Author Topic: The GV Game  (Read 3694 times)

Offline Hap

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Re: The GV Game
« Reply #75 on: May 01, 2014, 01:38:05 PM »
i wish gvers would be more tactical. for instance, vbase takes. it never fails that the air has to do all the work. which means, killing hangars, killing the guns, killing the vehicles and killing the air that shows up. you fly to the vbase and get in ground vis mode and you see 15 friendly gv's just off the enemy vbase waiting on the air to get there and get everything down. then the 15 gvers roll onto base having done nothing at all.  ive seen one pure gv base take and it was smooth as it gets, so i know it can be done. i would gv a lot more if gvers were more tactical and pointed me to where they need me.
  Vudu, what you say is true.  I wonder, though, if a change in the "mission planner" is not partly to blame.  Years ago, we could launch a mission with air and ground elements originating from different bases.  Today we have to post 2 missions to achieve the same result.

Also, lousy timing is to blame.  Knowing how many minutes the flight over will take, and how long the drive over takes would be necessary.  I do not frequently see that level of detail in mission.

Lastly, the air guys can pull off the job without the gv's.  Not near as much fun says I.  With gv's in position, where the timing is right, captures are so much more fun.  I'm talking about something more sophisticated than an M3 hiding.  More smart/timely coordination would be wonderful.

Offline Lusche

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Re: The GV Game
« Reply #76 on: May 01, 2014, 01:45:21 PM »
i wish gvers would be more tactical. for instance, vbase takes. it never fails that the air has to do all the work. which means, killing hangars, killing the guns, killing the vehicles and killing the air that shows up.


These days, capturing a defended Vbase by ground forces alone is very difficult. In many aspects it's much more difficult than capturing an airbase by air only.
The defender has huge advantages he can sit in uber tanks on concrete, meaning everything short of blowing him up with a single round is not going to cause a score 'death', nor will it cause any perk loss. On the other side, the attackers are understandably extremely reluctant countering that with bringing an uber perk tank themselves, because a tank spawned to a hostile base can be considered lost from the start.
So you have T-34's, M18 and Panzer rolling to a base where the defenders are sitting in safe places, are supported by all-seeing Fi-156,  have quick access to plenty of GV supplies - which, combined with their ability to tower out, respawn and be back in the fight in a matter of seconds , makes cleaning up the base for the M3 extremely difficult.

So you mostly need the Vh's down to have a chance to begin with, especially as the longer the assault takes, the higher the chance that you will get a bomb on your head as well. You know, defenders rarely 'honor' an all Gv attack either ;)



That's why what in theory seems to be a fun and gameplay enriching 'combined arms' approach being required, ends up as "bomb all to smithereens, then bring in the m3".
« Last Edit: May 01, 2014, 01:47:43 PM by Lusche »
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Offline wpeters

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Re: The GV Game
« Reply #77 on: May 01, 2014, 01:53:02 PM »
i wish gvers would be more tactical. for instance, vbase takes. it never fails that the air has to do all the work. which means, killing hangars, killing the guns, killing the vehicles and killing the air that shows up. you fly to the vbase and get in ground vis mode and you see 15 friendly gv's just off the enemy vbase waiting on the air to get there and get everything down. then the 15 gvers roll onto base having done nothing at all.  ive seen one pure gv base take and it was smooth as it gets, so i know it can be done. i would gv a lot more if gvers were more tactical and pointed me to where they need me.


Come on the Peacemaker GV missions. Normally we have at least one a week.    The most I have seen in it is about 28 people. Something like 21 tanks and 4 flaks and 3 M3 or 256's..   Give me a holler when I am on and will setup the mission.  

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Offline Aspen

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Re: The GV Game
« Reply #78 on: May 01, 2014, 02:10:20 PM »
What ticks me off is the plane jockeys constantly wanting someone to roll an M3 to complete their base take.  I roll in and see 15 guys vulching waiting for the lowly M3 to drop troops.   They are always relying on the GV guys to finish things off. :D

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Offline scott66

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Re: The GV Game
« Reply #79 on: May 01, 2014, 02:49:29 PM »
What ticks me off is the plane jockeys constantly wanting someone to roll an M3 to complete their base take.  I roll in and see 15 guys vulching waiting for the lowly M3 to drop troops.   They are always relying on the GV guys to finish things off. :D


+1 :D
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Offline onerka

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Re: The GV Game
« Reply #80 on: May 01, 2014, 03:11:32 PM »
Scott:

Don't say anything complimentary about Foooooo or mano (senior sneaky)...they are hard enough to live with as it is!

GV's are a lot of fun for lots of us.  Always curious why these threads start where folks who are good in fighters somehow resent GV play, when they can avoid it entirely.  Oh well, it is as it is.  Each of the arenas is different, some good for gv's and some not so good.  There are fights within fights...even a spawn camp is not always as brutal as it seems...and if it is, just don't spawn there.  Most of the camps go back and forth and there are some great spawn in fights that can't ever be fully camped, though not too many of those.  The Crater is perhaps the best...but there are others.

Related to flying, you need to spend a lot of time in these FM's to be good in AH planes, just as you need to spend a lot of time in the gv's to consistently do well.  Time is something many of us are only rationed, so we spend it where we can most likely find what we want in the period we have.  If we had unlimited time...would be great to try and get competent in these FM's.

An example, I first learned air combat in a wwi sim.  A knife fight in a phone booth.  No one could extend, you develop specific muscle memory for that kind of flying.  It does not translate well to wwii planes.  Came to AH when they opened the wwi arena, and of course that died pretty quickly and probably won't be improved or expanded or...  But once in awhile when a specific terrain is captured, we have about an hour or two of great fun in there.  Of course, some of the same people who complain about gv's complain about that arena.  I had tanked a a lot in other sims and also flown wwii planes in those sims.  The tanking here more quickly translated into something I could do and find a little success now and again.  The air combat - I was dreadful!  Not good in the new-to-me  FM's and it's a steep learning curve the way most fights occur.  I provided a bunch of deaths...the only constant.  In tanks, once in a great while there is a kill...so, tanks it is.  Time limited...do what gives you some satisfaction...tanks here.

To the originator of this thread...some of us have spent as much time in tanks learning to utilize the different terrains available to find the enjoyment we are looking for, at least more often than not.  It is not all spawn camping, in fact it doesn't have to involve spawn camps at all.  That's your choice.  Not many of us enjoy the bomb****s, but again, that is part of the game.

And Scott...again, nothing complimentary about Senior Sneaky or Foooooo...they are tough to live with as it is!  Next thing you will be saying something good about Rondar the Great or Jam or DR with the same end result...stop it!

One

Offline scott66

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Re: The GV Game
« Reply #81 on: May 01, 2014, 03:23:24 PM »
Scott:

Don't say anything complimentary about Foooooo or mano (senior sneaky)...they are hard enough to live with as it is!

GV's are a lot of fun for lots of us.  Always curious why these threads start where folks who are good in fighters somehow resent GV play, when they can avoid it entirely.  Oh well, it is as it is.  Each of the arenas is different, some good for gv's and some not so good.  There are fights within fights...even a spawn camp is not always as brutal as it seems...and if it is, just don't spawn there.  Most of the camps go back and forth and there are some great spawn in fights that can't ever be fully camped, though not too many of those.  The Crater is perhaps the best...but there are others.

Related to flying, you need to spend a lot of time in these FM's to be good in AH planes, just as you need to spend a lot of time in the gv's to consistently do well.  Time is something many of us are only rationed, so we spend it where we can most likely find what we want in the period we have.  If we had unlimited time...would be great to try and get competent in these FM's.

An example, I first learned air combat in a wwi sim.  A knife fight in a phone booth.  No one could extend, you develop specific muscle memory for that kind of flying.  It does not translate well to wwii planes.  Came to AH when they opened the wwi arena, and of course that died pretty quickly and probably won't be improved or expanded or...  But once in awhile when a specific terrain is captured, we have about an hour or two of great fun in there.  Of course, some of the same people who complain about gv's complain about that arena.  I had tanked a a lot in other sims and also flown wwii planes in those sims.  The tanking here more quickly translated into something I could do and find a little success now and again.  The air combat - I was dreadful!  Not good in the new-to-me  FM's and it's a steep learning curve the way most fights occur.  I provided a bunch of deaths...the only constant.  In tanks, once in a great while there is a kill...so, tanks it is.  Time limited...do what gives you some satisfaction...tanks here.

To the originator of this thread...some of us have spent as much time in tanks learning to utilize the different terrains available to find the enjoyment we are looking for, at least more often than not.  It is not all spawn camping, in fact it doesn't have to involve spawn camps at all.  That's your choice.  Not many of us enjoy the bomb****s, but again, that is part of the game.

And Scott...again, nothing complimentary about Senior Sneaky or Foooooo...they are tough to live with as it is!  Next thing you will be saying something good about Rondar the Great or Jam or DR with the same end result...stop it!

One
:rofl look who's talking about being sneaky lol I never even saw you last night.I should have put you on that list right next to them lol. I'LL GET YOU!! One day hehe. that was a perfectly good firefly you blew up btw Ps. I have nothing good to say about rondar..he's a storch killing machine:)
« Last Edit: May 01, 2014, 04:30:16 PM by scott66 »
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Offline WEZEL

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Re: The GV Game
« Reply #82 on: May 01, 2014, 07:00:23 PM »
And here are the results: TAGMA, spawning 20 times from A61 to V60:

(Image removed from quote.)

In this particular location, there's no way to find a camping point that has a clear, unobstructed line of fire to every place the enemy can spawn on.

//

Very accurate test, more players spawning and the more random they will spawn within the circle of death, just from what I have noticed.

Offline JimmyD3

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Re: The GV Game
« Reply #83 on: May 01, 2014, 07:56:03 PM »
90's?

GV game play is more atari 70's

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Offline BnZs

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Re: The GV Game
« Reply #84 on: May 01, 2014, 10:22:00 PM »
What ticks me off is the plane jockeys constantly wanting someone to roll an M3 to complete their base take.  I roll in and see 15 guys vulching waiting for the lowly M3 to drop troops.   They are always relying on the GV guys to finish things off. :D



What ticks me off is a fight being finished up. If there is action going on I want it preserved as long as possible. Some days I'd give a thousand perks to be able to shoot down friendly bombers and goons.
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Offline scott66

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Re: The GV Game
« Reply #85 on: May 02, 2014, 02:36:56 AM »
:rofl look who's talking about being sneaky lol I never even saw you last night.I should have put you on that list right next to them lol. I'LL GET YOU!! One day hehe. that was a perfectly good firefly you blew up btw Ps. I have nothing good to say about rondar..he's a storch killing machine:)
edited as of tonight 5/1/14 AMAX just made my list:) good thing he shot me with a smoke round first hehe I'm having way too much fun HI TECH should charge me double
« Last Edit: May 02, 2014, 02:41:42 AM by scott66 »
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