Originally posted by lazs2
they will have to seperate the eras somehow. I don't really want that but think that the maps are too late war centric right now.
I think Lazs is coming round to the idea of an RPS.
:D
Interesting posts by all. I can see where everyone is coming from. I'm a
land-the-kills guy myself. I generally fly at a disadvantage in the MA because I fly alone and don't fly the planes I'm most likely to run into - P51/LA7/Spit ix/N1K/TYPH.
I'm fascinated by the way some talented and experienced AH hotshots persist with the Spit V. That was the first plane I learned to fly upon entering FlightSimdom c1998, and once I'd learned the basics, I was encouraged to move on to something else which did not have training wheels.
I've seen some films of guys flying the Spit V in AH, and it's so unrealistic and gamey in some instances that I might as well be watching an arcade game. Now DMF has been up front, and said that AH is nothing more than a game, so I can't fault him. But I've been doing my own offline tests with the Spit V, and found that I could make a 180° turn in about 6-7 seconds, starting from 240mph (slightly below corner speed) and finishing at 200mph. To do this, I was pulling 6G! But I could do it without blacking out, and without even greying out. That can't be right. How many 6G turns could a real pilot withstand, without a G suit, before he collapsed from exhaustion? Added to that, we have the gamey 8-way view hat switch, which some people stir around as if they had a double jointed thumb. Not plausible for a real pilot - especially not the Linda Blair view. And then comes the masterstroke. Spit V has con on 6, pulls a 6G turn out to the side, con overshoots, Spit pulls back in and lines up a 500 yard shot - unadulterated BS. Yeah, it may be fun and all that, but it's got bugger all to do with WW2, in which I doubt that any of those things could be achieved. So what does this prove? That someone would have been a WW2 Spit V hotshot? Hardly. The only thing it shows is how good someone is at exploiting the game attributes to be good at Aces High.
Now some of us might like to seek a deeper immersion - imagine how a plane like a P47, for example, might have been used in WW2. And I can't see anything wrong with folks who want to do that. I've read Gabreski's book, and it becomes clear that few if any of the 36 guys he shot down ever saw him. He used different techniques - speed and surprise much of the time. But try that in AH, and we have the wailing and gnashing of teeth - waah - alt monkeys, sky accountants etc. - when all those guys are doing is flying the way they want to fly. But that seems to give certain people a problem. Did someone say "purists"?
So I think it's a bit rich for the Spit V (and others) band of master turn fighters to denounce someone elses "timid" gameplay, when they themselves rely on gaminess to the nth degree.