When A mission is posted for a base,one never knows how many will be there to counter it..Sometimes there are not any at all,sometimes there are 15+ defending from a mission..Does not matter if it is a base on the front-lines,or a base out of the way..
We took A9 a few days ago that had LOTS of rooks flying in and out of it...We fought at V10 for hourse before finally taking it after taking A9...There were at least 20 defenders at V10..And they got lots of kills,and so did we,and yet not ONE of them has replied to the post I posted when I asked if it was not fun??? I know they had a blast,just as we did trying to take it.
So why wont they respond about it???I feel they are trying to keep a negative light on missions,and God-Forbid someone would actually say they had fun fighting a mission of the sort that they constantly complain about..
WHy do the furballers care if bases are taken???I dont mean bases which affect your furballing,although sometimes this is the case,but why do you insist that another side taking bases is detrimental to game-play??DO you guys,who have been playing this game much longer than others,really run out of people to fight when missions are going on???
I mean if all of a sudden bish dropped of the radar,you always have nits to hit.This statement applies bish,nits,or rooks...It is a 3 sided game.You will never run out of people to shoot down..
SO why is taking bases With as many or as few people as is in any respective mission so detrimental to YOUR gameplay???
On a large map,hundreds of bases,and you are going to get upset when a mission takes one??And then really get upset that the mission took a base that is not even close to where you are getting your action from??
If it is not a big deal,taking bases as many of you furballers and ACM guys claim,then why the outcry for CHANGE!!!!!!!!!
It may be because you up at the base to defend,and get killed,or maybe others on your side are not helping so you get frustrated..I really dont know..Not every mission takes the base.I have seen missions from all 3 sides with HUGE NUMBERS not take a base,so your argument that ONLY numbers take a base is wrong..It helps,but it guarantees nothing.
Evidently there are numerous people on ALL 3 sides which TAKE BASEs WITH MISSIONS,and I just bet,that when a mission on your side takes a base,you are just as happy as any other side which takes bases also..
This "HORDE" mission that you guys speak of is not the 50 man mission you guys so proudly speak of..
When I post a mission it averages about 20...TO some that is a "HORDE".to some it is only a "HORDE" if the defenders which up do not equal the same which are in the mission.
So,evidently all 3 sides feel the need to take bases.Because it is movement,it stops stagnation in an area,which does happen..it opens up new avenues for furballers,gv'ers and bombers,and mission planners on ALL 3 sides,this is why base-taking is good for gameplay.Wheteher it is done NOE,or at ALT...
Why is it whenever a CV pulls up next to an enemy base,the first thing that starts happening,after the initial 5-10 min FB,the other team starts trying to kill the CV??
I know why,because if left alone,eventually the side with the CV would attempt to take the base..And more than likely,it is 99% of the reason the CV is there..The furballs are fun with CV's by enemy bases,but they do come to an end by any of the 3 sides which are represented in the game,and it is understood that it is usually proper to KILL the cv before it can take the base..