Zizu, you failed to give the answer to the right question. A bomb doesn't have zero velocity at drop. It's at the same speed as the ac that drops it
It has zero vertical velocity if you drop it level and thats what we were talking about, dropping low and level. Yes if your dive bombing you need to add the initial vertical component of the velocity.
OK I refuse to give up on this

I thought i would but it's gonna bug me now.
Some interesting figures, estimates really, no drag included because we don't know what value drag the bombs have in AH. As the times are relatively small there should be minimal error involved.
Minimum alt to drop bombs level and have them explode at the moment: 75 feet
Time for bomb to hit the ground: 2.2s
Angle of impact at 75 feet assuming 300mph horizontal velocity: 9 degrees.
9 degs is not an awful lot, it does seem sensible that such a flat trajectory would mean the bomb not stopping dead when it hits the ground, it flatter the faster the drop speed of course.
Interestingly the angle of impact I have from 500feet and 300mph is only 22 degrees, the higher you go the more 'out' the figure will end up I know, but it's interesting all the same. I thought it'd be a lot higher than that from gut feeling.
I guess one solution would be for bombs with a delay to 'bite' into the ground if they hit the deck above a certain angle and horizontal/vertical velocity, if they don't reach this angle they bounce until they run out of energy or hit something. This seem sensible? Changes in terrain angle (hills in the way) wouldn't matter then if you applied the same criteria to every bounce.
One thing i've not thought up any ways to get round is when a large heavy bomb moving at a huge rate of knots hits something as small as a field ack or similar, Is it reasonable to have the bomb 'stick' to it even though in RL it would smash straight through and keep going? Any larger structure and the bomb sticks to the point it hit before blowing up when the 11 secs or whatever are up. Bombs that don't hit anything just go boom after X secs whatever they are doing.
Thoughts?
Gatso
(P.S. A lot less drunk while doing the calcs this time

so they might even be right

)