Author Topic: Can we do somthing about this? :-\  (Read 2130 times)

Offline Drunky

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Can we do somthing about this? :-\
« Reply #75 on: October 15, 2002, 01:04:05 PM »
Quote
Originally posted by Revvin
you have a whole series of posts where you argue against proposals that would make AH more realistic.


Please explain; Gaggles of suicide tiffie drivers that crash into everything in order to capture a base and then re-up and head back to the base like lemmings over a freaking cliff is making AH more realistic in which way?
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Offline Revvin

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« Reply #76 on: October 15, 2002, 01:06:08 PM »
Come to think of it post away, post where I have asked for hangars to be down an unfair ammount of time and not some gamey concession to the arcade flyers out there, post away Wotan it will be amusing watching you wasting your time.

Offline gofer

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no room in MA for early war aircraft
« Reply #77 on: October 15, 2002, 01:06:45 PM »
I am only a relative newbie to AH but a gradute from AW.

1. HO hit probabilities were reduced. HO in AH  depends as much on your connection as on any pilot ability.

2. There were muliple arena equivalent to MA

If you could have multiple arenas, one with early war (upto 1942)
mid war (42-44) and late war (44-45). I believe this was implement in AW (although as a tour rotation).

The current maps are too big for the number of players, take pizza map, in an early war fighters you need to take drop tanks to give you some chance of finding an opponent, if you are not defending.

one possible means making HO more skilled is to not let the range marker show distances below 2km.

The newbies are left with no alternative than to go for the fast cannon toting a/c as they are the easiest game in town.

Offline muckmaw

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« Reply #78 on: October 15, 2002, 01:13:12 PM »
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Originally posted by Puck
Purists make simulations, capitalists make games.

Falcon 4 was a pure simulation and it was pretty successful. So was Falcon 3, and F/A 18 Hornet. I'm sure there are many others, but this was my limited experience. Granted, though, there is a much larger demographic for games than Sims. Look at how many X-box's sold. They had some sort of fighter game on there, that my friend had me come over and try. He said it was just like aces high. I could stand to play it for all of 9 minutes. Unlimted missles, guns, poor AI, no flight model whatsoever. It was the most mindless endeavour I ever engaged in. But I bet it sold a million copies. So there is no question you are right there, Puck.

AH is still a game, and about the time you start limiting play to suit the purists (the sim freaks) you loose the game players and AH can't afford to improve the product.

Also sad but true. But how many people in this game do you think are Simmers and How many are Gamers? 50/50? Probably not, but a good question none the less. However, what if AH could capture both groups? Financial windfall, I would think. Once again, the mission arena may finally bridge this gap as you said


In the mean time it is what it is.  If you can think of a way to improve your enjoyment without diminishing anyone else's I'm sure HT would like to hear it.


And I'd be very wealthy. But there is nothing else on the market that can compete in my mind, so here we are again.

Offline Wotan

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« Reply #79 on: October 15, 2002, 01:57:18 PM »
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Go ahead Wotan you just want an arcade like arena. At least my proposals tend to be more realistic than wanting to add a gamey feature in favour of mindless furballing you have a whole series of posts where you argue against proposals that would make AH more realistic. Same old toejam and how many more times do we need to hear you bleat about suicide attackers?


I wanna arcade arena lol you fly lancaster. You dont get much more arcade then that. Even with the new bombsite. But I dont care anything about that. You do.

The main isnt about realism or immersion, it never was. Its about air combat. The only thing I want "real" are the fms and ballist model. Anything else you are just fooling yourself.

As for me wanting an arcade arena I fly/participate in more events and the like then I have ever seen you in. No ah aint the only game I ever played.

I spend plenty of time working with map makers, researching planesets and until recently at every opportunity to lead or atleast help make an event or the ct "immersive" I took it.

If you are tired of my post then you dont need to read anything I post, whether it be about suicide attackers or anything. I am not making you read it or reply.

Quote
Come to think of it post away, post where I have asked for hangars to be down an unfair ammount of time and not some gamey concession to the arcade flyers out there, post away Wotan it will be amusing watching you wasting your time.


All those things I said you claimed in my previous are true. If deny it you are a liar.

You insert the word "unfair" in reference to hanger down time but thats your word not mine. You have called for an increase in the down time for hangers. Whether it be "unfair" or "fair" is of no concern to me at all in so far as it doesnt impact my ability to have fun. You have called for crator damage on the runway to prevent folks from taking off. You have called for "attrition" that limits the ability for folks to fly where they want.

I want folks to take off, not just to shoot umm down but to fight. Attacking static ground objects is no fun. Flying around at 25k doing "air strafing" passes on unsuspected or prior engaged enemy is no fun. But I dont try to stop folks from doing what they like. Nor do I care if someone wants to kill themself over and over. I have suggested a change in the nature of the main gameplay, that if anything is a step closer to "history" then waves of suicide attack raids and suicide bombers. The only problem I have with the suicide raids is I end up chasing umm around for 40 minutes as they avoid any combat to simply auger. That I cant understand.

You otoh wanna stop people from fighting each other (or make it harder). We cant have any "arcade" air combat. :rolleyes:

Offline muckmaw

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« Reply #80 on: October 15, 2002, 02:19:13 PM »
I wanna arcade arena lol you fly lancaster. You dont get much more arcade then that. - wotan

I am trying realy hard not to be offended by this, and avoid turining this into another "Buff pilots have no skill" threads.

Can't.......hang......on.....much...longer.........

Offline Wotan

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« Reply #81 on: October 15, 2002, 02:23:15 PM »
never said anything about skill.

Show me how the lancaster is used in ah is anywhere near how it was used in real life.

It certainly doesnt simulate its usage in rl . Check heinkels film.

And btw if you get offended by someones opinion about a game then relax man. :)

Offline lazs2

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« Reply #82 on: October 15, 2002, 02:28:09 PM »
Fluff pilots have no skill?   geeze i never thought of that .... I thought it was just because they couldn't afford a joystick or that they had a heart condition or sumthin.
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Offline Tumor

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« Reply #83 on: October 15, 2002, 02:30:44 PM »
Quote
Originally posted by Midnight
.........the MA will continue to be a mindless slugfest.
 


HTC's input and actions over the last 2 years (these are all I can speak to) have made it abundantly clear that a mindless slugfest is exactly what the MA is and always will be.  It's pointless to argue for anything different in the MA.
« Last Edit: October 15, 2002, 02:35:22 PM by Tumor »
"Dogfighting is useless"  :Erich Hartmann

Offline muckmaw

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« Reply #84 on: October 15, 2002, 02:34:51 PM »
Believe me, I have thick skin. It comes from a long history of duking it out with lazs about Buff drivers and their alleged lack of skill.

As for Heinkels film....well that's just ignorant. That kind of use of the Lanc, (Which I refuse to fly) is so gamey, it's beyond comprehension.

My bomber group, as part of the MAW (Yeah, I know, the Marines did'nt use B-17's) train hard and use the heavies exactly the way they were intended. We fly box formations to strategic targets, and carpet bomb the area. We use set flight plans, have assigned targets, flight leads, and a very close command structure.

This is what I enjoy. But you have to remember, your talking to a guy who used to enjoy flying 737's from point A to Point B in MSFS2k. I guess I'm easily amused.

And when I need my quick fix, there's always my Hellcat. But if you look at my stats, you'll see where my flight time is heavily weighted.

This is how my group flies. Its our style, and we don't expect anyone else to do the same.

Offline Revvin

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« Reply #85 on: October 15, 2002, 06:05:04 PM »
Pedalling the same anti buff sentiment as usual, well at least you're now showing you're true colour's in this thread :rolleyes: Like flying any other aircraft is more skillfull :rolleyes:

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The main isnt about realism or immersion, it never was. Its about air combat. The only thing I want "real" are the fms and ballist model. Anything else you are just fooling yourself.


You just want a mindless dogfight arena. Aces High is about waging virtual war between three countries hence the field capture, bombers and strat system.

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As for me wanting an arcade arena I fly/participate in more events and the like then I have ever seen you in. No ah aint the only game I ever played.


Flown in plenty and AH is not my first online sim either

Same anti-bomber sentiment roadkill from the same people, the same players who seem to want some kind of arcade flight sim so they can pump another quarter in the slot and go shoot things again.

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All those things I said you claimed in my previous are true. If deny it you are a liar.


Then post a quote of me asking for an unfair rebuild time for hangars or any ground object you won't find one.

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Whether it be "unfair" or "fair" is of no concern to me at all in so far as it doesnt impact my ability to have fun. You have called for crator damage on the runway to prevent folks from taking off. You have called for "attrition" that limits the ability for folks to fly where they want.


No it's no concern for you because you cannot find one unreasonable request. Why is crater damage unrealistic why is attrition unrealistic? you just don't want it because it spoils your arcade-like vision of Aces High.

Offline Wotan

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« Reply #86 on: October 15, 2002, 07:02:12 PM »
You know I am right, You know that putting the victory conditionas on strat puts the burden on the bomber pilots, far more real then anything you offer.

Where did I mention skill about anything? Let alone bomber skills?

You are inserting your words own into my statements. I never said "unfair" you did. Quit lying. You have asked for structure downtime to be longer in the main.

As those things I attribute to you, (craters, attrition  etc) show a pattern. Its not me who wants to limit folks fun but you. I have np with strat or "win the war" folks. But you feel that fort AH to be less arcade that it should be harder for folks to fly where, when and what they want.

The main shouldnt be set up to reflect some half arsed scenario rules that do more to limit folks fun that it does anything else. Thats why. Theres nothing realistic about main gameplay and theres nothing more "arcade" (your word) then the endless waves of suicide land grabbers. You wanna see an example of "arcade" watch heinkels film. Thats what we have now. It only gets worse with your suggestions because it intensifies the impact of this behavior with spawn limits, longer down times and holes that kill you all over the airfield.

Shifting the reset conditions to something other then base capture and onto strat targets is for "more" real then folks logging off because the main sucks because no one can even take off to have fun.

Offline john9001

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« Reply #87 on: October 15, 2002, 11:13:56 PM »
if peter piper perked a pack of perk planes , how many perk planes did peter piper perk?

Online Shane

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« Reply #88 on: October 16, 2002, 12:01:07 AM »
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Originally posted by john9001
if peter piper perked a pack of perk planes , how many perk planes did peter piper perk?


trick question. peter piper is over in WW2OL.
Surrounded by suck and underwhelmed with mediocrity.
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Offline Gixer

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« Reply #89 on: October 16, 2002, 03:34:15 AM »
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Originally posted by Wotan
I used love to up to catch bombers ib to hq.



Especially when in a 110-G2  



...-Gixer
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