If practical, I suggest the base capture limit per country be 25%. As an example, the Rooks took 30% of the bish bases last night. That would be limited to 25%.
When two countries join to attack one country, you can drive players out of the game. Nothing worse to sign on AH and find you have limited battle fronts. This is especially true if you have to fly in troops.
Not a huge problem but a 25% limit might help when two countries attack one country.
I've been saying this for 1-2 yrs. It only becomes relevant when one is on the receiving end. Most often it's Knits getting clubbed.
We're asking the players to police themselves....<blank stare>.
I've watched 12 knits up and drop stick and leave. We have sqds that will milk-run bases on their sqd nights. They only stop when taking a cpl bases on the opposing side wins the map.
This si where the game breaks down under critical mass of 110-120. Settings weren't planned for under CM.