HiTech,
I too am very excited about the VR experience. Forgive if I stomp ahead a lil bit; but how feasible would it be to include clickable areas (like we have in menus) to control certain keyboard strokes? My feeling is that flipping the VR up or off, in order to find the keyboard to "type" ruins the mood. (breaking the 4th wall).
For example: We already have "End Flight", how about Engine start/stop, Clipboard Map zoom, Tail hook, and Dive Flaps. It would be even more intuitive if we had certain spaces on the cockpit itself that were clickable or programmable.