As the originator of Tank Town, I figured I would way in (besides...nothing good on the tube right now
).
When I first came up with the idea, I talked with HT about it. NDisles convinced me that something like TT would be well received by the players and could be fun for a lot of folks. The upshot of our conversation was that the fields had to be capturable and I couldn't prevent planes from flying into it (yeah, I thought about 40k mountains....I can only imagine the whines
). His reasoning was that it would cause problems with the "win the war" code AND that it would create seperate, insulated communities if the fields were uncapturable. I asked about the spawns, both in and out. He told me that they were needed to make capturing and recapturing the fields viable since access was to be restricted for planes.
One the things that I learned long before AH was even dreamed of is that, no matter what is done to prevent it, some segement of the player base will always find a way to cause grief to the others. That being said, my advice is to make the best of the situation. It could be that none of the maps had an FT or TT.
Personally, I would suggest that the people that really care should make an effort to protect their playground. If you see bombers launching from your FT field...let the other guys know. Then, don't help the bombers get through. Heck, when you see that dweeb in the C47 yelling for cover...let every enemy in the area know where he is........wicked, eh?
I do know that if anyone (and I do mean ANYONE) can find a compelling reason to change things, HT will listen. However, you better have all of your duck in a row. HT simply loves shooting down ideas that aren't well thought out (of course, it could just be MY ideas he loves shooting down
).