Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Rob52240 on June 30, 2012, 05:34:12 PM
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The bishops were 1 base short of a map reset. Chuwie posted noe-ish lancaster mission and got about 60 joiners. There were about 15 of us up in fighters defending the field they were about to up from.
They hit 2 enemy bases, neither decisively but the follow up crews managed to capture the 1st base while the mission was hitting the 2nd.
The fighters accompanying the mission had lots of easy kills as all the enemy fighters were fixated on the lancasters.
Good times.
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You GO GIRL!
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Nobody complained or cared that you guys did that and reset the map.
Why make something out of nothing?
Oh, I know. Drama!
:rolleyes:
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How much pride can you get overwhelming a base with 60?
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this is so awesome , can not wait :aok
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only 60? must have been a slow day.
semp
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Were you guys the easy kills in tank town?
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Were you guys the easy kills in tank town?
Of course they were.. other than a 2 week noob, the vtards are the easiest kills in the history of multiplayer flight sims.
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vBoboWay :old: ;) :D :( :confused: :uhoh :cry :banana:
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(http://lh6.ggpht.com/_fPG-DwoEw0M/Rs2yoEbUTZI/AAAAAAAAAEI/f6Wug19mkoc/Flame%20Suit.jpg)
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was a lot of fun
43 sets Lancs in Film viewer window
was a sight to see
wish I had more ammo..only got 5
(http://i237.photobucket.com/albums/ff274/lowerbrook/43Lancs.jpg)
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You can't trust a Wookiee.
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They had 25 guys in to take a V base. :rolleyes:
I wouldn't mind the "horde" so much is there was a way to stop them. There isn't so we just follow these clowns around picking easy kills until over whelmed by the horde.
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man you guys are awesome
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The same tards who took an airfield at tank town. ;)
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I literally would have jizzed if i had a jet out there against 43 lancs.....
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I literally would have jizzed if i had a jet out there against 43 lancs.....
Bait....don't bite it...don't...bite....it...Ok, I'll bite.
I thought you were a girl. :O
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only 60? must have been a slow day.
semp
I think you misread... 60 people in the mission plus 15 fighter pilots defending the base they were upping from plus the "follow-up crews" (note: multiple crews of undefined numbers). :rolleyes:
I hate to say Fugi's right but that's what's wrong with the game today. Maybe one day all these lemmings will grow balls.
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The bishops were 1 base short of a map reset. Chuwie posted noe-ish lancaster mission and got about 60 joiners. There were about 15 of us up in fighters defending the field they were about to up from.
They hit 2 enemy bases, neither decisively but the follow up crews managed to capture the 1st base while the mission was hitting the 2nd.
The fighters accompanying the mission had lots of easy kills as all the enemy fighters were fixated on the lancasters.
Good times.
I may have misread the numers. but please explain one thing If I should bother to ask. you have about 60 lancs . how in the hell did you guys not shut down both bases in one pass? do you guys suck that bad that 60 sets of lancs cannot shut down a base? and you need the follow up crews to finish it off?
dood, If it had been me I would've hidden that mission and told anybody not to speak about it. 60 sets of lancs unable to shut down a base.
next time when you want to impress somebody, at least lie and tell everybody that all the targets were hit and the whole base was so full of holes that the follow up crews had trouble telling you and the ground apart.
semp
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When HTC finally does implement something to stop this massive hordes from forming (ie zone eny), I don't want to see any forum complaints. You brought this down upon yourselves...
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:huh :huh Chill out People! Man, that was fun! My frame rate was 50 and so many lancs.....AWESOME!!!! I think I might stay bish!!!!!! Lets go Horde...... :banana: :banana: :banana: :banana: :banana: :banana: :banana: :banana:
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Orders are now being taken for tractor trailer loads of tissues to cry into.
Each side does it. There is no monopoly on "hoardes". Hypocrisy has been rampant on this issue since the game first opened it's doors.
There is a PERFECT Utopia in this game, free from hordes, gangs, base takers, and missions...it's called the DA.
Your $15 bucks is no better than anyone else's $15 bucks.
PS--WTG (Chuwie, flak, reap, and all the bish) those who had FUN! Thank you mission planners/leaders!! If you personally didn't have fun, even with all of the EPIC targets available to shoot down, pad your score and have fun then it's because you mssed out on the golden opportunity to do so. That is not the bishop's fault.
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Man, that's just epic, right there. :D
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and this is why the game is turning into air quake, the suckage just keeps getting worse.
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My squad did heavy F4Us with light F6F escorts and we purposely left the FHs up at A7
so we could dance after the bomb drop. :aok
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Why even disgrace yourselves further by posting this? :huh :confused: :huh
I'm done thinking about it..feels like my brains squinting :headscratch:
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vBoboWay :old: ;) :D :( :confused: :uhoh :cry :banana:
For using my name...(http://i43.photobucket.com/albums/e358/KclCmdr/Animated%20Gif/Kirk_Smack_Animated.gif)
:lol
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was a lot of fun
43 sets Lancs in Film viewer window
was a sight to see
wish I had more ammo..only got 5
(http://i237.photobucket.com/albums/ff274/lowerbrook/43Lancs.jpg)
can you now go and clean up the mess my 262 just left in the hangar tyvm.
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Whine factor 7 achieved! :ahand
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For using my name...(http://i43.photobucket.com/albums/e358/KclCmdr/Animated%20Gif/Kirk_Smack_Animated.gif)
:lol
and 24 beers later I find joo, I just forgot my email obie doobie scratch chit. Damn you waystin , heres a gif . this mini ipod brings back memories . i had great taste in music. Still do .. With that quip , I forgot my email again doh1
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(http://i284.photobucket.com/albums/ll36/Bigsteve87/Gifs/Spok_Dat_Ass.gif)
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I think you misread... 60 people in the mission plus 15 fighter pilots defending the base they were upping from plus the "follow-up crews" (note: multiple crews of undefined numbers). :rolleyes:
I hate to say Fugi's right but that's what's wrong with the game today. Maybe one day all these lemmings will grow balls.
You said it right "IT'S JUST A GAME" why get your pantyhose in a bunch about how people play the GAME.......until you pay their $15.00 they will do what they want :bolt:
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Orders are now being taken for tractor trailer loads of tissues to cry into.
Each side does it. There is no monopoly on "hoardes". Hypocrisy has been rampant on this issue since the game first opened it's doors.
There is a PERFECT Utopia in this game, free from hordes, gangs, base takers, and missions...it's called the DA.
Your $15 bucks is no better than anyone else's $15 bucks.
PS--WTG (Chuwie, flak, reap, and all the bish) those who had FUN! Thank you mission planners/leaders!! If you personally didn't have fun, even with all of the EPIC targets available to shoot down, pad your score and have fun then it's because you mssed out on the golden opportunity to do so. That is not the bishop's fault.
+1000
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:huh :huh :huh :rofl :rofl :rofl :rofl Its was a fun mission 60=180 Lancs :O :O :O :x :x :x :x :neener: :neener: :neener: :devil :banana: :banana: :banana: :old: :joystick:
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:huh :huh :huh :rofl :rofl :rofl :rofl Its was a fun mission 60=180 Lancs :O :O :O :x :x :x :x :neener: :neener: :neener: :devil :banana: :banana: :banana: :old: :joystick:
180 lancs with what how many bombs each?. well lets just round it down to 1,800 1k bombs bombs and they couldnt shut down one base. that wasnt the sound of bombs falling but the sound of suckiness that followed that mission.
semp
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180 lancasters can literally flat an entire map. Yet you took a single base while ganged that 6-7 unlucky defenders.
Call me cocky, elitist, or anything, but thats just simply super lame.
my 2 cents
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:headscratch: :headscratch: The war was won at point in time :rofl :rofl :confused: dweed 262s should had alot of fun with it :rofl :rofl :ahand :neener: :neener: :neener: should been like fish in a hot pan yummy yum :ahand :old: :joystick: :banana: :banana: :banana: :banana: :devil
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I would suggest to take a look on the sticky topic and read its 11th point.
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Orders are now being taken for tractor trailer loads of tissues to cry into.
Each side does it. There is no monopoly on "hoardes". Hypocrisy has been rampant on this issue since the game first opened it's doors.
Yes all sides do it, but the Bish are masters of it.
There is a PERFECT Utopia in this game, free from hordes, gangs, base takers, and missions...it's called the DA.
I like to play "war" I like to fight in my fighter, defend against base takers, or aid in taking bases. I can't do any of that in the DA, and I haven't got much of a chance to do it in the Mains unless I'm flying in a horde.
Your $15 bucks is no better than anyone else's $15 bucks.
Certainly not, but mine should at least be equal to others. I shouldn't have to spend my $15 dieing to horde after horde, or spend the night trying to beat MY hordemates to a kill or chase wusses around the map who are after milkruns. I should have the same chances at "FUN" that other are having. What if there was a group of 15 guys that flew every night. Lets say they flew as tight a the "Loose Deuce" group, all had the skill of "Grizz" and could read a map like "Lusche" and all they did was to crush attacks. Everytime a mission launch these guys can in an wipped it out before it got within 15 miles of its target. Time after time, mission after mission all of them crushed. While it would be "fun" for the new squad, after a week or so all the horde leaders would be crying for something to be done by HTC. But hey, it's their $15 they can play as they want right?
PS--WTG (Chuwie, flak, reap, and all the bish) those who had FUN! Thank you mission planners/leaders!! If you personally didn't have fun, even with all of the EPIC targets available to shoot down, pad your score and have fun then it's because you mssed out on the golden opportunity to do so. That is not the bishop's fault.
These guys couldn't complete a mission with 15 guys, the NEED 20-30. Had they some skill and coordination they wouldn't have needed the numbers they had, and with the numbers they DID have they should have taken 2 bases and porked at least 3 more all at the same time. Unfortunately the only missions they know how to run is "bomb everything into oblivion and try to get the troops in". I saw a V base take yesterday that had two sets of troops running and they were STILL bombing anything that was up. Why? Because there wasn't anything to do in the mission for those guys so to re-leave the "boredom" they bomb stuff even when troops are running.
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Orders are now being taken for tractor trailer loads of tissues to cry into.
Each side does it. There is no monopoly on "hoardes". Hypocrisy has been rampant on this issue since the game first opened it's doors.
There is a PERFECT Utopia in this game, free from hordes, gangs, base takers, and missions...it's called the DA.
Your $15 bucks is no better than anyone else's $15 bucks.
PS--WTG (Chuwie, flak, reap, and all the bish) those who had FUN! Thank you mission planners/leaders!! If you personally didn't have fun, even with all of the EPIC targets available to shoot down, pad your score and have fun then it's because you mssed out on the golden opportunity to do so. That is not the bishop's fault.
I could not have said it any better Mr Geezer. As soon as people start to understand that they cannot control the way others play the game, more fun will be had by all. Understand that for every mission, or "Massive Hoard" as it is called only when certain people are on the recieveing end of it, there can be an equally devistating mission/fighter sweep on your end but the choice is often to whine about instead as the title of this thread. Each side creates "Missions/Hoards" so I do not see the issue here except the reflex of some to whine because someone got the better of them for a two pronged massive mission. Botton line become better mission planners or join the countries that are more organized in doing so. :headscratch:
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Botton line become better mission planners or join the countries that are more organized in doing so. :headscratch:
I'm already a Bish and have been for 11 years. The problem is I enjoy the thrill of aireal combat and flying with or against a horde doesn't provide that. I'm not interested in being the fourth man in against some poor defender who never had a chance from the start and I'm not interested in being that poor defender if my odds go much over me on three or four. I'm not alone in this. So when the lack of exciting aireal combat in a war type setting finally causes those of us who are in this more for sport to cancel our subscriptions (many have over the years) whats left?
Don't get me wrong. I've participated in missions from time to time and even created them but what was posted in the OP was simply overkill. No challenge (or at least it shouldn't have been) for the mission participants and no fun for the potential defenders. Think of those days when the other two counties are ganging you with hordes from each side. Do you keep diving into the horde knowing you have no chance or do you simply log off? And if you log and the next day and the next day are the same? Will a two weeker keep his account having to do that?
The point is there was nothing to be proud of here and the OP should have just walked away from the BBs before posting.
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Yes all sides do it, but the Bish are masters of it.
I think its more of a squad thing than a country thing. I flew Knights for years until I joined the 78th back in February and switched to Bishops. It seems I'm always running into an enemy hoarde. I've noticed the same squadron names over and over when fighting against the hoardes. To be honest I've flown against more hoardes since being a Bishop then I ever did as a Knight, but that could also be explained in that I spend more time in the LWA now. Still I don't see it as a country issue as much as it is squad and certain personality issue. I'm still amused by the fact that if you manage to get a decent defense going the attackers simply disappear and reappear at another base that isn't being defended.
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Its only ok to horde if the other countrys doing it :headscratch:
all three counrtys do so quit :cry its part of the game
weather its good game play or not its here.
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Its only ok to horde if the other countrys doing it :headscratch:
all three counrtys do so quit :cry its part of the game
weather its good game play or not its here.
Some folks will never learn this. :aok
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I could not have said it any better Mr Geezer. As soon as people start to understand that they cannot control the way others play the game, more fun will be had by all. Understand that for every mission, or "Massive Hoard" as it is called only when certain people are on the recieveing end of it, there can be an equally devistating mission/fighter sweep on your end but the choice is often to whine about instead as the title of this thread. Each side creates "Missions/Hoards" so I do not see the issue here except the reflex of some to whine because someone got the better of them for a two pronged massive mission. Botton line become better mission planners or join the countries that are more organized in doing so. :headscratch:
:salute
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Its only ok to horde if the other countrys doing it :headscratch:
all three counrtys do so quit :cry its part of the game
weather its good game play or not its here.
QFT, there's nothing anybody can do about how others play the game. The BBS whining and posing is just as annoying as all the behaviors people complain about. Hoardes HOtards Runstangs Run190s Spitdweebs or any other behavior you can name is always going to be there. I still havent come across a month where I felt like I was cheated out of $16.95 worth of fun because of the way others play the game.
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I still havent come across a month where I felt like I was cheated out of $16.95 worth of fun because of the way others play the game.
5 years now, and could not agree with you more Shifty! :aok
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Who cares....people pay thier money and play the way they want.
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Some folks will never learn this. :aok
True. Im one of those :lol see the other topic.
Btw did not meant to offend anyone, but still... some folks may remember when the KN tryed to take a base. 6 of us (a sdkfz251, a panzer4, 2 ju88s and 2 190F8s) the took a small airfield defended by 3 or 4 cons. But 60... sheesh! Those folks could not drop anything if they werent in the first 10 arrivers, couldnt see an enemy... "all the hangars are down... -wtg,wtg,wtg..." from tons of those who werent doing anything else but playing the cannon fodders role. Its not whine, those missions are the 262 pilots sweetest dreams (lotsa "zombies" just flying straight without a defensive move... huh!), i dont care about bases or the war won, just cant understand why is that good. I got an own mind, i like to follow my own way and i surely wouldnt complete orders or be a cannon fodder.
Btw 262s. Some folks called me a dweeb/retard/skill-less newb for flying that aircraft. Sirs! In a g6 i cant reach anything against a horde (see JimmyC's pic above, lol!), also i dont like being double teamed by ponies til i run outta fuel. My skill level is too low to win a 80v5 in an eny30 aircraft, i need something more potent, more EZ mode to find success. I cant do anything against it, im sorry.
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Its only ok to horde if the other countrys doing it :headscratch:
all three counrtys do so quit :cry its part of the game
weather its good game play or not its here.
...but if it continues and grows to become the ONLY part of the game, how long will the game last? The only reason WOW, and COD and other games that strive on doing the same boring "clicks of a mouse" thing over and over again only stay in business because they have a new "expansion" they come out with every 6 months. If they didn't people would get bored and move on to something else. Can a new plane be called an expansion? I don't know, but if thats all that I have to look forward too I don't think it would keep me here long. Look at the folks that are looking for the next new plane a week after the new plane is launched!
QFT, there's nothing anybody can do about how others play the game. The BBS whining and posing is just as annoying as all the behaviors people complain about. Hoardes HOtards Runstangs Run190s Spitdweebs or any other behavior you can name is always going to be there. I still havent come across a month where I felt like I was cheated out of $16.95 worth of fun because of the way others play the game.
But you can ignore the crap on the boards, it's kinda hard to ignore the "hordes" when it's becoming the only game in town.
Who cares....people pay thier money and play the way they want.
So if you paid $100 to go to a concert to listen to your favorite singer sing and when the show starts you can't hear the singing because everyone was singing.....off key.... so loud you couldn't hear the singer would you be ok with that? After all they paid their money to do what they wanted too.
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So if you paid $100 to go to a concert to listen to your favorite singer sing and when the show starts you can't hear the singing because everyone was singing.....off key.... so loud you couldn't hear the singer would you be ok with that? After all they paid their money to do what they wanted too.
Bingo.
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So if you paid $100 to go to a concert to listen to your favorite singer sing and when the show starts you can't hear the singing because everyone was singing.....off key.... so loud you couldn't hear the singer would you be ok with that? After all they paid their money to do what they wanted too.
Under the same logic, if I wanted to go to said concert and be immersed by the sounds of everyone singing at the top of their.....off key.... lungs, yet you refuse to sing while standing next to me, you would ruin MY experience...
So much QQ. Just play the friggin game. How many times do people get on here and complain about a certain country apparently having a WELL developed astronaut program. I come in at 18k, some random crackhead is in a 190 at 24... I don't get on here and complain about my inability to get into ANY fights in this game without some alt monkey coming by and killing it... QQ
QQ, QQ.
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So if you paid $100 to go to a concert to listen to your favorite singer sing and when the show starts you can't hear the singing because everyone was singing.....off key.... so loud you couldn't hear the singer would you be ok with that? After all they paid their money to do what they wanted too.
Seriously Fugi, that example has nothing to do with an on-line game where you can move to another base with the click of a mouse. I'm not defending the hoardes but they are never everywhere on the map at once. ;)
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Seriously Fugi, that example has nothing to do with an on-line game where you can move to another base with the click of a mouse. I'm not defending the hoardes but they are never everywhere on the map at once. ;)
So you fly around in circles for 30 minutes?
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So you fly around in circles for 30 minutes?
No but you seem to be typing in circles, or do you have some point to make?
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Fugitive, I agree with you wholeheartedly. A generation of players simply don't know or like any other way of doing things. For my part, I rarely tote 1,000 lbers anymore. 500's and 100's most often. I'm hoping that from time to time I'll have 8 of the 11 ack down at a small airfield prior to the horde's arrival, and fun might be reborn versus the mind numbing routine of reflexively busting hangars.
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No but you seem to be typing in circles, or do you have some point to make?
1. Hordes are stupid, and there is almost no chance of stopping one because there are too many.
2. Now you either try to get as many kills in a horde as possible before you get swarmed/RTB, or you go elsewhere.
Problem: Where do you go?
Horde attracts every single person on the opposite team due to how easy it is to just gang some one and get a kill. And it isn't rare to see both fronts with one giant horde. So my question stands, do you fly around in circles for 30 minutes looking at green and blue? Or do you jump into the horde and get swarmed after 10 kills that seems like you were shooting at offline drones? And I'm not joking about the part where I said "offline drones". I have films, and many others have witnessed it, how these lemmings fly right into a base, disregarding all the planes shooting at him, only to either die or bomb whatever it is they wanted to bomb because they got through the defense. You get on these guy's 6 and they don't even flinch, don't move, don't do anything. First time I saw it, I thought they were AFK, followed one around and turns out he wasn't when he flew right over the town and bombed it/augered into it 2 seconds later. Literally mindless drones.
Now there are a few times when a decent furball gets going, especially on maps with a tank town, and you can actually find opponents who wants to fight you (most just HO/ram/run but that's a different story). Then of course, after an hour or so, a couple of lemmings run in and bomb out the FHs and take the base. Furball dies out and we're back to either flying in circles for 30 minutes or shooting at drones.
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1. Hordes are stupid, and there is almost no chance of stopping one because there are too many.
2. Now you either try to get as many kills in a horde as possible before you get swarmed/RTB, or you go elsewhere.
Problem: Where do you go?
Horde attracts every single person on the opposite team due to how easy it is to just gang some one and get a kill. And it isn't rare to see both fronts with one giant horde. So my question stands, do you fly around in circles for 30 minutes looking at green and blue? Or do you jump into the horde and get swarmed after 10 kills that seems like you were shooting at offline drones? And I'm not joking about the part where I said "offline drones". I have films, and many others have witnessed it, how these lemmings fly right into a base, disregarding all the planes shooting at him, only to either die or bomb whatever it is they wanted to bomb because they got through the defense. You get on these guy's 6 and they don't even flinch, don't move, don't do anything. First time I saw it, I thought they were AFK, followed one around and turns out he wasn't when he flew right over the town and bombed it/augered into it 2 seconds later. Literally mindless drones.
:lol Can't argue with you there I've seen the same thing. I guess it just annoys some more than others. The hoardes annoy me as well I just choose to move away from them if there's no help in fighting them to cut down on the frustration.
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It hurts to say this, there is too many lancs!!! If I had a jet I would be pissed knowing I couldn't kill them all. :uhoh
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Sad to see what this game has turned into as acceptable game play.
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5 years now, and could not agree with you more Shifty! :aok
Waystin you are a peculiar kind of insanity and have infected your followers.
You logon, count piggy noses, and check the map for the bigggest red dar you can get at. Then you announce a feild and runway heading with, bring your favorite hoard killer. And all the good littel piggys up behind you to go munch on a helpless hoard of red guys. Or you are always picking fights with hoards so we piggys can be alone with them by having us smash all of their toys away from our hoards of green guys. This always gets us a hoard of uppers to fight with. 12 versus 30 is good numbers if you are one of the 12 piggys. Or you have a 9th piggy sense and always know which field to up from just before the NOE drops the helpless hoard in our laps.
Piggys always seem to have someone trying to shoot our collective bums which turns them into targets of opportunity. So Waystin....you have any problem finding or picking fights in the MA?? Even at 25k lately.....
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Waystin you are a peculiar kind of insanity and have infected your followers.
You logon, count piggy noses, and check the map for the bigggest red dar you can get at. Then you announce a feild and runway heading with, bring your favorite hoard killer. And all the good littel piggys up behind you to go munch on a helpless hoard of red guys. Or you are always picking fights with hoards so we piggys can be alone with them by having us smash all of their toys away from our hoards of green guys. This always gets us a hoard of uppers to fight with. 12 versus 30 is good numbers if you are one of the 12 piggys. Or you have a 9th piggy sense and always know which field to up from just before the NOE drops the helpless hoard in our laps.
Piggys always seem to have someone trying to shoot our collective bums which turns them into targets of opportunity. So Waystin....you have any problem finding or picking fights in the MA?? Even at 25k lately.....
Funny. I've always experienced POTW as among the worst of the horde squads. It's always more like 30 pigs on two defenders. Very bold.
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Waystin you are a peculiar kind of insanity and have infected your followers.
You logon, count piggy noses, and check the map for the bigggest red dar you can get at. Then you announce a feild and runway heading with, bring your favorite hoard killer. And all the good littel piggys up behind you to go munch on a helpless hoard of red guys. Or you are always picking fights with hoards so we piggys can be alone with them by having us smash all of their toys away from our hoards of green guys. This always gets us a hoard of uppers to fight with. 12 versus 30 is good numbers if you are one of the 12 piggys. Or you have a 9th piggy sense and always know which field to up from just before the NOE drops the helpless hoard in our laps.
Piggys always seem to have someone trying to shoot our collective bums which turns them into targets of opportunity. So Waystin....you have any problem finding or picking fights in the MA?? Even at 25k lately.....
It's good to read this. I remember early on when the PoTW were the latest 'we've got it all figured out, we're the bestest' new squad. It was most definitely not the case then :)
I remember getting into one of those discussions on 200 with one of the guys who was part of the PoTW horde and seeing him justify it to no end. Thankfully as usually happens, a squad that survives those growing pains, figures it out and gets down to having fun again :aok
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Because of dwindling numbers in Aces High the powers that be have decided to add some spice to the games for you
the Hoard is in fact AIpilots
Hitech used the flight modelling from the previous failed games updates to create vTards ( wich actually stands for virtual Targets..)
so lets thank HiTech and go club some vSeals..
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Dang it! I missed this?
I love this part of the game.
I love the one on ones.
I love getting bounced by overwhelming odds.
I love the High altitude bomber chases.
Plenty to do in this game, take your pick.
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Funny. I've always experienced POTW as among the worst of the horde squads. It's always more like 30 pigs on two defenders. Very bold.
that's because we already killed the rest.
semp
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at one point in aces high you had to capture the next designated base and not any other.
It was pulled out, but I wish it came back. At least we would know where to defend and not play whack a mole all the time.... :bolt:
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Funny. I've always experienced POTW as among the worst of the horde squads. It's always more like 30 pigs on two defenders. Very bold.
Your stinky bait is weak. We hunt red dar, without the accompanying green dar. Further, we have not had 30 swine online EVER. The record is 26, and that was over 2 years ago. So, you are talking without actually knowing what you are talking about. Troll meter reads: WEAK. :aok
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Your stinky bait is weak. We hunt red dar, without the accompanying green dar. Further, we have not had 30 swine online EVER. The record is 26, and that was over 2 years ago. So, you are talking without actually knowing what you are talking about. Troll meter reads: WEAK. :aok
Ah who cares what this Bish thinks hes probably too busy bailing out of busted NOE's to know whats really going on anyway. We Pigs know better and most people we fight against know better, sure sometimes 8 of us up and shelack a base but we never noe and never are we organized enough to roll 30 deep, and I think most people that matter know that.
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Howdy all,
In anticipation of purchasing my new computer system this month (something that will hopefully be able to maintain playable frame rates in Aces High), I've been checking in on the forum again.
These frequent threads about the continued whack-a-mole horde gameplay sure don't make one very excited about rejoining AH though.
I saw the thread about the LTARs disbanding. And it looks like a good number of the Loose Deuce squadron have also left the game.
Have the overall numbers dwindled some over the past year?
<S>
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Have the overall numbers dwindled some over the past year?
Player numbers have been quite stable over last 12 months as far as I can see, with highs and lows depending on season.
Interestingly, the LTAR's disbandmend doesn't reflect the popularity of the ground game, it's more popular than ever. :old:
Believe it or not... first quarter 2012 was the first time ever in AH in which the share of air to air kills went below 50%!
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Player numbers have been quite stable over last 12 months as far as I can see, with highs and lows depending on season.
Interestingly, the LTAR's disbandmend doesn't reflect the popularity of the ground game, it's more popular than ever. :old:
Believe it or not... first quarter 2012 was the first time ever in AH in which the share of air to air kills went below 50%!
:confused: Just thinking about the amount of research you do into the stats makes my head hurt Lusche :lol . I love the fact that you are so into the stats and are willing to create the graphs and charts you share with the rest of us. :salute
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Howdy all,
In anticipation of purchasing my new computer system this month (something that will hopefully be able to maintain playable frame rates in Aces High), I've been checking in on the forum again.
These frequent threads about the continued whack-a-mole horde gameplay sure don't make one very excited about rejoining AH though.
I saw the thread about the LTARs disbanding. And it looks like a good number of the Loose Deuce squadron have also left the game.
Have the overall numbers dwindled some over the past year?
<S>
It's mostly griefers posting the demise of players, the game and society as a whole. Don't worry, the game is still a blast to play and many many people love it.
I agree that the opinion you may form after reading these forums would not be positive. I think it shows that more folks would rather complain about and covet what they do not have than say something positive. Truly that. People are more likely to complain that compliment. I think those who love the game are the silent majority, not minority.
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Player numbers have been quite stable over last 12 months as far as I can see, with highs and lows depending on season.
Interestingly, the LTAR's disbandmend doesn't reflect the popularity of the ground game, it's more popular than ever. :old:
Believe it or not... first quarter 2012 was the first time ever in AH in which the share of air to air kills went below 50%!
That makes me sad.
-
Player numbers have been quite stable over last 12 months as far as I can see, with highs and lows depending on season.
Interestingly, the LTAR's disbandmend doesn't reflect the popularity of the ground game, it's more popular than ever. :old:
Believe it or not... first quarter 2012 was the first time ever in AH in which the share of air to air kills went below 50%!
Hmmm...
Does % of ground kills v.s air kills accurately reflect the "popularity of the ground game"? Seems to me that could simply be more 100+ kill spawn camps taking place and inflating the number of ground kills, rather than a larger number of players suddenly playing on the ground.
What says the "Snail o' stats" on number of players getting kills on the ground compared to the number of players getting kills in the air? Has that changed?
My impression of the LTARs were a group (and a good one) focussed more on ORGANIZED ground play (coordinated ground attacks and base defense) rather than spawn camping/fighting for kills. I see their disbanding as possibly more of a reflection on THAT (organized) type of game play rather than the popularity of GV fighting in general. I guess that makes sense if the hordes are making a base defense style of play pointless.
Might more kills taking place on the ground also be negative a commentary on the game play in the air?
I'm not trying to be negative here. I am still looking forward to playing AH again at some point. I guess what I read here is simply making me less excited about it.
Thanks for the feedback.
<S>
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It's mostly griefers posting the demise of players, the game and society as a whole. Don't worry, the game is still a blast to play and many many people love it.
I agree that the opinion you may form after reading these forums would not be positive. I think it shows that more folks would rather complain about and covet what they do not have than say something positive. Truly that. People are more likely to complain that compliment. I think those who love the game are the silent majority, not minority.
You really are getting wise in your old age Zoney. ;)
<S> sir
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When HTC finally does implement something to stop this massive hordes from forming (ie zone eny), I don't want to see any forum complaints. You brought this down upon yourselves...
>implying HTC would change the game on purpose and lose money just to make a few people happy
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Hmmm...
Does % of ground kills v.s air kills accurately reflect the "popularity of the ground game"? Seems to me that could simply be more 100+ kill spawn camps taking place and inflating the number of ground kills, rather than a larger number of players suddenly playing on the ground.
I track that by total kills & deaths as well as total time spend in the different modes. The AH population as a whole has been spending more and more time in GV, especially since the GV control changes (numbers for 2nd quarter 2012 not analyzed yet).
As a side note, spawn camps had always been a large, if not the largest, source of GV (tank) kills, I was getting 100+ kills 6 years ago myself ;)
Might more kills taking place on the ground also be negative a commentary on the game play in the air?
I doubt that, though of course I can't prove it.
To me it's a matter of fact, that the number of WW2 plane enthusiasts is getting smaller, as well as traditional computer game players equipped with a joystick. The times are changing. For the new player, GV controls are now much more accessible than plane controls.
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It's mostly griefers posting the demise of players, the game and society as a whole. Don't worry, the game is still a blast to play and many many people love it.
I agree that the opinion you may form after reading these forums would not be positive. I think it shows that more folks would rather complain about and covet what they do not have than say something positive. Truly that. People are more likely to complain that compliment. I think those who love the game are the silent majority, not minority.
Player numbers have been quite stable over last 12 months as far as I can see, with highs and lows depending on season.
Interestingly, the LTAR's disbandmend doesn't reflect the popularity of the ground game, it's more popular than ever. :old:
Believe it or not... first quarter 2012 was the first time ever in AH in which the share of air to air kills went below 50%!
Yup us greifers know nothing. Funny how we are starting to see more kills in GVs in what started out as an air combat game. Could it be people are moving towards GVs as apposed to flying in the same old horde? I know I hope to hook up with our newest trainer soon to get some insite to the GV fighting.
Kingpin, I too am sitting on the fence about blowing $1600 on a new computer mostly to play this game. I can't wait to see what new goodies HTC has for us, but if I'm going to be flying less and less because game play continues to go the way of the horde maybe it's not worth it. Only time will tell, of course I'm not sure how long the "OK" from the wife is good for this new rig :confused:
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Yup us greifers know nothing. Funny how we are starting to see more kills in GVs in what started out as an air combat game. Could it be people are moving towards GVs as apposed to flying in the same old horde? I know I hope to hook up with our newest trainer soon to get some insite to the GV fighting.
Kingpin, I too am sitting on the fence about blowing $1600 on a new computer mostly to play this game. I can't wait to see what new goodies HTC has for us, but if I'm going to be flying less and less because game play continues to go the way of the horde maybe it's not worth it. Only time will tell, of course I'm not sure how long the "OK" from the wife is good for this new rig :confused:
Sir, I did not say or imply that griefers know nothing. I did say that griefers are more likely to post than those that are happy. 90% of your posts are negative. 90% of your cartoons focus on the negative. In conclusion, you look like you are miserable here but you still continue to play. You are such a consumate griefer that when I try to inject some positive comments you just gotta come out with more "woe is me".
From now on, I shall visualize you as "Eor" from "Winnie the Poo", which will keep me laughing.................
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You can keep pointing out how shiny the apples are, I just say don't ignore the worm holes is all.
I point out what I see happening in the game. Years ago I pointed out how every mission was an NOE. It was ridiculous how you just sat in the tower waiting for a base to flash. Then HTC changed the radar height, now we see less NOEs.....oh and did the hordlings cry then! Years ago people were getting chased out of the game because if you weren't "with" a group" you just couldn't get in. Along with that was other "unhealthy game play", and we got Split Arenas.....oh and how the hordlings cried.
I'm not a doomsayer, but I do point out where I see issues. Issues that if not resolved one way (voluntarily but the population/players) then they WILL be by another (HTC "hammer time"). The fix may be worst than the problem if HTC steps in..... remember the first radar settings with the enlarged dar circles?
I love this game and have played STRAIT never missing a payment in over ten years. I still have a blast playing this game and hanging out with friends. There isn't a single game that I have ever seen (and I work for a vending company and we had ALL the games) that could hold any ones interest like this game does. There is so much in it to do and try that you could NEVER master it all. I use to see a lot of those things used, but now, not so much. We have some the greatest bombers ever flown and all you see them used as is Dive Bombers...... on GV spawns :rolleyes: AKKuya is trying to get big bomber groups into the air on Thursdays, he has trouble getting numbers. Was a time you could see 20 buffs grouped up easy.... and that was before we had formations. Now you only see that when Chewie brings in his NOE Lancs. :rolleyes:
I'm not a greifer, I just calls it as I see's them. As for the cartoons, I'd prefer to to do ones honoring players like the ones I did for "Vilkas", "Karaya", Twinboom" and others but you know why I don't? Because I get suggestions on the "negative" crap that is going on in the game. Call it satirical, call it honest fun, call it what you like, but it seems popular, and tends to hit a chore with a large variety of players.
Enjoy your view looking through the "rose colored glasses" while the world comes crashing down around you, at least I'll see it coming.
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while the world comes crashing down around you, at least I'll see it coming.
Roflmao, ok Eor.
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Waystin,
Now you forgot to count our freinds and guests on channel who occasionally expand our ranks. Admittedly we have no control over them and what they choose to do. And they like following along when we pick fights away from our own green DAR map hoard. Or the few times all of the squads who are personal freinds of Pandora hooked up with her and started taking feilds. She has alot of friends in her own right who like to spend time together playing the game.
So I'm expected to beleive this is a bad thing having freinds in an online community who enjoy playing a game together as a group? With as many long timer members of the POTW, I'm already 10 years into this game myself, we all have many in game freinds and squads who want to have fun together and join up with us when they are online for a few sorties. This story is the same for all three countries communities of squads and their freinds hooking up to have fun playing the game together.
I'm going to venture those complaining the loudest about "groups" playing together as freinds in a game with no rules tend to spend their time playing the game from the mindset a bit like story book samurai stories of individual dueling and contests of arms from The Heian to the The Nambokuchô Period ending with the Muromachi Period. So far our Shogun likes the way his Empire is being utilised by those paying his access tax to the 21st century combat sand box.
-----------------------------
In the Muromachi period in Japan where the manner in which swords were worn for combat changed from the "tachi" slung like a calvery saber for honorable horse back combat between "Samurai". To the "katana" pushed through the sash and quickly drawn for slashing close quarters attacks worn by most combatants. The non-Samurai blood line "Ashigaru" or foot soldier(peasant class) in large units with his spear, naginata, bow and "katana" came into being. This became the eventual end of the lone "Samurai" dueling on battle feilds due to the real danger of being hacked to bits by hoards of "Ashigaru" while pinned down by spears and arrows. There was no GLORY found in feeding themselves to the reality of superior numbers with the limitations of a single man. In reality dueling was deuling and battle was battle. And why there are shools of deuling(Kendo, Iaido) and shools of strategy(Kenjutsu) in Japan to this day.
-----------------------------
I guess it's time for HTC to impliment a "Save Our Noble Samurai" rule with draconian punishments including ejection from the game for non-compliance or respect for those who protect the higher ideals of our game in spite of oursleves.
Lets see if I can distill all of this whining down to what the Noble Samurai want....
First:
Hitech will code 2 keys which works like Check-6 but, sends a challenge (Challenge-Call from Player X) to any con to 1 v 1 which the challenged must hit the response key to. Non-acceptance of the challenge message results in a HOST text message in neon bright cowardly YELLOW:
Player xxxx refused a challenge from player yyyy so is a COWARD
And you are emidiatly sent to the tower for non-compliance to mull over your cowardess. Bombers, C47 and Storch not applicable. AFK and personal emergencies are your own fault. A monthly list will be posted of Cowards and who they refused to fight along with all other stats. I expect this to be abused adfinitum like the report function gets gamed to punish players. But, negative reinforcment will cull game killing Cowards from our ranks and populate Aces High with those who really get what it's about. Whatever that may be.......
After 10 years the following list is the best I can reduce most of the game play complaints down to by those who beleive unregulated groups are killing the game. It's funny how as an unregulated play entity, opposed to other games, AH outlasts them.
Draconianly Enforced Rules:
1. - No more than 6 players can be a squad. Squads cannot have additional wings.
2. - Missions can have no more than 6 members.
3. - No more than 6 players can be on a VOX channel at a time.
4. - Only single players can fight each other at a time. No more superior numbers against an individual or inferior numbers.
5. - Bomber boxes will be discontinued and bombs larger than 500lb will be perked at 250 per bomb.
7. - No more NOE missions to defeat defenders by dishonorably hiding their intentions.
8. - Mission members are not immune to the "Challenge" button.
9. - Hiding in ack for longer than 5 seconds results in the ack killing you including CV.
10. - CV can only come within 20,000 yards of any shoreline.
11. - CV auto ack is only effective up 15k feet, out 5k yards and starts at 5k feet alt. At 1k yards out, ack is from water up to 15k.
12. - GV cannot be bombed, only shot from the ground or the air including rockets within 1k of an airfeild by aircraft.
13. - Players cannot begin earning Perks until they have played for a year or achive 120 honorable kills to 10 deaths in a tour.
14. - No more than 12 players can up planes from any airfeild or CV and be in that sector. The tower won't let you launch untill the sector count drops below 12. A sector player counter will be coded to each tower to give real time info.
15. - Moderators will monitor fights and randomely tower combatants from both sides when the numbers become uneven or greater than 12 per side. 36 max if it's a mix of all three countries. Side balancing will be enforced by the moderators up to ejection from the arena for repeat offenders. Even when only 1 player from a contesting country is left in a combat area with 12 of a single country or 24 of two countries. It's in the Moderators discretion to tower all but a single challenger for the 1 player to assure fairness of opportunity to the disadvataged single player.
16. - Fairness Will Be Enforced At All Times By The Moderators, Without Restriction To The Moderators Decisions Or Motives.
17. - All moderators will have illuminated Icons to such at all times to use presence as enforcement.
I here by nominate "The Fugitive" as the first Moderator General of Aces High to enforce Fairness in the game over all of us.
Any sane adult knows forcing outcomes of conduct to halt evolutionairy change upon human cultural, societal or social groups that don't wish to comply, then requires cohersion by force of emediate and draconian consiquence forever after to freeze them in time. This is how minorities through history have enforced tyranny upon majorities by some form of deception and\or Proxy Enforcers like our so far benign Moderators. In our case the revolution of the Ashigaru will not be by arms but, a foot vote killing HTC's revenue stream.
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Waystin,
Now you forgot to count our friends and guests on channel who occasionally expand our ranks. Admittedly we have no control over them and what they choose to do. And they like following along when we pick fights away from our own green DAR map hoard. Or the few times all of the squads who are personal friends of Pandora hooked up with her and started taking fields. She has alot of friends in her own right who like to spend time together playing the game.
So I'm expected to believe this is a bad thing having friends in an on line community who enjoy playing a game together as a group? With as many long timer members of the POTW, I'm already 10 years into this game myself, we all have many in game friends and squads who want to have fun together and join up with us when they are on line for a few sorties. This story is the same for all three countries communities of squads and their friends hooking up to have fun playing the game together.
I'm going to venture those complaining the loudest about "groups" playing together as friends in a game with no rules tend to spend their time playing the game from the mindset a bit like story book samurai stories of individual dueling and contests of arms from The Heian to the The Nambokuchô Period ending with the Muromachi Period. So far our Shogun likes the way his Empire is being utilised by those paying his access tax to the 21st century combat sand box.
-----------------------------
In the Muromachi period in Japan where the manner in which swords were worn for combat changed from the "tachi" slung like a calvery saber for honorable horse back combat between "Samurai". To the "katana" pushed through the sash and quickly drawn for slashing close quarters attacks worn by most combatants. The non-Samurai blood line "Ashigaru" or foot soldier(peasant class) in large units with his spear, naginata, bow and "katana" came into being. This became the eventual end of the lone "Samurai" dueling on battle fields due to the real danger of being hacked to bits by hoards of "Ashigaru" while pinned down by spears and arrows. There was no GLORY found in feeding themselves to the reality of superior numbers with the limitations of a single man. In reality dueling was deuling and battle was battle. And why there are shools of deuling(Kendo, Iaido) and shools of strategy(Kenjutsu) in Japan to this day.
-----------------------------
I guess it's time for HTC to impliment a "Save Our Noble Samurai" rule with draconian punishments including ejection from the game for non-compliance or respect for those who protect the higher ideals of our game in spite of oursleves.
Lets see if I can distill all of this whining down to what the Noble Samurai want....
First:
Hitech will code 2 keys which works like Check-6 but, sends a challenge (Challenge-Call from Player X) to any con to 1 v 1 which the challenged must hit the response key to. Non-acceptance of the challenge message results in a HOST text message in neon bright cowardly YELLOW:
Player xxxx refused a challenge from player yyyy so is a COWARD
And you are emidiatly sent to the tower for non-compliance to mull over your cowardess. Bombers, C47 and Storch not applicable. AFK and personal emergencies are your own fault. A monthly list will be posted of Cowards and who they refused to fight along with all other stats. I expect this to be abused adfinitum like the report function gets gamed to punish players. But, negative reinforcment will cull game killing Cowards from our ranks and populate Aces High with those who really get what it's about. Whatever that may be.......
After 10 years the following list is the best I can reduce most of the game play complaints down to by those who beleive unregulated groups are killing the game. It's funny how as an unregulated play entity, opposed to other games, AH outlasts them.
Draconianly Enforced Rules:
1. - No more than 6 players can be a squad. Squads cannot have additional wings.
2. - Missions can have no more than 6 members.
3. - No more than 6 players can be on a VOX channel at a time.
4. - Only single players can fight each other at a time. No more superior numbers against an individual or inferior numbers.
5. - Bomber boxes will be discontinued and bombs larger than 500lb will be perked at 250 per bomb.
7. - No more NOE missions to defeat defenders by dishonorably hiding their intentions.
8. - Mission members are not immune to the "Challenge" button.
9. - Hiding in ack for longer than 5 seconds results in the ack killing you including CV.
10. - CV can only come within 20,000 yards of any shoreline.
11. - CV auto ack is only effective up 15k feet, out 5k yards and starts at 5k feet alt. At 1k yards out, ack is from water up to 15k.
12. - GV cannot be bombed, only shot from the ground or the air including rockets within 1k of an airfeild by aircraft.
13. - Players cannot begin earning Perks until they have played for a year or achive 120 honorable kills to 10 deaths in a tour.
14. - No more than 12 players can up planes from any airfeild or CV and be in that sector. The tower won't let you launch untill the sector count drops below 12. A sector player counter will be coded to each tower to give real time info.
15. - Moderators will monitor fights and randomely tower combatants from both sides when the numbers become uneven or greater than 12 per side. 36 max if it's a mix of all three countries. Side balancing will be enforced by the moderators up to ejection from the arena for repeat offenders. Even when only 1 player from a contesting country is left in a combat area with 12 of a single country or 24 of two countries. It's in the Moderators discretion to tower all but a single challenger for the 1 player to assure fairness of opportunity to the disadvataged single player.
16. - Fairness Will Be Enforced At All Times By The Moderators, Without Restriction To The Moderators Decisions Or Motives.
17. - All moderators will have illuminated Icons to such at all times to use presence as enforcement.
I here by nominate "The Fugitive" as the first Moderator General of Aces High to enforce Fairness in the game over all of us.
Any sane adult knows forcing outcomes of conduct to halt evolutionairy change upon human cultural, societal or social groups that don't wish to comply, then requires cohersion by force of emediate and draconian consiquence forever after to freeze them in time. This is how minorities through history have enforced tyranny upon majorities by some form of deception and\or Proxy Enforcers like our so far benign Moderators. In our case the revolution of the Ashigaru will not be by arms but, a foot vote killing HTC's revenue stream.
18.....1 bullet per plane
19...1 gal of gas per plane
20....all hold hands and sing campfire songs
-
:huh :huh :huh :headscratch: :headscratch: what :huh :huh :huh :confused: :confused:
Waystin,
Now you forgot to count our freinds and guests on channel who occasionally expand our ranks. Admittedly we have no control over them and what they choose to do. And they like following along when we pick fights away from our own green DAR map hoard. Or the few times all of the squads who are personal freinds of Pandora hooked up with her and started taking feilds. She has alot of friends in her own right who like to spend time together playing the game.
So I'm expected to beleive this is a bad thing having freinds in an online community who enjoy playing a game together as a group? With as many long timer members of the POTW, I'm already 10 years into this game myself, we all have many in game freinds and squads who want to have fun together and join up with us when they are online for a few sorties. This story is the same for all three countries communities of squads and their freinds hooking up to have fun playing the game together.
I'm going to venture those complaining the loudest about "groups" playing together as freinds in a game with no rules tend to spend their time playing the game from the mindset a bit like story book samurai stories of individual dueling and contests of arms from The Heian to the The Nambokuchô Period ending with the Muromachi Period. So far our Shogun likes the way his Empire is being utilised by those paying his access tax to the 21st century combat sand box.
-----------------------------
In the Muromachi period in Japan where the manner in which swords were worn for combat changed from the "tachi" slung like a calvery saber for honorable horse back combat between "Samurai". To the "katana" pushed through the sash and quickly drawn for slashing close quarters attacks worn by most combatants. The non-Samurai blood line "Ashigaru" or foot soldier(peasant class) in large units with his spear, naginata, bow and "katana" came into being. This became the eventual end of the lone "Samurai" dueling on battle feilds due to the real danger of being hacked to bits by hoards of "Ashigaru" while pinned down by spears and arrows. There was no GLORY found in feeding themselves to the reality of superior numbers with the limitations of a single man. In reality dueling was deuling and battle was battle. And why there are shools of deuling(Kendo, Iaido) and shools of strategy(Kenjutsu) in Japan to this day.
-----------------------------
I guess it's time for HTC to impliment a "Save Our Noble Samurai" rule with draconian punishments including ejection from the game for non-compliance or respect for those who protect the higher ideals of our game in spite of oursleves.
Lets see if I can distill all of this whining down to what the Noble Samurai want....
First:
Hitech will code 2 keys which works like Check-6 but, sends a challenge (Challenge-Call from Player X) to any con to 1 v 1 which the challenged must hit the response key to. Non-acceptance of the challenge message results in a HOST text message in neon bright cowardly YELLOW:
Player xxxx refused a challenge from player yyyy so is a COWARD
And you are emidiatly sent to the tower for non-compliance to mull over your cowardess. Bombers, C47 and Storch not applicable. AFK and personal emergencies are your own fault. A monthly list will be posted of Cowards and who they refused to fight along with all other stats. I expect this to be abused adfinitum like the report function gets gamed to punish players. But, negative reinforcment will cull game killing Cowards from our ranks and populate Aces High with those who really get what it's about. Whatever that may be.......
After 10 years the following list is the best I can reduce most of the game play complaints down to by those who beleive unregulated groups are killing the game. It's funny how as an unregulated play entity, opposed to other games, AH outlasts them.
Draconianly Enforced Rules:
1. - No more than 6 players can be a squad. Squads cannot have additional wings.
2. - Missions can have no more than 6 members.
3. - No more than 6 players can be on a VOX channel at a time.
4. - Only single players can fight each other at a time. No more superior numbers against an individual or inferior numbers.
5. - Bomber boxes will be discontinued and bombs larger than 500lb will be perked at 250 per bomb.
7. - No more NOE missions to defeat defenders by dishonorably hiding their intentions.
8. - Mission members are not immune to the "Challenge" button.
9. - Hiding in ack for longer than 5 seconds results in the ack killing you including CV.
10. - CV can only come within 20,000 yards of any shoreline.
11. - CV auto ack is only effective up 15k feet, out 5k yards and starts at 5k feet alt. At 1k yards out, ack is from water up to 15k.
12. - GV cannot be bombed, only shot from the ground or the air including rockets within 1k of an airfeild by aircraft.
13. - Players cannot begin earning Perks until they have played for a year or achive 120 honorable kills to 10 deaths in a tour.
14. - No more than 12 players can up planes from any airfeild or CV and be in that sector. The tower won't let you launch untill the sector count drops below 12. A sector player counter will be coded to each tower to give real time info.
15. - Moderators will monitor fights and randomely tower combatants from both sides when the numbers become uneven or greater than 12 per side. 36 max if it's a mix of all three countries. Side balancing will be enforced by the moderators up to ejection from the arena for repeat offenders. Even when only 1 player from a contesting country is left in a combat area with 12 of a single country or 24 of two countries. It's in the Moderators discretion to tower all but a single challenger for the 1 player to assure fairness of opportunity to the disadvataged single player.
16. - Fairness Will Be Enforced At All Times By The Moderators, Without Restriction To The Moderators Decisions Or Motives.
17. - All moderators will have illuminated Icons to such at all times to use presence as enforcement.
I here by nominate "The Fugitive" as the first Moderator General of Aces High to enforce Fairness in the game over all of us.
Any sane adult knows forcing outcomes of conduct to halt evolutionairy change upon human cultural, societal or social groups that don't wish to comply, then requires cohersion by force of emediate and draconian consiquence forever after to freeze them in time. This is how minorities through history have enforced tyranny upon majorities by some form of deception and\or Proxy Enforcers like our so far benign Moderators. In our case the revolution of the Ashigaru will not be by arms but, a foot vote killing HTC's revenue stream.
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:huh :huh :huh :headscratch: :headscratch: what :huh :huh :huh :confused: :confused:
just more of his wall of texts that say nothing. :rofl
-
Maybe a little too far for a joke.
The Wall of Text Bandit strikes again!
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Reading is so dated and unneccessary with modern media styalised to "see Dick run" visual aids or limited to the attention span of 140 text characters.
I wouldn't worry guys, soon they will have reading eye robotic dogs to help you at cross walks to tell you when the sign says "Go". Opposible thumb reading eye dogs will be available shortly after that to help with the child safe asprin jars and their health warnings. Until then I hope you stay safe and remember "No" and "Go" are different words. They are less than 140 text characters each and even Jane could go up hills with Dick in childrens stories.
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even worse than bustr's delusions of being intelligent are his mistaken assumptions that his posts are humorous
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even worse than bustr's delusions of being intelligent are his mistaken assumptions that his posts are humorous
he's the master of sarcasm and that was a masterpiece.
semp
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Your stinky bait is weak. We hunt red dar, without the accompanying green dar. Further, we have not had 30 swine online EVER. The record is 26, and that was over 2 years ago. So, you are talking without actually knowing what you are talking about. Troll meter reads: WEAK. :aok
Sorry but I don't troll. I only report what I see. I've been there flying against your hordes on at least two occasions in the past year, one of them being within the past month.
Ah who cares what this Bish thinks hes probably too busy bailing out of busted NOE's to know whats really going on anyway.
I fly alone 90% of the time and haven't flown an NOE mission in at least six years and only then because I joined a squad, found out that's what they did and left two weeks later. I guess I hurt someone's feelings. :cry
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Waystin,
Now you forgot to count our freinds and guests on channel who occasionally expand our ranks. Admittedly we have no control over them and what they choose to do. And they like following along when we pick fights away from our own green DAR map hoard. Or the few times all of the squads who are personal freinds of Pandora hooked up with her and started taking feilds. She has alot of friends in her own right who like to spend time together playing the game.
So I'm expected to beleive this is a bad thing having freinds in an online community who enjoy playing a game together as a group? With as many long timer members of the POTW, I'm already 10 years into this game myself, we all have many in game freinds and squads who want to have fun together and join up with us when they are online for a few sorties. This story is the same for all three countries communities of squads and their freinds hooking up to have fun playing the game together.
I'm going to venture those complaining the loudest about "groups" playing together as freinds in a game with no rules tend to spend their time playing the game from the mindset a bit like story book samurai stories of individual dueling and contests of arms from The Heian to the The Nambokuchô Period ending with the Muromachi Period. So far our Shogun likes the way his Empire is being utilised by those paying his access tax to the 21st century combat sand box.
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In the Muromachi period in Japan where the manner in which swords were worn for combat changed from the "tachi" slung like a calvery saber for honorable horse back combat between "Samurai". To the "katana" pushed through the sash and quickly drawn for slashing close quarters attacks worn by most combatants. The non-Samurai blood line "Ashigaru" or foot soldier(peasant class) in large units with his spear, naginata, bow and "katana" came into being. This became the eventual end of the lone "Samurai" dueling on battle feilds due to the real danger of being hacked to bits by hoards of "Ashigaru" while pinned down by spears and arrows. There was no GLORY found in feeding themselves to the reality of superior numbers with the limitations of a single man. In reality dueling was deuling and battle was battle. And why there are shools of deuling(Kendo, Iaido) and shools of strategy(Kenjutsu) in Japan to this day.
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I guess it's time for HTC to impliment a "Save Our Noble Samurai" rule with draconian punishments including ejection from the game for non-compliance or respect for those who protect the higher ideals of our game in spite of oursleves.
Lets see if I can distill all of this whining down to what the Noble Samurai want....
First:
Hitech will code 2 keys which works like Check-6 but, sends a challenge (Challenge-Call from Player X) to any con to 1 v 1 which the challenged must hit the response key to. Non-acceptance of the challenge message results in a HOST text message in neon bright cowardly YELLOW:
Player xxxx refused a challenge from player yyyy so is a COWARD
And you are emidiatly sent to the tower for non-compliance to mull over your cowardess. Bombers, C47 and Storch not applicable. AFK and personal emergencies are your own fault. A monthly list will be posted of Cowards and who they refused to fight along with all other stats. I expect this to be abused adfinitum like the report function gets gamed to punish players. But, negative reinforcment will cull game killing Cowards from our ranks and populate Aces High with those who really get what it's about. Whatever that may be.......
After 10 years the following list is the best I can reduce most of the game play complaints down to by those who beleive unregulated groups are killing the game. It's funny how as an unregulated play entity, opposed to other games, AH outlasts them.
Draconianly Enforced Rules:
1. - No more than 6 players can be a squad. Squads cannot have additional wings.
2. - Missions can have no more than 6 members.
3. - No more than 6 players can be on a VOX channel at a time.
4. - Only single players can fight each other at a time. No more superior numbers against an individual or inferior numbers.
5. - Bomber boxes will be discontinued and bombs larger than 500lb will be perked at 250 per bomb.
7. - No more NOE missions to defeat defenders by dishonorably hiding their intentions.
8. - Mission members are not immune to the "Challenge" button.
9. - Hiding in ack for longer than 5 seconds results in the ack killing you including CV.
10. - CV can only come within 20,000 yards of any shoreline.
11. - CV auto ack is only effective up 15k feet, out 5k yards and starts at 5k feet alt. At 1k yards out, ack is from water up to 15k.
12. - GV cannot be bombed, only shot from the ground or the air including rockets within 1k of an airfeild by aircraft.
13. - Players cannot begin earning Perks until they have played for a year or achive 120 honorable kills to 10 deaths in a tour.
14. - No more than 12 players can up planes from any airfeild or CV and be in that sector. The tower won't let you launch untill the sector count drops below 12. A sector player counter will be coded to each tower to give real time info.
15. - Moderators will monitor fights and randomely tower combatants from both sides when the numbers become uneven or greater than 12 per side. 36 max if it's a mix of all three countries. Side balancing will be enforced by the moderators up to ejection from the arena for repeat offenders. Even when only 1 player from a contesting country is left in a combat area with 12 of a single country or 24 of two countries. It's in the Moderators discretion to tower all but a single challenger for the 1 player to assure fairness of opportunity to the disadvataged single player.
16. - Fairness Will Be Enforced At All Times By The Moderators, Without Restriction To The Moderators Decisions Or Motives.
17. - All moderators will have illuminated Icons to such at all times to use presence as enforcement.
I here by nominate "The Fugitive" as the first Moderator General of Aces High to enforce Fairness in the game over all of us.
Any sane adult knows forcing outcomes of conduct to halt evolutionairy change upon human cultural, societal or social groups that don't wish to comply, then requires cohersion by force of emediate and draconian consiquence forever after to freeze them in time. This is how minorities through history have enforced tyranny upon majorities by some form of deception and\or Proxy Enforcers like our so far benign Moderators. In our case the revolution of the Ashigaru will not be by arms but, a foot vote killing HTC's revenue stream.
puff puff puff pass :rofl
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Reading is so dated and unneccessary with modern media styalised to "see Dick run" visual aids or limited to the attention span of 140 text characters.
I wouldn't worry guys, soon they will have reading eye robotic dogs to help you at cross walks to tell you when the sign says "Go". Opposible thumb reading eye dogs will be available shortly after that to help with the child safe asprin jars and their health warnings. Until then I hope you stay safe and remember "No" and "Go" are different words. They are less than 140 text characters each and even Jane could go up hills with Dick in childrens stories.
Yeah it was not so much the length of the post but the content. Wall of text for humor that fell flat.
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What...your saying Jane is an uphill gardener?
But likes Dick....... :headscratch:
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I fly alone 90% of the time and haven't flown an NOE mission in at least six years and only then because I joined a squad, found out that's what they did and left two weeks later. I guess I hurt someone's feelings. :cry
Nope, Im just saying you dont know what your talking about. and there is probably a reason you fly alone. Im talking about what we do as a squad and you were completely off base with your assumptions. Like I said it doesnt matter what you think its what others know.
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Funny. I've always experienced POTW as among the worst of the horde squads. It's always more like 30 pigs on two defenders. Very bold.
Sorry but I don't troll. I only report what I see. I've been there flying against your hordes on at least two occasions in the past year, one of them being within the past month.
Wow a whole 2 times in the past 365 days you sir are a Pigspert when it comes to our tactics and hordyness that, or you're trolling also,film or it never happened
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If he only flew 4 times in the last year that would be 50%. A pretty significant number of times to run into a pig horde. :noid
:devil
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We each pay a fee to play a game we enjoy no?........If you do not enjoy the game then do not play it.
For each Hoard/Mission that I see people crying about there can be an equally as devistating Fighter Sweep, Mission etc on the opposing side. But all I ever see is threads like this complaining about them and the wish for AH to regulate/ impose more rules. This is akin to......Dear AH.....They not playing like I want them too....please make them do so. I see comments like ....."Im not gonna fly into a hoard and get killed".....personal choice. Or "Theres too many of them to make a diffrence". More personal choices. It is simply too easy to sit and complain about it than to do anything in oppostion.
As soon as people realize that they cannot control how others will play the game more fun will be had by all. What you can control are your own actions and the way others see you and respond to your actions, ie taking bases, making missions.
Bottom line is get some thicker skin and enjoy the game or at the very least see that AH is not as close to heaven as you want it too be. Or if it really is that bad then quit. :salute
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(https://sphotos.xx.fbcdn.net/hphotos-ash4/171_9058191369_9683_n.jpg)
This is how I kept the Hoards at bay in Mosul Iraq.........Dont need any armor plating on my Hummve, or Doors :eek:
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We each pay a fee to play a game we enjoy no?........If you do not enjoy the game then do not play it.
For each Hoard/Mission that I see people crying about there can be an equally as devistating Fighter Sweep, Mission etc on the opposing side. But all I ever see is threads like this complaining about them and the wish for AH to regulate/ impose more rules. This is akin to......Dear AH.....They not playing like I want them too....please make them do so. I see comments like ....."Im not gonna fly into a hoard and get killed".....personal choice. Or "Theres too many of them to make a diffrence". More personal choices. It is simply too easy to sit and complain about it than to do anything in oppostion.
As soon as people realize that they cannot control how others will play the game more fun will be had by all. What you can control are your own actions and the way others see you and respond to your actions, ie taking bases, making missions.
Bottom line is get some thicker skin and enjoy the game or at the very least see that AH is not as close to heaven as you want it too be. Or if it really is that bad then quit. :salute
The problem the is no incentive to up a defensive fighter sweep. Even if you could get your squad to do this often enough to make a difference you going to spend hours flimsy nothing but chasing around the virtual sky to either miss the enemy as they play whack a mole, of just bail as soon as they see a force.coming at them.
There is no counter to the horde and it unbalances game play. And what happens when the horders get bored as we all know they will. A few will stay on and work to get better at the game so they don't need the horde, but more of them will just move on to another game.
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The problem the is no incentive to up a defensive fighter sweep. Even if you could get your squad to do this often enough to make a difference you going to spend hours flimsy nothing but chasing around the virtual sky to either miss the enemy as they play whack a mole, of just bail as soon as they see a force.coming at them.
There is no counter to the horde and it unbalances game play. And what happens when the horders get bored as we all know they will. A few will stay on and work to get better at the game so they don't need the horde, but more of them will just move on to another game.
No incintive to up a fighter sweep? = Lack of motivation, back to what I said about it being too easy to complain about. The bail as soon as you comming at them does not happen to me....I see this in Buffs occasionallly but not often enough to make anything out of it.
I will argue your point that there is no counter to the hoard, as we do it all the time. If a Hoard/Mission is seen. We up a counter Mission/Hoard and as soon as they see we are taking one of thier bases they quickly fall apart in what they are doing elsewhere. It is no more than a game of chess played smart. Vast array of options to counter Missions/Hoards.
I also do not buy the crutch that the hoarders will get board and move on......If that was the case we would not be still visiting this issue at current date. It would have resolved itself long, long ago.
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bishops: the game is fine, maybe reduce the auto ack.
the rest: damn hordes
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bishops: the game is fine, maybe reduce the auto ack.
rooks: what's going on down there?
knights: wheres the furball?
fixed
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just more of his wall of texts that say nothing. :rofl
bad Ink
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If he only flew 4 times in the last year that would be 50%. A pretty significant number of times to run into a pig horde. :noid
:devil
We all know that Pigs only like to fight with favorable odds. :rolleyes:
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bad Ink
I dont know what it is about Bustrs wall o texts I think its just his meandering scatter shot style that drives me bonkers.
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No incintive to up a fighter sweep? = Lack of motivation, back to what I said about it being too easy to complain about. The bail as soon as you comming at them does not happen to me....I see this in Buffs occasionallly but not often enough to make anything out of it.
I will argue your point that there is no counter to the hoard, as we do it all the time. If a Hoard/Mission is seen. We up a counter Mission/Hoard and as soon as they see we are taking one of thier bases they quickly fall apart in what they are doing elsewhere. It is no more than a game of chess played smart. Vast array of options to counter Missions/Hoards.
I also do not buy the crutch that the hoarders will get board and move on......If that was the case we would not be still visiting this issue at current date. It would have resolved itself long, long ago.
Ya that makes sense, let's make our own horde, and NOT attack the other horde but go roll a base some place else. LOL! Yup you have a clue. Your just adding to Tue problem, not solving it. WTG!
What I meant by the boredom is that before long new players will join the hoed until its their turn to get bored and move only. Slowly but surely there will be fewer and fewer players that look to fight. Before you know it the game will be 3 hordes all racing to grab the number of bases needed to win the war. No more fighting needed, just roll in on an undefended base because the enemy horde will be out trying to steal bases on another front.
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Queue that screenshot of one horde completely passing another horde so they both can attack two undefended bases.
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Don't know about others but I love to defend against these attacks. Denying a capture against the odds is a thrill. Sure they're going to take down the field and all hangers if they can and the vulchers are out in full force. But when the lemmings come marching in just sitting on the field you can score kills as they auger around you. Several times I've bailed over town and ran into map room for some .45 cal fun. :D
I look for the Dar with more red than green and go where I'm needed most. Big green dar's you'll see several fighting over scraps.
The best defense against Hordes is available but few will do the work. :headscratch:
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Queue that screenshot of one horde completely passing another horde so they both can attack two undefended bases.
(http://i242.photobucket.com/albums/ff14/DeliriumP38/typicalahnight.jpg)
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:lol
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Ya that makes sense, let's make our own horde, and NOT attack the other horde but go roll a base some place else. LOL! Yup you have a clue. Your just adding to Tue problem, not solving it. WTG!
What I meant by the boredom is that before long new players will join the hoed until its their turn to get bored and move only. Slowly but surely there will be fewer and fewer players that look to fight. Before you know it the game will be 3 hordes all racing to grab the number of bases needed to win the war. No more fighting needed, just roll in on an undefended base because the enemy horde will be out trying to steal bases on another front.
Yes make your own Mission/Hoard thats exactly what Im saying. You can "LOL! You have a clue all you want", but it does not change its effectiveness, and it works by drawing fighters OUT of Hoard/Mission. The point is your have a choice, make a mission or fightersweep to go intercept. Yet you whine about the bases that get rolled elsewhere, but you dont see it worth the effort to interecept or put up a mission to counter...... you cant have it both ways. I do not see how Im adding to the problem by taking bases and doing missions......unless you see missions and base taking as problems then you have a bigger issue at hand alltogether.
If that was the case with the boredom and hoards as I said before it would have happened long before now....Today is far, far from the opening date of AH.
No more than a complaint and whine and yet unwilling to do anything about it. :cry
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(http://i242.photobucket.com/albums/ff14/DeliriumP38/typicalahnight.jpg)
*Insert rhetorical Knightland gripe*
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Don't know about others but I love to defend against these attacks. Denying a capture against the odds is a thrill. Sure they're going to take down the field and all hangers if they can and the vulchers are out in full force. But when the lemmings come marching in just sitting on the field you can score kills as they auger around you. Several times I've bailed over town and ran into map room for some .45 cal fun. :D
I look for the Dar with more red than green and go where I'm needed most. Big green dar's you'll see several fighting over scraps.
The best defense against Hordes is available but few will do the work. :headscratch:
Could not have said it better Slate. But there will always be the naysayers, whiners, and wet blankets always grabbing at daddys coat to "Change" it for them because they too lazy to make the REAL change in the game that starts with themselves....its just too easy to blame it on things like Hoards/Missions and use accordingly as a Crutch. :salute
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Kinda hard to roll bases when ords n Troops are down
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(http://i242.photobucket.com/albums/ff14/DeliriumP38/typicalahnight.jpg)
lol!
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Yes make your own Mission/Hoard thats exactly what Im saying. You can "LOL! You have a clue all you want", but it does not change its effectiveness, and it works by drawing fighters OUT of Hoard/Mission. The point is your have a choice, make a mission or fightersweep to go intercept. Yet you whine about the bases that get rolled elsewhere, but you dont see it worth the effort to interecept or put up a mission to counter...... you cant have it both ways. I do not see how Im adding to the problem by taking bases and doing missions......unless you see missions and base taking as problems then you have a bigger issue at hand alltogether.
If that was the case with the boredom and hoards as I said before it would have happened long before now....Today is far, far from the opening date of AH.
No more than a complaint and whine and yet unwilling to do anything about it. :cry
LOL!!! you little ,little boy LOL!!!
I have dove into more hordes than you have seen players in this game. I have defended, attacked, NOEd, milkrunned, spawn camped, for longer than THIS game has been around. I have lead a squad for years in two different flight games. I have flown more fighter sweeps than missions you have ever been in. I have launched 1000s of missions. Basically I have "been there, done that". There isn't a single thing you could think of in this game I havn't done. You are once again showing how little you do know. Creating your own horde doesn't stop an apposing horde unless you intercept it head on. Stealing bases from behind the other horde doesn't stop or slow them at all as they are more interested in grabbing bases than defending one. So now you have created a second horde that like the other avoids each other.
Also, what I do here on the boards is not complaining, tho some may take it as that. I look at it more as a warning. I see an issue that is stating to change the game play in the arenas. Your either part of the horde, or your being crushed by it. There is very little in between. The biggest complaint before was about the NOE. A vast majority of the mission run in the Mains were NOE. HTC decided to change things. We got the 65 foot limits and at first 35-40 mile dar circles. And the players cried, because it was the only way they knew to play the game. The dar circles are back down and players have learned to fly better. While there are still a lot of NOE (mostly when we hit a water map) there are not as many as we had before. I'm hoping the same happens for the horde one day. I don't know what "fix" HTC will do, but I'm sure the players will cry, but then they will learn how to play better and the game will go on. Maybe with more fighting action in stead of the "Whack a mole" version we have now.
The only way to stop a horde is to get a warning early enough to organize a number of players to mount an effective defense. Launching a defensive mission isn't like launching an attack mission. In an attack mission even if you suck, when that arena message goes up "A3 has been captured" you can feel a part of that. Defensively, if your good enough....or lucky enough in my case, you land a couple of kills. There is no message stating t"the attack at A3 was turned back" there may not even be a kill or two for many players due to skill levels. Your just not going to get the participation in a defensive mission you would in an attack mission.
So we get hordes.... that avoid each other (because it's more fun to take a base then to stop the other guys from taking one), we have a few players that enjoy diving in a "picking" a few horde lemmings and run back to a base and land them to get their name in lights, and then we have the rest of us who look for a fight, even if we have to dive into the horde to get it.
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Like I said only way to realy stop a horder IMHO is to pork thier ords and troops, 2-3 guys to a base, course it if fun stopping a base take with a good scramble to town and take out the m3's and just staying alive klong enough for help to arrive.
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bad Ink
I know... :o
:(
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well for once I agree with the fugitive
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well for once I agree with the fugitive
SEE!!! Miracles DO happen! :neener:
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LOL!!! you little ,little boy LOL!!!
I have dove into more hordes than you have seen players in this game. I have defended, attacked, NOEd, milkrunned, spawn camped, for longer than THIS game has been around. I have lead a squad for years in two different flight games. I have flown more fighter sweeps than missions you have ever been in. I have launched 1000s of missions. Basically I have "been there, done that". There isn't a single thing you could think of in this game I havn't done. You are once again showing how little you do know. Creating your own horde doesn't stop an apposing horde unless you intercept it head on. Stealing bases from behind the other horde doesn't stop or slow them at all as they are more interested in grabbing bases than defending one. So now you have created a second horde that like the other avoids each other.
Also, what I do here on the boards is not complaining, tho some may take it as that. I look at it more as a warning. I see an issue that is stating to change the game play in the arenas. Your either part of the horde, or your being crushed by it. There is very little in between. The biggest complaint before was about the NOE. A vast majority of the mission run in the Mains were NOE. HTC decided to change things. We got the 65 foot limits and at first 35-40 mile dar circles. And the players cried, because it was the only way they knew to play the game. The dar circles are back down and players have learned to fly better. While there are still a lot of NOE (mostly when we hit a water map) there are not as many as we had before. I'm hoping the same happens for the horde one day. I don't know what "fix" HTC will do, but I'm sure the players will cry, but then they will learn how to play better and the game will go on. Maybe with more fighting action in stead of the "Whack a mole" version we have now.
The only way to stop a horde is to get a warning early enough to organize a number of players to mount an effective defense. Launching a defensive mission isn't like launching an attack mission. In an attack mission even if you suck, when that arena message goes up "A3 has been captured" you can feel a part of that. Defensively, if your good enough....or lucky enough in my case, you land a couple of kills. There is no message stating t"the attack at A3 was turned back" there may not even be a kill or two for many players due to skill levels. Your just not going to get the participation in a defensive mission you would in an attack mission.
So we get hordes.... that avoid each other (because it's more fun to take a base then to stop the other guys from taking one), we have a few players that enjoy diving in a "picking" a few horde lemmings and run back to a base and land them to get their name in lights, and then we have the rest of us who look for a fight, even if we have to dive into the horde to get it.
wow your the bigest crybaby shut up let people
spend their 14.95 they way they want. :headscratch:
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:furious
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:rofl
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LOL!!! you little ,little boy LOL!!!
I have dove into more hordes than you have seen players in this game. I have defended, attacked, NOEd, milkrunned, spawn camped, for longer than THIS game has been around. I have lead a squad for years in two different flight games. I have flown more fighter sweeps than missions you have ever been in. I have launched 1000s of missions. Basically I have "been there, done that". There isn't a single thing you could think of in this game I havn't done. You are once again showing how little you do know. Creating your own horde doesn't stop an apposing horde unless you intercept it head on. Stealing bases from behind the other horde doesn't stop or slow them at all as they are more interested in grabbing bases than defending one. So now you have created a second horde that like the other avoids each other.
Also, what I do here on the boards is not complaining, tho some may take it as that. I look at it more as a warning. I see an issue that is stating to change the game play in the arenas. Your either part of the horde, or your being crushed by it. There is very little in between. The biggest complaint before was about the NOE. A vast majority of the mission run in the Mains were NOE. HTC decided to change things. We got the 65 foot limits and at first 35-40 mile dar circles. And the players cried, because it was the only way they knew to play the game. The dar circles are back down and players have learned to fly better. While there are still a lot of NOE (mostly when we hit a water map) there are not as many as we had before. I'm hoping the same happens for the horde one day. I don't know what "fix" HTC will do, but I'm sure the players will cry, but then they will learn how to play better and the game will go on. Maybe with more fighting action in stead of the "Whack a mole" version we have now.
The only way to stop a horde is to get a warning early enough to organize a number of players to mount an effective defense. Launching a defensive mission isn't like launching an attack mission. In an attack mission even if you suck, when that arena message goes up "A3 has been captured" you can feel a part of that. Defensively, if your good enough....or lucky enough in my case, you land a couple of kills. There is no message stating t"the attack at A3 was turned back" there may not even be a kill or two for many players due to skill levels. Your just not going to get the participation in a defensive mission you would in an attack mission.
So we get hordes.... that avoid each other (because it's more fun to take a base then to stop the other guys from taking one), we have a few players that enjoy diving in a "picking" a few horde lemmings and run back to a base and land them to get their name in lights, and then we have the rest of us who look for a fight, even if we have to dive into the horde to get it.
You know I will afford you the respect you lack as a man and seem to be unable to give as I can see you have resorted to calling names. Simply because someone will not Bend to your will on these forums or does not agree with you does not make them wrong. You can get as nasty as you want about it, but it does not change the facts. As I said before and I have seen this time and again....Mouting your own Mission/Hoard "IS" effective sometimes at countering a opposing countries Hoard/Mission esp if it is a base they been hammering away at for quite a while. As they get killed/Shot down they see they are being attacked at diffrent location and up there instead and mission/Hoard looses its intensity/Momentum......again facts dont lie. Have seen this played out over and over in our country, and quite effectivly I might add. Perhaps it is diffrent in yours and is why it is such a burden for you.
Also I do not buy your "What I do here on the boards is not complaining, tho some may take it as that. I look at it more as a warning"......It is at is very base a whine/comlaint or saber rattling to get what YOU want because YOU think it should be so. Bottom line is AH would not exsist with out the revenue/or support it gets from the players it makes happy by playing this game. If the Hoard Issue was that bad and a deturrent to the game AH would have fixed it by now. Furthermore if these Hoards/Missions were as bad as you are making them to be nobody would play much less subscribe to AH, but that is far from the case. Hoards/Missions have exsisted on all sides and will continue to do so. If you do not want to have to deal with Missions/Hoards, go to the DA.
Simply complaining to complain........ is like a rocking chair it gives ya something to do but its not gonna get ya anywhere :ahand
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Guys tl;dr versions? wall of text should be perked.
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Guys tl;dr versions? wall of text should be perked.
tl;dr
Boohoo people aren't playing the game the way "I" think it should be played.
And Funny Super Lanc mission that had enough bombs to destroy the game.
The Two Sides, People who want to play together in large groups, and people who hate large groups.
I personally don't understand it, as much as 650 people on sometimes and you don't expect 15+ of them to team up and do something productive to winning the war?
EDIT: It takes a combination of numbers and tactics to defeat numbers.
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Sorry but I don't troll. I only report what I see. I've been there flying against your hordes on at least two occasions in the past year, one of them being within the past month.
sorry baldeagl a horde of 15 pigs yeah. we do that when we do a fighter sweep to the biggest red dar we can find or if we want to take a base. been playing for over 2 years now and I have yet to see 30 pigs online at the same time. I think I have seen 20 once or twice as the max. what you see is some other guys that were heading the same way we were. the funny thing about the pigs is that we mostly fly on several fronts hitting different bases. except on tuesdays when it's squad night. that we will hordoink all afternoon but 15 to 20 is about the max.
I dont even think the claim jumpers can muster 30 players online at one time often and they are way bigger than we are. I believe the only squad that has the numbers to have 30 to 40 online at same time is the muffintops.
semp
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The Two Sides, People who want to play together in large groups, and people who hate large groups.g?
It's not all that black and white. ;)
Personally, I do love large enemy groups. I'm very attracted to large red darbars. I do understand and respect the desire to fly & fight as a team, even though I'm the proverbial "lone wolf". I don't have a problem with NOE's or hordes or the landgrab game as such. I'm very much against any kind of zone ENY.
But I do have problems when the surprise horde NOE is becoming a dominant factor, particularly when using the whack-a-mole style of instantly dissipating at the slightest resistance and hammering a different target elsewhere. Or when the hordes of all three sides simply avoid each other, making the game a matter of who can take down undefended towns the quickest.
I don't expect players to 'change', because I know where they are coming from. :) Instead I'm hoping for a few adjustments in gameplay mechanics to stimulate more actual battles while keeping up the huge variety of gameplay options.
my 0.02€ :)
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It's not all that black and white. ;)
Personally, I do love large enemy groups. I'm very attracted to large red darbars. I do understand and respect the desire to fly & fight as a team, even though I'm the proverbial "lone wolf". I don't have a problem with NOE's or hordes or the landgrab game as such. I'm very much against any kind of zone ENY.
But I do have problems when the surprise horde NOE is becoming a dominant factor, particularly when using the whack-a-mole style of instantly dissipating at the slightest resistance and hammering a different target elsewhere. Or when the hordes of all three sides simply avoid each other, making the game a matter of who can take down undefended towns the quickest.
I don't expect players to 'change', because I know where they are coming from. :) Instead I'm hoping for a few adjustments in gameplay mechanics to stimulate more actual battles while keeping up the huge variety of gameplay options.
my 0.02€ :)
lol, indeed nothing is really ever black and white.
It was done for fun, laughs, and giggles to take the last base needed to end the map, not pride.
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It was done for fun, laughs, and giggles to take the last base needed to end the map, not pride.
It's not just about that one single mission ;)
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You know I will afford you the respect you lack as a man and seem to be unable to give as I can see you have resorted to calling names. Simply because someone will not Bend to your will on these forums or does not agree with you does not make them wrong. You can get as nasty as you want about it, but it does not change the facts. As I said before and I have seen this time and again....Mouting your own Mission/Hoard "IS" effective sometimes at countering a opposing countries Hoard/Mission esp if it is a base they been hammering away at for quite a while. As they get killed/Shot down they see they are being attacked at diffrent location and up there instead and mission/Hoard looses its intensity/Momentum......again facts dont lie. Have seen this played out over and over in our country, and quite effectivly I might add. Perhaps it is diffrent in yours and is why it is such a burden for you.
Also I do not buy your "What I do here on the boards is not complaining, tho some may take it as that. I look at it more as a warning"......It is at is very base a whine/comlaint or saber rattling to get what YOU want because YOU think it should be so. Bottom line is AH would not exsist with out the revenue/or support it gets from the players it makes happy by playing this game. If the Hoard Issue was that bad and a deturrent to the game AH would have fixed it by now. Furthermore if these Hoards/Missions were as bad as you are making them to be nobody would play much less subscribe to AH, but that is far from the case. Hoards/Missions have exsisted on all sides and will continue to do so. If you do not want to have to deal with Missions/Hoards, go to the DA.
Simply complaining to complain........ is like a rocking chair it gives ya something to do but its not gonna get ya anywhere :ahand
:aok
Once you see Fugitive post the same complaint over and over you become numb to it. Fugitive has become bored with the game over his many years of play. Instead of realizing the fact he is bored he likes to push off blame to the player base.
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:aok
Once you see Fugitive post the same complaint over and over you become numb to it. Fugitive has become bored with the game over his many years of play. Instead of realizing the fact he is bored he likes to push off blame to the player base.
It is good to take a break or try something new if you're bored with the MA. Racing league FSO, SEC what have you. I think someone was working thier way through the plane set, I thought that was a pretty good idea to change things up
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wow your the bigest crybaby shut up let people
spend their 14.95 they way they want. :headscratch:
With a post like that I'm hoping you will be starting Summer School soon. :D
On the other side of that coin, why can't I spend my $15 dollars the way I want?
You know I will afford you the respect you lack as a man and seem to be unable to give as I can see you have resorted to calling names. Simply because someone will not Bend to your will on these forums or does not agree with you does not make them wrong. You can get as nasty as you want about it, .....
LOL! the only name I called you was "little boy" and to me you are, I have 2 sons older than you (I'm guessing mid 20's). You think you have all the answers right now, but in 30 years you'll look back and say "WOW!". I'm not trying to "bend you to my will". I thought we were have a discussion. You keep saying the sky is green and I keep trying to point out it's blue. IN the thousands upon thousands of missions I have been in it is very rare to see a horde dissipate to defend a base. So your idea of creating a horde to "draw away" a horde from an attack just doesn't fly.
As for complaining, think what you will. Had I been as ticked off as you make me sound explain to me why I have been paying my subscription to this game for over 10 years? If I hated it, or couldn't take it don't you think I would have left? Also in all that time seeing how HTC reacts to posts and how they handle the public end of this game for over ten years do you think I might have an idea of where my suggestions might go? My guess, based on all that experiance tells me they are NOT going to change the game just to please me. On the other hand if a few people read that thing I type it might get them thinking. I have been right before in my "warnings", whos to say I won't be right again?
tl;dr
Boohoo people aren't playing the game the way "I" think it should be played.
And Funny Super Lanc mission that had enough bombs to destroy the game.
The Two Sides, People who want to play together in large groups, and people who hate large groups.
I personally don't understand it, as much as 650 people on sometimes and you don't expect 15+ of them to team up and do something productive to winning the war?
EDIT: It takes a combination of numbers and tactics to defeat numbers.
This has nothing to do with "people aren't playing the way I want" Its a warning that if the players continue to play the game with large hordes, avoiding combat, it will most likely cause people to leave the game due to bordom. How many times can you NOE an undefended base? I would think if you have some intelligence that after a couple times it would bore the heck out of you and you would be looking for something more challenging.
A horde really isn't "teaming up" It's a plague of locust that flatten a field and leave nothing standing and then they move on to another undefended base. Saturday I saw Chuwie and his horde hit a V base with 20-30 guys.... I mean come on :rolleyes: "Teaming up" and working some tactics and a strategic plan would have been using the same 20-30 guys but having one "wing" of 3 guys pork the Airfield that was to the north and intercept any support air that got up. Have a second wing with 10 guys hit the Airfield to the south of the V base and take the town in prep for a capture. Have a 3rd wing of 5 guys hit the V base. The extra guys he could have had for back up goons, fighter cover, or heavy fighters to clean up what may have been missed. That's a mission! It is still a LARGE force, it still requires TEAMWORK, but it also requires players to play, to fight, to hit what they are aiming for. It also gives defenders a chance to defend, but they are NOT going to be able to cover everything so some of the mission will work.
Whats more fun, fighting for what you win, or rolling another base?
Unlike Lusche, I'd like to see players change. I like the game as it is. It has a lot of great things in it. After HTC "adjusts" things like Lusche is hoping, who knows what it will be like?
:aok
Once you see Fugitive post the same complaint over and over you become numb to it. Fugitive has become bored with the game over his many years of play. Instead of realizing the fact he is bored he likes to push off blame to the player base.
Yup I'm bored with the game LOL!!!! If I didn't have to work, sleep, eat, take care of mine and my mother in laws houses, attend my family, and other local obligations, I'd never be out of the arena! You do remember that I'm the one who flew in a home made simpit for years? I'm about to drop $1600 on computer parts just for this game. Yup I'm bored, another guy with a clue.
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Given the close distances of the bases in the MA it inherently gives the offensive mission the advantage. Most large missions start on the country channel and take several minutes or more to fill up. The more that show for the mission, the longer it takes to prepare. Once it's launched, the defense has the same amount of time or less to form a counter mission. By the time you could organize any decent defense against a horde the base is flat and there are goons in town. The exception to that rule is when the offensive mission fails to meet its objectives in the first pass or two. Then the enemy has gathered enough strength to beat the horde back. Usually, when the horde gets bloodied, they disappear and pop up somewhere else where there is no resistance. This is why I feel the argument "It's your fault you didn't get a fighter sweep up" has zero merit. The whackamole game play is destructive to the game because it encourages people to avoid fights when the sole purpose of this game is to get into combat with other virtual players.
Eventually, the hard core defenders will get pissed every fight is a 10 on 1 and leave in disgust. Then the hordelings will have no more baby seals to club and pat each other on the back for. At that point, there is no need to waste fifteen bucks bombing crap that doesn't shoot back.
So plan you're horde mission. Take off a few sectors back and announce it on 200. Then let the fun commence as you fight your way to target and get true satisfaction when you do accomplish your mission.
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With a post like that I'm hoping you will be starting Summer School soon. :D
On the other side of that coin, why can't I spend my $15 dollars the way I want?
LOL! the only name I called you was "little boy" and to me you are, I have 2 sons older than you (I'm guessing mid 20's). You think you have all the answers right now, but in 30 years you'll look back and say "WOW!". I'm not trying to "bend you to my will". I thought we were have a discussion. You keep saying the sky is green and I keep trying to point out it's blue. IN the thousands upon thousands of missions I have been in it is very rare to see a horde dissipate to defend a base. So your idea of creating a horde to "draw away" a horde from an attack just doesn't fly.
As for complaining, think what you will. Had I been as ticked off as you make me sound explain to me why I have been paying my subscription to this game for over 10 years? If I hated it, or couldn't take it don't you think I would have left? Also in all that time seeing how HTC reacts to posts and how they handle the public end of this game for over ten years do you think I might have an idea of where my suggestions might go? My guess, based on all that experiance tells me they are NOT going to change the game just to please me. On the other hand if a few people read that thing I type it might get them thinking. I have been right before in my "warnings", whos to say I won't be right again?
This has nothing to do with "people aren't playing the way I want" Its a warning that if the players continue to play the game with large hordes, avoiding combat, it will most likely cause people to leave the game due to bordom. How many times can you NOE an undefended base? I would think if you have some intelligence that after a couple times it would bore the heck out of you and you would be looking for something more challenging.
A horde really isn't "teaming up" It's a plague of locust that flatten a field and leave nothing standing and then they move on to another undefended base. Saturday I saw Chuwie and his horde hit a V base with 20-30 guys.... I mean come on :rolleyes: "Teaming up" and working some tactics and a strategic plan would have been using the same 20-30 guys but having one "wing" of 3 guys pork the Airfield that was to the north and intercept any support air that got up. Have a second wing with 10 guys hit the Airfield to the south of the V base and take the town in prep for a capture. Have a 3rd wing of 5 guys hit the V base. The extra guys he could have had for back up goons, fighter cover, or heavy fighters to clean up what may have been missed. That's a mission! It is still a LARGE force, it still requires TEAMWORK, but it also requires players to play, to fight, to hit what they are aiming for. It also gives defenders a chance to defend, but they are NOT going to be able to cover everything so some of the mission will work.
Whats more fun, fighting for what you win, or rolling another base?
Unlike Lusche, I'd like to see players change. I like the game as it is. It has a lot of great things in it. After HTC "adjusts" things like Lusche is hoping, who knows what it will be like?
Yup I'm bored with the game LOL!!!! If I didn't have to work, sleep, eat, take care of mine and my mother in laws houses, attend my family, and other local obligations, I'd never be out of the arena! You do remember that I'm the one who flew in a home made simpit for years? I'm about to drop $1600 on computer parts just for this game. Yup I'm bored, another guy with a clue.
Per your quote....."(I'm guessing mid 20's)".
Another assumption on your part that is incorrect. Your 'Assumptions are half of the problem thus far. I find it very telling that in each of your posts your need to re-tell everyone of your roster of experience......ie your thousands and thousands of missions, and years of experience etc etc. It smells if insecurity and Vanity effect of 'Look at me Syndrome'. For the THIRD time and I will say it again my "Idea as you so put it to create a sepearate mission to draw away Hoards" DOES work in our country and is put to good effect mutiple times on each map rotation. Simply put because mutiple missions are rolling at same time.....it comes down to simple logistics of the game and the numbers of players.
Per your other quote.... "This has nothing to do with "people aren't playing the way I want" Its a warning that if the players continue to play the game with large hordes, avoiding combat, it will most likely cause people to leave the game due to bordom."
Thats thier choice to leave if they want, yet we do not see these dwindling numbers as you forcast if it really was that bad they would have been gone long ago.....Hoards/Missions are nothing new to this game. People play and enjoy the game for what it is.
Per your Quote...."A horde really isn't "teaming up" It's a plague of locust that flatten a field and leave nothing standing and then they move on to another undefended base. Saturday I saw Chuwie and his horde hit a V base with 20-30 guys.... I mean come on" :rolleyes:
This is nothing more than simply complaing that another player or players are not playing as YOU wish they would. Id really like to know who made you the person who decides the definition of teamwork and what teaming up entails...lol
Your final quote...."Whats more fun, fighting for what you win, or rolling another base?"
Thats the individual players decision and they get to make it on thier own.... Nor is it your job to decide it for them....per your "Ideas of what a mission/hoard is or is not , or what entails teamwork or what does not. Nor is is mine to impose my ideas in the same light either. I do not hold myself to be ANY better than other players on here, and as such I do not hold my ideas to such a gold standard as I have seen you do in your posts. ie Boasting about the thousands, and thousands of hours and squads etc all your exp so therefore you know all. Even if I had all that exp I would not impose my personal beliefs to others as the gold standard of AH and the mentality of well you either agree with me or you know nothing aspect of your argument does not help you either. I get irritated a lot when people do stupid things I game and I wish I could change em, but I adapt and overcome. But what I do not do is bring it to the boards and make myself look like a JA whom is upset because I simply cannot control every single aspect of the game .....right down to the size of an opposing incomming Mission , or what actually constitutes a Hoard. It is petty at its best and is bout equal to threads about Midway's name or Ho's.
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It is good to take a break or try something new if you're bored with the MA. Racing league FSO, SEC what have you. I think someone was working thier way through the plane set, I thought that was a pretty good idea to change things up
Its just too easy to :cry instead. There are many aspect of AH that could cater to his issue. Aces High on LAND, SEA, and AIR :salute I think some get so fixated on one aspect they forget about all the others AH has to offer.
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"Whats more fun, fighting for what you win, or rolling another base? "
Since you asked, I'll tell you all the things I enjoy in this game.
Taking Bases
Down and Dirty Good Dogfights
Ground Vehicle battles and Spawn Battles
Sinking Carriers and Cruisers in my PT Boat with torpedoes which is something I do often.
Bombing from High Alt
Flying with Squadmates, and my country
I'll give you an example that happened just last night. Knits had a carrier just offshore of one bish base. It was a moderately even fight(as close as it gets in AH) 4v3. Spent an hour or two just fighting them, knowing that the nme boat was sailing into the pt spawn. I knew I could sink it, but chose not to. And then it stopped becoming a good fight. They began to outnumber us 8v3 with LVTs in the water. They resorted to staying above 3k and hiding in puffy ack, along with B&Zin and Picking. Because it came down to that I chose to sink the boat along with its cruiser because it is in my capabilities to do so. At that point the fight ended. I had a lot of fun. But I also enjoyed the lanc mission, the basetake missions, as well as many other aspects of this game.
And this is an objective based game. In order to win the map you need 20% of each other teams bases. The absolute minimum you need to do is obtain a white flag in a deacked town, and get 10 troops to the maproom. The rest is how you choose to obtain or prevent the enemy from obtaining it.
As for opponents,
You can Destroy them
You can remove their ability to fight
You can remove their will to fight
And that is the absolute true beauty of this game is that all three of those methods work. As for this argument that people should always fight, having played as many multiplayer games as I have, you'll find PvEers(Player vs. Enviroment aka carebears), and PvPers(LOL I JUST SHOT DOWN THIS NOOB IM SO AWESOME). I personally enjoy both and the MA has both whether you want to believe it or not, or believe that it should be PvP(aka the DA) only. As for hordes, uneven fighting is part of an open world arena. It occurs in every game that has a persistant open world. As for games I think you would like, I'd recommend First Person Shooters, WoWP(world of warplanes) when it comes out(although I seriously doubt it will have the realism of this game), and various other type of games that do not have any real PvE elements integrated into them. But you will sacrifice freedom for small restrictive fights and moderately fair fights.
As for the hordes, you have a large group of people trying to accomplish a PvE mission. They want as little resistance as possible so that said mission is successful. I hate to say it but its just how it is.
As for hordes, Welcome to open world PvP. This will never change unless the game no longer becomes open world or puts massive restrictions on how many players can be in a sector, or in an arena. Not only would it require extensive programming on Hitech's part, it would not be the same game.
And you think 20 people is a horde...lol watch this(another game with persistent open world).
http://www.youtube.com/watch?v=lE9ykkZO33E
1200+ players fighting each other, a battle that I had the fun(although really laggy) of participating in back when I played it.
So here we are, the same old fight that has been played out for years in every game that has a persistent open world environment that contains PvE as well as PvP elements, which all have hordes, PvEers, and PvPers alike, and you want hitech to just make it all go away?
Good Luck, but personally having seen this argument over and over, I wouldn't hold your breath.
I'd personally recommend mustering your own numbers, implementing spys(which also happens in similar games), and adapt. Another option is to find small groups of people and fight them, and avoid the hordes.
And in case you do not know what a care bear is( in relation to pvp)
http://www.urbandictionary.com/define.php?term=Care%20Bear
EDIT: Well I don't think I said "as for the" enough LOL :bolt:
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Good Luck, but personally having seen this argument over and over, I wouldn't hold your breath.
I'd personally recommend mustering your own numbers, implementing spys(which also happens in similar games), and adapt. Another option is to find small groups of people and fight them, and avoid the hordes.
FYI spying is considered cheating in here.
Aces High takes the art and science of vintage WW1 and WW2 air combat and sets it in a high intensity online multiplayer environment. Hundreds of players simultaneously battle it out against each other in massive aerial dogfights and bomber raids.
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Seriously do not get why we can't have zone ENY or something similar.
Ex:
1. Maximum of 10 planes can lift off at a base every 2 minutes.
2. Zone ENY - the larger amount of people in a sector, the higher the ENY limit for all bases in that sector.
3. Perked ordinance
4. An early warning system, for example if 10+ plane lift off at the same base within 30 seconds of each other, a system message goes out that notifies of "enemy presence" in that field.
5. Multiple radar towers at a field.
6. More manned guns at fields (not auto ack, but *manned* guns).
7. Manned guns in town.
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Seriously do not get why we can't have zone ENY or something similar.
Ex:
1. Maximum of 10 planes can lift off at a base every 2 minutes.
2. Zone ENY - the larger amount of people in a sector, the higher the ENY limit for all bases in that sector.
3. Perked ordinance
4. An early warning system, for example if 10+ plane lift off at the same base within 30 seconds of each other, a system message goes out that notifies of "enemy presence" in that field.
5. Multiple radar towers at a field.
6. More manned guns at fields (not auto ack, but *manned* guns).
7. Manned guns in town.
No on 1,3,4,6,7
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FYI spying is considered cheating in here.
Aces High takes the art and science of vintage WW1 and WW2 air combat and sets it in a high intensity online multiplayer environment. Hundreds of players simultaneously battle it out against each other in massive aerial dogfights and bomber raids.
A dogfight would be an example of a PvP experience, and bomber raids would be an example of a PvE experience(with possible PvP entanglement), however the goal is a PvE objective, use bombs to destroy destructibles. Fighters can also carry bombs and rockets again to obtain a PvE objective. Using said bombs against GVs(aka bomb****ing) would be an example of PvP.
This game has both.
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My understanding (and I very well could be wrong) is that this game and it's many different aspects were created to promote combat. I think why a lot of us disagree with the "whack-a-mole" style type of play is that it negates the combat part of the game. What is the point of playing a game designed to promote combat if their is no combat.
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and there is probably a reason you fly alone.
There is. It's because I choose to. I'm in a one person squad just so I won't have to deal with invites and won't invite anyone in. I don't really play enough anymore to want to bother with it. A little on the weekends and that's about it these days which is also why I've only run into you guys a couple of times in the past year but each time it was noteable and both times I was playing defense at a base you were, and eventually did roll (maybe not you personally).
I only brought it up because of the "we only fly against the biggest red dar bars" comments which were exactly opposite of my experiences against your squad. I really don't care how you play but to paint yourselves as some type of FPH's against the horde is just a lie based on my encounters.
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My understanding (and I very well could be wrong) is that this game and it's many different aspects were created to promote combat. I think why a lot of us disagree with the "whack-a-mole" style type of play is that it negates the combat part of the game. What is the point of playing a game designed to promote combat if their is no combat.
Well, I don't know which country you fly for, but on bish there is almost always a fight at least for the defenders. We almost always have a furball going on with the knits, with rook hordes and bish hordes going on to join/fight. The goal of most hordes is to "push" or take a base, not really fight a good fight. We also generally have good GV fights with the rooks. I know when I see a horde incoming I call an alert and ask for more defenders. We also have large knit pushes to defend against. Sometimes we have the numbers to defend, and then sometimes I just say
"Well that base is screwed." and find another fight or something "worth" doing.
I honestly absolutely despise the almost worry free B&Z and astronauts, but its still what happens. If people want to spend their $15 climbing for 30+ mins and running more power to them. Even though I hate it, I'm not blind to see why some do(not all) and even do it myself from time to time when its appropriate or necessary. Like Hording its a pretty worry free situation. Like hording you're being offensive, and removing their capability to fight back. But I don't see a thread on that one or I haven't found it yet.
And not everyone wants to blow up buildings 100% of time, so there will always be fights. Most of the hordes I see consist of 10-30% of the countries players, the rest are fighting, waiting for a fight, or off doing their own thing/afk. Its a rough estimate to paint a picture.
That's my perspective. Even alchemists do fighter sweeps, small dogfights, gv fights, go into the DA, defend bases etc. Flying in a mission is often EPIC in the size, fun to fly with the people you flying with, and doing something worthwhile.
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With a post like that I'm hoping you will be starting Summer School soon. :D
On the other side of that coin, why can't I spend my $15 dollars the way I want?
LOL! the only name I called you was "little boy" and to me you are, I have 2 sons older than you (I'm guessing mid 20's). You think you have all the answers right now, but in 30 years you'll look back and say "WOW!". I'm not trying to "bend you to my will". I thought we were have a discussion. You keep saying the sky is green and I keep trying to point out it's blue. IN the thousands upon thousands of missions I have been in it is very rare to see a horde dissipate to defend a base. So your idea of creating a horde to "draw away" a horde from an attack just doesn't fly.
As for complaining, think what you will. Had I been as ticked off as you make me sound explain to me why I have been paying my subscription to this game for over 10 years? If I hated it, or couldn't take it don't you think I would have left? Also in all that time seeing how HTC reacts to posts and how they handle the public end of this game for over ten years do you think I might have an idea of where my suggestions might go? My guess, based on all that experiance tells me they are NOT going to change the game just to please me. On the other hand if a few people read that thing I type it might get them thinking. I have been right before in my "warnings", whos to say I won't be right again?
This has nothing to do with "people aren't playing the way I want" Its a warning that if the players continue to play the game with large hordes, avoiding combat, it will most likely cause people to leave the game due to bordom. How many times can you NOE an undefended base? I would think if you have some intelligence that after a couple times it would bore the heck out of you and you would be looking for something more challenging.
A horde really isn't "teaming up" It's a plague of locust that flatten a field and leave nothing standing and then they move on to another undefended base. Saturday I saw Chuwie and his horde hit a V base with 20-30 guys.... I mean come on :rolleyes: "Teaming up" and working some tactics and a strategic plan would have been using the same 20-30 guys but having one "wing" of 3 guys pork the Airfield that was to the north and intercept any support air that got up. Have a second wing with 10 guys hit the Airfield to the south of the V base and take the town in prep for a capture. Have a 3rd wing of 5 guys hit the V base. The extra guys he could have had for back up goons, fighter cover, or heavy fighters to clean up what may have been missed. That's a mission! It is still a LARGE force, it still requires TEAMWORK, but it also requires players to play, to fight, to hit what they are aiming for. It also gives defenders a chance to defend, but they are NOT going to be able to cover everything so some of the mission will work.
Whats more fun, fighting for what you win, or rolling another base?
Unlike Lusche, I'd like to see players change. I like the game as it is. It has a lot of great things in it. After HTC "adjusts" things like Lusche is hoping, who knows what it will be like?
Yup I'm bored with the game LOL!!!! If I didn't have to work, sleep, eat, take care of mine and my mother in laws houses, attend my family, and other local obligations, I'd never be out of the arena! You do remember that I'm the one who flew in a home made simpit for years? I'm about to drop $1600 on computer parts just for this game. Yup I'm bored, another guy with a clue.
you just have to have the last word :rolleyes:
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My understanding (and I very well could be wrong) is that this game and it's many different aspects were created to promote combat. I think why a lot of us disagree with the "whack-a-mole" style type of play is that it negates the combat part of the game. What is the point of playing a game designed to promote combat if their is no combat.
Horde comes, you up defend = combat, I would think :confused:
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Horde comes, you up defend = combat, I would think :confused:
You missed the specific "whack-a-mole" reference, I think ;)
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edit
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"Whats more fun, fighting for what you win, or rolling another base? "
Since you asked, I'll tell you all the things I enjoy in this game.
Taking Bases
Down and Dirty Good Dogfights
Ground Vehicle battles and Spawn Battles
Sinking Carriers and Cruisers in my PT Boat with torpedoes which is something I do often.
Bombing from High Alt
Flying with Squadmates, and my country
I'll give you an example that happened just last night. Knits had a carrier just offshore of one bish base. It was a moderately even fight(as close as it gets in AH) 4v3. Spent an hour or two just fighting them, knowing that the nme boat was sailing into the pt spawn. I knew I could sink it, but chose not to. And then it stopped becoming a good fight. They began to outnumber us 8v3 with LVTs in the water. They resorted to staying above 3k and hiding in puffy ack, along with B&Zin and Picking. Because it came down to that I chose to sink the boat along with its cruiser because it is in my capabilities to do so. At that point the fight ended. I had a lot of fun. But I also enjoyed the lanc mission, the basetake missions, as well as many other aspects of this game.
And this is an objective based game. In order to win the map you need 20% of each other teams bases. The absolute minimum you need to do is obtain a white flag in a deacked town, and get 10 troops to the maproom. The rest is how you choose to obtain or prevent the enemy from obtaining it.
As for opponents,
You can Destroy them
You can remove their ability to fight
You can remove their will to fight
And that is the absolute true beauty of this game is that all three of those methods work. As for this argument that people should always fight, having played as many multiplayer games as I have, you'll find PvEers(Player vs. Enviroment aka carebears), and PvPers(LOL I JUST SHOT DOWN THIS NOOB IM SO AWESOME). I personally enjoy both and the MA has both whether you want to believe it or not, or believe that it should be PvP(aka the DA) only. As for hordes, uneven fighting is part of an open world arena. It occurs in every game that has a persistant open world. As for games I think you would like, I'd recommend First Person Shooters, WoWP(world of warplanes) when it comes out(although I seriously doubt it will have the realism of this game), and various other type of games that do not have any real PvE elements integrated into them. But you will sacrifice freedom for small restrictive fights and moderately fair fights.
As for the hordes, you have a large group of people trying to accomplish a PvE mission. They want as little resistance as possible so that said mission is successful. I hate to say it but its just how it is.
As for hordes, Welcome to open world PvP. This will never change unless the game no longer becomes open world or puts massive restrictions on how many players can be in a sector, or in an arena. Not only would it require extensive programming on Hitech's part, it would not be the same game.
And you think 20 people is a horde...lol watch this(another game with persistent open world).
http://www.youtube.com/watch?v=lE9ykkZO33E
1200+ players fighting each other, a battle that I had the fun(although really laggy) of participating in back when I played it.
So here we are, the same old fight that has been played out for years in every game that has a persistent open world environment that contains PvE as well as PvP elements, which all have hordes, PvEers, and PvPers alike, and you want hitech to just make it all go away?
Good Luck, but personally having seen this argument over and over, I wouldn't hold your breath.
I'd personally recommend mustering your own numbers, implementing spys(which also happens in similar games), and adapt. Another option is to find small groups of people and fight them, and avoid the hordes.
And in case you do not know what a care bear is( in relation to pvp)
http://www.urbandictionary.com/define.php?term=Care%20Bear
EDIT: Well I don't think I said "as for the" enough LOL :bolt:
Yes he does think 20 is a Hoard lol and cannot be dealt with......I guess in the real world when we rolled missions in Northern Iraq we would have been considered a Mega Massive Hoard. Its too bad they didnt go complain to Saddam to change the way we engaged them so they could win more often.
I think what gets lost in all this is the fun of making a mission and how much fun it is for those who participate in it as well. I think it is salt in thier wound when when a base in leveled, but sometimes that is the only way too take a base when massive numbers are on defending it so yeah its gonna get leveled. And even if you didnt level it they would still complain about the Mission/Hoard killing them. Other times simply leaving most all up except town, or in case of a VBase just deacking by two people gets the base captured. :joystick:
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No on 1,3,4,6,7
:aok
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Horde comes, you up defend = combat, I would think :confused:
Could not have responded to that any better.....As he was trying to say there is no combat in a combat game where there are thousands of kills each day....lol. Aces High ......Combat Via Land, Sea, and Air. :aok
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c'mon you cant be serious. The extent that 1/2 these "missions" go to to take a base w/out encountering any resistance and when they are unable to drop hangers or take the base they quit. Or when they do take a base they don't defend it. You can say what you want but even you know it's lame
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Yes he does think 20 is a Hoard lol and cannot be dealt with......I guess in the real world when we rolled missions in Northern Iraq we would have been considered a Mega Massive Hoard. Its too bad they didnt go complain to Saddam to change the way we engaged them so they could win more often.
I think what gets lost in all this is the fun of making a mission and how much fun it is for those who participate in it as well. I think it is salt in thier wound when when a base in leveled, but sometimes that is the only way too take a base when massive numbers are on defending it so yeah its gonna get leveled. And even if you didnt level it they would still complain about the Mission/Hoard killing them. Other times simply leaving most all up except town, or in case of a VBase just deacking by two people gets the base captured. :joystick:
:rofl :aok
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My understanding (and I very well could be wrong) is that this game and it's many different aspects were created to promote combat. I think why a lot of us disagree with the "whack-a-mole" style type of play is that it negates the combat part of the game. What is the point of playing a game designed to promote combat if their is no combat.
Who want to spend 2 hours
trying to get 1 bases.only to log off come back and all your bases are gone because your trying to promote a fight. land grab becomes necessary because if
you don't they will.
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c'mon you cant be serious. The extent that 1/2 these "missions" go to to take a base w/out encountering any resistance and when they are unable to drop hangers or take the base they quit. Or when they do take a base they don't defend it. You can say what you want but even you know it's lame
So if a mission ups to take a base and is seen by you and others, and you 'Choose' to do nothing about it except whine and stay in tower or fly somewhere else and not defend base simply because you are avoiding the Combat that you seem to be seeking per your quote ....then my only question is....Who's fault is that? I'd call it a simple lack of motivation.
Lameness = Another somebody done somebody wrong song. Generation "Daddy make them play the way I want them too NOWWWWW"
Adapt, Overcome, grow some thicker skin :lol
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Who want to spend 2 hours
trying to get 1 bases.only to log off come back and all your bases are gone because your trying to promote a fight. land grab becomes necessary because if
you don't they will.
And the same could be said who wants to spend 2 hours chasing around hordes that do anything they can to avoid a fight (combat).
I'm all for base taking but I prefer to do it in a manner that encourages a good fight. How rewarding is it to take a undefended base especially with 20-50 guys? How can you feel any sense of accomplishment when you honestly haven't done anything that required the least bit of skill.
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So if a mission ups to take a base and is seen by you and others, and you 'Choose' to do nothing about it except whine and stay in tower or fly somewhere else and not defend base simply because you are avoiding the Combat that you seem to be seeking per your quote ....then my only question is....Who's fault is that? I'd call it a simple lack of motivation.
Lameness = Another somebody done somebody wrong song. Generation "Daddy make them play the way I want them too NOWWWWW"
Adapt, Overcome, grow some thicker skin :lol
Again c'mon man you can't be serious you don't even believe the crap u are writing.
I spend almost all my time looking for and fighting the horde (fergilicious) and you know this.
I am just saying that the type of game play that you are so in favor of is LAME
How can you feel any sense of accomplishment when you have done nothing but drop a bomb on a building w/50 other people (3/4s of whom go in w/the bomb).
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Given the close distances of the bases in the MA it inherently gives the offensive mission the advantage. Most large missions start on the country channel and take several minutes or more to fill up. The more that show for the mission, the longer it takes to prepare. Once it's launched, the defense has the same amount of time or less to form a counter mission. By the time you could organize any decent defense against a horde the base is flat and there are goons in town. The exception to that rule is when the offensive mission fails to meet its objectives in the first pass or two. Then the enemy has gathered enough strength to beat the horde back. Usually, when the horde gets bloodied, they disappear and pop up somewhere else where there is no resistance. This is why I feel the argument "It's your fault you didn't get a fighter sweep up" has zero merit. The whackamole game play is destructive to the game because it encourages people to avoid fights when the sole purpose of this game is to get into combat with other virtual players.
Eventually, the hard core defenders will get pissed every fight is a 10 on 1 and leave in disgust. Then the hordelings will have no more baby seals to club and pat each other on the back for. At that point, there is no need to waste fifteen bucks bombing crap that doesn't shoot back.
So plan you're horde mission. Take off a few sectors back and announce it on 200. Then let the fun commence as you fight your way to target and get true satisfaction when you do accomplish your mission.
Well said.
Per your quote....."(I'm guessing mid 20's)".
<snip for space>
You never did say how old you were, hit a bit too close to the mark?
OK, in stead of saying how many missions Ive been in or ran, I'll just call it "experience" and how you understand that I have a vast amount of it when it comes to this game. In my experience a horde doesn't stop a horde. Knight horde ups to hit Bish, Bish horde hits Rooks, and the Rook horde hits Knits. They don't defend, they attack. The best/largest horde takes bases faster than the one attacking their flank so it keeps/gets them in the lead toward the big "win".
Maybe I should fly as a nit for awhile and follow your horde.... err squad around for a bit. See if what you say really does happen. I haven't been a knit in awhile.
The point I was trying to make with the mention of Chuwies mission was Why do you need 20= guy for a v base? 5-6 guys is more than enough. The other 15= have nothing to do, whats the point of coming along in that mission? Those same 15 guys could be otw to an airfield near by and accomplish 2 things. First distraction of the attack on the V base, second initial trust of a capture on the airfield. The first 5-6 guy that capture the V base could come in as "clean up" of the airfield capture.
The reason they DON'T do this is one if they fail at a mission or two they lose those players flying with them. Nobody want to fly a mission that doesn't succeed everyone time. And the reason they would fail, is because they don't have skill, there is no reason to improve because if you miss, your 5-6 buddies with you might finish it off for you. Hiding in the horde doesn't teach you to get better, it stunts your growth in the game.
A dogfight would be an example of a PvP experience, and bomber raids would be an example of a PvE experience(with possible PvP entanglement), however the goal is a PvE objective, use bombs to destroy destructibles. Fighters can also carry bombs and rockets again to obtain a PvE objective. Using said bombs against GVs(aka bomb****ing) would be an example of PvP.
This game has both.
It's not a PvE experience/game, PvE is a means to an end, that being to create more options for combat. If you take off in a bomber for a run and expect NOT to be attacked, your a fool. Sure you may do it now and then, but if you expecting it your in the wrong game. Like DMgod pointed out, its a game of combat. Continually avoiding combat should not be allowed. NOEs use to be rampant an they ONLY way to take a base. HTC changed a few things and now they can't hide so much and must fight. The hordes, while always being part of the game, are now getting to the point that it is the ONLY way to take a base. Why have a combat game that is slowly losing all the combat?
you just have to have the last word :rolleyes:
Yup, and I try to spell it right as well.
Yes he does think 20 is a Hoard lol and cannot be dealt with......I guess in the real world when we rolled missions in Northern Iraq we would have been considered a Mega Massive Hoard. Its too bad they didnt go complain to Saddam to change the way we engaged them so they could win more often.
I think what gets lost in all this is the fun of making a mission and how much fun it is for those who participate in it as well. I think it is salt in thier wound when when a base in leveled, but sometimes that is the only way too take a base when massive numbers are on defending it so yeah its gonna get leveled. And even if you didnt level it they would still complain about the Mission/Hoard killing them. Other times simply leaving most all up except town, or in case of a VBase just deacking by two people gets the base captured. :joystick:
Yup, lets compare the "real world" with a game :rolleyes: Tell you what, the next time I kill you in the game you don't come ok? That line is about as dumb as the one I typed.
When the game becomes unbalanced due to a type of play HTC makes changes. Remember the NOEs. Lets say a squad shows up and is 15 people strong every night and there one and only mission is to bust hordes, and they are VERY good at it. Every time a mission of anything over 10 people launches this group shows up and crushes them before they get with in 10 miles of a target. How would the "horders" reply? They don't have the skill to oppose them, they get knocked down EVERY time they up. They are not having any more fun capturing bases. Would they be happy and continue "playing" the game or would they be logging out?
Seriously do not get why we can't have zone ENY or something similar.
Ex:
1. Maximum of 10 planes can lift off at a base every 2 minutes.
2. Zone ENY - the larger amount of people in a sector, the higher the ENY limit for all bases in that sector.
3. Perked ordinance
4. An early warning system, for example if 10+ plane lift off at the same base within 30 seconds of each other, a system message goes out that notifies of "enemy presence" in that field.
5. Multiple radar towers at a field.
6. More manned guns at fields (not auto ack, but *manned* guns).
7. Manned guns in town.
I think #1 might be a bit drastic, 3 and 5 wouldn't help, or in the case of perked ord, hurt the new player. I don't think we will see a "zone ENY", but I'd love to see an early warning system even if it isn't 100% reliable. Maybe 1 in 5 it misses a mission, or gives a report of one that really isn't there, just to keep some of the surprise in the game.
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So if a mission ups to take a base and is seen by you and others, and you 'Choose' to do nothing about it except whine and stay in tower or fly somewhere else and not defend base simply because you are avoiding the Combat that you seem to be seeking per your quote ....then my only question is....Who's fault is that? I'd call it a simple lack of motivation.
Lameness = Another somebody done somebody wrong song. Generation "Daddy make them play the way I want them too NOWWWWW"
Adapt, Overcome, grow some thicker skin :lol
I up to defend....unless Im defending against the horde on the other side of the map. People are not just sitting in the tower, they are just tired of getting hammered by 10-1 odds with out a chance to compete. Kinda the same why the newbs were getting pushed out of the game before HTC split the arenas to help keep his numbers from dropping.
You seem to be a bit narrow minded. While I say hordes are bad, I'm NOT ignoring them. Killing lemmings is easy in the horde, surviving, not so much :D I just think that if it continues down the road it's on that HTC will take action and a lot of people....including myself, may not like the "fix". If the horde "leaders" took a bit of the initiative and spread out their hordes but continued to take there bases, the issue would disappear.
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First of all I'm not much of a horde type player. I fly alone and generally prefer a good one on one but am willing to take on 2, 3 or sometimes even 4 or more opponents depending on what I'm flying and how I feel.
That said I sometimes find myself flying at the edges of the horde looking for the few that might have slipped through or those that are incoming from a neighboring field. Sometimes this is the only way to find any type of fight on the map and seems highly dependant on time of day and number of players on-line.
As a fighter pilot first I'm occasionally in a furball. Isn't a furball just one horde against another? Answer: Yes. I get the differentiation that the furballers are there to fight, or at least seemingly there to fight. In our glorification of the furball we forget the pickers, HOers and other less desirable players involved, maybe because they are at least putting themselves in harms way.
So why do furballs start? Often it's because a group of players took a remote field behind the front lines of the existing battle. The side that lost the base then ups to try to take it back while those who recently captured it and others up to defend. Pretty soon the furballers and the landgrabbers are immersed in a long drawn out fight. Quite possibly while those who actually took the base are off doing something else. I formed a carrier mission one night expressly to take that type of remote base. Originally planned for 16 pilots so many wanted to join it turned into a horde but the battles in that corner of the map raged for hours afterward.
So why aren't the players that took the base the defenders? Likely they don't have the skills to be effective in that role. They might be new to the game and see a greater contribution to the war effort by taking another base rather than being slaughtered over and over in a furball. You really can't blame a player for wanting to make a positive contribution and at a certain level in their development killing buildings in the midst of the safety of a horde is totally understandable. After the mission mentioned above I watched as much of the horde dissipated to be replaced by more seasoned players looking for fights. The horde had served a positive purpose in the game.
I get the frustration over the "whack-a-mole" style of play. You up to go get into a fight and suddenly there's no one around there anymore. This has always been the case. The map changes fast sometimes. People have the freedom to move around and do different things. Just because a fight is going on somewhere right now doesn't mean it will be going on five minutes from now. Maybe people got tired of being killed, maybe they were called away to defend a field, maybe they just got bored or saw a different opportunity somewhere else on the map. Remember, each player is trying to be effective and that means different things for different people of varying skill levels.
Despite Fugi's rose colored glasses hordes have always existed. In 1996/1997 I led a squad of over 60 people in Air Warrior. We'd have 20ish on-line for squad nights. Often we'd be hitting multiple targets but occasionally we'd all pile in. In those days the arena only held 50 players so we were almost half the arena population. Diminishing our numbers somewhat you couldn't gun your own bomber back then so we had to have at least 2 and sometimes up to 7 people in a single bomber. Ahh... those were the days.
Wait! Did I say "those were the days?" The days when we horded the Air Warrior arena? I did. We were all new to the game back then. We flew together for survival and to try to be as effective as possible. We flew as a team. I think all players begin this way. Eventually some will grow beyond that and become very good fighter pilots. Those that do may begin to dislike the hordes from which they came. They'll attempt to get hoarder's to see things their way. I mean they saw the light so why can't others? Give it time and some will. It's all in the natural evolution of the player. Some will ascend to the top of the foodchain while others plateau at various levels below that. Regardless of where they are every player is going to log on and try to be effective putting what they know to the best use possible. It's not going to change and never has.
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Despite Fugi's rose colored glasses hordes have always existed.
LOL!! I agree with what you said, even the above statement, however the issue is becoming more of the norm than what was done sometimes.
Some times we had MASSIVE squad ops with many squads grouping up to "TAKE IT TO THE ENEMY", but most of those were spread out fights with groups hitting several fields at once. I don't want to see the big battles disappear, I just want to see a way brought in to fight them.
As it is now the only way you see a field taken is if the horde is going for it. No longer do you see squad nights with 10-12 guys running missions taking bases. It an all or nothing thing now. Either your in the horde, or being crushed by the horde, no more middle ground. If the hordes were split up there would be more battles, more chances to take bases, as well as to lose them, but at least there would be a fight.
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It's not a PvE experience/game, PvE is a means to an end, that being to create more options for combat. If you take off in a bomber for a run and expect NOT to be attacked, your a fool. Sure you may do it now and then, but if you expecting it your in the wrong game. Like DMgod pointed out, its a game of combat. Continually avoiding combat should not be allowed. NOEs use to be rampant an they ONLY way to take a base. HTC changed a few things and now they can't hide so much and must fight. The hordes, while always being part of the game, are now getting to the point that it is the ONLY way to take a base. Why have a combat game that is slowly losing all the combat?
PvE is not just a means to an end, its a means to capturing the objective, and moving forward to win the war. It does not create more options for combat, it is creating an objective, something worth attacking and defending that drives the combat forward. It gives purpose and reason, and is a strategic element of this game that causes conflicts. The whole war can be won with Bombs, rockets, HE shells, guns on ack and buildings, and troops without firing a single shot at an enemy. But it hasn't come down to just that(except at night when sometimes we don't have the ability to spread thinly and stop all the solo captures). Can you honestly blame the various people who orchestrate these missions to do it in an effective and expedient way?
Would you condemn me avoiding planes in my PT Boat so that I can effectively get a torpedo firing solution and get in range of the carrier and possibly save my base?
Would you condemn me for deacking/vulching/destroying VH and removing the defenders will to fight?
Would you condemn me for Boom and Zooming almost completely remove the capability of my opponent to fight back?
Would you condemn the bombers going to 28k alt to reduce the chances of getting intercepted?
I know you would condemn a 10-25 man mission to flatten a base when 130+ people on each country that would up in force and stop the mission from being successful.
So just so I understand here...
You would rather every war be several or many drawn out furballs, that take hours and hours of pushing back and forth to the base and capture it. Sounds like your average knit furball push to me.
You don't expect to be almost constant draws and map resets because no one could win in time?
Would you prefer hangers and field ack(as well as extremely accurate and lethal) be indestructible, thus the defenders have a safe takeoff and can/will always fight?
Would you prefer an Altitude cap so bombers can't fly above the fight to avoid it and hit his targets?
Would you prefer that CVs whose home ports are not owned by its country to despawn(and thus prevent hiding it) and promote more CV fights?
Would you prefer that Radar was indestructible? Thus removing all the surprise attacks?
Just curious?
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Well said.
You never did say how old you were, hit a bit too close to the mark?
OK, in stead of saying how many missions Ive been in or ran, I'll just call it "experience" and how you understand that I have a vast amount of it when it comes to this game. In my experience a horde doesn't stop a horde. Knight horde ups to hit Bish, Bish horde hits Rooks, and the Rook horde hits Knits. They don't defend, they attack. The best/largest horde takes bases faster than the one attacking their flank so it keeps/gets them in the lead toward the big "win".
Maybe I should fly as a nit for awhile and follow your horde.... err squad around for a bit. See if what you say really does happen. I haven't been a knit in awhile.
The point I was trying to make with the mention of Chuwies mission was Why do you need 20= guy for a v base? 5-6 guys is more than enough. The other 15= have nothing to do, whats the point of coming along in that mission? Those same 15 guys could be otw to an airfield near by and accomplish 2 things. First distraction of the attack on the V base, second initial trust of a capture on the airfield. The first 5-6 guy that capture the V base could come in as "clean up" of the airfield capture.
The reason they DON'T do this is one if they fail at a mission or two they lose those players flying with them. Nobody want to fly a mission that doesn't succeed everyone time. And the reason they would fail, is because they don't have skill, there is no reason to improve because if you miss, your 5-6 buddies with you might finish it off for you. Hiding in the horde doesn't teach you to get better, it stunts your growth in the game.
It's not a PvE experience/game, PvE is a means to an end, that being to create more options for combat. If you take off in a bomber for a run and expect NOT to be attacked, your a fool. Sure you may do it now and then, but if you expecting it your in the wrong game. Like DMgod pointed out, its a game of combat. Continually avoiding combat should not be allowed. NOEs use to be rampant an they ONLY way to take a base. HTC changed a few things and now they can't hide so much and must fight. The hordes, while always being part of the game, are now getting to the point that it is the ONLY way to take a base. Why have a combat game that is slowly losing all the combat?
Yup, and I try to spell it right as well.
Yup, lets compare the "real world" with a game :rolleyes: Tell you what, the next time I kill you in the game you don't come ok? That line is about as dumb as the one I typed.
When the game becomes unbalanced due to a type of play HTC makes changes. Remember the NOEs. Lets say a squad shows up and is 15 people strong every night and there one and only mission is to bust hordes, and they are VERY good at it. Every time a mission of anything over 10 people launches this group shows up and crushes them before they get with in 10 miles of a target. How would the "horders" reply? They don't have the skill to oppose them, they get knocked down EVERY time they up. They are not having any more fun capturing bases. Would they be happy and continue "playing" the game or would they be logging out?
I think #1 might be a bit drastic, 3 and 5 wouldn't help, or in the case of perked ord, hurt the new player. I don't think we will see a "zone ENY", but I'd love to see an early warning system even if it isn't 100% reliable. Maybe 1 in 5 it misses a mission, or gives a report of one that really isn't there, just to keep some of the surprise in the game.
I am long gone from my 20's since you are so concerned about my age. I am however convinced that you are far too concerned at having the last word and your opinions held as the gold standard to everyone so I will leave you to your "Much Ado About Hoarding/Missions" postings....and good luck with that sell.
I have made my point, and will let you argue/chase your own tail to no avail on this thread. Missions/Hoards have always been here and will continue to do so..... simple enough.
The sooner you understand that you cannot control "ALL" in game the more fun you will have instead of cryin and moaning on threads about how lame it is and what you cannot control.
Just as bad is wishing for more reqs/rules from AH to make the game more to your favor....simply because it is what "YOU" see as fit for all.......lol
I will let you have last words cupcake :lol
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I am long gone from my 20's since you are so concerned about my age. I am however convinced that you are far too concerned at having the last word and your opinions held as the gold standard to everyone so I will leave you to your "Much Ado About Hoarding/Missions" postings....and good luck with that sell.
I have made my point, and will let you argue/chase your own tail to no avail on this thread. Missions/Hoards have always been here and will continue to do so..... simple enough.
The sooner you understand that you cannot control "ALL" in game the more fun you will have instead of cryin and moaning on threads about how lame it is and what you cannot control.
Just as bad is wishing for more reqs/rules from AH to make the game more to your favor....simply because it is what "YOU" see as fit for all.......lol
I will let you have last words cupcake :lol
certainly don't act like you are long gone from your 20's
What point do you feel you have made? I haven't read anything that you have written that makes any point imho.
you stick to ur guns and defend ur lame game play hiding in hordes flying 30 lancs noe and being unable to drop a single field.
You hold ur head up high and be proud of the abundance of skill you and ur squad exude.
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PvE is not just a means to an end, its a means to capturing the objective, and moving forward to win the war. It does not create more options for combat, it is creating an objective, something worth attacking and defending that drives the combat forward. It gives purpose and reason, and is a strategic element of this game that causes conflicts. The whole war can be won with Bombs, rockets, HE shells, guns on ack and buildings, and troops without firing a single shot at an enemy. But it hasn't come down to just that(except at night when sometimes we don't have the ability to spread thinly and stop all the solo captures). Can you honestly blame the various people who orchestrate these missions to do it in an effective and expedient way?
Yes the war could be won that way, but if that is all your after, cancel your subscription, your ISP and save yourself some money, because you can do exactly that off line. Everything in this game is here to create opportunities for combat. It is a game of combat. Your want one of only land grabbing, go play Monopoly.
Would you condemn me avoiding planes in my PT Boat so that I can effectively get a torpedo firing solution and get in range of the carrier and possibly save my base?
Would you condemn me for deacking/vulching/destroying VH and removing the defenders will to fight?
Would you condemn me for Boom and Zooming almost completely remove the capability of my opponent to fight back?
Would you condemn the bombers going to 28k alt to reduce the chances of getting intercepted?
I know you would condemn a 10-25 man mission to flatten a base when 130+ people on each country that would up in force and stop the mission from being successful.
I would be happy to see all of the about as even the 10-25 man mission, as long as there was a counter to it. Give me an early warning system like someone else posted and I'd be happy, as well as many others.
So just so I understand here...
You would rather every war be several or many drawn out furballs, that take hours and hours of pushing back and forth to the base and capture it. Sounds like your average knit furball push to me.
You don't expect to be almost constant draws and map resets because no one could win in time?
Not at all, while furballing is fun I would love to see more strategic fights to win the war. There is all the incentive in the world to attack in this game, and none to defend. Defending depends on a certain skill to clear out invaders and being in the right place in the right time. Too many players don't have the skill and so avoid defending but happily join the horde attacking the next base over.
Would you prefer hangers and field ack(as well as extremely accurate and lethal) be indestructible, thus the defenders have a safe takeoff and can/will always fight?
of course not, but I'd like the missions IDed so I could get up in time to intercept them, even if it's only me.
Would you prefer an Altitude cap so bombers can't fly above the fight to avoid it and hit his targets?
No, but Id like to see one where bombers can't fly below. If bombers are dive bombing and dropping below 5k I'd love to see the bombs just disappear. WHen you picture bombing with the classic B17 you don't picture diving in at 450 mph strait down with your formation following you in.
Would you prefer that CVs whose home ports are not owned by its country to despawn(and thus prevent hiding it) and promote more CV fights?
I'm of the opinion that "if you don't use it, you lose it" Hiding CVs is lame. It's in the game to be used. You don't want to lose it, DEFEND it..... oh wait, they don't do that in this game.
Would you prefer that Radar was indestructible? Thus removing all the surprise attacks?
Just curious?
Not indestructible, but harder to destroy. One guy shouldn't be able to fly around and kill the dar at 4-5 bases in one flight. It should take a couple guys just to kill one bases radar.
Your new here Kalain. You have to know that a lot of the things in the game are 10 years old. Back then we only had a few buffs, and no formations. If you had 5-6 guys in a mission you were pushing "horde" status. Radar had to be easy to take out because a full arena was 100 guys total for all 3 sides. Now it's easy to have a 100 guys on one team. So whats wrong with it taking a few more guys to take out radar? To do it would require a mission in and of it's self. 3 guys to one base, 3 guys to another to cover the route in, and 3 guys for the target base. 9 guys flying over 3 areas of the map= a great chance at combat. OH wait, thats right we MUST avoid combat.
A bunch of us pay our $15 to out think our opponents, out plan them, out fight them. Others, not so much. Again, if your trying to avoid combat, why are you playing a combat game?
Just curious.
I am long gone from my 20's since you are so concerned about my age. I am however convinced that you are far too concerned at having the last word and your opinions held as the gold standard to everyone so I will leave you to your "Much Ado About Hoarding/Missions" postings....and good luck with that sell.
I have made my point, and will let you argue/chase your own tail to no avail on this thread. Missions/Hoards have always been here and will continue to do so..... simple enough.
The sooner you understand that you cannot control "ALL" in game the more fun you will have instead of cryin and moaning on threads about how lame it is and what you cannot control.
Just as bad is wishing for more reqs/rules from AH to make the game more to your favor....simply because it is what "YOU" see as fit for all.......lol
I will let you have last words cupcake :lol
ummmm and what point would that be, I must have missed it.
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certainly don't act like you are long gone from your 20's
What point do you feel you have made? I haven't read anything that you have written that makes any point imho.
you stick to ur guns and defend ur lame game play hiding in hordes flying 30 lancs noe and being unable to drop a single field.
You hold ur head up high and be proud of the abundance of skill you and ur squad exude.
I was not addressing you in last post fergie.....but if you feel obliged then buy all means.
The point is that hoards/Missions have been around and will continute to be no matter the amount of distain you hold for it......Im sorry if your reading skills or lack there of prevent you from retaining that information.
And yes I will stick to my guns and defend gameplay that involves Mission planning and fun by others and base taking, after all it IS agame and we are here to have fun playing it.....not sit and whine as you do about how unfair it is simply because you not smart enough to mount an effective counter response.
Perhaps we should all chug on over to "Mamby Pamby Land" where MAYBE we can find some self confidence for ya "DMGOD" Till them I'd recommend trying to find another bandwagon to jump on ...cause this one not workin for ya :cry
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I was not addressing you in last post fergie.....but if you feel obliged then buy all means.
The point is that hoards/Missions have been around and will continute to be no matter the amount of distain you hold for it......Im sorry if your reading skills or lack there of prevent you from retaining that information.
And yes I will stick to my guns and defend gameplay that involves Mission planning and fun by others and base taking, after all it IS agame and we are here to have fun playing it.....not sit and whine as you do about how unfair it is simply because you not smart enough to mount an effective counter response.
Perhaps we should all chug on over to "Mamby Pamby Land" where MAYBE we can find some self confidence for ya "DMGOD" Till them I'd recommend trying to find another bandwagon to jump on ...cause this one not workin for ya :cry
LOL!! talk about name calling! Are you sure your well out of your 20's? Your reading comprehension is pretty low. Nobody said we never had hordes. What we are saying is that instead of seeing a horde now and then, you see them ALL THE TIME. Squads like yours contribute to the problem.
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Fugitive, you fly rook I assume? Have you ever told the Devil Dogs or any other rook squad "NOT" to up a mission(horde) on country channel? They will up 15 or more 17's plus fighter escorts to flatten a base or bases and take it and I never see you mention their squad only bish, bish, bish. You say you are warning us of what might happen is this type of play continues. Well i say you might be barking up the wrong tree, only one person can do anything about this and that is HT. He must not think the game needs a warning, cuz what I see nothing is changing in the near future. I see many things I dislike about this game(maps..need new ones/why players have to make them I have no clue, side balancing...out of date but oh well) but here I am still and will most likely stay here. If you dislike hordes and you think they and only they will bring the game to it's doom then come up with an answer that HT will like and maybe, just maybe he might update it.
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Fugitive, you fly rook I assume? Have you ever told the Devil Dogs or any other rook squad "NOT" to up a mission(horde) on country channel? They will up 15 or more 17's plus fighter escorts to flatten a base or bases and take it and I never see you mention their squad only bish, bish, bish. You say you are warning us of what might happen is this type of play continues. Well i say you might be barking up the wrong tree, only one person can do anything about this and that is HT. He must not think the game needs a warning, cuz what I see nothing is changing in the near future. I see many things I dislike about this game(maps..need new ones/why players have to make them I have no clue, side balancing...out of date but oh well) but here I am still and will most likely stay here. If you dislike hordes and you think they and only they will bring the game to it's doom then come up with an answer that HT will like and maybe, just maybe he might update it.
:aok
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Anyone else laughing that this:
The bishops were 1 base short of a map reset. Chuwie posted noe-ish lancaster mission and got about 60 joiners. There were about 15 of us up in fighters defending the field they were about to up from.
They hit 2 enemy bases, neither decisively but the follow up crews managed to capture the 1st base while the mission was hitting the 2nd.
The fighters accompanying the mission had lots of easy kills as all the enemy fighters were fixated on the lancasters.
Good times.
turned into 12 pages of crap?
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Anyone else laughing that this:
turned into 12 pages of crap?
I been laughing at it all along as our favorite poster on here wants to justify why Missions/Hoards are the end of the game. The more he goes on and on and tries to justify that there are too many missions/Hoards the deeper he digs his hole. I sittin in shade under tree watchin him dig :lol
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As for opponents,
You can Destroy them
You can remove their ability to fight
You can remove their will to fight
why even have opponents then? we can just all join 1 team and roll maps!
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I love how people justify complete lame game play especially the " we did it in Iraq...."
that one actually got me :rofl :rofl :rofl
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I been laughing at it all along as our favorite poster on here wants to justify why Missions/Hoards are the end of the game. The more he goes on and on and tries to justify that there are too many missions/Hoards the deeper he digs his hole. I sittin in shade under tree watchin him dig :lol
you ever wonder why the vtards used to take bases with about 20 to 30 guys before and now they need 60+? I am leaning towards fugitive is making more sense now. if you up more than 20 t take a base that is undefended at the most you will get 1 or 2 buildings. you still get the satisfaction of taking the base. but if no missions are on they you are on your own and when you are on your own you are easy pray for 80% of the guys as you really never learned anything by flying with dozens of players. when you lack the basic skills then it will lead to frustration as you cant kill anything and missions arent going on all the time. then the new players will quit.
that's how I remember when I started playing. i wasnt that good so I would join any mission that had large number of players. but once the mission was over and I was on my own then the frustration set in as I couldnt last more than 2 minutes on my own. many times I thought of quitting the game until some 17 year old kid asked me to join his squad and he taught me a few things about flying. I am not by far a skilled player but can hold on my own against most of the players that join these new 60+ missions.
I have seen some of the guys who are with the vtards, I used to admire some of them as they were very skilled. but now I kill them so easy that it validates what fugitive is saying. those guys lost their fighting skills since they mostly fly in large numbers. but I guess their 15 bucks. it may not be the end of the game, but it sure not gonna last as long as it has if it keeps going the way it's been lately.
I find myself playing wot more and more, not because it's a better game, it's actually crappy. but it beats the boring part of trying to find out where the new 30 or 40 missions are going to attack. I used to bail and go help defend, but I hardly do anymore. it just got old trying to do the same thing every day.
semp
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Fugitive, you fly rook I assume? Have you ever told the Devil Dogs or any other rook squad "NOT" to up a mission(horde) on country channel? They will up 15 or more 17's plus fighter escorts to flatten a base or bases and take it and I never see you mention their squad only bish, bish, bish. You say you are warning us of what might happen is this type of play continues. Well i say you might be barking up the wrong tree, only one person can do anything about this and that is HT. He must not think the game needs a warning, cuz what I see nothing is changing in the near future. I see many things I dislike about this game(maps..need new ones/why players have to make them I have no clue, side balancing...out of date but oh well) but here I am still and will most likely stay here. If you dislike hordes and you think they and only they will bring the game to it's doom then come up with an answer that HT will like and maybe, just maybe he might update it.
I know it's hard to read all 12 pages, but yes I have siad all side horde and number of times in this, I have also said that the Bishops are the best at it. Yes I have seen rook squads launch horde missions and yes I have ask why they don't split and attack two bases, the usual answer is "we didn't invite this many, but that how many joined". I know how hard it is to adjust a plan on the fly, even those we have now like "grab something heavy and flatten the place", so I can understand why they couldn't change the plan after they launched and saw how many they had. :rolleyes:
I use to call out NOE missions, where CV's were hidden and which way the hordes were going until HTC deemed it "cheating" and players caught would be punished, so I stopped. The way the game is played now is like playing "war" with a deck of 10 cards. After the first 5 hands or so you can be pretty sure whats coming, the same old thing.
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...but if it continues and grows to become the ONLY part of the game, how long will the game last? The only reason WOW, and COD and other games that strive on doing the same boring "clicks of a mouse" thing over and over again only stay in business because they have a new "expansion" they come out with every 6 months. If they didn't people would get bored and move on to something else. Can a new plane be called an expansion? I don't know, but if that's all that I have to look forward too I don't think it would keep me here long. Look at the folks that are looking for the next new plane a week after the new plane is launched!
I am gonna get banned for this one..........Maybe HT is to blame, maybe we all are bored and just go about like AI players, horde, ho, pick, bomb gv's, maybe "Expansion" is the answer. New a/c and gv's are great but maybe some new landscape would be nice once a year or so. I just try to have as much fun as I can and hang with the people I met here. Another thing Fugitive......don't let the small stuff in this world like this game get you goat <S>
P.S. would have gave you a salute emotioncon but everytime I do it wipes out what I write(any answers to this, anyone?)<S>
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i would just like to add that sometimes us at 71 sqd go to a base to start a fight
nothings happening but we go stirr it up
now we can get quite involved...vh dwn, twn comin dwn
upperrers fighting bk
fun to be had
people see this and come over, soon there is lots of folk
hoade even
we smash the base
#us at 71 move to the next obvious base
the hoard dissolves away
when we establish a fighting front folks move bk in to action
attrition is the real way to keep rolling but the jonnie come latelys flit about
if we hit a base we stay and work it
not flitter
this is a game of combat so lets have combat
people see dar and respond
some folks make dar to have fun
some turn up at dar to be in with a chance
it sometimes amazes me that a lot of folks take a base but dont move forward with it against the odds to pitt themselves against the odds to overcome and vanquish
thats how we have fun in 71
start it finish it and meet the oposition head on and find the final result
I think what I`m saying is attrition
if u hit a base...keep at it
combat ensues
who cares about the war
the battles are where the fun is at
<S> Y`all
Jimmy
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I am gonna get banned for this one..........Maybe HT is to blame, maybe we all are bored and just go about like AI players, horde, ho, pick, bomb gv's, maybe "Expansion" is the answer. New a/c and gv's are great but maybe some new landscape would be nice once a year or so. I just try to have as much fun as I can and hang with the people I met here. Another thing Fugitive......don't let the small stuff in this world like this game get you goat <S>
P.S. would have gave you a salute emotioncon but everytime I do it wipes out what I write(any answers to this, anyone?)<S>
I don't let it bother because really it doesn't. I still find a good fight now and then, or hook up with a few people to defend, or attack a base. I'm still looking for a good GV fight, and no I'm not taking about a "spawn camp".
The issue I see is while there are still fun fights to be had they use to be far more with the occasional horde. Now you see far more hordes with the occasional fun fight. :salute
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I love how people justify complete lame game play especially the " we did it in Iraq...."
that one actually got me :rofl :rofl :rofl
I love how people justify whining and crying about Missions/Hoards and mission planning. I also love how people shape thier own definitions of what "Lameness" only to fit thier gripe only because they have complete and utter distain for orgainzation of a planned mission and cannot counter a Mission or Hoard as is also called. Its just too easy to whine and call the others "Lame" and roll eyes because they work together and fly organized large missions. theses actually get me :rofl :rofl :rofl
Good try though on the Iraq Slam by the way....the point is Missions are effective in real world as well as AH and you are not fighting the enemy to be best friends so you dont get a timeout to go run to a daddy figure to have have him fix all simply because you think the enemy isnt playing fair and beating you. Last time I checked this was in fact a Combat Sim Game.
Simply trying to brand what is or what is not lame speaks volumes to your motive :lol
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Fugitive......don't let the small stuff in this world like this game get you goat <S>
:aok
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I love how people justify whining and crying about Missions/Hoards and mission planning. I also love how people shape thier own definitions of what "Lameness" only to fit thier gripe only because they have complete and utter distain for orgainzation of a planned mission and cannot counter a Mission or Hoard as is also called. Its just too easy to whine and call the others "Lame" and roll eyes because they work together and fly organized large missions. theses actually get me :rofl :rofl :rofl
Good try though on the Iraq Slam by the way....the point is Missions are effective in real world as well as AH and you are not fighting the enemy to be best friends so you dont get a timeout to go run to a daddy figure to have have him fix all simply because you think the enemy isnt playing fair and beating you. Last time I checked this was in fact a Combat Sim Game.
Simply trying to brand what is or what is not lame speaks volumes to your motive :lol
lmfao organised? again you can't be serious! how many lancs and they can't drop a single vehicle field. 4 Hangers and 20 something lancs are incapable of dropping them. Man thats organization worth bragging about. <S> Iraqvet enjoy spending ur 15 a month being a lemming.
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why even have opponents then? we can just all join 1 team and roll maps!
It can never come to that, regardless of what you guys fear. Having your entire country in one place at one time is immensely vulnerable to split pushing. You would leave 0 defenders or not enough to stop numerous pushes. 1 Person by themselves can take an undefended base in 20-30 mins and 20 people doing that separately would take bases faster than a horde could with resistance.
The only time I've seen it work is a last base needed push. It part of the reason bish lose a lot of bases is because we have too many people in one area.
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lmfao organised? again you can't be serious! how many lancs and they can't drop a single vehicle field. 4 Hangers and 20 something lancs are incapable of dropping them. Man thats organization worth bragging about. <S> Iraqvet enjoy spending ur 15 a month being a lemming.
I will and do enjoy my 15 dollars a month :aok I love that all your AH experience is watered down to a single mission experince from the Bish. It think what upsets you the most is that fact that the large mission failed to level a field yet we still captured the field and won the map by having backup redundant cons on "Clean UP" duty so yes I do call that effective oraginzation and planning on our part. Likewise we all have seen such inability to take out a field with larger missions on your side with so called orgaized missions. Only diffrence is I do not label you or others as lame, or hoard or....whatever the term may be for the day because you cant get the job done or you are winning the war against us.
Yall whine that a base does not need to be leveled to be taken....yet you cry when it is. You cant have it both ways. Truth of the matter is bases can be taken both ways and and are done so all the time both ways...seems to me you want to define oraginzation only to what you see fitting at the current moment to fit your argument. :lol
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It can never come to that, regardless of what you guys fear. Having your entire country in one place at one time is immensely vulnerable to split pushing. You would leave 0 defenders or not enough to stop numerous pushes. 1 Person by themselves can take an undefended base in 20-30 mins and 20 people doing that separately would take bases faster than a horde could with resistance.
The only time I've seen it work is a last base needed push. It part of the reason bish lose a lot of bases is because we have too many people in one area.
maybe you missed my joke.
horde "teamwork" is numbers. if everyone joined one team, they could take bases quicker than normal. they would never have to fight another person, just buildings and auto-ack.
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I remember when the KN could take a small airfield defended by 4, and do it with only 6 pilots, all in eny25+ rides.
There your awesome "organization" goes IV.
No whine, no crying. Just a disappointed observation of the total lameness.
"Fergi"
:aok
Even this guy knows it... if you listen to fools, the mob rules. http://www.youtube.com/watch?v=z-hluUap4qg
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lmfao organised? again you can't be serious! how many lancs and they can't drop a single vehicle field. 4 Hangers and 20 something lancs are incapable of dropping them. Man thats organization worth bragging about. <S> Iraqvet enjoy spending ur 15 a month being a lemming.
Don't argue with him DM, you will go nowhere. He is in his stage of AH that he thinks he is a crusader, breaking new ground justifying tactics that have been going on for years in online gaming.
Although our forum careers say otherwise, I know you and I have been playing for a significant amount of time to realize that hording and mission planning is very typical for just about any pixelated pilots career here in AH. The question is when do they get bored and seek a higher challenge?
Cruel circle of life...He will venture off eventually from the horde while 2 or 3 will take his place. Lets just sit back and laugh :cheers:
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Like I said only way to realy stop a horder IMHO is to pork thier ords and troops, 2-3 guys to a base,
:aok :aok
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I remember when the KN could take a small airfield defended by 4, and do it with only 6 pilots, all in eny25+ rides.
There your awesome "organization" goes IV.
No whine, no crying. Just a disappointed observation of the total lameness.
"Fergi"
:aok
Even this guy knows it... if you listen to fools, the mob rules. http://www.youtube.com/watch?v=z-hluUap4qg
I understand Debrody but it is the fact that some wish to paint a picture that there is nothing now "But" large Massive missions to take all bases when that is not the case. I can roll onto a base and take it sometimes simply by myself, or with 2-3 men when its defended. The point is missions are run both ways, with high numbers and low numbers. Both are sucessful.....yet its only considered cool if you take a base with a toothpick, a plastic bottle and a box of depends, and a rope, anything more than that is considered a Hoard.
I think what gets lost in this is the fact that people DO enjoy participating in missions because of the oraganization and fun of it and yes each mission is not always gonna be sucessful.....people work together for a common goal and enjoy thier teamates. The fact that a blanket type statement of "Lame" is appled to most Missions simply because people choose to make a mission to up and take a base or fly together is disturbing.
It would be just as easy to for me or others to call out these people who swoon away for the 1vs1 combat because they think it is the ONLY part of the game that should exsist for every single enemy encounter they have or.....its deemed unfair in thier eyes, but I do not label them I might have my own beliefs about it but it is thier 15 dollars a month if they wanna play 1vs1 all the time an arena where there are 100's of players battling it out for a map win thats thier choice. It is however hard to listen to them justify bashing and labeling any organized mission that ups in numbers more than 5 as lame.....while they sit, or fly and pursue thier 1vs1 elsewhere on map and complain about why they lost the war/map yet they unwilling do do anything about it except complain. Yet back to my point its the players choice to do what they want in a GAME they pay money to have fun in. Its just sad that people have to resort to labeling others to make themselves feel better in a game none the less. :headscratch:
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Don't argue with him DM, you will go nowhere. He is in his stage of AH that he thinks he is a crusader, breaking new ground justifying tactics that have been going on for years in online gaming.
Although our forum careers say otherwise, I know you and I have been playing for a significant amount of time to realize that hording and mission planning is very typical for just about any pixelated pilots career here in AH. The question is when do they get bored and seek a higher challenge?
Cruel circle of life...He will venture off eventually from the horde while 2 or 3 will take his place. Lets just sit back and laugh :cheers:
Such distain for any type of Organization or Missions.......I hope that Seeeking of a Higher Challenge is working out for ya because you sure dont sound too happy and you takin jabs at people who work together so wtg on that one. :salute
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You just don't get it do you? It's not the lol "missions" its the type of missions that go out of the way to avoid combat that the majority of us have a problem with
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You just don't get it do you? It's not the lol "missions" its the type of missions that go out of the way to avoid combat that the majority of us have a problem with
LOL oh no I do get it you wish to put a title on the type of missions that go out as being unfair, unjust, lame...etc etc. The bones of the issue have always been you wish to control how players play the game, and Im telling you its not gonna happen no matter how much you throw a fit about it.
Its called free will. Some wish to avoid being detected and be stealthy, some wish fly in large missions. some wish to only have 1 vs 1 fights, some wish to bomb, some wish to GV, who cares its a game they pay money to play as they wish and have fun......'Not Money YOU Pay Too Make Others Play The Way YOU Want Them Too'....that concept just does not fly, and so sweet dreams are made of these.
My point is it is not up too YOU or ME or anybody else for that matter to decide what is lame...or put a nasty title on that player/or group of players simply because they are not playing the game as WE 'Wish' they would. :salute
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I don't wish to control anybody frankly I could careless what the lemmings want to do. I am however entiteled to my own opinion and I think their/ your style is lame. why play a game designed for combat if you are going to spend the majority of the time trying to avoid combat
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So at this point were just downing each other's opinions back and forth and there is no real discussIN?
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Hey man...
ever seen a true dogfighter complaining about the war was lost? Couse i have never...
You talk about working together. In a 100 player mission, the chance that you can even hit something (either its an other player or just a static object) is very low since 4 lanc sets can completely flatten a medium airfield. Ergo 70-80 from that 100 wont do anything, wont see any enemy to shoot at, and will only cry on the single 262 that what a fluckin dweeb he is. And when they succeed, he can think that the WTGs are for him couse he was there, even tho he did absolutely nothing productive. Should i care? Nope. Unless there is someone up to defend how awesome it is and try to tell us that 1v1s, 2v2s, 5v5s or 10v10s are only for the minority. Couse an air combat game isnt about air combat. Eh dangit. Im just running my mouth again trying to change the unchangable.
To sum it: Do i think 100 people missions against defenseless targets are lame? Yes. Am i disappointed over seeing this? Ya. Do i think 10v10, or 30v30 is just as much fun as an 1v1? Yup. Do i play to interact with other players? Aye. Do i think avoiding each other is pointless? Of course. Do i belive in the fair fight? Still yes.
Will i change my mind? Nope.
my 2 cents.
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Woohoo! I think this is the longest stretch of contiguous posts in this thread without Iraqvet responding!
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I don't wish to control anybody frankly I could careless what the lemmings want to do. I am however entiteled to my own opinion and I think their/ your style is lame. why play a game designed for combat if you are going to spend the majority of the time trying to avoid combat
Your post suggest otherwise DMGOD....ergo you DO care what others do or you would not open your mouth as you do on 200ch or here each time you label someone/or a group of people as lame for thier style of gameplay. As you say above why play a game designed for combat if your going to avoid combat.....because its thier 15 dollars to play as THEY wish.
A head full of Labels, and name calling of people you cannnot control or dislike is the weight that holds you down DMGOD and its unfortunate that you cant seem to move past this one aspect of the game and enjoy the game for what it is.
Perhaps if youd do a little less.....
(https://sphotos.xx.fbcdn.net/hphotos-snc7/487233_10150901965866370_2040795098_n.jpg)
You could focus on enjoying the gameplay a bit more and enjoy it instead of whining about how missions are run. :ahand
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Hey man...
ever seen a true dogfighter complaining about the war was lost? Couse i have never...
You talk about working together. In a 100 player mission, the chance that you can even hit something (either its an other player or just a static object) is very low since 4 lanc sets can completely flatten a medium airfield. Ergo 70-80 from that 100 wont do anything, wont see any enemy to shoot at, and will only cry on the single 262 that what a fluckin dweeb he is. And when they succeed, he can think that the WTGs are for him couse he was there, even tho he did absolutely nothing productive. Should i care? Nope. Unless there is someone up to defend how awesome it is and try to tell us that 1v1s, 2v2s, 5v5s or 10v10s are only for the minority. Couse an air combat game isnt about air combat. Eh dangit. Im just running my mouth again trying to change the unchangable.
To sum it: Do i think 100 people missions against defenseless targets are lame? Yes. Am i disappointed over seeing this? Ya. Do i think 10v10, or 30v30 is just as much fun as an 1v1? Yup. Do i play to interact with other players? Aye. Do i think avoiding each other is pointless? Of course. Do i belive in the fair fight? Still yes.
Will i change my mind? Nope.
my 2 cents.
Do i think 100 people missions against defenseless targets are lame? Yes. Am i disappointed over seeing this? Ya. Do i think 10v10, or 30v30 is just as much fun as an 1v1? Yup. Do i play to interact with other players? Aye. Do i think avoiding each other is pointless? Of course. Do i belive in the fair fight? Still yes.
Will i change my mind? Nope.
We in total agrement there Debrody...Its just unfortunate that "One" aspect of the game sums up the whole game for some, and they cant move past it. :salute
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My point is it is not up too YOU or ME or anybody else for that matter to decide what is lame...
sure it is.. people can have opinions, no?
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sure it is.. people can have opinions, no?
Opinions yes its a free country :aok.... However pushing those opinions down everyones throat over an over to the point they believe its the Second commandment get to be a little redundant after a while. I mean I have my own opinions bout how the game should be played but you wont ever see me demeaning or bashing a player on 200ch or forums as we see here simply because they doing/playing the game in a way that I hold a differing opinion about. :airplane:
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Opinions yes its a free country :aok.... However pushing those opinions down everyones throat over an over to the point they believe its the Second commandment get to be a little redundant after a while. I mean I have my own opinions bout how the game should be played but you wont ever see me demeaning or bashing a player on 200ch or forums as we see here simply because they doing/playing the game in a way that I hold a differing opinion about. :airplane:
Isn't that what you are doing? :bolt:
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Isn't that what you are doing? :bolt:
Give it up DMGOD. I think he has a reading problem. He has bought into the "horde/lemming" deal hook line and sinker. Check his score, it shows almost zero improvement over at least the last 2 years. It's the only place he can survive.
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Isn't that what you are doing? :bolt:
Nope...I dont whine and cry about how people play the game thats the diff between you and I. People can play how they want to as its thier 15 dollars, Im not gonna go pout in a corner or hold a grudge because they not playing like I want them too. Im just holding your feet to the fire on it, because I get tired of hearing about it all the time. :bhead
On that note Im off to make more missions that you have such distain for and will win the Pizza Map. I will Leave you and Fugitive to your disgruntled players meeting so you can trade notes. Im off I ENJOY the game....you two should try it for a change instead of holding these whine fests, for as highly as you two talk of yourselves it is very unbecomming of yall to act in such a way. :salute
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Check his score, it shows almost zero improvement over at least the last 2 years.
Neither does mine. In fact mine's probably gotten worse but I still know I can beat the majority of players in the arena. That's not much of an argument.
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Neither does mine. In fact mine's probably gotten worse but I still know I can beat the majority of players in the arena. That's not much of an argument.
Hows the saying go always someone better. who really care as long as everyone has fun.I'm trying to improve my dogfighting skills long hard road.
Just some people are better at different things in this game, i try to
respect all players no matter what rank or skill level or how they play
the game, it is what it is for the most part.
We need a thread for people that like to brag about how good they are.
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Neither does mine. In fact mine's probably gotten worse but I still know I can beat the majority of players in the arena. That's not much of an argument.
Indeed Im suprised he chose to use 'Score' as a valid stepping stone when most including myself do not play for score...those that do seem to be more slanted to temper tantrums when they loose a single Perked tank or plane etc, because they loose thier score and placement of how uber they are for the month. But it does show where his mind set is ...its set on "Score" lends cred to his reason of dislikes for groups/Missions and how they function as they are a danger to the score god's. :old:
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We need a thread for people that like to brag about how good they are.
Thats nearly every thread
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Hows the saying go always someone better. who really care as long as everyone has fun.I'm trying to improve my dogfighting skills long hard road.
Just some people are better at different things in this game, i try to
respect all players no matter what rank or skill level or how they play
the game, it is what it is for the most part.
We need a thread for people that like to brag about how good they are.
But there would only be room for Fugitive and his Vast Vast knowledge over all people and things, thousands and thousands of missions and his ego :rofl
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Neither does mine. In fact mine's probably gotten worse but I still know I can beat the majority of players in the arena. That's not much of an argument.
You have plateaued in the upper 10% of course your isn't going to change much. His how ever. even just by doing the same thing over and over again should show improvement just by muscle memory.
But there would only be room for Fugitive and his Vast Vast knowledge over all people and things, thousands and thousands of missions and his ego :rofl
Well I reassess my guess on your age. You maybe over 25, but you and your friend Mat both act like 12 year olds. I'm sorry your not mature enough to have a good conversation about a topic of game play. You continue to have your fun, and I will continue to have mine. But, if down the road changes are made to the game and you can no longer run your precious horde runs don't come posting to the boards about it, because you know it does no good.
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(http://gifsforum.com/images/gif/deal%20with%20it/grand/24216673_dealwithit_gif.gif)
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Such distain for any type of Organization or Missions.......I hope that Seeeking of a Higher Challenge is working out for ya because you sure dont sound too happy and you takin jabs at people who work together so wtg on that one. :salute
Take this thread and if you decide to proceed to have an AH career for a few more years, use this time as a reference point.
Do a bit of research and you will find that hord land grabbing have been here since the dawn of AH. Fact is that you will come to terms to the idea that it is almost a right of passage for any player that decides to stick to the game for a number of years.
Ive seen it over and over and over again. When I first started, it was the BOPs that were commonly affiliated with this type of gameplay. I will admit that early on, I was very much drawn to smashing the other guy down with overwhelming odds because yes..it is fun.
Once too many times I remember joining these overkill missions only to land from the base we just took with a full ammo loadout it does get a bit boring after a while. I got sick and tired of taking bases on a whole island and logging in the next morning to see them all gone and of freindlies that were off smashing some undefended base while I stayed behind getting my arse handed down to me defending the base we (they) just took.
Eventually this will be you. At some point your logging time will decrease and you wont care what map is up and who took what bases because honestly..they will seem all the same. You will then devote your time to fighting the horde instead of being part of it. I do realize that not everyone takes the same path, but you can count on the majority of people moving on as they progress their skills.
Once you have reached this pinnnacle peak, you will then devote your time to cursing out the new generation of players that think they have broken new ground in tactics and gameplay.
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You have plateaued in the upper 10% of course your isn't going to change much. His how ever. even just by doing the same thing over and over again should show improvement just by muscle memory.
Well I reassess my guess on your age. You maybe over 25, but you and your friend Mat both act like 12 year olds. I'm sorry your not mature enough to have a good conversation about a topic of game play. You continue to have your fun, and I will continue to have mine. But, if down the road changes are made to the game and you can no longer run your precious horde runs don't come posting to the boards about it, because you know it does no good.
[/quote Fugitive would you agree all three countrys horde at one point?
i've seen rook and nits steam roll bases,ya its get old watching bases get pouned
and ganged, i just up figher sweeps pork ords to try and stop it and let the cards fall where they may. :airplane:
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You have plateaued in the upper 10% of course your isn't going to change much. His how ever. even just by doing the same thing over and over again should show improvement just by muscle memory.
Well I reassess my guess on your age. You maybe over 25, but you and your friend Mat both act like 12 year olds. I'm sorry your not mature enough to have a good conversation about a topic of game play. You continue to have your fun, and I will continue to have mine. But, if down the road changes are made to the game and you can no longer run your precious horde runs don't come posting to the boards about it, because you know it does no good.
You do have on obsession with my age dont ya :rofl You know Im sorry too that you can do nothing more than complain like a wet blanket about the same thing over and over about game play ...er how missions roll and its effect on you.... I'm glad you finally seeing the light of the try to have fun aspect of game, and yes I will continue to have mine but has never really been an issue. You need not worry Fugitive if the above ever does happen you wont see me on here posting day ofter day about how unfair I think it is... Because unlike you I do not need to whine to AH to get what I want. I adapt my gameplay for the change I seek. I do not feel the need to impose all my knowledge on everyone on BBS as you do as the golden rule and sit and post about my dislikes of game from sunrise to sunset. If you want the change you :cry for make it happen yourself, lead your men as such and they will follow in your footsteps. :aok
Takes me back to a co session I had to have with one of my soldiers I was in charge of in Mosul Iraq... He did nothing but whine constantly about how unfair the other soldiers treated him all the time, and how unfair it was that he had to do more work than others and nobody wanted to be around him because he was such a sad sac. Soon as I told him to step up to the plate and take some responsibility for himself AND others and coached him he did quite ok and I recommended him for promotion to Specialist not long after he made rank. Fugitive I hope you can find better days :salute
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You do have on obsession with my age dont ya :rofl You know Im sorry too that you can do nothing more than complain like a wet blanket about the same thing over and over about game play ...er how missions roll and its effect on you.... I'm glad you finally seeing the light of the try to have fun aspect of game, and yes I will continue to have mine but has never really been an issue. You need not worry Fugitive if the above ever does happen you wont see me on here posting day ofter day about how unfair I think it is... Because unlike you I do not need to whine to AH to get what I want. I adapt my gameplay for the change I seek. I do not feel the need to impose all my knowledge on everyone on BBS as you do as the golden rule and sit and post about my dislikes of game from sunrise to sunset. If you want the change you :cry for make it happen yourself, lead your men as such and they will follow in your footsteps. :aok
Takes me back to a co session I had to have with one of my soldiers I was in charge of in Mosul Iraq... He did nothing but whine constantly about how unfair the other soldiers treated him all the time, and how unfair it was that he had to do more work than others and nobody wanted to be around him because he was such a sad sac. Soon as I told him to step up to the plate and take some responsibility for himself AND others and coached him he did quite ok and I recommended him for promotion to Specialist not long after he made rank. Fugitive I hope you can find better days :salute
LOL!!! due you must be on some really good drugs! The day I take advice from you is the day I put a pistol in my mouth. Good luck, and enjoy your horde.
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LOL!!! due you must be on some really good drugs! The day I take advice from you is the day I put a pistol in my mouth. Good luck, and enjoy your horde.
(http://www.motifake.com/image/demotivational-poster/1006/butthurt-butthurt-aids-demotivational-poster-1276625793.jpg)
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(http://www.motifake.com/image/demotivational-poster/1006/butthurt-butthurt-aids-demotivational-poster-1276625793.jpg)
wow nice
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Take this thread and if you decide to proceed to have an AH career for a few more years, use this time as a reference point.
Do a bit of research and you will find that hord land grabbing have been here since the dawn of AH. Fact is that you will come to terms to the idea that it is almost a right of passage for any player that decides to stick to the game for a number of years.
Ive seen it over and over and over again. When I first started, it was the BOPs that were commonly affiliated with this type of gameplay. I will admit that early on, I was very much drawn to smashing the other guy down with overwhelming odds because yes..it is fun.
Once too many times I remember joining these overkill missions only to land from the base we just took with a full ammo loadout it does get a bit boring after a while. I got sick and tired of taking bases on a whole island and logging in the next morning to see them all gone and of freindlies that were off smashing some undefended base while I stayed behind getting my arse handed down to me defending the base we (they) just took.
Eventually this will be you. At some point your logging time will decrease and you wont care what map is up and who took what bases because honestly..they will seem all the same. You will then devote your time to fighting the horde instead of being part of it. I do realize that not everyone takes the same path, but you can count on the majority of people moving on as they progress their skills.
Once you have reached this pinnnacle peak, you will then devote your time to cursing out the new generation of players that think they have broken new ground in tactics and gameplay.
^ This
Iraqvet, you are new to the game. Stick around, improve your skills and one day you'll get it.
As to Fugi he's been around as long as me and many others (16 years for me), has strong beliefs and isn't afraid to tirelessly :D crusade for them even if his memories are sometimes a little rosier than reality.
How about we call it a draw for now and revisit this in about three years.
I'd just like to add I hate when the map is won. Usually I've found a place on the map where I can play and have fun and all of a sudden... the map will change in four minutes. :furious And then it takes an hour for the next map to get rolling so it's always log-off time for me. :frown:
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Sorry for the sarcastic post. I didn't expect it to stir up this much muck.
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^ This
Iraqvet, you are new to the game. Stick around, improve your skills and one day you'll get it.
As to Fugi he's been around as long as me and many others (16 years for me), has strong beliefs and isn't afraid to tirelessly :D crusade for them even if his memories are sometimes a little rosier than reality.
How about we call it a draw for now and revisit this in about three years.
I'd just like to add I hate when the map is won. Usually I've found a place on the map where I can play and have fun and all of a sudden... the map will change in four minutes. :furious And then it takes an hour for the next map to get rolling so it's always log-off time for me. :frown:
Why wait for three years to revisit an issue that as far as I can see is a non issue? I have been here for five years and have not seen any difference in the player mentality, tactics, or behavior over the years. How far back do you have to go to return to the "rosier" times? If you go back and read the old posts to the BBS from the early part of the century, you will see there were the same complaints and whines as there is today. I wish I was 25 again, but I know that it will not happen in this life time. :D
Fred
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LOL!!! due you must be on some really good drugs! The day I take advice from you is the day I put a pistol in my mouth. Good luck, and enjoy your horde.
I must be on drugs? Yet your talking about putting a pistol in your mouth :headscratch:
In your kneejerk reaction to be hateful, you seem to have missed in my post above ......Fugitive I hope you can find better days :salute
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^ This
Iraqvet, you are new to the game. Stick around, improve your skills and one day you'll get it.
As to Fugi he's been around as long as me and many others (16 years for me), has strong beliefs and isn't afraid to tirelessly :D crusade for them even if his memories are sometimes a little rosier than reality.
How about we call it a draw for now and revisit this in about three years.
I'd just like to add I hate when the map is won. Usually I've found a place on the map where I can play and have fun and all of a sudden... the map will change in four minutes. :furious And then it takes an hour for the next map to get rolling so it's always log-off time for me. :frown:
I completely understand and have only been around for comming up on 5 yrs now. I appreciate you trying to defuse the situation. You make some valid points. I usually will not say much esp on BBS as I observe mostly but the 'Pattern' I have/had noticed is Fug's distain for Missions and how they are played out. Moreover his mentaility of "HIS" feeling on them being the only one that is valid so therefore everyone else is wrong. Simply put I chose to take him to task on the issue and he has not liked the result so far except to default back to his Vast, Vast, and thousands of missions etc speech of Vanity. The point all along is its not his place, mine, or anybody elses place to have the final decision on how others play a game they enjoy. People pay thier 15 dollars to play as they wish. While we may not "Like" certain aspects of a game ie Missions/and how they are made and run, Ho's, Btarding....etc etc. Its not up to us to force the issue of HOW they will play the game. HTC will make that decision when and if it is needed, and yet we have had how many evolutions now in AH and its still not an issue, moreover if theses issues were that bad do you think AH would retain the subscribers as it does. :old:
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Why wait for three years to revisit an issue that as far as I can see is a non issue? I have been here for five years and have not seen any difference in the player mentality, tactics, or behavior over the years. How far back do you have to go to return to the "rosier" times? If you go back and read the old posts to the BBS from the early part of the century, you will see there were the same complaints and whines as there is today. I wish I was 25 again, but I know that it will not happen in this life time. :D
Fred
Its true..... :aok
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Why wait for three years to revisit an issue that as far as I can see is a non issue? I have been here for five years and have not seen any difference in the player mentality, tactics, or behavior over the years. How far back do you have to go to return to the "rosier" times? If you go back and read the old posts to the BBS from the early part of the century, you will see there were the same complaints and whines as there is today. I wish I was 25 again, but I know that it will not happen in this life time. :D
Fred
While most of that is true my point was that three years from now Iraqvet's opinions may change. It's all part of the player evolution that most of us go through.
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While most of that is true my point was that three years from now Iraqvet's opinions may change. It's all part of the player evolution that most of us go through.
Perhaps they will. Who's to say... :airplane:
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I'm done trying to have a discussion with IraqVet. It's like trying to discuss tactics with a 12 year old..A mission is not a horde, and a horde is not a mission. While understand dropping a couple of nukes on Japan was preferable to an invasion by millions of troops I certainly don't think.those.tactics should be in a game. What's the point?
Enjoy your hordes. Come back and see me when you grow up and realise that there is more to this game than rolling over the next.base.
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comparing the game to real life, and making allusions to the American constitution always makes me smile. :rofl
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I'm done trying to have a discussion with IraqVet. It's like trying to discuss tactics with a 12 year old..A mission is not a horde, and a horde is not a mission. While understand dropping a couple of nukes on Japan was preferable to an invasion by millions of troops I certainly don't think.those.tactics should be in a game. What's the point?
Enjoy your hordes. Come back and see me when you grow up and realise that there is more to this game than rolling over the next.base.
Indeed you should be done at this point when the krux of every post about the subject begins with an attack on my age that you know is incorrect, yet lends more credence to "YOUR" mental age. But be that as it may I will afford you the respect you lack. It should come as no suprise that you cannot hold a intelligent conversation when you defer from the Bones of the issue each time you post by making generalized statements and attacking others simply becuse they hold an opposing view that is not in line with yours.
This issue at hand much much more than simple Hoards/Vs Missions at this point....the fact that it has escaped you speaks volumes.
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IraqVet, please be advised that there are those here (as you have since discovered) who have taken the "science and art" of this game and turned it into what can only be described as a "near-religious" form due to their own super-human ethic, skills, and uberness that you, as a mere mortal, can only bow, kneel, and kiss the rings of those who have achieved this level of perfection.
You, me, and all the other unwashed masses are silly indeed to even believe that anyone who dares to play in any fashion other than the way THEY feel we should are mere n00bs, dweebs, and the scum that scum scrapes off their shoes because we dare to play how we want to.
Remember: THEY are the elite few and only THEY know how you should play your $15 bucks. Any other type of game play is DESTROYING THE GAME!
How DARE you come into the forum of Super-Human-Masters-Of-the-Furball and dirty this community with your Anti-Orwellian dicta that you are entitled to a personal opinion of your own! Now bow and kneel NOW before you are the matter and scorn of an internet cartoon lampooning your own misguided ideals.
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IraqVet, please be advised that there are those here (as you have since discovered) who have taken the "science and art" of this game and turned it into what can only be described as a "near-religious" form due to their own super-human ethic, skills, and uberness that you, as a mere mortal, can only bow, kneel, and kiss the rings of those who have achieved this level of perfection.
You, me, and all the other unwashed masses are silly indeed to even believe that anyone who dares to play in any fashion other than the way THEY feel we should are mere n00bs, dweebs, and the scum that scum scrapes off their shoes because we dare to play how we want to.
Remember: THEY are the elite few and only THEY know how you should play your $15 bucks. Any other type of game play is DESTROYING THE GAME!
How DARE you come into the forum of Super-Human-Masters-Of-the-Furball and dirty this community with your Anti-Orwellian dicta that you are entitled to a personal opinion of your own! Now bow and kneel NOW before you are the matter and scorn of an internet cartoon lampooning your own misguided ideals.
Now that's funny, I don't care who you are :lol :x
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Now that's funny, I don't care who you are :lol :x
Its so funny because its so true.....The Napoleon Complex at its finest :lol
Vanity is Def one of my favorite sins to observe in others :pray
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MrGeezer and Vet,
Don't worry. If you play this game long enough, you will become skilled enough, to get bored enough, that your mind will wander to idle things like pondering the MA Universe and it's future from your olympian perspective. By then even you will be tempted to delude yourselves into beleiving that makes you a demgod amongst children in an empty sandbox.
Making fun of them works better than getting mad at them. Your mad is their blood supply to nurish their "Light" phobia so to say. Generaly the hot DA skillz along with the attendant street gang like abuse of everyone else BS's their fan's and sycophants into fearfull sumbission. Makes up for their lack of Hot Skillz when they attempt to defend their actions in here with mushy cirtical thinking and luke warm intellect which very quickly degenerates into ganging on name calling and hyperbolic spin to peer pressure you into submission via a hecklers veto. You don't have to be a genius to be a star athlete no matter how much "High End" brand name lipstick you paint on the rear end of the uniform. It's still a dude with lipstick painted on the southbound end of his nikkers who happens to have a tallent for a single game.
Hey Vet did you get to Afghanistan? 50 years ago I lived in Peshawar and visited Afghanistan a few times. If you did, is it still the backside of a hairy dust pit during the summer? I remember almost every boy had a sling shot to kill birds and other small animals for the home pot. Is the hostage trade still going on with everyone not a native needing bodyguards just to goto a local street market?
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MrGeezer and Vet,
Don't worry. If you play this game long enough, you will become skilled enough, to get bored enough, that your mind will wander to idle things like pondering the MA Universe and it's future from your olympian perspective. By then even you will be tempted to delude yourselves into beleiving that makes you a demgod amongst children in an empty sandbox.
Making fun of them works better than getting mad at them. Your mad is their blood supply to nurish their "Light" phobia so to say. Generaly the hot DA skillz along with the attendant street gang like abuse of everyone else BS's their fan's and sycophants into fearfull sumbission. Makes up for their lack of Hot Skillz when they attempt to defend their actions in here with mushy cirtical thinking and luke warm intellect which very quickly degenerates into ganging on name calling and hyperbolic spin to peer pressure you into submission via a hecklers veto. You don't have to be a genius to be a star athlete no matter how much "High End" brand name lipstick you paint on the rear end of the uniform. It's still a dude with lipstick painted on the southbound end of his nikkers who happens to have a tallent for a single game.
Hey Vet did you get to Afghanistan? 50 years ago I lived in Peshawar and visited Afghanistan a few times. If you did, is it still the backside of a hairy dust pit during the summer? I remember almost every boy had a sling shot to kill birds and other small animals for the home pot. Is the hostage trade still going on with everyone not a native needing bodyguards just to goto a local street market?
I dont hold myself as better than any other player in game. I have never been and will never have the "I'm greater than all syndrome mentality" not just in game but in life and it has suited me well.
I understand what your saying though about them, and indeed I see right through it and its exactly why I cut them no slack.
Negative I never made it over to Afghanistan. I was almost halfway through my tour in Iraq south of Mosul when my Hummve and another one were hit with IED. I am 70% Service Connected Disabled from my injuries, still fighting the Veterans Admin for my 100%. I still have all my limbs so I am thankful, as some were not as lucky as I was. :salute
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Really starting to wish I hadn't posted in this thread. Now its just showing up as spam in my 'new replies' list.
is there any way to ignore entire threads, or unfollow them, or something?