Last night on simpizza I was watching a D9 chased by three friendly's from F3 mode in the tower about 1000ft off the deck perform the roll wings 90 degrees right, push nose down, roll wings 90 degrees left push nose down, level, pump nose down, pump nose up, pump nose down, repeat the full sequence.
Is your D9 not supposed to loose speed doing multiple repetitions of that maneuver even with WEP? Do maneuvers like that in real life bleed off speed or do real airplanes just keep on going at the speed they entered the maneuvering cycle at?
Might be something Bruv and company could test to see how much speed is lost by filming staged duels to duplicate all of the maneuvers in question for speed loss during the sequence. I'm sure Bruv knows a few players who can reliably duplicate these maneuvers while Bruv chases filming them.
It might have been Krup who recently posted a Russian pilot's interview on some of his combat describing turning 90 degrees and pushing his nose down(out), and even dropping gear as an evasive maneuver. In our game done just as you line up and shoot effectively screws your aim and could possibly induce an overshoot. But, shouldn't 4-6 repetition's of it slow your plane close to a stall and keep you from being able to suddenly run away even if it's a shallow dive and your attacker has only been flying level watching how masterfully you funky chicken?