Is your goal more to cultivate a wider sampling of aircraft than the typical MA "B24s slam a field" tactic?
If the goal is to cultivate more medium bombers, I think that changing the scoring category isn't the solution.
Yes, that's sort of "goal". But it's just part of my goals, and surely my proposal isn't aimed at radically changing the game and what not. Of course it will not make everyone act totally different all of the sudden - but that's nothing I'm trying for anyway
What I had in mind (not in order of importance!)
- Simple way to increasing the strat target's attractiveness (though I would very much prefer a increased gameplay significance for them)
- Making the most difficult target (distance/target spread/auto puffy/ obvious route) the most rewarding one. I'm not annoyed about the "drop 12 town centers" routine (which is far easier, and with much les risk and effort involved). I just think it's just not the way it as should be
- Increasing the number of long range high altitude sorties and thus increasing the gameplay variety by shifting the focus a tiny bit away from the purely tactical smash&grab
- Making it more attractive to use medium bombers for tactical missions, without
forcing anyone to do so. If you still wanna NOE Lancs... fine.
- And I also think there should simply be more differentiation between tactical and strategic missions. Why shouldn't score reflect that difference? It also reflects difference between fighter and attack missions, a line being much more blurry than this one.
I'm very well aware that there may be better solutions for individual aspects or problems. But this is, in my opinion a rather simple and reasonable approach to adjusting several aspects at once.
I'm not so sure about this because it takes something away but does not give anything back that I can see. If buff drivers enjoy doing a tour and just hitting the town centers, well he's found his fun there and I'm fine with that.
I don't take away his ability to do so and have fun. But as I have stated, I think risk, effort & reward should be somewhat proportionate.
And there have many things been "taken away" like that. We once used to be able to spawn to strats in GVs to boost our scores. That has been taken away too without getting anything in return