Author Topic: Unperk the Spitfire Mk XIV  (Read 11059 times)

Offline Gabriel

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Unperk the Spitfire Mk XIV
« Reply #90 on: February 15, 2008, 09:56:52 AM »
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In fact out of the 3 major planesets the RAF is the only one not to have a true 1945 bird!!!!


Assuming you are including the VVS in there, which produced and fielded more combat aircraft during the war than any nation except the United States - the Lavochkin 7 is a  mid 1944 aircraft.

A Yak 3 with VK 108 engine, or VK 107A, would be suitable for the über VVS fighter.
« Last Edit: February 15, 2008, 10:01:35 AM by Gabriel »

Offline Ghosth

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« Reply #91 on: February 15, 2008, 10:11:30 AM »
The spit 14 is really only a threat over 10k, and in the hands of a good pilot.

If flown by any of the vast number of average seafire, spit 8, 9, 16 pilots it would not be anything special.  Its time to try dropping the perk on this one and watch it for a couple of tours.

I really don't think after the first 2 weeks you'd see many people in it.
Mostly because it really doesn't fly like an average spitfire.
I've said for years that it acts like a 109 in spits clothing. Kind of a hybrid between the 2 or something.

Before we got the unperked spit 16 I can see why it was perked.
But with the situation we have now lets let it out of the bag.

Offline BaldEagl

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« Reply #92 on: February 15, 2008, 10:39:57 AM »
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Originally posted by moot
Splitting hairs, but the 152 dives better than any of them past 400mph or so.


In terms of pure speed, any of the 190's will outdive the 152.  The 152 needs to stay below ~450 mph while the others are easily capable of 500+.

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Originally posted by Karnak
BaldEagl,

The Spitfire Mk XVI actually out climbs the Spitfire Mk XIV at very low altitudes and there is little to choose between them until well above AH combat altitudes in terms of climb and acceleration. The Spitfire Mk VIII is right there with them too.  Only once you pass 320 or 330mph on the deck does the Spit XIV really start to pull away from the others.


Go look at Doc Gonzo's charts.  The XIV holds a marginal climb advantage over both the XIII and XVI up to ~11K.  It then clearly out-climbs both until 18K.  From 18-23K the VIII and XVI actually out-climb the XIV, then the XIV takes control again.  With WEP these numbers change somewhat, but the effect is the same.

As far as acceleration, the XIV out-accelerates the XVI by 2.0 seconds from 150-300 mph and the VIII by 4.7 seconds.  This isn't a marginal difference.

[EDIT]  In fairness, most of that is between 250 and 300 mph.

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Originally posted by Widewing
On the other hand, I can't break an F6F-5 under the same speed and g loading.


Try that with ord strapped on and I bet you'll snap one or both wings at the mid-point.
« Last Edit: February 15, 2008, 10:52:01 AM by BaldEagl »
I edit a lot of my posts.  Get used to it.

Offline Solar10

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Unperk the Spitfire Mk XIV
« Reply #93 on: February 15, 2008, 10:48:03 AM »
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Originally posted by Urchin
Not knowing you personally, and only going by your stats in the LW MA... I'd say you do well in the Mossie by flying it very cautiously, and probably with a lot of company around you.  Bear in mind the only real evidence I have for this is your K/T of 4 kills an hour, which is less than my K/T of 8.5 ish - which I've gotten in the G-6 and Ki-61.  Both of those planes are crap for the MA, so I've been flying them much more cautiously than I normally would.  Hench the decent K/D and low K/T I have in them.


I don't know where you get a K/T of 4 for me.  I fly the Mossie in attack so you cannot pull out the Mossie Stat as it is mixed with other planes.  I fly it from fields under attack, in furballs, and on strike missions.  I mix it up and am not afraid to turn with 51s, spits, 38s, nikis, although I know if I miss my first opportunity (not a ho) I'm dead.  I would not consider myself to fly cautiously although that is my perception which may be different to others.

This is all irrelevant to the spit perk issue anyway.
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Offline Solar10

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Unperk the Spitfire Mk XIV
« Reply #94 on: February 15, 2008, 10:52:34 AM »
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Originally posted by Kweassa

 You're not acknowledging the fact that massive arenas are dominated by the rule of the average. You assume an unperked Spit14 would start to have more impact - since people will have more chance to fly it and get to know its strengths better.
 


Kweassa

I don't think I am assuming this.  I was making the point that you are making that K/D is not the be all and end all.  The effect on game play of an unperked spit 14 is what really is the question.  At the end of my post I did say an experiment of unperking the Spit 14 is probably in order.

I think we are agreeing.
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Offline stroker71

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« Reply #95 on: February 15, 2008, 12:47:37 PM »
I have seen (and flown) more spit14's in this tour...maybe some good hard data can be gathered.  Spit14 has had 679 kills of all models.  All models have had 511 kills of Spit14.  Looks like the spit16 is the biggest problem for the 14 with 50 kills on it.  Followed closely by the P-51D at 46.  14 still has a 1.32 K/D ratio.  Not sure this helps any.
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Offline stroker71

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« Reply #96 on: February 15, 2008, 03:06:38 PM »
Just did alittle more research.  The C-hog holds about the same perk cost as the 14.  I just used tour 95 as a random point.  C-hog K/D for tour 95 is 2.45.  The 14's K/D for same tour is 1.19.  

I say either kill the perk or make it a very very light perk cost.
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Offline angelsandair

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« Reply #97 on: February 15, 2008, 06:05:30 PM »
I think it should be a light perk cost that way all the little noobies and the 2 weekers could atleast fly a low perk plane and feel specail....:D
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Offline Karnak

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« Reply #98 on: February 15, 2008, 08:04:36 PM »
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Originally posted by angelsandair
I think it should be a light perk cost that way all the little noobies and the 2 weekers could atleast fly a low perk plane and feel specail....:D

That is the F4U-1C (and should be the F4U-4 as well, but isn't).  On the strength of the data I do not think the Spitfire Mk XIV performs well enough to justify being perked.
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Offline Ack-Ack

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« Reply #99 on: February 15, 2008, 08:14:24 PM »
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Originally posted by angelsandair
Cuz the N1k2 lacks speed and turning ability.


The N1K2 is a deadly turn fighter in the medium to slow speed ranges, don't delude yourself into thinking different.


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Offline moot

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Unperk the Spitfire Mk XIV
« Reply #100 on: February 15, 2008, 08:16:15 PM »
I'm surprised, because I flew the 14 next to the Tempest when they were released, and it was pretty much everyone's conclusion that it was the best furballer in the game at the time.  It and the Tempest were on both sides of the outright BnZ/E-TnB divide..  I don't remember if we still had the G10 back then, but it didn't match the 14.  
I fly the Spit14 now and it doesn't seem all that good..
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Offline Ack-Ack

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« Reply #101 on: February 15, 2008, 08:20:11 PM »
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Originally posted by hubsonfire
A careless wobble of the stick will tear the wings off at speeds below 400. I have done this in a XVI on several occasions, and caught one on film. Pulled too hard for a second, the accelerometer pegged, wings flew off, end of sortie.

I'm guessing that's what happened to you as well.



Had two guys in Spitfire XVI's bouncing me from their perch 5,000ft above me.  Watched them as they dove straight at me and then turned hard into them, forcing them to either turn hard and tight to get a brief low probability snap shot or to level out and extend into a shallow climb.  Both Spitfires went for the hard turn for the snap shot.  Both had to have been 400+ in their dive because as soon as they both pulled in hard to make their turns, I watched as their wings folded and came off and got the proxies.

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Offline Widewing

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« Reply #102 on: February 15, 2008, 08:39:52 PM »
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Originally posted by Charge
"What I found is that the SpitVII, SpitXIV and SpitXVI will all break wings at 570 mph @ 6.5g. In contrast, the SpitIX does not do so. It requires 7g to break a wing at that speed. It's simply a function of weight. The heavier aircraft will impart greater load at any specific g loading. The greater the weight, the lower the g value required to attain a load that results in failure.

On the other hand, I can't break an F6F-5 under the same speed and g loading."

F6F had a slightly thicker profile when compared to relative thickness of Spitfire's wing.

F6F: NACA 23015.6 / NACA 23009
Spit: NACA 2213 / NACA 2209.4

It is possible that the wing of F6F needed to be somewhat stiffer since the landing gear is further in the wings and they need to endure carrier landings with weight of 12,000 lbs where as the Spit had the landing gear attached nearer to fuselage with weight of 8,000 lbs and less wingloading so the structure could have been slightly lighter.

190s had small stiff wings and a reputation of being able to pull tremendous amounts of Gs without wing failures and even some Ta's still had the shorter wing. The G loading may build up quite abruptly along the wing span being heaviest a the tip, and of course if it does not bend it breaks and that is why I think the Ta with long wings surely had smaller load limit than those of the short span wings.

I think it is strange if the Spit loses a wing totally since the spar was designed to endure lots of dynamic load without breaking so the designers knew that the large wing would be under tremendous loads in high speed maneuvers. The drawback is that the tubular spar structure is quite heavy so AFAIK it did not expand all the way to the tip. Did the Spits IRL really shred off all the wing or just parts of it?

-C+


What hurts the Spitfires at high speeds are the extremely sensitive elevators, which are well modeled in the FM.

At 575 mph, you cannot get enough elevator displacement in the 190s/152 to load the airframe enough to break the wings. Likewise for the P-51s. In these types, you pull back the stick to its stops, but you can't pull to blackout until you bleed off considerable speed. In contrast, you can get more than enough elevator displacement in the Spitfires to instantly blackout and strip off the wings in the blink of an eye.

It's simply a matter of fully knowing your airplane. I'd wager than the majority of players have absolutely no clue why some aircraft suffer airframe failures and other do not. I'll also bet that very few know how to avoid that problem. Far too many players just slam the stick about with abandon. I constantly tell pilots that smooth is always better. You not only avoid over-stressing the airframe, you also conserve E. "Slow is smooth and smooth is fast."

As to the F6F-5, I suppose that HTC modeled it based upon the design limits. Both the F6F and F4F demonstrated the ability to withstand g loads of up to 12g and in one well documented case, 13g. These loads were measured during max performance pullouts. In several cases, the engine A frames bent slightly, but the airframe itself sustained no damage. Grumman "over-engineered" their aircraft, being willing to trade a bit of performance for shear strength. That was the crux of their design philosophy; "build them simple, build them strong" - Leroy Grumman.

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Widewing
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Offline Karnak

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« Reply #103 on: February 15, 2008, 09:37:42 PM »
I am quite aware of the Spitfire's elevator issues in both AH and reality. I went into both of my tests gentle (as the Spit VIII's survival indicates) rather than just seeing if I could spike the Gs and take the wings off.

And I think what the problem FrodeMk3 had was that he wasn't even pulling a full blackout when his outer wings snapped off:

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Originally posted by FrodeMk3
(2.) In a flat scissors', much like the one I described above, I tried to match a turn with Oldman in a KI-84, Myself in a Spitfire XIV. We entered into the manuever at about the same speed, around 250, at about 4k. Right at the edge of blackout, I had both outer wing peices' break off...and this is the only Spit I myself have ever had this happen in. Oldman's KI made the turn without incident. He mentioned to me that he'd never seen anything of the like in a spit, either.


He was att he edge, but wasn't pulling enough G force to even fully black out.  That doesn't indicate a spike overload to me.
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Offline Widewing

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« Reply #104 on: February 16, 2008, 12:54:47 AM »
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Originally posted by Karnak
I am quite aware of the Spitfire's elevator issues in both AH and reality. I went into both of my tests gentle (as the Spit VIII's survival indicates) rather than just seeing if I could spike the Gs and take the wings off.


That's fine, but I wasn't responding to you, so there's no reason to get defensive.

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And I think what the problem FrodeMk3 had was that he wasn't even pulling a full blackout when his outer wings snapped off:


That doesn't mean that he didn't spike. Stick slider settings can induce overload.

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He was att he edge, but wasn't pulling enough G force to even fully black out.  That doesn't indicate a spike overload to me.


Does FrodeMk3 have his stick set up with all the sliders pushed all the way up or even aligned across the scale? If so, that's the usual cause of unexpected overloading.

I've flown the SpitXIV and every other one into momentary blackouts (especially reversing off a merge) thousands of times and have never suffered a wing failure of any kind.

Trust me, it's not the flight model. I'd bet that 99% of the time, the problem lies in stick scaling or simply a stick that spikes.

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Widewing
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