Let me put it this way then.
In a duel, both players seperate, then merge at an agreed on altititude.
The FIRST merge, where both players go nose to nose at each other is almost always forbidden to shoot, A Cold Merge. Why? Because this is the dreaded HO? Because the rules eliminate the HO out of the duel. So that winning is not about a single lucky cannon round in the cockpit or playing chicken?
Yet after that, many many times both players may have guns solutions.
Yet the first player to shoot down the other wins. No complaints, no whines, as long as the rules were followed. In short, no HO, no stigma, no shame, better man won that round, try it again.
Doesn't that define WHY you need that distance in there to define a HO?
Dueling rules don't say "anytime both guys have guns solution you can't shoot" far from it.
So give it a try for a week. 1 on 1 give the other guy the first cold merge, setup for ACM & merge tactics instead. After that anything goes, no rules, best man lives.
And of course anytime your in a 1 vs many environment, ALL RULES ARE OFF.
You do whatever you can to survive for as LONG as you can, period.
You don't like it fine, get that horde off my tail and we'll discuss it.
