Sure. However, this idea on its own, if it were implemented into the game tomorrow would be horrible. It depends on the nebulous supporting game changes, a few of which have been vaguely referenced in this thread, to work.
Wiley.
Sir Reads a Little,
How often are you going to repeat what I already admitted to? With your own added dramatizations of course.
I never said it had to happen tomorrow. I never said I even wanted it tomorrow.
I made it crystal clear I believed other changes would improve the validity of the idea. Especially the strategic aspects of the game. "Future changes." Said it many times. I also said other changes would be preferable, but NOT dependent.
Your argument is a fail. All you have stated so far were things I already admitted to. Not once did I ever say throwing them in the game was the right way to do it.
I don't make the game, I just made a suggestion. That suggestion included the absolute basics that would work in game without being ideal and more advance suggestions that would take a considerable amount more work.
Is that clear enough for you? Should I repeat my sentiments here so that you can understand better? ...adding this feature without other changes in the game would be an injustice. It could be done, but it wouldn't be ideal.
And lets just get one thing out in the open for anyone who doesn't know that you're objections here are 90% more likely based on your petty little grudge against me than any other factor. I wonder how far I'd have to go back in your posts to find you agreeing with similar changes or ideas. Maybe even your own suggestions.
Where did you imagine that? What I'm saying is your wish isn't as simple as even
you admit. You want one player to be able to control two full squadrons
Mr. Pot or Kettle (Sorry it's hard to tell)
What planet did you get kicked off of? Are you serious? Do you remember this???
http://bbs.hitechcreations.com/smf/index.php/topic,347308.0.htmlI'll refresh your memory. ...PARATROOPER INFANTRY ROLES
In other words "full squadrons" of drone soldiers that attacked towns and GVs.
And you think your idea is different why? Because they take up fewer pixels on the screen?
You think your idea is simple why?
How well do you remember this???
(and oft I play devils advocate, regarding other wishes) but, and let me preface with my having no clue about how hard this would be to code, what about expanding the role of drunks in the game?
In other words "I intrude just for the sake of bashing others ideas without really adding to the discussion or seeking to add constructive criticism, I simply seek to troll and grieve."
Notice you also mention how little "clue" you have about the complexity of programming the idea and how vague you are about how complex the idea would turn out to be.
Now I'll stop responding to your retarded logic, childish argument tactics and personal attacks before I say something I'll regret.
Neither one of you nuts has come up with a single valid reason large formations couldn't be included other than one I already thought of. And judging by the new addition to the game, the idea is obviously not far from the mark is it!