I came across AH looking for an MMORPG to play. It was on a free trials list.
I thought ti was gonna be absolute toejame cause the download was tiny and I'd never heard of it.
Chances are article editor hasn't heard of AH more than anything..
it would be nice if there'd been full arenas 24/7.. and not drop down to 70ish during off hours.. i mean that's quite miniscule for a game of this scale.
i get the whole "family team" development toejam and such... but it sort of makes loyal players suffer...
the slow patches and updates.. the stagnation.. now ww1 splitting the workload more..
..reasons I quit this game. it got boring, and i got tired of paying for something that hardly moved. I remember how damn long i was waiting for the new terrain, in the end i quit before it even came out.
watch about that one humbleb
i was beaten by bringing up this issue, the ww1 will slow down the ongoing development of the 'main' game, AH2
I know WB very well, the game the playerbase. I worked for years there as an official trainer. I don't think that a lot of FA players will stay at WB.
They have a real big graphical bug, a massive flickering at all computers running a GT200 chipset nvidea card.
Additional they have big warping issues for most european players, so i see more difficulties than strong points for wb. The question is how to attract AH2 at that playerbase.
One real strong point is the fact that there are massive scenarios and different events avaible at AH2. One strong drawback is for new or intrested players the sometimes 'unfriendly' culture of this forum. here we all have to improve to make sure that this game have a good future