the norm, the gameplay was obviously suffering and the change was made.

It is very hard to attract and retain a player base to a product you are advertising as an air combat game when there is very little actual air combat taking place. That was the motive for the switch. From where I stand it appears to be, for the most part, successfull in creating an environment of perpetual combat during most play times, which was not at all the case prior. I know there will be those with selective memories who will claim otherwise, but that is the reality of it...

NOW this is the first ensible thing I have heard ALL day and I spoke to me wife for about 99% of it......As you say in the States WTG.........

Zazen

Offline VansCrew1

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« Reply #68 on: May 06, 2007, 11:18:18 AM »
Quote
Originally posted by BiPoLaR
heres my 2 cent in short : ENY is BS and we need new maps...tired of these maps...bring back old ones


agrees
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Offline pictolrac

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« Reply #69 on: May 06, 2007, 11:25:38 AM »
Not been in the game long enough to worry about the maps but my heart does sink when I see that bloody big round thing. The Graphics have become top notch so hats off to HITECH for that.

I like islands and varying coastlands and every opportunity and scenario to attack ALL other parties. Basically the crap about about needing points to sit in a tiger or a faster fighter is beyond me. One thing though - if we could always fly a Tempest and shoot in a Tiger - we would ALL do it. Worth a thought......

Offline Carwash

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« Reply #70 on: May 06, 2007, 11:29:50 AM »
ENY should be base on "In Flight" numbers, not all players logged on.

Offline pictolrac

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« Reply #71 on: May 06, 2007, 11:35:08 AM »
Hello Simaril - like I say this should not be the NORM. I agree with just about all you are saying and for the reasons you are saying this. If affects gameplay in a negative way to be hit by the locust swarm and it takes a smile off ones face to be in this circumstance. Yours is more a strategical area and argument and I am advoctaing the tactical area and argument. I think both arguments have merits and the balance must be found.

Let us hope that HITECH are reading this.

Offline Widewing

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« Reply #72 on: May 06, 2007, 11:36:35 AM »
Quote
Originally posted by BiPoLaR
you tell me why i had to defend a base in a T-34 and M8 due to the ENY being to high against 7 tigers...now is that balance to you hub?


You don't have to defend any base. You elected to defend that base.  You could have gone somewhere else and done something else if you wanted.

Last evening, the Rooks had 117, Bish 101 and Knits 57 when the map reset. After that, all I heard was whining about maps, player caps and ENY limitations. These whines were supported by some of the dumbest logic I've seen a long time. I should post the film just so everyone can see how ridiculous the discussion was.

There were some legitimate complaints, but they were buried under the vitriol and unsubstantiated claims. I give you Pieper's parallel thread as an example.

Gentlemen, if you wish to be taken seriously, you must tone down the passion and turn up the reasoning a notch or two.

My regards,

Widewing
My regards,

Widewing

YGBSM. Retired Member of Aces High Trainer Corps, Past President of the DFC, retired from flying as Tredlite.

Offline pictolrac

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« Reply #73 on: May 06, 2007, 11:40:37 AM »
Now here is a body who speaks the truth. Wisdom drips off every word and I lie agitated and humble at his feet (no seriously foks!)

Offline painkilr

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« Reply #74 on: May 06, 2007, 11:50:45 AM »
Complaints regarding ENY, map size, and map selection (or in this case the lack thereof) should be voiced and I think HTC should conduct polls and post results to find out what customers really want and acknowledge that voices have been heard.   Last time I sent an email to support I never got a response.  Does HTC even read these rants or emails to support?  

Are there any other good war based flight sims out there?  Perhaps healthly competition is what this game needs to improve.