Recent Posts

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My personal best:

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The O' Club / Re: What're you paying for Gas?
« Last post by AKIron on Today at 11:12:50 AM »
$2.09 nearby. We don't drive nearly as much as we used to but many will save $20-$30 a week if this continues as expected. Adds up.
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Wishlist / Re: AI Pilots
« Last post by Slade on Today at 10:57:17 AM »
You guys that are anti AI, is there a better solution to flying for hours without getting a chance to fight? Worst thing to happen is I learn something.  :salute

We cant always fly during prime hours my friends.
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The O' Club / Army Navy game today.
« Last post by hazmatt on Today at 10:36:10 AM »
Starts in a few hours!

It's the only game I still watch since all all the protest stuff began.
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Friday Squad Operations / Re: Allied Orders Frame 2
« Last post by OldDoom on Today at 10:33:57 AM »
Thanks!
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Aces High General Discussion / Re: Bench/Tower Sitters Revisited
« Last post by Animl-AW on Today at 10:22:48 AM »
I don’t think a concrete bunker should be able to be destroyed by guns. Its just not realistic.

There is a point where staying in defense mode in over whelming odds is fubar. Gang banger countries are wide open for destruction. They put all their eggs in one basket, same with defense.The opportunity is there, ya have to decide when to use it. IMO

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Aces High General Discussion / Re: Bench/Tower Sitters Revisited
« Last post by Randy1 on Today at 09:58:58 AM »
It takes more to drop an ammo bunker now. It was too easy to use a single fighter to drop all the ammo.

The problem is though during a gang bang, the single country has limited players due to heavy defending loads.  There are few left to kill ammo bunkers.  The gang bangers have extra players so dropping ammo bunkers is easy.
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Hardware and Software / Re: VKB Rotary encoder on NXT joystick?
« Last post by Randy1 on Today at 09:50:15 AM »
Thank you AKIron.  That really helped.  This is indeed my first encoder wheel.

Bizman, that was my thought as well.  Best to be cautious first to make sure you have not jumped into something bad.  It is straight from VKB.  Thank you.
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Hardware and Software / Re: VKB Rotary encoder on NXT joystick?
« Last post by AKIron on Today at 08:15:58 AM »
If you have flaps with multiple positions an encoder could be useful for that. Say the flap lever has 4 positions. You want full flaps fast, just smack the encoder wheel at least 4 clicks (more won't matter) and down come the flaps. Be more careful with the clicks if you want only one notch in either direction.

There can be considerations like how quickly will the flaps or other function respond. It may have a built in delay like 1 second between allowing a change in input. If so, Joystick Gremlin can come to your rescue.
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Hardware and Software / Re: VKB Rotary encoder on NXT joystick?
« Last post by AKIron on Today at 08:11:19 AM »
In case you don't know an encoder is a two direction momentary switch. A click when rotating in either direction is a switch press and release. Instead of limiting its use to something with a range like a zoom it could be used as something like getting gear up or down. Assuming the gear or other function has two separate triggerable states like up/dn, in/out. Assign one rotational click as gear up and the other direction down. You wouldn't want to assign it to something that toggles, like pressing "g" to get the gear up with the next press of the same key to get it down. That takes too much concentration to rotate it only one click. With each rotational direction supplying a different function, up or down, then it doesn't matter if you rotate it one click or 5.
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