Author Topic: Kill to Killed ratio  (Read 13236 times)

Offline Wiley

  • Plutonium Member
  • *******
  • Posts: 8079
Re: Kill to Killed ratio
« Reply #150 on: January 27, 2011, 02:28:10 PM »
But you said running from the enemy is your tactic. You have not killed him. He is behind you.

Ah, I think I see what happened here.  I hadn't realized you were talking about a specific quote.  Can't speak to his motivations.

I was just saying I define victory as killing one or more enemy and RTBing.  If I've killed a couple of the enemy and one or a few of them are trying to run me down and I'm missing parts, yeah, I consider it a victory to get away successfully.

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

JG11

Online The Fugitive

  • Plutonium Member
  • *******
  • Posts: 17921
      • Fugi's Aces Help
Re: Kill to Killed ratio
« Reply #151 on: January 27, 2011, 02:33:05 PM »
While my last post was meant to be on the "sarcastic" side I don't see it as a problem as a new option for players. Why not have a setting so those that fight to live have an option like that. It would also work out for us who just like to fight. If after you attacking me in multiple passes and due to my skill/luck I deny you a kill, why should I be denied the kill because your in a faster plane? It is a game after all and as someone above said that's why we have bullets.

Offline ToeTag

  • Silver Member
  • ****
  • Posts: 1113
Re: Kill to Killed ratio
« Reply #152 on: January 27, 2011, 02:40:18 PM »


I'm a fast moving TEMPEST that is going to eat your cookies you fat, whining piece of german steel!



But I don't understand why I can't KEEL you oh speedy bullet dodging bad guy?



Thats because you have to be fast too if you want to catch him.



The chosen 51 has spoken.



So your saying I have to drop on him with my big guns to KEEL him?



YES!  Because we both know if you fall from a great height you will be very very fast indeed.  Just try not to leave to big of a hole in the ground!



 :rofl :rofl :rofl :rofl
« Last Edit: January 27, 2011, 03:12:26 PM by ToeTag »
They call it "common sense", then why is it so uncommon?

Offline Wiley

  • Plutonium Member
  • *******
  • Posts: 8079
Re: Kill to Killed ratio
« Reply #153 on: January 27, 2011, 03:43:29 PM »
 :huh

I can't quite put my finger on it, but I feel for some reason, part of me just died a little bit inside...

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

JG11

Offline ToeTag

  • Silver Member
  • ****
  • Posts: 1113
Re: Kill to Killed ratio
« Reply #154 on: January 27, 2011, 03:49:53 PM »
Roseanne does that.....sorry
They call it "common sense", then why is it so uncommon?

Offline CptTrips

  • Plutonium Member
  • *******
  • Posts: 8269
Re: Kill to Killed ratio
« Reply #155 on: January 27, 2011, 04:05:20 PM »
:huh

I can't quite put my finger on it, but I feel for some reason, part of me just died a little bit inside...

Wiley.

If you could put your finger on it....... would you?

 :noid
Toxic, psychotic, self-aggrandizing drama queens simply aren't worth me spending my time on.

Offline Wiley

  • Plutonium Member
  • *******
  • Posts: 8079
Re: Kill to Killed ratio
« Reply #156 on: January 27, 2011, 04:10:13 PM »
If you could put your finger on it....... would you?

 :noid

 :bhead

Well played, sir...  Well played.

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

JG11

Offline Anaxogoras

  • Platinum Member
  • ******
  • Posts: 7072
Re: Kill to Killed ratio
« Reply #157 on: January 27, 2011, 04:17:36 PM »
While my last post was meant to be on the "sarcastic" side I don't see it as a problem as a new option for players. Why not have a setting so those that fight to live have an option like that. It would also work out for us who just like to fight. If after you attacking me in multiple passes and due to my skill/luck I deny you a kill, why should I be denied the kill because your in a faster plane? It is a game after all and as someone above said that's why we have bullets.

Well, that is the rub of the main arena.  You've got 400 people all in one place, all with goals you could put in a dozen different discernible categories.  

But the easiest solution to the frustration of having a target run away is to fly a fast plane that requires a lot of technique to 1vs1 with.  Almost no one thinks of running from a 190D-9 or P-47N.
« Last Edit: January 27, 2011, 04:19:48 PM by Anaxogoras »
gavagai
334th FS


RPS for Aces High!

Offline Ardy123

  • Gold Member
  • *****
  • Posts: 3417
Re: Kill to Killed ratio
« Reply #158 on: January 27, 2011, 04:20:01 PM »
Well, that is the rub of the main arena.  You've got 400 people all in one place, all with goals you could put in a dozen different discernible categories.  

But the easiest solution to the frustration of having a target run away is to fly a fast plane that requires a lot of technique to duel with.  Almost no one thinks of running from a 190D-9 or P-47N.

But they keep trying to run from a particular k4  :devil
Yeah, that's right, you just got your rear handed to you by a fuggly puppet!
==Army of Muppets==
(Bunnies)

Offline CptTrips

  • Plutonium Member
  • *******
  • Posts: 8269
Re: Kill to Killed ratio
« Reply #159 on: January 27, 2011, 04:41:28 PM »
why should I be denied the kill because your in a faster plane?


For the same reason he might get denied a kill because you chose a plane that turns better.

There are fast planes and slow planes.  Planes that turn hard and planes that don’t.  Cannon birds and ball round guns.  Everything has its advantage and disadvantage.  He goes faster, you turn better.  My cannon has more hitting power, you have more rounds. My planes does better at high alt, yours does better at low alt.   Rock paper, scissors.  Rock, paper, scissors.  You chose your combination of abilities in the hangar and try to make the best of them in the arena while trying to prevent the enemy from being able to make the best use of his.

An intelligent pilot would try and maximized his particular advantages against you as much as possible, while denying the same to you.  

If a fighter pilot ever allows his enemy anything even closely resembling a fair fight, then he’s doing it wrong.


Regards,
Wab

« Last Edit: January 27, 2011, 04:53:36 PM by AKWabbit »
Toxic, psychotic, self-aggrandizing drama queens simply aren't worth me spending my time on.

Offline Zoney

  • Platinum Member
  • ******
  • Posts: 6503
Re: Kill to Killed ratio
« Reply #160 on: January 27, 2011, 05:03:45 PM »
sorry wiley a kill is a kill is a kill..WRONG..YOU were actually starring in a film I was taking some gun cam footage out of lastnight....lol...quite funny watching you come back and engage me after I sent you to the tower in your spit 8,while I was fighing  a line of red and no green,I was flying under MORTIS...remember?ether way it was quite funny that we have been disgussing this here and then low and behold who do I see in a film "you shot down Wiley"the second "kill"I got on you I dont consider a "kill"you augerd trying to kill me,so no a victory is not always a kill,I died that sortie,like I do most sorties,but every sortie wether I die or not is a victory,for I will never run I fight it out no matter what,I dont consider myself great by anymeans,but I know because of how I have always flown,I will give anyone in here a run for there money,I fought "Steve" one time for over 15 minutes him in a 51 me in a hurri,he couldnt kill me I couldnt kill him,it was an amazing fight. The fight is where its at.

Ink, I just re-read your earlier posts and in them you said you were not currently playing.  What's up with that?  Are you now playing, and how long have you been back?    :salute Sir!
Wag more, bark less.

Offline Yeager

  • Plutonium Member
  • *******
  • Posts: 10167
Re: Kill to Killed ratio
« Reply #161 on: January 27, 2011, 05:59:38 PM »
An intelligent pilot would try and maximized his particular advantages against you as much as possible, while denying the same to you.  

If a fighter pilot ever allows his enemy anything even closely resembling a fair fight, then he’s doing it wrong.


Regards,
Wab
+ a large numerical value

Glad Im not the only person who appoaches his gameplay with this attitude.  Although I do like to "cut a rug" and burn in flames from time to time :)
"If someone flips you the bird and you don't know it, does it still count?" - SLIMpkns

Offline Zoney

  • Platinum Member
  • ******
  • Posts: 6503
Re: Kill to Killed ratio
« Reply #162 on: January 27, 2011, 06:06:13 PM »
+ a large numerical value

Glad Im not the only person who appoaches his gameplay with this attitude.  Although I do like to "cut a rug" and burn in flames from time to time :)

I'm right there with you on that Yeager.  I also believe we share the same consideration to our foes regarding how they choose to play and our choice to show them some respect no matter what those choices are.

 :salute sir, I'll see you  :airplane: !
Wag more, bark less.

Offline mthrockmor

  • Gold Member
  • *****
  • Posts: 2649
Re: Kill to Killed ratio
« Reply #163 on: January 27, 2011, 06:12:51 PM »
So I tried a John Wayne flight. I was beginning to believe I was Nancyfied and needed to grow a pair of brass ones. Upped off a CV to defend a base under attack. There were 4 or 5 of us trying to break up an attack of 15-20 cons. I am neither a hero or a world class pilot but I can generally take care of my own. It was almost impossible to gain any alt, in the 5 minutes of flight I got hits on 4 different planes but only snap shots. It was much like shoving a hive of bees up your rear and swatting while running. Can't really run fast, can't sit still, unable to really concentrate long enough to make the kill.

How much skill it took to pull a John Wayne flight? I don't know, if I was better maybe I would have lasted 6 minutes. Maybe if I was briliant I would have lasted 7. Should I flatter myself into believing everyone else would have died after only 4? In any case, just plain old sucks.

I'll stick to my cartoon world of following Hartmann and crew about smart fights. If that means I should fly a pink plane - funny, my favorite Spit9 has a sand desert paint scheme, that appears pink.

The horde won!

Boo
No poor dumb bastard wins a war by dying for his country, he wins by making the other poor, dumb, bastard die for his.
George "Blood n Guts" Patton

Offline Ardy123

  • Gold Member
  • *****
  • Posts: 3417
Re: Kill to Killed ratio
« Reply #164 on: January 27, 2011, 06:47:04 PM »
So I tried a John Wayne flight. I was beginning to believe I was Nancyfied and needed to grow a pair of brass ones. Upped off a CV to defend a base under attack. There were 4 or 5 of us trying to break up an attack of 15-20 cons. I am neither a hero or a world class pilot but I can generally take care of my own. It was almost impossible to gain any alt, in the 5 minutes of flight I got hits on 4 different planes but only snap shots. It was much like shoving a hive of bees up your rear and swatting while running. Can't really run fast, can't sit still, unable to really concentrate long enough to make the kill.

How much skill it took to pull a John Wayne flight? I don't know, if I was better maybe I would have lasted 6 minutes. Maybe if I was briliant I would have lasted 7. Should I flatter myself into believing everyone else would have died after only 4? In any case, just plain old sucks.

I'll stick to my cartoon world of following Hartmann and crew about smart fights. If that means I should fly a pink plane - funny, my favorite Spit9 has a sand desert paint scheme, that appears pink.

The horde won!

Boo

Boo,
I'm no John Wayne, (nor do I want to be),  but I do enjoy busting hordes, just ask the vguys. I can show you how to do it... I die alot too, but I can bag anywhere 3-6 kills before going down. The two things I can say are..

1) keep it fast (push for 400 mph)
2) if low, do reversals at the bnzing cons and pop them as the pull up in front of your nose. vAugering is well acquainted with this move ;)

if you want, I'd be happy to have you join me in my relentless loosing battle of taking on the horde.
At times it may be frustrating but the rush you get is quite intense as your battling 25 people at once. One last thing.. don't worry about dieing, because you probably won't make it home.
Yeah, that's right, you just got your rear handed to you by a fuggly puppet!
==Army of Muppets==
(Bunnies)