Author Topic: Beating a dead horse  (Read 4274 times)

Offline Eaglecz

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Beating a dead horse
« Reply #75 on: July 31, 2001, 05:49:00 AM »
Well we shall wait until niki will be fixed.

JIHAD ! Im glad that you noticed that Yaks engine is easy target... most time when i got hits from back to mail tail , mail Engine go to hell as in tiffie .... im a bit confused about it .

STATISTIC. could somebody make stat , whitch planes are most useing ? I dont know like you , but N1K is my most killed plane... They are always sooo high ... but it doesnt matter , they will die as well  :)

Offline Creamo

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« Reply #76 on: July 31, 2001, 06:53:00 AM »
Urchin, you realize that Fatty plopped down his opinion in 10 seconds, and the 5 hours it took you to conjure all that stuff about the N1K2 is gone from the useful part of your life forever?  :)

Offline AKDejaVu

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« Reply #77 on: July 31, 2001, 07:43:00 AM »
Quote
Though I am curious, in your opinion what IS the easiest plane to get kills in?

F6F-5

AKDejaVu

Offline lazs1

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« Reply #78 on: July 31, 2001, 08:02:00 AM »
nope deja it's the dhog..  The niki killer.

la7's are by FAR a more dangerous plane.

urchin...   there are about four planes in the arena that have a lot of superior attributes over all the others..   Of those 4, at least one is really hard to beat in whatever plane/planes we have chosen to fly...  for us, that is the evil, mean spirited plane that needs to be "fixed" in some way so that our plane has a chance against it.  you hate niks... I think they are harmless and I hate lag7's instead.  
lazs

Offline Fatty

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« Reply #79 on: July 31, 2001, 08:34:00 AM »
Scores, scores.  My scores in the 109s reflect base defense, and the fact I'm more comfortable with them in furballs than the niki.  I assume at least some of the global rating is from that, the rest likely from augers.  On the other hand, I did not mention the dora or the yak or the ki-61 or any of the perk planes either (which all have higher k/d's).

I've seen what you would think were decent pilots freeze up and freak out just because they saw N1K, but I have yet to see them do anything outside the physics bounding the rest of the planes here.

Offline Fatty

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« Reply #80 on: July 31, 2001, 08:37:00 AM »
And re: masses, yes, undiscovered.  There is a mob mentality that believes the n1k2 is uber, that it can't beat the n1k2, and that if it flies it it can't lose.  If more people complained about the dora's k/d, you'd see its numbers up there too.

Offline AKSWulfe

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« Reply #81 on: July 31, 2001, 08:46:00 AM »
Quote
Originally posted by Fatty:
And re: masses, yes, undiscovered.  There is a mob mentality that believes the n1k2 is uber, that it can't beat the n1k2, and that if it flies it it can't lose.  If more people complained about the dora's k/d, you'd see its numbers up there too.

Fatty, I posted the above ways to engage N1K2s for that simple reason.

Understanding your plane better than your enemy understands his plane means you WILL win.
-SW

Offline DeeZCamp

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Beating a dead horse
« Reply #82 on: July 31, 2001, 10:55:00 AM »
hehe n1k is stupid, fake energy ufo plane..

take off pull into verticall at 150mph.. do full loop and gain so much energy momentum that you can automatically wind up doing a succession of loops continuously going higher and higher..

This is bs..  
 
You can also do a break turn at around 350 mph.. about 7-8G's.. continuous hold.. (180 degree turn)... and continue on.. with same engergy amount as before you entered the turn... .. this is BS

n1k is so ultra simplistic to fly and fight in... it may as well be one of the most expensive perk planes..

it dives, zooms turns, has 4 cannon that "SEEM" to be more powerfull than ANYOTHER 20mm CANNONS" in the game.. and Has some sort of neglected physics engine applied to it.

hehe whatever.. Ill just keep killing them in a 190A8/A5 and actully earn the kill..

-out..

Offline Don

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Beating a dead horse
« Reply #83 on: July 31, 2001, 11:12:00 AM »
>>Another thing I notice about the n1k is that IT takes a Massive amount of damage before it is taken down. WTF? I thought this thing was a modified zero with bigger
                     engine !? are'nt we talkin almost fabric here?<<

Deez:
The N1k1 was patterned after the P-47 which the Japanese had come up against and were losing planes to. It came at a time during WW2 when the Japanese, out of desperation were trying to match western technology in a/c design because the zero was being outmatched and outclassed by allied planes.
They copied the P-47 design and developed their own based on that...hence the Nik1/N1k2.
It was flawed but had potential to compete well with allied planes if it hadn't been developed sooner and if they had more reliable materials and parts.
It could climb like a scalded monkee but was less manueverable than the zeke due to it's weight and size. In AH it is way too manueverable to be historically accurate. It was modelled with 4 cannon, mostly because the Japanese wanted it to be able to take down allied bombers; trouble was, it didnt have the ceiling to overtake allied buffs. It was more of a homeland defense a/c than anything but, a few were used against allied a/c in island defense. One had supposedly shot down Pappy Boyington in 1943.

Offline Don

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« Reply #84 on: July 31, 2001, 11:19:00 AM »
>>  my frustration comes from having to outclimb or outrun them knowing full well that a 109 isnt going to turn with them (well the 109f4 is better here but only for one turn or so). it is boring having to fight that way. the point is not everyone flies doggy turners so i have to think it is my problem for choosing the 109 and not the arenas.<<

Mrfish:
The N1K1 was not in reality, endowed with the ability to turn as well as it does in this sim; it was too big and heavy to do that. It was a concession the Japanese designers made to compete with allied a/c which WERE bigger, heavier and more powerful. It does have multi stage flaps which helps but, in order to use them you have to slow down; a slow Niki is a dead Niki. Frim what I have seen of it, the FM may be a wee bit porked.

Offline AKDejaVu

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« Reply #85 on: July 31, 2001, 11:20:00 AM »
Thankyou deezcamp.

Its because of statements like this that N1K2's are easier to kill than they have ever been in the past.

I love it when a pilot dives in an N1K2 expecting to be able to pull an 8g turn at 350 and is trying to figure out what went wrong when my slightly slower F6F turns inside of him and tears his wings off.  I also love it when an N1K2 thinks he can hang indefinately on his tail and catch that plane 800 yards above him... just before he slides backwards and gets torn apart.  I love it when an N1K2 pilot thinks his cannons can reach as far as a set of .50's and starts spraying from 700 yards back.

There is nothing about the N1K2 that makes it invincible.  Is it a good plane?  Yep.  Is it the first plane that everyone takes a pot shot at in a furball?  Yep.  Is it a plane that usually has 2 planes on it?  Yep.  Is it a plane that kills everything around it without discretion?  Nope.

About the only remotely accurate argument in this whole thread is that there are alot of them in the arena right now.  When I see threads that discuss the uber characteristics of the plane I definately see a "cause and effect" rule in action.

And Lazs... there is only one fighter (202 excluded) that the F6F-5 has a better than 1:1 k/d ratio against  ;)

AKDejaVu

[ 07-31-2001: Message edited by: AKDejaVu ]

Offline BigGun

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« Reply #86 on: July 31, 2001, 11:23:00 AM »
Wow...maybe SWulfe knows something   :)

Just my 2 cents worth on Nik2, I believe Pyro said he was going to look into FM & fix if needed. If FM is porked, then I think it should be fixed (and this is coming from someone who flies Nik2). As far as the ammo loadout, if this is accurate then leave it alone. I think it is best to learn it's strengths & weakness, and fly accordingly.

It is kinda puzzling how I never really read much on boards about Nik2, prior to the Chog getting perked! What plane is next inline with the witch hunt??

BgMAW

Offline BigGun

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« Reply #87 on: July 31, 2001, 11:26:00 AM »
Quote
Originally posted by DeeZCamp:
hehe n1k is stupid, fake energy ufo plane..

take off pull into verticall at 150mph.. do full loop and gain so much energy momentum that you can automatically wind up doing a succession of loops continuously going higher and higher..

This is bs..  
 
You can also do a break turn at around 350 mph.. about 7-8G's.. continuous hold.. (180 degree turn)... and continue on.. with same engergy amount as before you entered the turn... .. this is BS

n1k is so ultra simplistic to fly and fight in... it may as well be one of the most expensive perk planes..

it dives, zooms turns, has 4 cannon that "SEEM" to be more powerfull than ANYOTHER 20mm CANNONS" in the game.. and Has some sort of neglected physics engine applied to it.

hehe whatever.. Ill just keep killing them in a 190A8/A5 and actully earn the kill..

-out..

Talk about BS whine!!!!

Offline Creamo

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Beating a dead horse
« Reply #88 on: July 31, 2001, 11:34:00 AM »
A late war Tempest does more incredible stuff than a late war N1K2, can we plaese let HTC address the George in 1.08, and have 150 threads and rants about the Tempest instead?

I have film.  :)

Offline DeeZCamp

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« Reply #89 on: July 31, 2001, 11:43:00 AM »
uhm.. hehe big gun.. I dont think you get it...  :rolleyes: N1k are not a problem for me..


I kill them with FAR LESS  manoverable aircraft, aircraft that are outclassed by others on almost all levels.

What I stated above is merely the BS ufo/energy crap that the "FLIGHT" model has determined to suite that aircraft.

I think you need to re-read the post..

"Comprehension is in need for that fella"

-out