Author Topic: Dispersed Strats  (Read 4832 times)

Offline whiteman

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Re: Dispersed Strats
« Reply #30 on: January 22, 2014, 06:00:00 PM »
This reminds me of AH 2006... my only gripe is that an island with a strat can be taken by another country yet that strat sits there... This makes no sense...well maybe in Washington DC... In my humble opinion the strats need to move to the rear when the base near it is captured. (this will bring back the big bomber raids some enjoy)
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2006 you say, had a blast my first few years shooting down buffs on milk runs to the strats. I may have to jump in more now.

Offline bustr

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Re: Dispersed Strats
« Reply #31 on: January 22, 2014, 06:14:17 PM »
Before the misconceptions take this post down the rabbit hole.

The more knowledgeable please help me define the strats effect on country wide resource availability.

Strat total destruction, or divisions of 100%, does not have a proportional denial effect against you being allowed to have ammo or fuel as a strategic choke point country wide. It only effects the automated resupply chain time, or player resupply effort time, to bring them back at each field after being destroyed. So when a country captures the territory an enemy strat sits in. Effectively that resource's resupply time for "full up" is now 120 minutes for the automated resupply chain, and however many more runs by C47 or M3.

This doesn't bar strategic minded squads from hitting ammo, troops and fuel across a front to enhance their chances of capturing targets. If anything it will be easier to flip large maps now. And since the rooks seem to be able to field 30 more players than either the knight or bish. At least it isn't all the way back to JSO and 300+ rooks.

  
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Offline EagleDNY

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Re: Dispersed Strats
« Reply #32 on: January 22, 2014, 06:24:20 PM »
Frankly I was all in on the idea of having the strats all together so that they encouraged missions to the strats and defense of same.   What I saw last night was a bunch of folks milk-running easy strats to death, with the other side having no ability to defend them whatsoever.   

Offline The Fugitive

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Re: Dispersed Strats
« Reply #33 on: January 22, 2014, 06:34:58 PM »
Frankly I was all in on the idea of having the strats all together so that they encouraged missions to the strats and defense of same.   What I saw last night was a bunch of folks milk-running easy strats to death, with the other side having no ability to defend them whatsoever.   

So when the strats are down there are NO MORE PLANES??????

Destroying the strats only takes the automatic resupply down. Players can still resupply bases. Now players have to think about doing something other than just rolling base after base.

Offline Lusche

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Re: Dispersed Strats
« Reply #34 on: January 22, 2014, 06:36:15 PM »
Destroying the strats only takes the automatic resupply down. Players can still resupply bases. Now players have to think about doing something other than just rolling base after base.


I'd rather opt for more players attacking bases than running m3s without end to resupply bases at 150 minutes downtime...
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Offline The Fugitive

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Re: Dispersed Strats
« Reply #35 on: January 22, 2014, 06:39:27 PM »

I'd rather opt for more players attacking bases than running m3s without end to resupply bases at 150 minutes downtime...

The point being that they can still re-supply. All fighting is NOT taken away from them. As I said in the other thread I wouldn't necessarily opt for resupply, but would spend my time hunting said "milk-runners".

Offline Tracerfi

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Re: Dispersed Strats
« Reply #36 on: January 22, 2014, 06:45:15 PM »
so did they alter the strats

i have been away from a game for a bit so i am wondering
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Offline Lusche

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Re: Dispersed Strats
« Reply #37 on: January 22, 2014, 06:47:11 PM »
The point being that they can still re-supply. All fighting is NOT taken away from them. As I said in the other thread I wouldn't necessarily opt for resupply, but would spend my time hunting said "milk-runners".

But that doesnt really work. You simply can't protect the front line factories enough to keep em up. You would have to set up staggered patrols with several fighters, as high, med low altitude bombers and jabos are coming in, 'cause there is hardly a way to identify and up for them in time. If the bases next to a factory are captured, it's over anyway.

So the new setup will massively increase average downtimes, which does require much more effort to resupply bases manually. In other words, more players in goons and m3s to counter the 150 minutes downtime of auto ack for example. It's just a simple matter of maths  :D
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Offline mbailey

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Re: Dispersed Strats
« Reply #38 on: January 22, 2014, 06:54:59 PM »
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Offline Lusche

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Re: Dispersed Strats
« Reply #39 on: January 22, 2014, 06:56:54 PM »
 :rolleyes:
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Offline SmokinLoon

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Re: Dispersed Strats
« Reply #40 on: January 22, 2014, 07:09:33 PM »
Holy Jeebus.  Some of you guys need to get a grip.  Ever think HTC will be adjusting the factory defense as needed?  Give peace a chance.  Wow.     :bhead

Give HTC the benefit of the doubt, they'll tweak as need be.  Just wait, they'll make the puffy ack so thick you wont be able to see and the direct fire AA so heavy that of you survive your plane will look like Swiss cheese. 

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Offline Lusche

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Re: Dispersed Strats
« Reply #41 on: January 22, 2014, 07:12:09 PM »
Holy Jeebus.  Some of you guys need to get a grip.  Ever think HTC will be adjusting the factory defense as needed?  Give peace a chance.  Wow.     :bhead


And what is wrong with discussing the pro's & con's so which may actually help determine if something needs tweaked or not?
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Offline bustr

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Re: Dispersed Strats
« Reply #42 on: January 22, 2014, 08:01:21 PM »
If this makes more players feel emboldened to try field capture attempts because they think it's easier and more likely to work. Then you have more targets to shoot at rather than hoards hiding at altitude from each other doing nothing because of hard to capture airfields. And you can get rid of large stale maps faster. And more players will be closer to the deck to run down and kill.

Since last year it's gotten pretty stale with everyone playing SEA "der gross blow" at 20k-25k as their answer to getting killed in MA furballing. Last night I saw very few fighters above 15k again unless they were escorting bombers. Last night everywhere I went, someone was attacking a field, someone was defending, and everyone was fighting. It didn't seem to matter much to those fighting what state their strats were in. They were fighting for a change.
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This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline wpeters

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Re: Dispersed Strats
« Reply #43 on: January 22, 2014, 08:19:30 PM »
I love it this way. It makes the fights more spread out
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Offline Lusche

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Re: Dispersed Strats
« Reply #44 on: January 22, 2014, 08:33:17 PM »
I love it this way. It makes the fights more spread out

Hmmm...Curious snail would like to know: In which way? It's not that the majority of the players had converged on the central strats in the past 1.5 years ;)
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