Author Topic: Tour 12 Fighter vs Fighter stats  (Read 2045 times)

Offline Creamo

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« Reply #60 on: February 04, 2001, 03:57:00 AM »
really hurts you so much that as I dont say a thing in #1 any more you can't use it against me in the boards? Hurts, huh? because you were used to do it...hehehehe almost 4 months already and still noone (that I dont want him to) knows who I am...Poor Toadie...

ram, you tool, you FOOL, You showed yer bellybutton right away you turd. I am just happy you went Rooks all-a-sudden.

Your time online as Ametz in a non whining country as Bish was annoying.

Give Toad a break, we care LESS about you ambiguous gay moniker tard, but more you stop whining on the BBS and disrupting HiTech from spending 1 hour with you quiting over Combat Trim you use, and making cool code.

Ouch.

Offline Downtown

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« Reply #61 on: February 04, 2001, 06:00:00 AM »
 
Quote
Originally posted by M.C.202:
Downtown said:

> I don't think its too much to ask for the
> P-40B in AH. Also, I don't want them to
> Perk the C-Hawg, cause then someone would
> use it as justification to perk the P-40B.

> 2 X .50 and 4 X .30 calibers of pure death
> and destruction!

Do you want The Pandas or Angels art on your P-40B?

I'm torn between Dick Rossi's or Eric Shillings's aircraft.

I wonder if we will get the "UberPerk" hand built engines that all the AVG birds had?
15 to 20% over "book" hp :-)

Well MC 202,

With a Panda Bear on the Side and a #21 you get Gregory Boyingtons plane.  After he left the AVG and went back into the Marines he flew the Hawg, so I suspect that if Natedog or Superfly were to do the #21 plane a lot of the C-Hog drivers would switch to the P-40B. (There was also a green stripe on the fuselage just forward of the tail, see the cover of Dan Fords The Flying Tigers; Claire Chenault and the American Volunteer Group, which BTW you can order from  www.danford.net )

Anyhow I see modeling Greg Boyington's P-40 as a solution to the C-Hog problem.

(Oops! Just checked, he was an Adam and Eve, 1st Pursuit, and it was a white stripe.)
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[This message has been edited by Downtown (edited 02-04-2001).]

Offline Kieren

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« Reply #62 on: February 04, 2001, 08:46:00 AM »
214Cav is right, I think the 1C percentage has more to do with field suppression than anything else. About the only time I run into them is on the deck with the field coming under heavy fire.

As for flying them, I take one anytime I approach a field that will have Ostis. Forget strafing Ostis with .50's, that just isn't going to cut it. I suppose a Spit would do, too, but if the grognards grouse about 4x20mm opening the side of an Osti, how much more so with only 2x20mm?  

They need a vultch stat, then you get your true numbers. OTOH they should have a "real-life" stat so we can know who is taking this all waaaaay too seriously.  

Offline CavemanJ

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« Reply #63 on: February 04, 2001, 09:38:00 AM »
Bingo Kieren!  The -1C is the best kite for field suppression, and I'll wager most of those kills are vulches.  In an attack on a large field a couple of nights ago I watched a countrymate run up 16 vulches in his -1C before someone managed to pull up enough to get him.  For the next hour the vulch continued, with people racking up 6+ kills per trip, and several flying the -1C.  And let's not forget about the ostdweeb kills.  Nothing, and I mean NOTHING, can peel an ostwind like 4xhispano.  Not even the 30mm on the 190-A8 can knock out the turrets on ostwinds (aren't those OPEN TOP turrets????) like a -1C can.

And have all of you -1C crybabies forgotten that Pyro is going to revisit the flight models of the hogs?  F4UDOA posted docs that showed conclusively that Pyro had the wrong wieght numbers for the -1C, and he's going back through them as soon as he can.  This means the -1D will be the better handler because the -1C is supposed to be heavier.

In the meantime I'll continue to fly the George and laugh as you cry about the -1C and totally forget about the true menace in the arena  

Offline J_A_B

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« Reply #64 on: February 04, 2001, 10:31:00 AM »
If you perk the F4U-1C, then perk the N1K2-J, then some other plane will be the most common.  Currently, these two planes occupy about 1/3 of arena players.  They wouldn't equally move to different planes.  

A majority would move to the one which gives them a percieved advantage, real or not.  No matter which game I have ever played, be it RPG, FPS, online flightsim, whatever, one item/weapon/plane is ALWAYS used more than the others.  That is the unavoidable truth to online gaming.

I can't imagine any scenario in which NO plane is used in excess, unless all but the worst planes are "perked"

J_A_B

DejaVu

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« Reply #65 on: February 04, 2001, 01:51:00 PM »
Uh-oh.. time for some pre-emptive perking.  From tour 13 so far:
 

Offline StSanta

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« Reply #66 on: February 04, 2001, 02:09:00 PM »
Look at the small numbers flying the A5 - suggest a group or very few individual experten using it.

Perk it, and it will be even more rare.

Hardly "upsetting the MA", like the tshjook.

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Offline Kirin

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« Reply #67 on: February 04, 2001, 02:17:00 PM »
Hehe Cave, last few times I encountered you you were in a CHog - field surpressing, true - but I don't care...  

MC202, I said I won't argue about MkII Turbo Laser (tm) Hispanos because it's not about any of the CHog abilities (correctly modeled or not) but about the unproportional share it takes of all kills made. Yup, I already did a pie-diagram but I am at my parents right now so I can't up it yet. But trust me that graphic looks threatening!!! Moreover historically only few Chogs saw combat (200 I heard) so my statement on the LW experimental planes was based on the numbers they saw in service - not quite appropriate but I hope you got the point. There are some German planes that were at the edge of technological advancement but only saw combat in very few numbers... those were the once I meant. Give us the Komet, Schwalbe, Volksjäger or whatever...  

On J_A_Bs and other statements: It's true that one plane will be the most used but more than 20% of all kills (in a planeset of 13) is dominating - shouldn't it be in the makers interest that the whole variaty of planes (they give us) is used? True, MA is Quakers High anyway but this reality is pushed beyond any measure but letting run free a BFG-like plane.. For the player it should be most fun to enjoy a balanced enviroment where every variaty of possible planes is used (letting out the fact that a HA would be THE hit anyway), where every plane has its role with specific advantages and disadvantages. If in strategy game (e.g. C&C) a unit is too strong it ruins balance and the fun - and will hopefully fixed (what patches did for C&C) - the fun in RPGs is to find a perfect mixtures of the different classes, weapons, spells to conquer the game... what if there was one super-class that would make all the others obsolete? Same with action-games (online): nothing more boring than a super-weapon (BFG) that everyone uses to blast the other away... in CS for example you have to pay more cash for the better weapons (not that CS is the absolutly balanced game) -

and... stop those "if Chog gets perked N1K2 gets perked afterwards - then the next and next etc" - I seriously doubt that... first, if CHog gets perked it doesn't mean that it will disappear from the surface (that's not the goal anyway) but its dominance will diminuish (spelling???)... ok, some people will emigrate to the N1K2, but if those people who jump into the CHogs defense have a real interest in F4Us as such they will earn their perkies in the D model... maybe (maybe) the N1K2 will reach an equal share as the CHog now and measures have to be taken - but finally then people will spread along the planeset (check the statistic again - only CHog (and N1K2) pops out of a statistical share... anyone know's what "Normalverteilung" is in english??  
... and be sure that the CHog won't cost a months share...  


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[This message has been edited by Kirin (edited 02-04-2001).]
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Offline jihad

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« Reply #68 on: February 04, 2001, 03:11:00 PM »
 

 It was the same way in WB with the Spit9 "crutch", hopefully the perk system will knock a dent in the high usage of certain plane types.

[This message has been edited by jihad (edited 02-04-2001).]

Offline Staga

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« Reply #69 on: February 04, 2001, 03:20:00 PM »
LOL Jihad!

Offline Vulcan

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« Reply #70 on: February 04, 2001, 04:24:00 PM »
 
Quote
Originally posted by GRUNHERZ:
Good point, heres why

1. 4 hispano vs 2
2. Wildly overmodeled roll rate (soon to be fixed I hear)
3. Fastest plane at low alt by far
4. Accelerates fast if it has 10ft of alt
5. Very manuverable at speed, tied to incorrect roll rate I guess
5. Turns well too at medium to high speeds
6. Can always run away spit cant


Actually the tiffie did well when its true capabilities were recognised. IE, a low alt fast fight-bomber.

I think you'll find most AH experienced tiffie pilots won't miss any clipping of the roll capabilities. And the acceleration is not as good as you think. A lot of other aircraft in AH can out accelerate a tiffie. And a tiffie is not that manoevreable at speed - it tends to suffer badly at high speed stalls and goes into spins easily if not treated gently.

There is a group of pilots in AH using the tiffie exactly as it was supposed to be. Generally they fly below 15k, keep fast, bounce their targets without being seen, and kill them with short close bursts. I've seen quite a few of the experienced guys now spread evenly among the countries.

Tiffies would kill most newbies simply because you can't just throw it around like the n1ki and chogs.

But once you learn its secrets its a beast  

Offline Toad

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« Reply #71 on: February 04, 2001, 06:57:00 PM »
Quote
Originally posted by RAM:
BTW, really you have stuck in your mind that I have changed handles huh?

Oh yes! I find it incredibly humorous that you had to leave because your own country mates were vectoring the enemy in to kill you. In fact, I laugh out loud everytime I think about you becoming such a pariah! I guess it makes it even harder for you to believe everyone doesn't agree with you, eh?    (Image removed from quote.)

I'm glad you returned under a different name; I got to remove a name from my autosquelch file in the CH Speedkeys program. Believe me, I don't WANT to know your new handle!

I still squelch the random new name now and again...maybe one of those is the new "secret RAM"...but it's not too bad. I certainly don't miss your whining on Ch1 as Ram and I haven't added anyone to the squelch list since your return, so you must have grown up a bit. Congrats.

I will do my best to try to learn to read. Can you help me with my reading comprehension here?

These are quotes from you, in order of posts:

So ONE THIRD of the kills in the Main arena is done by either of this two of planes. ONE THIRD.

Total kills of the F4U1-C: 20.7% aprox
Total Kills of the N1K2: 12% aprox

ONE FIFTH BY BLUE TURBOLASER BIRD. ONE FIFHT.


THe problem is not that it has 1.35 K/D THE FRIGGIN PROBLEM IS THAT OF EACH HUNDRED OF KILLS IN THE MAIN ARENA MORE THAN TWENTY ARE DONE BY A CHOG!!!!!!

Hey toadie, see, I wont say a number, is nothing related to numbers. Is simply that 26000 kills out of 125000 aprox, are done by a single plane. (This cracks me up BTW. So it's NOT related to numbers? What are 26,000 and 125,000?)

If you knew to read you should have discovered that I have already given two numbers as short of unnaceptable. In a quite implicit way ,true...but I have given them.

because the numbers are there, already posted, and said by RAM. One number vastly unnacceptable, other very short from being it.

Clearly, you find 20% unacceptable and want HTC to use perking to move people out of an aircraft like that.

Then you tell me you won't "say a number".

Then you tell me you "have already given two numbers as short of unnaceptable". Am I to assume "short" means "have NOT reached unacceptable"? The only two numbers you mention are 20% (-1C) and 12% (Nik). So you just said the -1c WAS acceptable because that's what you mean by "short of unacceptable?"

Your next statement reverses again: "One number vastly unnacceptable, other very short from being it"

So I guess what you are trying to communicate is that you find 20% unacceptable and 12% almost unacceptable.

Is that what I am supposed to get from your crystal clear communications?

Pretty wide range, that. 8% spread. Yet you say 12% is almost unacceptable. I guess that is as specific as you have the courage to be?  

My basic problem with you Ram (and the others like you) is that you continue to argue and insist that others play the game YOUR way. You've shown it repeatedly in the HO threads, the chute shooting-no honor threads (nice to see you've switched sides on that issue. Where'd your honor go?    (Image removed from quote.) ) the K/D threads, the multiple "Ram is quitting" threads and now here in the "perk" threads.

If it's in the game, it's in the game. People will use what is in the game. Get over it. What they fly makes them no more or less a player than anyone else.

If you aren't paying another guy's bill, you have no say in how he chooses to play...and probably not even if you were paying his bill.

It's up to HTC to lay out the "rules" of the game.

Reflect on the fact that perhaps 100 guys are regular posters on this BBS. I'd guess two or three times that many "lurk" and stay current on BBS issues. So maybe 3-400 guys?

How many accounts are there? 1500+? Looks like maybe 3 out of 4 guys don't give a hoot what we discuss here. They just want to play whatever game HTC offers them.



[This message has been edited by Toad (edited 02-04-2001).]
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!

Offline Toad

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« Reply #72 on: February 04, 2001, 07:01:00 PM »
To the rest of you, I apologize. I never meant to run this thread post count up so far.

I just get a little twisted when I read posts from people who continually demand that others play the game "their" way.

Sadly, if you review those types, most seem to come from one particular part of the player spectrum.

The game will continue to change. I will continue to adapt to those changes. I REALLY don't care if they perk the Me-262 or not. It won't change what I do or don't do.

I apologize to you all. I will try to do better.

Fly what you like. Like what you fly. Don't worry about how the other guy plays.

It's a game!

[This message has been edited by Toad (edited 02-04-2001).]
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!

Offline Hangtime

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« Reply #73 on: February 04, 2001, 07:27:00 PM »
....amen.

 
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Offline RAM

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« Reply #74 on: February 04, 2001, 07:47:00 PM »
   
Quote
Disponible for read in the HTC help link :
The perk system is a way for us to introduce some interesting but otherwise unbalancing planes on a limited basis but the benefits go deeper than that.  Perk planes (and vehicles) would be things like Me 262s, Ta 152s, Tempests, B-29s, Ar 234s, Tiger IIs, etc.  These are interesting rides but would be very unbalancing if they were available on an unlimited basis.  So there won't be unlimited availability but they'll be available as bonuses or perks every so often.


This is a text created and posted by HiTech Creations themselfs. This is the definition of the Perk system. Unballancing planes will be perked, as for this text.

It is up for HTC to say what is unballancing or not, but if the F4U1-C is not a clear case of this in the current main arena then I have to ask what the hell is an unbalancing plane.

I ask this because the Ta152 wont ever be half the terror the Chog is right now in the Main Arena (unless you take the time to climb to 35.000 feet, of course), yet it will be a perk plane. So...what is unballancing?


[This message has been edited by RAM (edited 02-04-2001).]