Author Topic: Oculus Rift use...  (Read 24934 times)

Offline terrydew

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Re: Oculus Rift use...
« Reply #90 on: May 23, 2016, 08:51:05 AM »
Havn't used the Vive yet and I only have a DK2 oculus. The vive  appears to come with some cool controllers.

HiTech

HiTech I hope you have a CV1 on order. The difference between dk2 and cv1 is substantial IMO. I wore my cv1 for 2hrs yesterday. I could never do that with dk2.
Also what about adding mirrors for rear view?

Terry

Offline hitech

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Re: Oculus Rift use...
« Reply #91 on: May 24, 2016, 02:11:56 PM »
Patch 20 has Oculus 1.32 I.E. the latest driver support.

I have a few issues yet to work out with the mouse cursor. And the Carrot (Thing that is blinking where you type).

After entering the game use Ctrl F4 to center you head set.

HiTech

Offline terrydew

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Re: Oculus Rift use...
« Reply #92 on: May 24, 2016, 03:55:25 PM »
I have double images? I am running the Oculus 1.4 and I have both the cv1 and the Vive plugged in. The image looked great but there were two of them like you are seeing double?

Terry

Offline terrydew

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Re: Oculus Rift use...
« Reply #93 on: May 24, 2016, 04:01:32 PM »
Tried the Vive and it does not work at all so I assume not implemented on this release?

Offline terrydew

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Re: Oculus Rift use...
« Reply #94 on: May 24, 2016, 04:03:17 PM »
Do you want VR comments on this thread or the bug/issues thread?

Terry

Offline Skuzzy

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Re: Oculus Rift use...
« Reply #95 on: May 24, 2016, 04:32:21 PM »
The Vive is not supported yet, only the Oculus is supported in this release.
Roy "Skuzzy" Neese
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Offline terrydew

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Re: Oculus Rift use...
« Reply #96 on: May 24, 2016, 04:35:53 PM »
It always starts in VR mode. Is there a way to start in regular mode?

Terry

Offline hitech

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Re: Oculus Rift use...
« Reply #97 on: May 24, 2016, 06:29:25 PM »
Turn off  your rift

Offline terrydew

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Re: Oculus Rift use...
« Reply #98 on: May 24, 2016, 06:41:24 PM »
The cv1 does not have an on/off button like the dk2. It is in standby all the time waiting for the Oculus home or a program that uses it starts? I think you will have to provide de a switch maybe in video settings to use or not use the cv1. The Vive operates similar but you may have to start the steamvr program. The cv1 has a sensor that turned the display on when you put it on your head.

The only other program I am familiar with Flyinside for P3D uses a separate exe to start the P3D program to use the CV1.

Terry
« Last Edit: May 24, 2016, 06:46:58 PM by terrydew »

Offline brucec

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Re: Oculus Rift use...
« Reply #99 on: May 26, 2016, 01:34:20 AM »
Really excited to see AH with VR support, I haven't played for years but there's no doubt I'll be back as a subscriber when this goes live.

I've got the same problem with the current beta as Terry though, getting double vision for the 3D objects (aircraft, clipboard etc) 

I'm using an Oculus Rift (Consumer version) are there any specific settings I should be using?

Cheers,

Bruce
« Last Edit: May 26, 2016, 02:44:24 AM by brucec »
brucec
249 Sqn RAF "Gold Coast"

Offline hitech

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Re: Oculus Rift use...
« Reply #100 on: May 26, 2016, 08:22:18 AM »
Really excited to see AH with VR support, I haven't played for years but there's no doubt I'll be back as a subscriber when this goes live.

I've got the same problem with the current beta as Terry though, getting double vision for the 3D objects (aircraft, clipboard etc) 

I'm using an Oculus Rift (Consumer version) are there any specific settings I should be using?

Cheers,

Bruce

Does it show double in the window also?

HiTech

Offline brucec

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Re: Oculus Rift use...
« Reply #101 on: May 26, 2016, 08:40:48 AM »
No, it looks like the double vision is caused by offset between the eyes being incorrect somehow.  It's only double with both eyes open!

brucec
249 Sqn RAF "Gold Coast"

Offline Pongo

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Re: Oculus Rift use...
« Reply #102 on: May 27, 2016, 04:17:23 PM »
VR Aces High.
The world is not ready for such a thing.

Offline FLS

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Re: Oculus Rift use...
« Reply #103 on: May 27, 2016, 10:32:14 PM »
VR Aces High.
The world is not ready for such a thing.

Nonsense. This is the future we've been waiting for.  :old:

Offline Vulcan

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Re: Oculus Rift use...
« Reply #104 on: May 27, 2016, 10:56:27 PM »
Nonsense. This is the future we've been waiting for.  :old:

You've been waiting for... not me...

here's me 6 years ago using an Emagin Z-800 Headset with AH:

https://www.youtube.com/watch?v=ITQ9HFiRY_0

4 years ago with a Vuzix VR 1200 headset:

https://www.youtube.com/watch?v=r0qvQQjdFjM

2 years ago with a Rift Dk1:

https://www.youtube.com/watch?v=0q51xXnLgj4


My Rift DK2 is the 4th headset I've flown AH with  :devil