Author Topic: On Suicide bombing.  (Read 9398 times)

Offline Samiam

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I'll say it again
« Reply #135 on: December 03, 2002, 11:18:34 AM »
The easy solution to Suicide Bombers is:

 - Bombs can only be released from bombsight position

 - Bombsight position occupied = immediate setting to auto-level

If needed (due to dexterity or programable buttons and timing of auto-level kick-in), add requirement that the bombsight position must be occupied for 1 full second before bombs can be released.

Offline hazed-

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Re: I'll say it again
« Reply #136 on: December 03, 2002, 11:28:33 AM »
Quote
Originally posted by Samiam
The easy solution to Suicide Bombers is:

 - Bombs can only be released from bombsight position

 - Bombsight position occupied = immediate setting to auto-level

If needed (due to dexterity or programable buttons and timing of auto-level kick-in), add requirement that the bombsight position must be occupied for 1 full second before bombs can be released.


and what about the a20g? the il2? the ju88?

these bombers carry ordinance on the wings and were more likely to be using a different method than level bombing.

A20g's for instance were low level bombers mostly, using fast shallow diving attacks rather than level bombing from high alt.

the a20g doesnt have a bombsight either.

Ju88s were divebombers and so should be capable of doing what they were designed for.

the il2 is so slow that if you level bomb with it you'll be garenteed to be killed.You have to swerve around with this plane in order to get close enough.

easy solution eh ? :D

Offline hitech

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On Suicide bombing.
« Reply #137 on: December 03, 2002, 11:30:28 AM »
Hazed. "As you seem to be in agreement the heavier bombers or those aircraft not designed for dive bombing are the major problem concerning "

I never said anything of the sort, infact i'm more concerned with jabo.

Anyway new thought on same item.

I could implement it this way.

Items are destroyed on impact.

If player dies do to self destruct, i.e. crash or own bomb blast, with in certain time target is restored.


HiTech

Offline Samiam

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On Suicide bombing.
« Reply #138 on: December 03, 2002, 11:33:39 AM »
Quote
Hitech Said:

I never said anything of the sort, infact i'm more concerned with jabo.


Well, that's a different problem altogether. I petition to rename the thread "On Suicide Attacks".:D
« Last Edit: December 03, 2002, 11:38:15 AM by Samiam »

Offline AKIron

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On Suicide bombing.
« Reply #139 on: December 03, 2002, 11:38:30 AM »
Quote
Originally posted by hitech
Hazed. "As you seem to be in agreement the heavier bombers or those aircraft not designed for dive bombing are the major problem concerning "

I never said anything of the sort, infact i'm more concerned with jabo.

Anyway new thought on same item.

I could implement it this way.

Items are destroyed on impact.

If player dies do to self destruct, i.e. crash or own bomb blast, with in certain time target is restored.


HiTech


That still leaves the problem I mentioned earlier. When you have several jabo attacking a town it could be very frustrating.

One scenario: jabo 1 destroys town ack but is hit by last ack and crashes 10 secs later. Jabo 2 drops bombs on buildings near ack and would have killed ack also if the first jabo hadn't already taken it down. As jabo 2 egresses ack pops up and kills him.

If you're looking to prevent intentional suicide how about assining a perk penalty for dying within 20 seconds of destroying an object with a bomb.
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Offline popeye

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On Suicide bombing.
« Reply #140 on: December 03, 2002, 11:48:42 AM »
I would hate to see destroyed objects restored when a player dies.  It seems so....gamey.

I really think BH's idea of penalizing the "suicidal" player by restricting his access to ordinance for a while is the best suggestion so far.  It's not gamey, and fair.  After all, in RL, dying in the attack would "restrict" one's future.
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Offline Turbot

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On Suicide bombing.
« Reply #141 on: December 03, 2002, 11:48:51 AM »
Quote
Originally posted by hitech
I could implement it this way.

Items are destroyed on impact.

If player dies do to self destruct, i.e. crash or own bomb blast, with in certain time target is restored.


HiTech


You are saying then this would not include death to AAA or death from another player?

As to another post above regarding several jabo attack a town - this would also then put a limitation on the "Lemming" attacks of the 1,000 plane gangers, 5 people would not want to dive in on same target.  Oh, I dunno - I can hear the whines already - but then this might put some peer pressure on mission players to learn to bomb correctly.

Offline SOB

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On Suicide bombing.
« Reply #142 on: December 03, 2002, 11:53:31 AM »
Quote
Originally posted by hitech
Anyway new thought on same item.

I could implement it this way.

Items are destroyed on impact.

If player dies do to self destruct, i.e. crash or own bomb blast, with in certain time target is restored.


HiTech


Definitely makes it more workable for combined attacks.  Does it have to be 30 seconds tho'?  Am I misreading the issue, or does the definition of a suicide Jabo here equal someone who dives, drops and augers (as opposed to someone who gets too low and is a ripe target for ack on egress?  If you're just trying to eliminate suicides into the dirt/drink, then I think 5 or 10 secs would be plenty.  Or am I missing something?


SOB
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Offline hitech

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On Suicide bombing.
« Reply #143 on: December 03, 2002, 12:00:12 PM »
The time is to do just that SOB, the 30 secs was just an example.

HiTech

Offline Samiam

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Re: Re: I'll say it again
« Reply #144 on: December 03, 2002, 12:04:03 PM »
Quote
Originally posted by hazed-
and what about the a20g? the il2? the ju88?

these bombers carry ordinance on the wings and were more likely to be using a different method than level bombing.

A20g's for instance were low level bombers mostly, using fast shallow diving attacks rather than level bombing from high alt.


Exactly. These plane could/did dive bomb and therefore should be allow to continue to do so.


My $ .02 on the Suicide JABO issue is to simply leave it alone. Not that it's not frustrating, but any solution becomes very gamey.

In fact, I've always thought it was lame that crashing into a GV doesn't kill it. This is not a tactic that I choose to employ, but if I screw up my attack and pancake into the target, I at least want the satisfaction of knowing that I didn't die alone. (And in-flight crashes cause damage).


The only thing that comes to mind is that solo suicide attacks aren't an issue, rather it's the organized gang bangs. So some way of taking the K/D and Damage/Death ratio of the whole mission  and parceling it out to the participants would discourage participation in those type of missions.

Offline SOB

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On Suicide bombing.
« Reply #145 on: December 03, 2002, 12:05:47 PM »
cc, you've convinced me then.  For some reason the 30 seconds seemed like an eternity, especially if the target didn't blow up right away.

Now that I approve, you may continue with the implimentation.  ;)


SOB
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Offline AKIron

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On Suicide bombing.
« Reply #146 on: December 03, 2002, 12:06:03 PM »
The AK's have been accused of milkrunning in the past (not our fault if no one wants to defend their base). We've done it many times with as few as two planes or as many as 10+.

My point is that we have it down to a routine. Occasionally the town ack will get the first jabo in even though he kills it before crashing. If the "reup" rule doesn't apply to acks then I have no problem with it.

Something else to consider. How about the object (less acks) are restored only when the killer reups? Say within a 5-10 minute window.
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Offline Turbot

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On Suicide bombing.
« Reply #147 on: December 03, 2002, 12:10:39 PM »
Quote
Originally posted by AKIron
Something else to consider. How about the object (less acks) are restored only when the killer reups? Say within a 5-10 minute window.


That might be a twist to it, takes player out of the game - but it is voluntary.    This would have to apply to damaged but not destroyed objects alsol - any damage would need to be reversed as well.

Offline Turbot

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On Suicide bombing.
« Reply #148 on: December 03, 2002, 12:12:11 PM »
Quote
Originally posted by AKIron
My point is that we have it down to a routine. Occasionally the town ack will get the first jabo in even though he kills it before crashing. If the "reup" rule doesn't apply to acks then I have no problem with it.


_______

OT:  You should not jabo AAA anyway (much less die to it).  Use your guns and live.

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Offline aztec

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On Suicide bombing.
« Reply #149 on: December 03, 2002, 12:15:53 PM »
Sounds like a great idea, and as a reward for a non-sucidal jabo run it would be great if right after you drop your ord a virtual vagina appears at 10k...then if your able to knife edge thru it without touching the sides your plane would instantly rearm.:p