Author Topic: A new era of tank towning?  (Read 2952 times)

Offline VooWho

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Re: A new era of tank towning?
« Reply #45 on: December 07, 2009, 03:49:39 PM »
Looking good Ranger! Keep up the good work.
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Offline USRanger

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Re: A new era of tank towning?
« Reply #46 on: December 07, 2009, 03:56:44 PM »
  Here's the thing.  You see the size of the TT in the pic posted?  It is exactly the same size as a V-base (or airfield).  I'm afraid to go any larger.  When I put it up for download, take a drive through it and you will realize just how massive it seems.  If we go larger, people are going to have a helluva time just finding each other.  Also, see the suburban area in the middle?  My personal feeling is that we should go with that kind of spacing setup for maneuver room.  Driving through the urban outer parts, you will see that once you are on a street, you are only going forward or backwards, you are not going to be able to turn around.   I have real life experience in street fighting I can tell you that fighting with tanks in such a place is not good.  Tanks lose all their benefits in a urban fight.  They lose their speed, mobility and capability of taking long range shots.  Do we want a TT where all the shots will be a 10-100 meters when two of you bump into each other?  I really do love how it looks when you are "downtown", but I must put playability and fun first, before looks.  I'll finish this up soon & put it out so y'all can take a drive.  Then I'll let you decide. :salute
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Offline Spikes

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Re: A new era of tank towning?
« Reply #47 on: December 07, 2009, 04:03:11 PM »
Ranger,
Maybe you could put the urbanized buildings and terrain on the outer parts, and the city area in the inner...this would make it a bit less crowded and make it a goal to get to the very center for cover.

Also, is there a way to make the rivers a little...deeper looking? Or 'raise' the city and the land on the other side of the river up 5-10 feet, so it looks like a real river bank?
« Last Edit: December 07, 2009, 04:04:55 PM by Spikes »
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Offline Shuffler

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Re: A new era of tank towning?
« Reply #48 on: December 07, 2009, 04:08:17 PM »
Also, is there a way to make the rivers a little...deeper looking? Or 'raise' the city and the land on the other side of the river up 5-10 feet, so it looks like a real river bank?

Tanks can still cross...

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Offline USRanger

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Re: A new era of tank towning?
« Reply #49 on: December 07, 2009, 04:08:40 PM »
Btw, this is just a CT city block I used for the demo.  I didn't place all those buildings.  On the one I will build into the MA terrain, I will hand lay them all, making sure there are plenty of killzones & fields of fire to work with by all sides.

To answer Larry's earlier question, I've only used the TE for this.  I'm avoiding the OE since we are not able to use it to build anything for MA terrains (no non-default objects or shapes), which sucks, but is necessary for stability.  Can't have an entire arena crash because of one screwy object.
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Offline Shuffler

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Re: A new era of tank towning?
« Reply #50 on: December 07, 2009, 04:18:52 PM »














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Offline Selino631

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Re: A new era of tank towning?
« Reply #51 on: December 07, 2009, 04:48:43 PM »
Yup, that's what exactly what killed the "old" TT.
not the current one but the one before, the one that was just a very small town, that was was extreme! there was soo  many people there, do u know by chance what tours it was in?


USRANGER

it looks nice the only problem is it might just be too big. I might get lost in there lol
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Offline stodd

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Re: A new era of tank towning?
« Reply #52 on: December 07, 2009, 05:19:50 PM »

it looks nice the only problem is it might just be too big. I might get lost in there lol
I am a bit affraid of this as well. I hope their's still gona be a good amount of hills too. Looks great though. :aok
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Offline Spikes

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Re: A new era of tank towning?
« Reply #53 on: December 07, 2009, 05:35:31 PM »
not the current one but the one before, the one that was just a very small town, that was was extreme! there was soo  many people there, do u know by chance what tours it was in?


USRANGER

it looks nice the only problem is it might just be too big. I might get lost in there lol
Yeah, now that I think about it, it may be a little bit too large. Not sure how big each tile is, but maybe half that size, make it so once you cross the bridge, there's a little bit of land left to cover before getting into the town...
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Offline USRanger

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Re: A new era of tank towning?
« Reply #54 on: December 07, 2009, 06:08:32 PM »
I agree.  Just downloaded the new TE version that came out today.  It should contain the goodies I've been waiting on. :)
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Offline USRanger

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Re: A new era of tank towning?
« Reply #55 on: December 07, 2009, 06:26:13 PM »
New concept version:


About half the size of the first one & more open:
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Offline EskimoJoe

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Re: A new era of tank towning?
« Reply #56 on: December 07, 2009, 06:42:18 PM »
Makes me want to get in a tank now!  :eek:
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Offline Spikes

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Re: A new era of tank towning?
« Reply #57 on: December 07, 2009, 07:05:23 PM »
So, Ranger. If that is the center, will you be adding the more urban like tiles around it? Maybe just one row of tiles all the way around? Imagining how it looks, that might be perfect.
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Offline VooWho

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Re: A new era of tank towning?
« Reply #58 on: December 07, 2009, 10:20:26 PM »
So, Ranger. If that is the center, will you be adding the more urban like tiles around it? Maybe just one row of tiles all the way around? Imagining how it looks, that might be perfect.

Ya a little urban around the center would be nice touch, that way it doesn't look so Businessy
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Offline froger

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Re: A new era of tank towning?
« Reply #59 on: December 08, 2009, 01:48:07 AM »
Surrounding mountains is a must.  If the flak towers only fire puffy, they will be going in also. :devil

I think the low cloud model would detour dweeb bomb tards like me from killin the fun but the dreaded puffy akk
 would just encourage dweebs to challenge it !!! both would be good though.
  I love TT but almost every time i get jacked by the ever so popular dive bombing lancs.

I like yer ideas Ranger and i hope it will come to pas for the tankers in AH.
  It would also be so nice to use the PTs  for something other than shooting down planes that are picking off the last of the dead CV group.

PS........ can anyone say (MINES)

   well done sir >S<

that is all
     froger
frogs are people too