HiTech:
I assume part of why you are looking at this way of implementing a negative impact on suicide jaboing is that it is easy to implement.
I am assuming that you would just add a timer function to the hangar object since you already pass CPID ( in order to credit perks) and bomb wieght ( or damage to apply) and it would just be a matter of the timer waiting until either X seconds expires or the pilot dies without a kill being awarded ( whatever state that may be)... quick question on this is that if somebody gets a proximity kill does the damage count since by logic a Kill has been awarded or do you cover that state as well.
Anyway, in terms of other ways to implement it, I assume that perking the bombs isn't a good option because that means you have to add the whole perk armament infrastructure which may be on your roadmap but not for 1.11.
Now assuming that the bomb object passes it's damage amount to the hangar or other target object as long as whatever arbitrator you use determines a "hit" has occured then perhaps the best trade-off between effort and desired effect would be to code in some internal fuzing into the bomb. The algorithm you use I'm not going to go into but the effect would be to have the damage value passed to the object be 0( or a reduced percentage of total damage) if fuzed=False. Easiest to implement would be altitude above target of release, but could also take in parameters for Plane speed to do the velocity model. Then force a return out of the fuzing mechanism (started at drop) when impact occurs and if True it counts, if false then no count. One or more extra parameters into the bomb object, no extra ones out. The other benefit would be that it naturally allows the jabo's to jabo and allows the buffs to buff.
In terms of the dive-bombing buffs, I think you can reach a good trade off by forcing the buffs to use the f6 sight IF they have one AND IF they have more than 2 engines. Would allow a single modification at a fairly high class in terms of inheriting code, avoids the whole internal versus external bombload issue, allows planes that were mixed level bomb and shallow attack to continue to be so and hopefully the same bomb modification mentioned above will keep them from doing the suicide jabo thang. In addition, none of the planes that lack this restriction carry a bombload high enough to kill a cv by themselves. Also keeps you from having to differ in the plane model the type of ordinance carried.
Hope this addresses it from you perspective hiTech.
ZPB