Nothing you can do about the alt crowd. It basically comes down to accepting that either you go up there with them, which will force it higher, or you waggle your tail below them hoping they'll come down. And with the mob, as it was last night, the fun comes from making as many of them as possible miss before you die. If you fly low enough, counting your kills by augering them comes into play as well.
There was one 'sad' realization last night for me. In one fight there was a Spit 16 and an N1K with alt, and an A20 down low. And without question I knew that the biggest threat was the A20. Really too bad that in our goofy AH world, the A20 driver would be in essence the protection for a Spit 16 and an N1K. He bent that A20 all over the place, forcing overshoots and rolling in behind to get snap shots. The 16 and N1K would blow in at light speed from 3K out shoot and miss before going back out 3K or more to turn around. The A20 finally died and the Spit and N1K ran for home. They had all the advantages both in Alt and E and could do nothing with it, while the A20 driver had none and made for a heckuva good fight. And it wasn't Cobia38 either
I've always had an alt cap of 10k, really I just wanted to get to the furball faster and enough room to have a little fun. Problem is everyone is either above you or below you. The 15-20k group tends to (I mean 80%) make one pass and run for home. The Majority are willing to engage you with 5k advtantage however the second that advantage is lost then zooooooooom back home. I find it more common with P51s, spits, F4us for obvious reasons.
I don't want to scream timidness, however I believe its lack of understanding and skill and I believe most squads simply don't take time to train their pilots. I admit i'm somewhat of a failure on this, I have been trying to train up my squad members with some basic ACM and understanding that unless you die enough times trying to defend yourself, running away never will help you learn.
My biggest hatred is the 25k fights that in 1 pass, dive for the deck to escape. FSO would be rockin if you could sustain a fight up there, even in the main arena. I believe another issue is most people arn't alone, and its not a 1vs1 situation, always "he was 5k away and I didnt want to get jumped".
I believe if people started learning to stand on their own two feet, the quality could improve. I know many factors are involved here, and I don't have the answers to help improve on them, or even any room to speak for that matter, for years I was nothing more then a slashy run51 pilot.
Hell I still am, if only this damn I-16 would pedal faster.