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I have no idea what Dallas means when he says there's a fight to be had with 5 players spread over a big map but I think a good thing to do is to keep new players by always having some action for them, because no one would think of playing a game that advertises action when it has none.
This made me remember my first month in AH. I was doing a tour in a P47, a D I think it was. I'm Pacific time, and this was whatever year is listed in my sig.
Anyway, I'd log in around 8 my time and every night and I was still playing past midnight. Five players would have been a horde when I finally gave up and went to bed each night.
I'd load up with bombs and try to prep a base for capture. It was good practice for when I could plink a Tiger II later. No opposition, right? Yeah, right! lol
I don't know where they'd come from, but some guy would always appear in a spit and send me back to the tower crying like a little girl. Keep in mind that I love my two little girls so it's not an insult to little boys either.
I stayed and saw the game grow to it's former peak and I have no doubt that it will attract new players and grow to the point you guys will start crying about too many dweebs ruining the game.
The furballer vs porker vs lack of coordination rants will be back, I have no doubt.
While I feel your pain with the lack of previous numbers, in the meantime, check out the new alpha version and your expectations will be lifted immensely. Truly, the Alpha puts all the current competing flight combat games to shame.