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All things VR / Re: Pimax Crystal light
« Last post by edge12674 on Yesterday at 08:17:23 AM »Well, now you guys have done it! I’m about to pull the trigger on a Crystal Light. Researching this afternoon, discovered Pimax will offer a $100 digital trade in on my G2 by sending a picture of the S/N (they don’t want the G2 sent to them). Need to get more up to speed on the extras that are considered a must have.
What is the “ Mbucchia quadviews addon” about?
Quadviews is a way to give you more performance in VR. Your eyes have a relatively small focus area compared to your entire field of view. So in VR why spend computing resources making the entire field of view clear when your eyes are only using a small part of it? Quadviews makes your video card devote its resources to the area of focus and the peripheral field of view is rendered at a lower resolution.
For instance, my quadviews sets my focus resolution to 200% while the rest of the field of view is rendered at 20% resolution.
When tuned correctly, quadviews will give you 30%-40% more performance with an increase in visual clarity.
This also works for VR headsets without eye-tracking such as the G2 or Crystal Light. The "sweet spot" is rendered at high resolution and peripheral at a lower amount.
Pimax has a quadviews setting, but it is still a work in progress and does not provide as much performance benefit as Mbucchias.
Here is a link to explain further:
https://github.com/mbucchia/Quad-Views-Foveated/wiki
Hope this helps.
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